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misc: chore: Use explicit types in GPU, Device, and Host1x projects
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@@ -20,7 +20,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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/// <returns>The call argument, or 0 if the FIFO is empty</returns>
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public int FetchParam()
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{
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if (!Fifo.TryDequeue(out var value))
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if (!Fifo.TryDequeue(out FifoWord value))
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{
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Logger.Warning?.Print(LogClass.Gpu, "Macro attempted to fetch an inexistent argument.");
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