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DepthStencil Blits
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committed by
Evan Husted
parent
4373610790
commit
40ea153616
@@ -250,7 +250,9 @@ namespace Ryujinx.Graphics.Metal
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var dst = (Texture)destination;
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Pipeline.Blit(this, dst, srcRegion, dstRegion, linearFilter);
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bool isDepthOrStencil = dst.Info.Format.IsDepthOrStencil();
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Pipeline.Blit(this, dst, srcRegion, dstRegion, isDepthOrStencil, linearFilter);
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}
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public void CopyTo(BufferRange range, int layer, int level, int stride)
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