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Vulkan: Include DepthMode in ProgramPipelineState (#5185)
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@@ -63,6 +63,8 @@ namespace Ryujinx.Graphics.GAL
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public bool PrimitiveRestartEnable;
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public uint PatchControlPoints;
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public DepthMode DepthMode;
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public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
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{
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VertexAttribCount = vertexAttribs.Length;
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