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Owen LeJeune
2018-03-07 17:18:40 -05:00
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The MIT License (MIT)
Copyright (c) 2014 Guillermo Rauch
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

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# socket.io-client
[![Build Status](https://secure.travis-ci.org/socketio/socket.io-client.svg?branch=master)](http://travis-ci.org/socketio/socket.io-client)
[![Dependency Status](https://david-dm.org/socketio/socket.io-client.svg)](https://david-dm.org/socketio/socket.io-client)
[![devDependency Status](https://david-dm.org/socketio/socket.io-client/dev-status.svg)](https://david-dm.org/socketio/socket.io-client#info=devDependencies)
![NPM version](https://badge.fury.io/js/socket.io-client.svg)
![Downloads](http://img.shields.io/npm/dm/socket.io-client.svg?style=flat)
[![](http://slack.socket.io/badge.svg?)](http://slack.socket.io)
[![Sauce Test Status](https://saucelabs.com/browser-matrix/socket.svg)](https://saucelabs.com/u/socket)
## How to use
A standalone build of `socket.io-client` is exposed automatically by the
socket.io server as `/socket.io/socket.io.js`. Alternatively you can
serve the file `socket.io.js` found in the `dist` folder.
```html
<script src="/socket.io/socket.io.js"></script>
<script>
var socket = io('http://localhost');
socket.on('connect', function(){});
socket.on('event', function(data){});
socket.on('disconnect', function(){});
</script>
```
```js
// with ES6 import
import io from 'socket.io-client';
const socket = io('http://localhost');
```
A slim build (without `JSON3`, a JSON polyfill for IE6/IE7, and `debug`) is also available: `socket.io.slim.js`.
Socket.IO is compatible with [browserify](http://browserify.org/) and [webpack](https://webpack.js.org/) (see example [there](https://github.com/socketio/socket.io/tree/2.0.3/examples/webpack-build)).
### Node.JS (server-side usage)
Add `socket.io-client` to your `package.json` and then:
```js
var socket = require('socket.io-client')('http://localhost');
socket.on('connect', function(){});
socket.on('event', function(data){});
socket.on('disconnect', function(){});
```
## API
See [API](/docs/API.md)
## License
[MIT](/LICENSE)

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/**
* Module dependencies.
*/
var url = require('./url');
var parser = require('socket.io-parser');
var Manager = require('./manager');
var debug = require('debug')('socket.io-client');
/**
* Module exports.
*/
module.exports = exports = lookup;
/**
* Managers cache.
*/
var cache = exports.managers = {};
/**
* Looks up an existing `Manager` for multiplexing.
* If the user summons:
*
* `io('http://localhost/a');`
* `io('http://localhost/b');`
*
* We reuse the existing instance based on same scheme/port/host,
* and we initialize sockets for each namespace.
*
* @api public
*/
function lookup (uri, opts) {
if (typeof uri === 'object') {
opts = uri;
uri = undefined;
}
opts = opts || {};
var parsed = url(uri);
var source = parsed.source;
var id = parsed.id;
var path = parsed.path;
var sameNamespace = cache[id] && path in cache[id].nsps;
var newConnection = opts.forceNew || opts['force new connection'] ||
false === opts.multiplex || sameNamespace;
var io;
if (newConnection) {
debug('ignoring socket cache for %s', source);
io = Manager(source, opts);
} else {
if (!cache[id]) {
debug('new io instance for %s', source);
cache[id] = Manager(source, opts);
}
io = cache[id];
}
if (parsed.query && !opts.query) {
opts.query = parsed.query;
}
return io.socket(parsed.path, opts);
}
/**
* Protocol version.
*
* @api public
*/
exports.protocol = parser.protocol;
/**
* `connect`.
*
* @param {String} uri
* @api public
*/
exports.connect = lookup;
/**
* Expose constructors for standalone build.
*
* @api public
*/
exports.Manager = require('./manager');
exports.Socket = require('./socket');

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/**
* Module dependencies.
*/
var eio = require('engine.io-client');
var Socket = require('./socket');
var Emitter = require('component-emitter');
var parser = require('socket.io-parser');
var on = require('./on');
var bind = require('component-bind');
var debug = require('debug')('socket.io-client:manager');
var indexOf = require('indexof');
var Backoff = require('backo2');
/**
* IE6+ hasOwnProperty
*/
var has = Object.prototype.hasOwnProperty;
/**
* Module exports
*/
module.exports = Manager;
/**
* `Manager` constructor.
*
* @param {String} engine instance or engine uri/opts
* @param {Object} options
* @api public
*/
function Manager (uri, opts) {
if (!(this instanceof Manager)) return new Manager(uri, opts);
if (uri && ('object' === typeof uri)) {
opts = uri;
uri = undefined;
}
opts = opts || {};
opts.path = opts.path || '/socket.io';
this.nsps = {};
this.subs = [];
this.opts = opts;
this.reconnection(opts.reconnection !== false);
this.reconnectionAttempts(opts.reconnectionAttempts || Infinity);
this.reconnectionDelay(opts.reconnectionDelay || 1000);
this.reconnectionDelayMax(opts.reconnectionDelayMax || 5000);
this.randomizationFactor(opts.randomizationFactor || 0.5);
this.backoff = new Backoff({
min: this.reconnectionDelay(),
max: this.reconnectionDelayMax(),
jitter: this.randomizationFactor()
});
this.timeout(null == opts.timeout ? 20000 : opts.timeout);
this.readyState = 'closed';
this.uri = uri;
this.connecting = [];
this.lastPing = null;
this.encoding = false;
this.packetBuffer = [];
var _parser = opts.parser || parser;
this.encoder = new _parser.Encoder();
this.decoder = new _parser.Decoder();
this.autoConnect = opts.autoConnect !== false;
if (this.autoConnect) this.open();
}
/**
* Propagate given event to sockets and emit on `this`
*
* @api private
*/
Manager.prototype.emitAll = function () {
this.emit.apply(this, arguments);
for (var nsp in this.nsps) {
if (has.call(this.nsps, nsp)) {
this.nsps[nsp].emit.apply(this.nsps[nsp], arguments);
}
}
};
/**
* Update `socket.id` of all sockets
*
* @api private
*/
Manager.prototype.updateSocketIds = function () {
for (var nsp in this.nsps) {
if (has.call(this.nsps, nsp)) {
this.nsps[nsp].id = this.generateId(nsp);
}
}
};
/**
* generate `socket.id` for the given `nsp`
*
* @param {String} nsp
* @return {String}
* @api private
*/
Manager.prototype.generateId = function (nsp) {
return (nsp === '/' ? '' : (nsp + '#')) + this.engine.id;
};
/**
* Mix in `Emitter`.
*/
Emitter(Manager.prototype);
/**
* Sets the `reconnection` config.
*
* @param {Boolean} true/false if it should automatically reconnect
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnection = function (v) {
if (!arguments.length) return this._reconnection;
this._reconnection = !!v;
return this;
};
/**
* Sets the reconnection attempts config.
*
* @param {Number} max reconnection attempts before giving up
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnectionAttempts = function (v) {
if (!arguments.length) return this._reconnectionAttempts;
this._reconnectionAttempts = v;
return this;
};
/**
* Sets the delay between reconnections.
*
* @param {Number} delay
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnectionDelay = function (v) {
if (!arguments.length) return this._reconnectionDelay;
this._reconnectionDelay = v;
this.backoff && this.backoff.setMin(v);
return this;
};
Manager.prototype.randomizationFactor = function (v) {
if (!arguments.length) return this._randomizationFactor;
this._randomizationFactor = v;
this.backoff && this.backoff.setJitter(v);
return this;
};
/**
* Sets the maximum delay between reconnections.
*
* @param {Number} delay
* @return {Manager} self or value
* @api public
*/
Manager.prototype.reconnectionDelayMax = function (v) {
if (!arguments.length) return this._reconnectionDelayMax;
this._reconnectionDelayMax = v;
this.backoff && this.backoff.setMax(v);
return this;
};
/**
* Sets the connection timeout. `false` to disable
*
* @return {Manager} self or value
* @api public
*/
Manager.prototype.timeout = function (v) {
if (!arguments.length) return this._timeout;
this._timeout = v;
return this;
};
/**
* Starts trying to reconnect if reconnection is enabled and we have not
* started reconnecting yet
*
* @api private
*/
Manager.prototype.maybeReconnectOnOpen = function () {
// Only try to reconnect if it's the first time we're connecting
if (!this.reconnecting && this._reconnection && this.backoff.attempts === 0) {
// keeps reconnection from firing twice for the same reconnection loop
this.reconnect();
}
};
/**
* Sets the current transport `socket`.
*
* @param {Function} optional, callback
* @return {Manager} self
* @api public
*/
Manager.prototype.open =
Manager.prototype.connect = function (fn, opts) {
debug('readyState %s', this.readyState);
if (~this.readyState.indexOf('open')) return this;
debug('opening %s', this.uri);
this.engine = eio(this.uri, this.opts);
var socket = this.engine;
var self = this;
this.readyState = 'opening';
this.skipReconnect = false;
// emit `open`
var openSub = on(socket, 'open', function () {
self.onopen();
fn && fn();
});
// emit `connect_error`
var errorSub = on(socket, 'error', function (data) {
debug('connect_error');
self.cleanup();
self.readyState = 'closed';
self.emitAll('connect_error', data);
if (fn) {
var err = new Error('Connection error');
err.data = data;
fn(err);
} else {
// Only do this if there is no fn to handle the error
self.maybeReconnectOnOpen();
}
});
// emit `connect_timeout`
if (false !== this._timeout) {
var timeout = this._timeout;
debug('connect attempt will timeout after %d', timeout);
// set timer
var timer = setTimeout(function () {
debug('connect attempt timed out after %d', timeout);
openSub.destroy();
socket.close();
socket.emit('error', 'timeout');
self.emitAll('connect_timeout', timeout);
}, timeout);
this.subs.push({
destroy: function () {
clearTimeout(timer);
}
});
}
this.subs.push(openSub);
this.subs.push(errorSub);
return this;
};
/**
* Called upon transport open.
*
* @api private
*/
Manager.prototype.onopen = function () {
debug('open');
// clear old subs
this.cleanup();
// mark as open
this.readyState = 'open';
this.emit('open');
// add new subs
var socket = this.engine;
this.subs.push(on(socket, 'data', bind(this, 'ondata')));
this.subs.push(on(socket, 'ping', bind(this, 'onping')));
this.subs.push(on(socket, 'pong', bind(this, 'onpong')));
this.subs.push(on(socket, 'error', bind(this, 'onerror')));
this.subs.push(on(socket, 'close', bind(this, 'onclose')));
this.subs.push(on(this.decoder, 'decoded', bind(this, 'ondecoded')));
};
/**
* Called upon a ping.
*
* @api private
*/
Manager.prototype.onping = function () {
this.lastPing = new Date();
this.emitAll('ping');
};
/**
* Called upon a packet.
*
* @api private
*/
Manager.prototype.onpong = function () {
this.emitAll('pong', new Date() - this.lastPing);
};
/**
* Called with data.
*
* @api private
*/
Manager.prototype.ondata = function (data) {
this.decoder.add(data);
};
/**
* Called when parser fully decodes a packet.
*
* @api private
*/
Manager.prototype.ondecoded = function (packet) {
this.emit('packet', packet);
};
/**
* Called upon socket error.
*
* @api private
*/
Manager.prototype.onerror = function (err) {
debug('error', err);
this.emitAll('error', err);
};
/**
* Creates a new socket for the given `nsp`.
*
* @return {Socket}
* @api public
*/
Manager.prototype.socket = function (nsp, opts) {
var socket = this.nsps[nsp];
if (!socket) {
socket = new Socket(this, nsp, opts);
this.nsps[nsp] = socket;
var self = this;
socket.on('connecting', onConnecting);
socket.on('connect', function () {
socket.id = self.generateId(nsp);
});
if (this.autoConnect) {
// manually call here since connecting event is fired before listening
onConnecting();
}
}
function onConnecting () {
if (!~indexOf(self.connecting, socket)) {
self.connecting.push(socket);
}
}
return socket;
};
/**
* Called upon a socket close.
*
* @param {Socket} socket
*/
Manager.prototype.destroy = function (socket) {
var index = indexOf(this.connecting, socket);
if (~index) this.connecting.splice(index, 1);
if (this.connecting.length) return;
this.close();
};
/**
* Writes a packet.
*
* @param {Object} packet
* @api private
*/
Manager.prototype.packet = function (packet) {
debug('writing packet %j', packet);
var self = this;
if (packet.query && packet.type === 0) packet.nsp += '?' + packet.query;
if (!self.encoding) {
// encode, then write to engine with result
self.encoding = true;
this.encoder.encode(packet, function (encodedPackets) {
for (var i = 0; i < encodedPackets.length; i++) {
self.engine.write(encodedPackets[i], packet.options);
}
self.encoding = false;
self.processPacketQueue();
});
} else { // add packet to the queue
self.packetBuffer.push(packet);
}
};
/**
* If packet buffer is non-empty, begins encoding the
* next packet in line.
*
* @api private
*/
Manager.prototype.processPacketQueue = function () {
if (this.packetBuffer.length > 0 && !this.encoding) {
var pack = this.packetBuffer.shift();
this.packet(pack);
}
};
/**
* Clean up transport subscriptions and packet buffer.
*
* @api private
*/
Manager.prototype.cleanup = function () {
debug('cleanup');
var subsLength = this.subs.length;
for (var i = 0; i < subsLength; i++) {
var sub = this.subs.shift();
sub.destroy();
}
this.packetBuffer = [];
this.encoding = false;
this.lastPing = null;
this.decoder.destroy();
};
/**
* Close the current socket.
*
* @api private
*/
Manager.prototype.close =
Manager.prototype.disconnect = function () {
debug('disconnect');
this.skipReconnect = true;
this.reconnecting = false;
if ('opening' === this.readyState) {
// `onclose` will not fire because
// an open event never happened
this.cleanup();
}
this.backoff.reset();
this.readyState = 'closed';
if (this.engine) this.engine.close();
};
/**
* Called upon engine close.
*
* @api private
*/
Manager.prototype.onclose = function (reason) {
debug('onclose');
this.cleanup();
this.backoff.reset();
this.readyState = 'closed';
this.emit('close', reason);
if (this._reconnection && !this.skipReconnect) {
this.reconnect();
}
};
/**
* Attempt a reconnection.
*
* @api private
*/
Manager.prototype.reconnect = function () {
if (this.reconnecting || this.skipReconnect) return this;
var self = this;
if (this.backoff.attempts >= this._reconnectionAttempts) {
debug('reconnect failed');
this.backoff.reset();
this.emitAll('reconnect_failed');
this.reconnecting = false;
} else {
var delay = this.backoff.duration();
debug('will wait %dms before reconnect attempt', delay);
this.reconnecting = true;
var timer = setTimeout(function () {
if (self.skipReconnect) return;
debug('attempting reconnect');
self.emitAll('reconnect_attempt', self.backoff.attempts);
self.emitAll('reconnecting', self.backoff.attempts);
// check again for the case socket closed in above events
if (self.skipReconnect) return;
self.open(function (err) {
if (err) {
debug('reconnect attempt error');
self.reconnecting = false;
self.reconnect();
self.emitAll('reconnect_error', err.data);
} else {
debug('reconnect success');
self.onreconnect();
}
});
}, delay);
this.subs.push({
destroy: function () {
clearTimeout(timer);
}
});
}
};
/**
* Called upon successful reconnect.
*
* @api private
*/
Manager.prototype.onreconnect = function () {
var attempt = this.backoff.attempts;
this.reconnecting = false;
this.backoff.reset();
this.updateSocketIds();
this.emitAll('reconnect', attempt);
};

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/**
* Module exports.
*/
module.exports = on;
/**
* Helper for subscriptions.
*
* @param {Object|EventEmitter} obj with `Emitter` mixin or `EventEmitter`
* @param {String} event name
* @param {Function} callback
* @api public
*/
function on (obj, ev, fn) {
obj.on(ev, fn);
return {
destroy: function () {
obj.removeListener(ev, fn);
}
};
}

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/**
* Module dependencies.
*/
var parser = require('socket.io-parser');
var Emitter = require('component-emitter');
var toArray = require('to-array');
var on = require('./on');
var bind = require('component-bind');
var debug = require('debug')('socket.io-client:socket');
var parseqs = require('parseqs');
/**
* Module exports.
*/
module.exports = exports = Socket;
/**
* Internal events (blacklisted).
* These events can't be emitted by the user.
*
* @api private
*/
var events = {
connect: 1,
connect_error: 1,
connect_timeout: 1,
connecting: 1,
disconnect: 1,
error: 1,
reconnect: 1,
reconnect_attempt: 1,
reconnect_failed: 1,
reconnect_error: 1,
reconnecting: 1,
ping: 1,
pong: 1
};
/**
* Shortcut to `Emitter#emit`.
*/
var emit = Emitter.prototype.emit;
/**
* `Socket` constructor.
*
* @api public
*/
function Socket (io, nsp, opts) {
this.io = io;
this.nsp = nsp;
this.json = this; // compat
this.ids = 0;
this.acks = {};
this.receiveBuffer = [];
this.sendBuffer = [];
this.connected = false;
this.disconnected = true;
if (opts && opts.query) {
this.query = opts.query;
}
if (this.io.autoConnect) this.open();
}
/**
* Mix in `Emitter`.
*/
Emitter(Socket.prototype);
/**
* Subscribe to open, close and packet events
*
* @api private
*/
Socket.prototype.subEvents = function () {
if (this.subs) return;
var io = this.io;
this.subs = [
on(io, 'open', bind(this, 'onopen')),
on(io, 'packet', bind(this, 'onpacket')),
on(io, 'close', bind(this, 'onclose'))
];
};
/**
* "Opens" the socket.
*
* @api public
*/
Socket.prototype.open =
Socket.prototype.connect = function () {
if (this.connected) return this;
this.subEvents();
this.io.open(); // ensure open
if ('open' === this.io.readyState) this.onopen();
this.emit('connecting');
return this;
};
/**
* Sends a `message` event.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.send = function () {
var args = toArray(arguments);
args.unshift('message');
this.emit.apply(this, args);
return this;
};
/**
* Override `emit`.
* If the event is in `events`, it's emitted normally.
*
* @param {String} event name
* @return {Socket} self
* @api public
*/
Socket.prototype.emit = function (ev) {
if (events.hasOwnProperty(ev)) {
emit.apply(this, arguments);
return this;
}
var args = toArray(arguments);
var packet = { type: parser.EVENT, data: args };
packet.options = {};
packet.options.compress = !this.flags || false !== this.flags.compress;
// event ack callback
if ('function' === typeof args[args.length - 1]) {
debug('emitting packet with ack id %d', this.ids);
this.acks[this.ids] = args.pop();
packet.id = this.ids++;
}
if (this.connected) {
this.packet(packet);
} else {
this.sendBuffer.push(packet);
}
delete this.flags;
return this;
};
/**
* Sends a packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.packet = function (packet) {
packet.nsp = this.nsp;
this.io.packet(packet);
};
/**
* Called upon engine `open`.
*
* @api private
*/
Socket.prototype.onopen = function () {
debug('transport is open - connecting');
// write connect packet if necessary
if ('/' !== this.nsp) {
if (this.query) {
var query = typeof this.query === 'object' ? parseqs.encode(this.query) : this.query;
debug('sending connect packet with query %s', query);
this.packet({type: parser.CONNECT, query: query});
} else {
this.packet({type: parser.CONNECT});
}
}
};
/**
* Called upon engine `close`.
*
* @param {String} reason
* @api private
*/
Socket.prototype.onclose = function (reason) {
debug('close (%s)', reason);
this.connected = false;
this.disconnected = true;
delete this.id;
this.emit('disconnect', reason);
};
/**
* Called with socket packet.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onpacket = function (packet) {
if (packet.nsp !== this.nsp) return;
switch (packet.type) {
case parser.CONNECT:
this.onconnect();
break;
case parser.EVENT:
this.onevent(packet);
break;
case parser.BINARY_EVENT:
this.onevent(packet);
break;
case parser.ACK:
this.onack(packet);
break;
case parser.BINARY_ACK:
this.onack(packet);
break;
case parser.DISCONNECT:
this.ondisconnect();
break;
case parser.ERROR:
this.emit('error', packet.data);
break;
}
};
/**
* Called upon a server event.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onevent = function (packet) {
var args = packet.data || [];
debug('emitting event %j', args);
if (null != packet.id) {
debug('attaching ack callback to event');
args.push(this.ack(packet.id));
}
if (this.connected) {
emit.apply(this, args);
} else {
this.receiveBuffer.push(args);
}
};
/**
* Produces an ack callback to emit with an event.
*
* @api private
*/
Socket.prototype.ack = function (id) {
var self = this;
var sent = false;
return function () {
// prevent double callbacks
if (sent) return;
sent = true;
var args = toArray(arguments);
debug('sending ack %j', args);
self.packet({
type: parser.ACK,
id: id,
data: args
});
};
};
/**
* Called upon a server acknowlegement.
*
* @param {Object} packet
* @api private
*/
Socket.prototype.onack = function (packet) {
var ack = this.acks[packet.id];
if ('function' === typeof ack) {
debug('calling ack %s with %j', packet.id, packet.data);
ack.apply(this, packet.data);
delete this.acks[packet.id];
} else {
debug('bad ack %s', packet.id);
}
};
/**
* Called upon server connect.
*
* @api private
*/
Socket.prototype.onconnect = function () {
this.connected = true;
this.disconnected = false;
this.emit('connect');
this.emitBuffered();
};
/**
* Emit buffered events (received and emitted).
*
* @api private
*/
Socket.prototype.emitBuffered = function () {
var i;
for (i = 0; i < this.receiveBuffer.length; i++) {
emit.apply(this, this.receiveBuffer[i]);
}
this.receiveBuffer = [];
for (i = 0; i < this.sendBuffer.length; i++) {
this.packet(this.sendBuffer[i]);
}
this.sendBuffer = [];
};
/**
* Called upon server disconnect.
*
* @api private
*/
Socket.prototype.ondisconnect = function () {
debug('server disconnect (%s)', this.nsp);
this.destroy();
this.onclose('io server disconnect');
};
/**
* Called upon forced client/server side disconnections,
* this method ensures the manager stops tracking us and
* that reconnections don't get triggered for this.
*
* @api private.
*/
Socket.prototype.destroy = function () {
if (this.subs) {
// clean subscriptions to avoid reconnections
for (var i = 0; i < this.subs.length; i++) {
this.subs[i].destroy();
}
this.subs = null;
}
this.io.destroy(this);
};
/**
* Disconnects the socket manually.
*
* @return {Socket} self
* @api public
*/
Socket.prototype.close =
Socket.prototype.disconnect = function () {
if (this.connected) {
debug('performing disconnect (%s)', this.nsp);
this.packet({ type: parser.DISCONNECT });
}
// remove socket from pool
this.destroy();
if (this.connected) {
// fire events
this.onclose('io client disconnect');
}
return this;
};
/**
* Sets the compress flag.
*
* @param {Boolean} if `true`, compresses the sending data
* @return {Socket} self
* @api public
*/
Socket.prototype.compress = function (compress) {
this.flags = this.flags || {};
this.flags.compress = compress;
return this;
};

75
node_modules/socket.io-client/lib/url.js generated vendored Normal file
View File

@@ -0,0 +1,75 @@
/**
* Module dependencies.
*/
var parseuri = require('parseuri');
var debug = require('debug')('socket.io-client:url');
/**
* Module exports.
*/
module.exports = url;
/**
* URL parser.
*
* @param {String} url
* @param {Object} An object meant to mimic window.location.
* Defaults to window.location.
* @api public
*/
function url (uri, loc) {
var obj = uri;
// default to window.location
loc = loc || global.location;
if (null == uri) uri = loc.protocol + '//' + loc.host;
// relative path support
if ('string' === typeof uri) {
if ('/' === uri.charAt(0)) {
if ('/' === uri.charAt(1)) {
uri = loc.protocol + uri;
} else {
uri = loc.host + uri;
}
}
if (!/^(https?|wss?):\/\//.test(uri)) {
debug('protocol-less url %s', uri);
if ('undefined' !== typeof loc) {
uri = loc.protocol + '//' + uri;
} else {
uri = 'https://' + uri;
}
}
// parse
debug('parse %s', uri);
obj = parseuri(uri);
}
// make sure we treat `localhost:80` and `localhost` equally
if (!obj.port) {
if (/^(http|ws)$/.test(obj.protocol)) {
obj.port = '80';
} else if (/^(http|ws)s$/.test(obj.protocol)) {
obj.port = '443';
}
}
obj.path = obj.path || '/';
var ipv6 = obj.host.indexOf(':') !== -1;
var host = ipv6 ? '[' + obj.host + ']' : obj.host;
// define unique id
obj.id = obj.protocol + '://' + host + ':' + obj.port;
// define href
obj.href = obj.protocol + '://' + host + (loc && loc.port === obj.port ? '' : (':' + obj.port));
return obj;
}

118
node_modules/socket.io-client/package.json generated vendored Normal file
View File

@@ -0,0 +1,118 @@
{
"_args": [
[
"socket.io-client@2.0.4",
"/Volumes/Clear Drive/Code/2406 Web Apps/Assignments/Assignment 3/project"
]
],
"_from": "socket.io-client@2.0.4",
"_id": "socket.io-client@2.0.4",
"_inBundle": false,
"_integrity": "sha1-CRilUkBtxeVAs4Dc2Xr8SmQzL44=",
"_location": "/socket.io-client",
"_phantomChildren": {},
"_requested": {
"type": "version",
"registry": true,
"raw": "socket.io-client@2.0.4",
"name": "socket.io-client",
"escapedName": "socket.io-client",
"rawSpec": "2.0.4",
"saveSpec": null,
"fetchSpec": "2.0.4"
},
"_requiredBy": [
"/socket.io"
],
"_resolved": "https://registry.npmjs.org/socket.io-client/-/socket.io-client-2.0.4.tgz",
"_spec": "2.0.4",
"_where": "/Volumes/Clear Drive/Code/2406 Web Apps/Assignments/Assignment 3/project",
"bugs": {
"url": "https://github.com/Automattic/socket.io-client/issues"
},
"contributors": [
{
"name": "Guillermo Rauch",
"email": "rauchg@gmail.com"
},
{
"name": "Arnout Kazemier",
"email": "info@3rd-eden.com"
},
{
"name": "Vladimir Dronnikov",
"email": "dronnikov@gmail.com"
},
{
"name": "Einar Otto Stangvik",
"email": "einaros@gmail.com"
}
],
"dependencies": {
"backo2": "1.0.2",
"base64-arraybuffer": "0.1.5",
"component-bind": "1.0.0",
"component-emitter": "1.2.1",
"debug": "~2.6.4",
"engine.io-client": "~3.1.0",
"has-cors": "1.1.0",
"indexof": "0.0.1",
"object-component": "0.0.3",
"parseqs": "0.0.5",
"parseuri": "0.0.5",
"socket.io-parser": "~3.1.1",
"to-array": "0.1.4"
},
"description": "[![Build Status](https://secure.travis-ci.org/socketio/socket.io-client.svg?branch=master)](http://travis-ci.org/socketio/socket.io-client) [![Dependency Status](https://david-dm.org/socketio/socket.io-client.svg)](https://david-dm.org/socketio/socket.io-client) [![devDependency Status](https://david-dm.org/socketio/socket.io-client/dev-status.svg)](https://david-dm.org/socketio/socket.io-client#info=devDependencies) ![NPM version](https://badge.fury.io/js/socket.io-client.svg) ![Downloads](http://img.shields.io/npm/dm/socket.io-client.svg?style=flat) [![](http://slack.socket.io/badge.svg?)](http://slack.socket.io)",
"devDependencies": {
"babel-core": "^6.24.1",
"babel-eslint": "4.1.7",
"babel-loader": "7.0.0",
"babel-preset-es2015": "6.24.1",
"concat-stream": "^1.6.0",
"derequire": "^2.0.6",
"eslint-config-standard": "4.4.0",
"eslint-plugin-standard": "1.3.1",
"expect.js": "0.3.1",
"gulp": "^3.9.1",
"gulp-eslint": "1.1.1",
"gulp-file": "^0.3.0",
"gulp-istanbul": "^1.1.1",
"gulp-mocha": "^4.3.1",
"gulp-task-listing": "1.0.1",
"imports-loader": "^0.7.1",
"istanbul": "^0.4.5",
"mocha": "^3.3.0",
"socket.io": "2.0.4",
"strip-loader": "0.1.2",
"text-blob-builder": "0.0.1",
"webpack-stream": "3.2.0",
"zuul": "^3.11.1 ",
"zuul-builder-webpack": "^1.2.0",
"zuul-ngrok": "4.0.0"
},
"files": [
"lib/",
"dist/"
],
"homepage": "https://github.com/Automattic/socket.io-client#readme",
"keywords": [
"realtime",
"framework",
"websocket",
"tcp",
"events",
"client"
],
"license": "MIT",
"main": "./lib/index",
"name": "socket.io-client",
"repository": {
"type": "git",
"url": "git+https://github.com/Automattic/socket.io-client.git"
},
"scripts": {
"test": "gulp test"
},
"version": "2.0.4"
}