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Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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9
Ryujinx.HLE/Gpu/NvGpuBufferType.cs
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9
Ryujinx.HLE/Gpu/NvGpuBufferType.cs
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namespace Ryujinx.HLE.Gpu
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{
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enum NvGpuBufferType
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{
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Index,
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Vertex,
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Texture
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}
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}
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