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synced 2025-11-27 17:22:22 -05:00
misc: chore: Use explicit types in GPU, Device, and Host1x projects
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@@ -285,12 +285,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <param name="arg0">First argument of the call</param>
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private void DrawArraysInstanced(IDeviceState state, int arg0)
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{
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var topology = (PrimitiveTopology)arg0;
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PrimitiveTopology topology = (PrimitiveTopology)arg0;
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var count = FetchParam();
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var instanceCount = FetchParam();
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var firstVertex = FetchParam();
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var firstInstance = FetchParam();
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FifoWord count = FetchParam();
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FifoWord instanceCount = FetchParam();
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FifoWord firstVertex = FetchParam();
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FifoWord firstInstance = FetchParam();
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if (ShouldSkipDraw(state, instanceCount.Word))
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{
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@@ -314,13 +314,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <param name="arg0">First argument of the call</param>
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private void DrawElements(IDeviceState state, int arg0)
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{
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var topology = (PrimitiveTopology)arg0;
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PrimitiveTopology topology = (PrimitiveTopology)arg0;
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var indexAddressHigh = FetchParam();
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var indexAddressLow = FetchParam();
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var indexType = FetchParam();
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var firstIndex = 0;
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var indexCount = FetchParam();
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FifoWord indexAddressHigh = FetchParam();
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FifoWord indexAddressLow = FetchParam();
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FifoWord indexType = FetchParam();
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int firstIndex = 0;
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FifoWord indexCount = FetchParam();
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_processor.ThreedClass.UpdateIndexBuffer(
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(uint)indexAddressHigh.Word,
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@@ -344,13 +344,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <param name="arg0">First argument of the call</param>
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private void DrawElementsInstanced(IDeviceState state, int arg0)
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{
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var topology = (PrimitiveTopology)arg0;
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PrimitiveTopology topology = (PrimitiveTopology)arg0;
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var count = FetchParam();
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var instanceCount = FetchParam();
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var firstIndex = FetchParam();
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var firstVertex = FetchParam();
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var firstInstance = FetchParam();
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FifoWord count = FetchParam();
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FifoWord instanceCount = FetchParam();
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FifoWord firstIndex = FetchParam();
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FifoWord firstVertex = FetchParam();
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FifoWord firstInstance = FetchParam();
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if (ShouldSkipDraw(state, instanceCount.Word))
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{
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@@ -374,17 +374,17 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <param name="arg0">First argument of the call</param>
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private void DrawElementsIndirect(IDeviceState state, int arg0)
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{
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var topology = (PrimitiveTopology)arg0;
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PrimitiveTopology topology = (PrimitiveTopology)arg0;
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var count = FetchParam();
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var instanceCount = FetchParam();
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var firstIndex = FetchParam();
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var firstVertex = FetchParam();
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var firstInstance = FetchParam();
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FifoWord count = FetchParam();
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FifoWord instanceCount = FetchParam();
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FifoWord firstIndex = FetchParam();
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FifoWord firstVertex = FetchParam();
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FifoWord firstInstance = FetchParam();
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ulong indirectBufferGpuVa = count.GpuVa;
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var bufferCache = _processor.MemoryManager.Physical.BufferCache;
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BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
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bool useBuffer = bufferCache.CheckModified(_processor.MemoryManager, indirectBufferGpuVa, IndirectIndexedDataEntrySize, out ulong indirectBufferAddress);
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@@ -432,7 +432,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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int startDraw = arg0;
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int endDraw = arg1;
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var topology = (PrimitiveTopology)arg2;
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PrimitiveTopology topology = (PrimitiveTopology)arg2;
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int paddingWords = arg3;
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int stride = paddingWords * 4 + 0x14;
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@@ -468,12 +468,12 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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for (int i = 0; i < maxDrawCount; i++)
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{
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var count = FetchParam();
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FifoWord count = FetchParam();
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#pragma warning disable IDE0059 // Remove unnecessary value assignment
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var instanceCount = FetchParam();
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var firstIndex = FetchParam();
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var firstVertex = FetchParam();
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var firstInstance = FetchParam();
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FifoWord instanceCount = FetchParam();
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FifoWord firstIndex = FetchParam();
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FifoWord firstVertex = FetchParam();
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FifoWord firstInstance = FetchParam();
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#pragma warning restore IDE0059
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if (i == 0)
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@@ -492,7 +492,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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}
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}
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var bufferCache = _processor.MemoryManager.Physical.BufferCache;
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BufferCache bufferCache = _processor.MemoryManager.Physical.BufferCache;
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ulong indirectBufferSize = (ulong)maxDrawCount * (ulong)stride;
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@@ -526,7 +526,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <returns>The call argument, or a 0 value with null address if the FIFO is empty</returns>
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private FifoWord FetchParam()
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{
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if (!Fifo.TryDequeue(out var value))
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if (!Fifo.TryDequeue(out FifoWord value))
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{
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Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
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@@ -90,13 +90,13 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <returns>True if there is a implementation available and supported, false otherwise</returns>
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public static bool TryGetMacroHLEFunction(ReadOnlySpan<int> code, Capabilities caps, out MacroHLEFunctionName name)
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{
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var mc = MemoryMarshal.Cast<int, byte>(code);
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ReadOnlySpan<byte> mc = MemoryMarshal.Cast<int, byte>(code);
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for (int i = 0; i < _table.Length; i++)
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{
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ref var entry = ref _table[i];
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ref TableEntry entry = ref _table[i];
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var hash = Hash128.ComputeHash(mc[..entry.Length]);
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Hash128 hash = Hash128.ComputeHash(mc[..entry.Length]);
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if (hash == entry.Hash)
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{
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if (IsMacroHLESupported(caps, entry.Name))
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@@ -369,7 +369,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <returns>The call argument, or 0 if the FIFO is empty</returns>
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private int FetchParam()
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{
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if (!Fifo.TryDequeue(out var value))
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if (!Fifo.TryDequeue(out FifoWord value))
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{
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Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
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@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <returns>The call argument, or 0 if the FIFO is empty</returns>
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public int FetchParam()
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{
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if (!Fifo.TryDequeue(out var value))
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if (!Fifo.TryDequeue(out FifoWord value))
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{
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Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
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