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ReadBytes function in AMemory, with cleaner range check. (#136)
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@@ -75,7 +75,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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long Position = Context.Request.SendBuff[0].Position;
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long Size = Context.Request.SendBuff[0].Size;
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byte[] DeviceNameBuffer = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
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byte[] DeviceNameBuffer = Context.Memory.ReadBytes(Position, Size);
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string DeviceName = Encoding.ASCII.GetString(DeviceNameBuffer);
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@@ -160,7 +160,7 @@ namespace Ryujinx.Core.OsHle.Services.Aud
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(long Position, long Size) = Context.Request.GetBufferType0x21();
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byte[] DeviceNameBuffer = AMemoryHelper.ReadBytes(Context.Memory, Position, Size);
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byte[] DeviceNameBuffer = Context.Memory.ReadBytes(Position, Size);
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string DeviceName = Encoding.UTF8.GetString(DeviceNameBuffer);
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