mirror of
https://github.com/Ryubing/Ryujinx.git
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EXPERIMENTAL: Metal backend (#441)
This is not a continuation of the Metal backend; this is simply bringing the branch up to date and merging it as-is behind an experiment. --------- Co-authored-by: Isaac Marovitz <isaacryu@icloud.com> Co-authored-by: Samuliak <samuliak77@gmail.com> Co-authored-by: SamoZ256 <96914946+SamoZ256@users.noreply.github.com> Co-authored-by: Isaac Marovitz <42140194+IsaacMarovitz@users.noreply.github.com> Co-authored-by: riperiperi <rhy3756547@hotmail.com> Co-authored-by: Gabriel A <gab.dark.100@gmail.com>
This commit is contained in:
185
src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGen.cs
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185
src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/InstGen.cs
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@@ -0,0 +1,185 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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using System.Text;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenBallot;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenBarrier;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenCall;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenMemory;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenVector;
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using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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static class InstGen
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{
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public static string GetExpression(CodeGenContext context, IAstNode node)
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{
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if (node is AstOperation operation)
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{
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return GetExpression(context, operation);
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}
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else if (node is AstOperand operand)
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{
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return context.OperandManager.GetExpression(context, operand);
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}
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throw new ArgumentException($"Invalid node type \"{node?.GetType().Name ?? "null"}\".");
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}
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private static string GetExpression(CodeGenContext context, AstOperation operation)
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{
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Instruction inst = operation.Inst;
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InstInfo info = GetInstructionInfo(inst);
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if ((info.Type & InstType.Call) != 0)
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{
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bool atomic = (info.Type & InstType.Atomic) != 0;
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int arity = (int)(info.Type & InstType.ArityMask);
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StringBuilder builder = new();
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if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
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{
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AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
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? AggregateType.S32
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: AggregateType.U32;
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var shared = operation.StorageKind == StorageKind.SharedMemory;
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builder.Append($"({(shared ? "threadgroup" : "device")} {Declarations.GetVarTypeName(dstType, true)}*)&{GenerateLoadOrStore(context, operation, isStore: false)}");
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for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++)
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{
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builder.Append($", {GetSourceExpr(context, operation.GetSource(argIndex), dstType)}, memory_order_relaxed");
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}
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}
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else
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{
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for (int argIndex = 0; argIndex < arity; argIndex++)
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{
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if (argIndex != 0)
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{
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builder.Append(", ");
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}
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AggregateType dstType = GetSrcVarType(inst, argIndex);
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builder.Append(GetSourceExpr(context, operation.GetSource(argIndex), dstType));
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}
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if ((operation.Inst & Instruction.Mask) == Instruction.SwizzleAdd)
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{
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// SwizzleAdd takes one last argument, the thread_index_in_simdgroup
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builder.Append(", thread_index_in_simdgroup");
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}
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}
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return $"{info.OpName}({builder})";
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}
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else if ((info.Type & InstType.Op) != 0)
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{
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string op = info.OpName;
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if (inst == Instruction.Return && operation.SourcesCount != 0)
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{
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return $"{op} {GetSourceExpr(context, operation.GetSource(0), context.CurrentFunction.ReturnType)}";
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}
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if (inst == Instruction.Return && context.Definitions.Stage is ShaderStage.Vertex or ShaderStage.Fragment)
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{
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return $"{op} out";
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}
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int arity = (int)(info.Type & InstType.ArityMask);
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string[] expr = new string[arity];
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for (int index = 0; index < arity; index++)
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{
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IAstNode src = operation.GetSource(index);
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string srcExpr = GetSourceExpr(context, src, GetSrcVarType(inst, index));
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bool isLhs = arity == 2 && index == 0;
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expr[index] = Enclose(srcExpr, src, inst, info, isLhs);
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}
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switch (arity)
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{
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case 0:
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return op;
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case 1:
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return op + expr[0];
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case 2:
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if (operation.ForcePrecise)
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{
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var func = (inst & Instruction.Mask) switch
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{
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Instruction.Add => "PreciseFAdd",
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Instruction.Subtract => "PreciseFSub",
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Instruction.Multiply => "PreciseFMul",
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};
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return $"{func}({expr[0]}, {expr[1]})";
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}
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return $"{expr[0]} {op} {expr[1]}";
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case 3:
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return $"{expr[0]} {op[0]} {expr[1]} {op[1]} {expr[2]}";
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}
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}
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else if ((info.Type & InstType.Special) != 0)
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{
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switch (inst & Instruction.Mask)
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{
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case Instruction.Ballot:
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return Ballot(context, operation);
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case Instruction.Call:
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return Call(context, operation);
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case Instruction.FSIBegin:
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case Instruction.FSIEnd:
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return "// FSI implemented with raster order groups in MSL";
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case Instruction.GroupMemoryBarrier:
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case Instruction.MemoryBarrier:
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case Instruction.Barrier:
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return Barrier(context, operation);
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case Instruction.ImageLoad:
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case Instruction.ImageStore:
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case Instruction.ImageAtomic:
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return ImageLoadOrStore(context, operation);
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case Instruction.Load:
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return Load(context, operation);
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case Instruction.Lod:
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return Lod(context, operation);
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case Instruction.Store:
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return Store(context, operation);
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case Instruction.TextureSample:
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return TextureSample(context, operation);
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case Instruction.TextureQuerySamples:
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return TextureQuerySamples(context, operation);
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case Instruction.TextureQuerySize:
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return TextureQuerySize(context, operation);
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case Instruction.PackHalf2x16:
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return PackHalf2x16(context, operation);
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case Instruction.UnpackHalf2x16:
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return UnpackHalf2x16(context, operation);
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case Instruction.VectorExtract:
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return VectorExtract(context, operation);
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case Instruction.VoteAllEqual:
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return VoteAllEqual(context, operation);
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}
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}
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// TODO: Return this to being an error
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return $"Unexpected instruction type \"{info.Type}\".";
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}
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}
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}
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@@ -0,0 +1,30 @@
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
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using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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static class InstGenBallot
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{
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public static string Ballot(CodeGenContext context, AstOperation operation)
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{
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AggregateType dstType = GetSrcVarType(operation.Inst, 0);
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string arg = GetSourceExpr(context, operation.GetSource(0), dstType);
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char component = "xyzw"[operation.Index];
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return $"uint4(as_type<uint2>((simd_vote::vote_t)simd_ballot({arg})), 0, 0).{component}";
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}
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public static string VoteAllEqual(CodeGenContext context, AstOperation operation)
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{
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AggregateType dstType = GetSrcVarType(operation.Inst, 0);
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string arg = GetSourceExpr(context, operation.GetSource(0), dstType);
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return $"simd_all({arg}) || !simd_any({arg})";
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}
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}
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}
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@@ -0,0 +1,15 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.StructuredIr;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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static class InstGenBarrier
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{
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public static string Barrier(CodeGenContext context, AstOperation operation)
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{
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var device = (operation.Inst & Instruction.Mask) == Instruction.MemoryBarrier;
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return $"threadgroup_barrier(mem_flags::mem_{(device ? "device" : "threadgroup")})";
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}
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}
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}
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@@ -0,0 +1,60 @@
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using Ryujinx.Graphics.Shader.StructuredIr;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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static class InstGenCall
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{
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public static string Call(CodeGenContext context, AstOperation operation)
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{
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AstOperand funcId = (AstOperand)operation.GetSource(0);
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var function = context.GetFunction(funcId.Value);
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int argCount = operation.SourcesCount - 1;
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int additionalArgCount = CodeGenContext.AdditionalArgCount + (context.Definitions.Stage != ShaderStage.Compute ? 1 : 0);
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bool needsThreadIndex = false;
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// TODO: Replace this with a proper flag
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if (function.Name.Contains("Shuffle"))
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{
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needsThreadIndex = true;
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additionalArgCount++;
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}
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string[] args = new string[argCount + additionalArgCount];
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// Additional arguments
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if (context.Definitions.Stage != ShaderStage.Compute)
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{
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args[0] = "in";
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args[1] = "constant_buffers";
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args[2] = "storage_buffers";
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if (needsThreadIndex)
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{
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args[3] = "thread_index_in_simdgroup";
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}
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}
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else
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{
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args[0] = "constant_buffers";
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args[1] = "storage_buffers";
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if (needsThreadIndex)
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{
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args[2] = "thread_index_in_simdgroup";
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}
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}
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int argIndex = additionalArgCount;
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for (int i = 0; i < argCount; i++)
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{
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args[argIndex++] = GetSourceExpr(context, operation.GetSource(i + 1), function.GetArgumentType(i));
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}
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return $"{function.Name}({string.Join(", ", args)})";
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}
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}
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}
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@@ -0,0 +1,222 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using static Ryujinx.Graphics.Shader.CodeGen.Msl.TypeConversion;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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static class InstGenHelper
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{
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private static readonly InstInfo[] _infoTable;
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static InstGenHelper()
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{
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_infoTable = new InstInfo[(int)Instruction.Count];
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#pragma warning disable IDE0055 // Disable formatting
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Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomic_fetch_add_explicit");
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Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomic_fetch_and_explicit");
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Add(Instruction.AtomicCompareAndSwap, InstType.AtomicBinary, "atomic_compare_exchange_weak_explicit");
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Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomic_fetch_max_explicit");
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Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomic_fetch_min_explicit");
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Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomic_fetch_or_explicit");
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Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomic_exchange_explicit");
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Add(Instruction.AtomicXor, InstType.AtomicBinary, "atomic_fetch_xor_explicit");
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Add(Instruction.Absolute, InstType.CallUnary, "abs");
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Add(Instruction.Add, InstType.OpBinaryCom, "+", 2);
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Add(Instruction.Ballot, InstType.Special);
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Add(Instruction.Barrier, InstType.Special);
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Add(Instruction.BitCount, InstType.CallUnary, "popcount");
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Add(Instruction.BitfieldExtractS32, InstType.CallTernary, "extract_bits");
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Add(Instruction.BitfieldExtractU32, InstType.CallTernary, "extract_bits");
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Add(Instruction.BitfieldInsert, InstType.CallQuaternary, "insert_bits");
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Add(Instruction.BitfieldReverse, InstType.CallUnary, "reverse_bits");
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Add(Instruction.BitwiseAnd, InstType.OpBinaryCom, "&", 6);
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Add(Instruction.BitwiseExclusiveOr, InstType.OpBinaryCom, "^", 7);
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Add(Instruction.BitwiseNot, InstType.OpUnary, "~", 0);
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Add(Instruction.BitwiseOr, InstType.OpBinaryCom, "|", 8);
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Add(Instruction.Call, InstType.Special);
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Add(Instruction.Ceiling, InstType.CallUnary, "ceil");
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Add(Instruction.Clamp, InstType.CallTernary, "clamp");
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Add(Instruction.ClampU32, InstType.CallTernary, "clamp");
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Add(Instruction.CompareEqual, InstType.OpBinaryCom, "==", 5);
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Add(Instruction.CompareGreater, InstType.OpBinary, ">", 4);
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Add(Instruction.CompareGreaterOrEqual, InstType.OpBinary, ">=", 4);
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Add(Instruction.CompareGreaterOrEqualU32, InstType.OpBinary, ">=", 4);
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Add(Instruction.CompareGreaterU32, InstType.OpBinary, ">", 4);
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Add(Instruction.CompareLess, InstType.OpBinary, "<", 4);
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Add(Instruction.CompareLessOrEqual, InstType.OpBinary, "<=", 4);
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Add(Instruction.CompareLessOrEqualU32, InstType.OpBinary, "<=", 4);
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Add(Instruction.CompareLessU32, InstType.OpBinary, "<", 4);
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Add(Instruction.CompareNotEqual, InstType.OpBinaryCom, "!=", 5);
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Add(Instruction.ConditionalSelect, InstType.OpTernary, "?:", 12);
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Add(Instruction.ConvertFP32ToFP64, 0); // MSL does not have a 64-bit FP
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Add(Instruction.ConvertFP64ToFP32, 0); // MSL does not have a 64-bit FP
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Add(Instruction.ConvertFP32ToS32, InstType.CallUnary, "int");
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Add(Instruction.ConvertFP32ToU32, InstType.CallUnary, "uint");
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Add(Instruction.ConvertFP64ToS32, 0); // MSL does not have a 64-bit FP
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Add(Instruction.ConvertFP64ToU32, 0); // MSL does not have a 64-bit FP
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Add(Instruction.ConvertS32ToFP32, InstType.CallUnary, "float");
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Add(Instruction.ConvertS32ToFP64, 0); // MSL does not have a 64-bit FP
|
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Add(Instruction.ConvertU32ToFP32, InstType.CallUnary, "float");
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Add(Instruction.ConvertU32ToFP64, 0); // MSL does not have a 64-bit FP
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Add(Instruction.Cosine, InstType.CallUnary, "cos");
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Add(Instruction.Ddx, InstType.CallUnary, "dfdx");
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Add(Instruction.Ddy, InstType.CallUnary, "dfdy");
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Add(Instruction.Discard, InstType.CallNullary, "discard_fragment");
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Add(Instruction.Divide, InstType.OpBinary, "/", 1);
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Add(Instruction.EmitVertex, 0); // MSL does not have geometry shaders
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Add(Instruction.EndPrimitive, 0); // MSL does not have geometry shaders
|
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Add(Instruction.ExponentB2, InstType.CallUnary, "exp2");
|
||||
Add(Instruction.FSIBegin, InstType.Special);
|
||||
Add(Instruction.FSIEnd, InstType.Special);
|
||||
Add(Instruction.FindLSB, InstType.CallUnary, HelperFunctionNames.FindLSB);
|
||||
Add(Instruction.FindMSBS32, InstType.CallUnary, HelperFunctionNames.FindMSBS32);
|
||||
Add(Instruction.FindMSBU32, InstType.CallUnary, HelperFunctionNames.FindMSBU32);
|
||||
Add(Instruction.Floor, InstType.CallUnary, "floor");
|
||||
Add(Instruction.FusedMultiplyAdd, InstType.CallTernary, "fma");
|
||||
Add(Instruction.GroupMemoryBarrier, InstType.Special);
|
||||
Add(Instruction.ImageLoad, InstType.Special);
|
||||
Add(Instruction.ImageStore, InstType.Special);
|
||||
Add(Instruction.ImageAtomic, InstType.Special); // Metal 3.1+
|
||||
Add(Instruction.IsNan, InstType.CallUnary, "isnan");
|
||||
Add(Instruction.Load, InstType.Special);
|
||||
Add(Instruction.Lod, InstType.Special);
|
||||
Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
|
||||
Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
|
||||
Add(Instruction.LogicalExclusiveOr, InstType.OpBinaryCom, "^", 10);
|
||||
Add(Instruction.LogicalNot, InstType.OpUnary, "!", 0);
|
||||
Add(Instruction.LogicalOr, InstType.OpBinaryCom, "||", 11);
|
||||
Add(Instruction.LoopBreak, InstType.OpNullary, "break");
|
||||
Add(Instruction.LoopContinue, InstType.OpNullary, "continue");
|
||||
Add(Instruction.PackDouble2x32, 0); // MSL does not have a 64-bit FP
|
||||
Add(Instruction.PackHalf2x16, InstType.Special);
|
||||
Add(Instruction.Maximum, InstType.CallBinary, "max");
|
||||
Add(Instruction.MaximumU32, InstType.CallBinary, "max");
|
||||
Add(Instruction.MemoryBarrier, InstType.Special);
|
||||
Add(Instruction.Minimum, InstType.CallBinary, "min");
|
||||
Add(Instruction.MinimumU32, InstType.CallBinary, "min");
|
||||
Add(Instruction.Modulo, InstType.CallBinary, "fmod");
|
||||
Add(Instruction.Multiply, InstType.OpBinaryCom, "*", 1);
|
||||
Add(Instruction.MultiplyHighS32, InstType.CallBinary, "mulhi");
|
||||
Add(Instruction.MultiplyHighU32, InstType.CallBinary, "mulhi");
|
||||
Add(Instruction.Negate, InstType.OpUnary, "-");
|
||||
Add(Instruction.ReciprocalSquareRoot, InstType.CallUnary, "rsqrt");
|
||||
Add(Instruction.Return, InstType.OpNullary, "return");
|
||||
Add(Instruction.Round, InstType.CallUnary, "round");
|
||||
Add(Instruction.ShiftLeft, InstType.OpBinary, "<<", 3);
|
||||
Add(Instruction.ShiftRightS32, InstType.OpBinary, ">>", 3);
|
||||
Add(Instruction.ShiftRightU32, InstType.OpBinary, ">>", 3);
|
||||
Add(Instruction.Shuffle, InstType.CallBinary, "simd_shuffle");
|
||||
Add(Instruction.ShuffleDown, InstType.CallBinary, "simd_shuffle_down");
|
||||
Add(Instruction.ShuffleUp, InstType.CallBinary, "simd_shuffle_up");
|
||||
Add(Instruction.ShuffleXor, InstType.CallBinary, "simd_shuffle_xor");
|
||||
Add(Instruction.Sine, InstType.CallUnary, "sin");
|
||||
Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
|
||||
Add(Instruction.Store, InstType.Special);
|
||||
Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
|
||||
Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
|
||||
Add(Instruction.TextureSample, InstType.Special);
|
||||
Add(Instruction.TextureQuerySamples, InstType.Special);
|
||||
Add(Instruction.TextureQuerySize, InstType.Special);
|
||||
Add(Instruction.Truncate, InstType.CallUnary, "trunc");
|
||||
Add(Instruction.UnpackDouble2x32, 0); // MSL does not have a 64-bit FP
|
||||
Add(Instruction.UnpackHalf2x16, InstType.Special);
|
||||
Add(Instruction.VectorExtract, InstType.Special);
|
||||
Add(Instruction.VoteAll, InstType.CallUnary, "simd_all");
|
||||
Add(Instruction.VoteAllEqual, InstType.Special);
|
||||
Add(Instruction.VoteAny, InstType.CallUnary, "simd_any");
|
||||
#pragma warning restore IDE0055
|
||||
}
|
||||
|
||||
private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
|
||||
{
|
||||
_infoTable[(int)inst] = new InstInfo(flags, opName, precedence);
|
||||
}
|
||||
|
||||
public static InstInfo GetInstructionInfo(Instruction inst)
|
||||
{
|
||||
return _infoTable[(int)(inst & Instruction.Mask)];
|
||||
}
|
||||
|
||||
public static string GetSourceExpr(CodeGenContext context, IAstNode node, AggregateType dstType)
|
||||
{
|
||||
return ReinterpretCast(context, node, OperandManager.GetNodeDestType(context, node), dstType);
|
||||
}
|
||||
|
||||
public static string Enclose(string expr, IAstNode node, Instruction pInst, bool isLhs)
|
||||
{
|
||||
InstInfo pInfo = GetInstructionInfo(pInst);
|
||||
|
||||
return Enclose(expr, node, pInst, pInfo, isLhs);
|
||||
}
|
||||
|
||||
public static string Enclose(string expr, IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs = false)
|
||||
{
|
||||
if (NeedsParenthesis(node, pInst, pInfo, isLhs))
|
||||
{
|
||||
expr = "(" + expr + ")";
|
||||
}
|
||||
|
||||
return expr;
|
||||
}
|
||||
|
||||
public static bool NeedsParenthesis(IAstNode node, Instruction pInst, InstInfo pInfo, bool isLhs)
|
||||
{
|
||||
// If the node isn't an operation, then it can only be an operand,
|
||||
// and those never needs to be surrounded in parentheses.
|
||||
if (node is not AstOperation operation)
|
||||
{
|
||||
// This is sort of a special case, if this is a negative constant,
|
||||
// and it is consumed by a unary operation, we need to put on the parenthesis,
|
||||
// as in MSL, while a sequence like ~-1 is valid, --2 is not.
|
||||
if (IsNegativeConst(node) && pInfo.Type == InstType.OpUnary)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
if ((pInfo.Type & (InstType.Call | InstType.Special)) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
InstInfo info = _infoTable[(int)(operation.Inst & Instruction.Mask)];
|
||||
|
||||
if ((info.Type & (InstType.Call | InstType.Special)) != 0)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (info.Precedence < pInfo.Precedence)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (info.Precedence == pInfo.Precedence && isLhs)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pInst == operation.Inst && info.Type == InstType.OpBinaryCom)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool IsNegativeConst(IAstNode node)
|
||||
{
|
||||
if (node is not AstOperand operand)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return operand.Type == OperandType.Constant && operand.Value < 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,672 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System;
|
||||
using System.Text;
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
|
||||
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
static class InstGenMemory
|
||||
{
|
||||
public static string GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
|
||||
{
|
||||
StorageKind storageKind = operation.StorageKind;
|
||||
|
||||
string varName;
|
||||
AggregateType varType;
|
||||
int srcIndex = 0;
|
||||
bool isStoreOrAtomic = operation.Inst == Instruction.Store || operation.Inst.IsAtomic();
|
||||
int inputsCount = isStoreOrAtomic ? operation.SourcesCount - 1 : operation.SourcesCount;
|
||||
bool fieldHasPadding = false;
|
||||
|
||||
if (operation.Inst == Instruction.AtomicCompareAndSwap)
|
||||
{
|
||||
inputsCount--;
|
||||
}
|
||||
|
||||
string fieldName = "";
|
||||
switch (storageKind)
|
||||
{
|
||||
case StorageKind.ConstantBuffer:
|
||||
case StorageKind.StorageBuffer:
|
||||
if (operation.GetSource(srcIndex++) is not AstOperand bindingIndex || bindingIndex.Type != OperandType.Constant)
|
||||
{
|
||||
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
int binding = bindingIndex.Value;
|
||||
BufferDefinition buffer = storageKind == StorageKind.ConstantBuffer
|
||||
? context.Properties.ConstantBuffers[binding]
|
||||
: context.Properties.StorageBuffers[binding];
|
||||
|
||||
if (operation.GetSource(srcIndex++) is not AstOperand fieldIndex || fieldIndex.Type != OperandType.Constant)
|
||||
{
|
||||
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
StructureField field = buffer.Type.Fields[fieldIndex.Value];
|
||||
|
||||
fieldHasPadding = buffer.Layout == BufferLayout.Std140
|
||||
&& ((field.Type & AggregateType.Vector4) == 0)
|
||||
&& ((field.Type & AggregateType.Array) != 0);
|
||||
|
||||
varName = storageKind == StorageKind.ConstantBuffer
|
||||
? "constant_buffers"
|
||||
: "storage_buffers";
|
||||
varName += "." + buffer.Name;
|
||||
varName += "->" + field.Name;
|
||||
varType = field.Type;
|
||||
break;
|
||||
|
||||
case StorageKind.LocalMemory:
|
||||
case StorageKind.SharedMemory:
|
||||
if (operation.GetSource(srcIndex++) is not AstOperand { Type: OperandType.Constant } bindingId)
|
||||
{
|
||||
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
MemoryDefinition memory = storageKind == StorageKind.LocalMemory
|
||||
? context.Properties.LocalMemories[bindingId.Value]
|
||||
: context.Properties.SharedMemories[bindingId.Value];
|
||||
|
||||
varName = memory.Name;
|
||||
varType = memory.Type;
|
||||
break;
|
||||
|
||||
case StorageKind.Input:
|
||||
case StorageKind.InputPerPatch:
|
||||
case StorageKind.Output:
|
||||
case StorageKind.OutputPerPatch:
|
||||
if (operation.GetSource(srcIndex++) is not AstOperand varId || varId.Type != OperandType.Constant)
|
||||
{
|
||||
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
IoVariable ioVariable = (IoVariable)varId.Value;
|
||||
bool isOutput = storageKind.IsOutput();
|
||||
bool isPerPatch = storageKind.IsPerPatch();
|
||||
int location = -1;
|
||||
int component = 0;
|
||||
|
||||
if (context.Definitions.HasPerLocationInputOrOutput(ioVariable, isOutput))
|
||||
{
|
||||
if (operation.GetSource(srcIndex++) is not AstOperand vecIndex || vecIndex.Type != OperandType.Constant)
|
||||
{
|
||||
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
|
||||
}
|
||||
|
||||
location = vecIndex.Value;
|
||||
|
||||
if (operation.SourcesCount > srcIndex &&
|
||||
operation.GetSource(srcIndex) is AstOperand elemIndex &&
|
||||
elemIndex.Type == OperandType.Constant &&
|
||||
context.Definitions.HasPerLocationInputOrOutputComponent(ioVariable, vecIndex.Value, elemIndex.Value, isOutput))
|
||||
{
|
||||
component = elemIndex.Value;
|
||||
srcIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
(varName, varType) = IoMap.GetMslBuiltIn(
|
||||
context.Definitions,
|
||||
ioVariable,
|
||||
location,
|
||||
component,
|
||||
isOutput,
|
||||
isPerPatch);
|
||||
break;
|
||||
|
||||
default:
|
||||
throw new InvalidOperationException($"Invalid storage kind {storageKind}.");
|
||||
}
|
||||
|
||||
for (; srcIndex < inputsCount; srcIndex++)
|
||||
{
|
||||
IAstNode src = operation.GetSource(srcIndex);
|
||||
|
||||
if ((varType & AggregateType.ElementCountMask) != 0 &&
|
||||
srcIndex == inputsCount - 1 &&
|
||||
src is AstOperand elementIndex &&
|
||||
elementIndex.Type == OperandType.Constant)
|
||||
{
|
||||
varName += "." + "xyzw"[elementIndex.Value & 3];
|
||||
}
|
||||
else
|
||||
{
|
||||
varName += $"[{GetSourceExpr(context, src, AggregateType.S32)}]";
|
||||
}
|
||||
}
|
||||
varName += fieldName;
|
||||
varName += fieldHasPadding ? ".x" : "";
|
||||
|
||||
if (isStore)
|
||||
{
|
||||
varType &= AggregateType.ElementTypeMask;
|
||||
varName = $"{varName} = {GetSourceExpr(context, operation.GetSource(srcIndex), varType)}";
|
||||
}
|
||||
|
||||
return varName;
|
||||
}
|
||||
|
||||
public static string ImageLoadOrStore(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isArray = (texOp.Type & SamplerType.Array) != 0;
|
||||
|
||||
var texCallBuilder = new StringBuilder();
|
||||
|
||||
int srcIndex = 0;
|
||||
|
||||
string Src(AggregateType type)
|
||||
{
|
||||
return GetSourceExpr(context, texOp.GetSource(srcIndex++), type);
|
||||
}
|
||||
|
||||
string imageName = GetImageName(context, texOp, ref srcIndex);
|
||||
texCallBuilder.Append(imageName);
|
||||
texCallBuilder.Append('.');
|
||||
|
||||
if (texOp.Inst == Instruction.ImageAtomic)
|
||||
{
|
||||
texCallBuilder.Append((texOp.Flags & TextureFlags.AtomicMask) switch
|
||||
{
|
||||
TextureFlags.Add => "atomic_fetch_add",
|
||||
TextureFlags.Minimum => "atomic_min",
|
||||
TextureFlags.Maximum => "atomic_max",
|
||||
TextureFlags.Increment => "atomic_fetch_add",
|
||||
TextureFlags.Decrement => "atomic_fetch_sub",
|
||||
TextureFlags.BitwiseAnd => "atomic_fetch_and",
|
||||
TextureFlags.BitwiseOr => "atomic_fetch_or",
|
||||
TextureFlags.BitwiseXor => "atomic_fetch_xor",
|
||||
TextureFlags.Swap => "atomic_exchange",
|
||||
TextureFlags.CAS => "atomic_compare_exchange_weak",
|
||||
_ => "atomic_fetch_add",
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
texCallBuilder.Append(texOp.Inst == Instruction.ImageLoad ? "read" : "write");
|
||||
}
|
||||
|
||||
texCallBuilder.Append('(');
|
||||
|
||||
var coordsBuilder = new StringBuilder();
|
||||
|
||||
int coordsCount = texOp.Type.GetDimensions();
|
||||
|
||||
if (coordsCount > 1)
|
||||
{
|
||||
string[] elems = new string[coordsCount];
|
||||
|
||||
for (int index = 0; index < coordsCount; index++)
|
||||
{
|
||||
elems[index] = Src(AggregateType.S32);
|
||||
}
|
||||
|
||||
coordsBuilder.Append($"uint{coordsCount}({string.Join(", ", elems)})");
|
||||
}
|
||||
else
|
||||
{
|
||||
coordsBuilder.Append($"uint({Src(AggregateType.S32)})");
|
||||
}
|
||||
|
||||
if (isArray)
|
||||
{
|
||||
coordsBuilder.Append(", ");
|
||||
coordsBuilder.Append(Src(AggregateType.S32));
|
||||
}
|
||||
|
||||
if (texOp.Inst == Instruction.ImageStore)
|
||||
{
|
||||
AggregateType type = texOp.Format.GetComponentType();
|
||||
|
||||
string[] cElems = new string[4];
|
||||
|
||||
for (int index = 0; index < 4; index++)
|
||||
{
|
||||
if (srcIndex < texOp.SourcesCount)
|
||||
{
|
||||
cElems[index] = Src(type);
|
||||
}
|
||||
else
|
||||
{
|
||||
cElems[index] = type switch
|
||||
{
|
||||
AggregateType.S32 => NumberFormatter.FormatInt(0),
|
||||
AggregateType.U32 => NumberFormatter.FormatUint(0),
|
||||
_ => NumberFormatter.FormatFloat(0),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
string prefix = type switch
|
||||
{
|
||||
AggregateType.S32 => "int",
|
||||
AggregateType.U32 => "uint",
|
||||
AggregateType.FP32 => "float",
|
||||
_ => string.Empty,
|
||||
};
|
||||
|
||||
texCallBuilder.Append($"{prefix}4({string.Join(", ", cElems)})");
|
||||
texCallBuilder.Append(", ");
|
||||
}
|
||||
|
||||
texCallBuilder.Append(coordsBuilder);
|
||||
|
||||
if (texOp.Inst == Instruction.ImageAtomic)
|
||||
{
|
||||
texCallBuilder.Append(", ");
|
||||
|
||||
AggregateType type = texOp.Format.GetComponentType();
|
||||
|
||||
if ((texOp.Flags & TextureFlags.AtomicMask) == TextureFlags.CAS)
|
||||
{
|
||||
texCallBuilder.Append(Src(type)); // Compare value.
|
||||
}
|
||||
|
||||
string value = (texOp.Flags & TextureFlags.AtomicMask) switch
|
||||
{
|
||||
TextureFlags.Increment => NumberFormatter.FormatInt(1, type), // TODO: Clamp value
|
||||
TextureFlags.Decrement => NumberFormatter.FormatInt(-1, type), // TODO: Clamp value
|
||||
_ => Src(type),
|
||||
};
|
||||
|
||||
texCallBuilder.Append(value);
|
||||
// This doesn't match what the MSL spec document says so either
|
||||
// it is wrong or the MSL compiler has a bug.
|
||||
texCallBuilder.Append(")[0]");
|
||||
}
|
||||
else
|
||||
{
|
||||
texCallBuilder.Append(')');
|
||||
|
||||
if (texOp.Inst == Instruction.ImageLoad)
|
||||
{
|
||||
texCallBuilder.Append(GetMaskMultiDest(texOp.Index));
|
||||
}
|
||||
}
|
||||
|
||||
return texCallBuilder.ToString();
|
||||
}
|
||||
|
||||
public static string Load(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateLoadOrStore(context, operation, isStore: false);
|
||||
}
|
||||
|
||||
public static string Lod(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
int coordsCount = texOp.Type.GetDimensions();
|
||||
int coordsIndex = 0;
|
||||
|
||||
string textureName = GetTextureName(context, texOp, ref coordsIndex);
|
||||
string samplerName = GetSamplerName(context, texOp, ref coordsIndex);
|
||||
|
||||
string coordsExpr;
|
||||
|
||||
if (coordsCount > 1)
|
||||
{
|
||||
string[] elems = new string[coordsCount];
|
||||
|
||||
for (int index = 0; index < coordsCount; index++)
|
||||
{
|
||||
elems[index] = GetSourceExpr(context, texOp.GetSource(coordsIndex + index), AggregateType.FP32);
|
||||
}
|
||||
|
||||
coordsExpr = "float" + coordsCount + "(" + string.Join(", ", elems) + ")";
|
||||
}
|
||||
else
|
||||
{
|
||||
coordsExpr = GetSourceExpr(context, texOp.GetSource(coordsIndex), AggregateType.FP32);
|
||||
}
|
||||
|
||||
var clamped = $"{textureName}.calculate_clamped_lod({samplerName}, {coordsExpr})";
|
||||
var unclamped = $"{textureName}.calculate_unclamped_lod({samplerName}, {coordsExpr})";
|
||||
|
||||
return $"float2({clamped}, {unclamped}){GetMask(texOp.Index)}";
|
||||
}
|
||||
|
||||
public static string Store(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
return GenerateLoadOrStore(context, operation, isStore: true);
|
||||
}
|
||||
|
||||
public static string TextureSample(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
|
||||
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
|
||||
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
|
||||
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
|
||||
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
|
||||
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
|
||||
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
|
||||
|
||||
bool isArray = (texOp.Type & SamplerType.Array) != 0;
|
||||
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
|
||||
|
||||
var texCallBuilder = new StringBuilder();
|
||||
|
||||
bool colorIsVector = isGather || !isShadow;
|
||||
|
||||
int srcIndex = 0;
|
||||
|
||||
string Src(AggregateType type)
|
||||
{
|
||||
return GetSourceExpr(context, texOp.GetSource(srcIndex++), type);
|
||||
}
|
||||
|
||||
string textureName = GetTextureName(context, texOp, ref srcIndex);
|
||||
string samplerName = GetSamplerName(context, texOp, ref srcIndex);
|
||||
|
||||
texCallBuilder.Append(textureName);
|
||||
texCallBuilder.Append('.');
|
||||
|
||||
if (intCoords)
|
||||
{
|
||||
texCallBuilder.Append("read(");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (isGather)
|
||||
{
|
||||
texCallBuilder.Append("gather");
|
||||
}
|
||||
else
|
||||
{
|
||||
texCallBuilder.Append("sample");
|
||||
}
|
||||
|
||||
if (isShadow)
|
||||
{
|
||||
texCallBuilder.Append("_compare");
|
||||
}
|
||||
|
||||
texCallBuilder.Append($"({samplerName}, ");
|
||||
}
|
||||
|
||||
int coordsCount = texOp.Type.GetDimensions();
|
||||
|
||||
int pCount = coordsCount;
|
||||
|
||||
bool appended = false;
|
||||
void Append(string str)
|
||||
{
|
||||
if (appended)
|
||||
{
|
||||
texCallBuilder.Append(", ");
|
||||
}
|
||||
else
|
||||
{
|
||||
appended = true;
|
||||
}
|
||||
|
||||
texCallBuilder.Append(str);
|
||||
}
|
||||
|
||||
AggregateType coordType = intCoords ? AggregateType.S32 : AggregateType.FP32;
|
||||
|
||||
string AssemblePVector(int count)
|
||||
{
|
||||
string coords;
|
||||
if (count > 1)
|
||||
{
|
||||
string[] elems = new string[count];
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
elems[index] = Src(coordType);
|
||||
}
|
||||
|
||||
coords = string.Join(", ", elems);
|
||||
}
|
||||
else
|
||||
{
|
||||
coords = Src(coordType);
|
||||
}
|
||||
|
||||
string prefix = intCoords ? "uint" : "float";
|
||||
|
||||
return prefix + (count > 1 ? count : "") + "(" + coords + ")";
|
||||
}
|
||||
|
||||
Append(AssemblePVector(pCount));
|
||||
|
||||
if (isArray)
|
||||
{
|
||||
Append(Src(AggregateType.S32));
|
||||
}
|
||||
|
||||
if (isShadow)
|
||||
{
|
||||
Append(Src(AggregateType.FP32));
|
||||
}
|
||||
|
||||
if (hasDerivatives)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, "Unused sampler derivatives!");
|
||||
}
|
||||
|
||||
if (hasLodBias)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, "Unused sample LOD bias!");
|
||||
}
|
||||
|
||||
if (hasLodLevel)
|
||||
{
|
||||
if (intCoords)
|
||||
{
|
||||
Append(Src(coordType));
|
||||
}
|
||||
else
|
||||
{
|
||||
Append($"level({Src(coordType)})");
|
||||
}
|
||||
}
|
||||
|
||||
string AssembleOffsetVector(int count)
|
||||
{
|
||||
if (count > 1)
|
||||
{
|
||||
string[] elems = new string[count];
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
elems[index] = Src(AggregateType.S32);
|
||||
}
|
||||
|
||||
return "int" + count + "(" + string.Join(", ", elems) + ")";
|
||||
}
|
||||
else
|
||||
{
|
||||
return Src(AggregateType.S32);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Support reads with offsets
|
||||
if (!intCoords)
|
||||
{
|
||||
if (hasOffset)
|
||||
{
|
||||
Append(AssembleOffsetVector(coordsCount));
|
||||
}
|
||||
else if (hasOffsets)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, "Multiple offsets on gathers are not yet supported!");
|
||||
}
|
||||
}
|
||||
|
||||
texCallBuilder.Append(')');
|
||||
texCallBuilder.Append(colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
|
||||
|
||||
return texCallBuilder.ToString();
|
||||
}
|
||||
|
||||
private static string GetTextureName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex)
|
||||
{
|
||||
TextureDefinition textureDefinition = context.Properties.Textures[texOp.GetTextureSetAndBinding()];
|
||||
string name = textureDefinition.Name;
|
||||
string setName = Declarations.GetNameForSet(textureDefinition.Set, true);
|
||||
|
||||
if (textureDefinition.ArrayLength != 1)
|
||||
{
|
||||
name = $"{name}[{GetSourceExpr(context, texOp.GetSource(srcIndex++), AggregateType.S32)}]";
|
||||
}
|
||||
|
||||
return $"{setName}.tex_{name}";
|
||||
}
|
||||
|
||||
private static string GetSamplerName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex)
|
||||
{
|
||||
var index = texOp.IsSeparate ? texOp.GetSamplerSetAndBinding() : texOp.GetTextureSetAndBinding();
|
||||
var sourceIndex = texOp.IsSeparate ? srcIndex++ : srcIndex + 1;
|
||||
|
||||
TextureDefinition samplerDefinition = context.Properties.Textures[index];
|
||||
string name = samplerDefinition.Name;
|
||||
string setName = Declarations.GetNameForSet(samplerDefinition.Set, true);
|
||||
|
||||
if (samplerDefinition.ArrayLength != 1)
|
||||
{
|
||||
name = $"{name}[{GetSourceExpr(context, texOp.GetSource(sourceIndex), AggregateType.S32)}]";
|
||||
}
|
||||
|
||||
return $"{setName}.samp_{name}";
|
||||
}
|
||||
|
||||
private static string GetImageName(CodeGenContext context, AstTextureOperation texOp, ref int srcIndex)
|
||||
{
|
||||
TextureDefinition imageDefinition = context.Properties.Images[texOp.GetTextureSetAndBinding()];
|
||||
string name = imageDefinition.Name;
|
||||
string setName = Declarations.GetNameForSet(imageDefinition.Set, true);
|
||||
|
||||
if (imageDefinition.ArrayLength != 1)
|
||||
{
|
||||
name = $"{name}[{GetSourceExpr(context, texOp.GetSource(srcIndex++), AggregateType.S32)}]";
|
||||
}
|
||||
|
||||
return $"{setName}.{name}";
|
||||
}
|
||||
|
||||
private static string GetMaskMultiDest(int mask)
|
||||
{
|
||||
if (mask == 0x0)
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
string swizzle = ".";
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
if ((mask & (1 << i)) != 0)
|
||||
{
|
||||
swizzle += "xyzw"[i];
|
||||
}
|
||||
}
|
||||
|
||||
return swizzle;
|
||||
}
|
||||
|
||||
public static string TextureQuerySamples(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
int srcIndex = 0;
|
||||
|
||||
string textureName = GetTextureName(context, texOp, ref srcIndex);
|
||||
|
||||
return $"{textureName}.get_num_samples()";
|
||||
}
|
||||
|
||||
public static string TextureQuerySize(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
var texCallBuilder = new StringBuilder();
|
||||
|
||||
int srcIndex = 0;
|
||||
|
||||
string textureName = GetTextureName(context, texOp, ref srcIndex);
|
||||
texCallBuilder.Append(textureName);
|
||||
texCallBuilder.Append('.');
|
||||
|
||||
if (texOp.Index == 3)
|
||||
{
|
||||
texCallBuilder.Append("get_num_mip_levels()");
|
||||
}
|
||||
else
|
||||
{
|
||||
context.Properties.Textures.TryGetValue(texOp.GetTextureSetAndBinding(), out TextureDefinition definition);
|
||||
bool hasLod = !definition.Type.HasFlag(SamplerType.Multisample) && (definition.Type & SamplerType.Mask) != SamplerType.TextureBuffer;
|
||||
bool isArray = definition.Type.HasFlag(SamplerType.Array);
|
||||
texCallBuilder.Append("get_");
|
||||
|
||||
if (texOp.Index == 0)
|
||||
{
|
||||
texCallBuilder.Append("width");
|
||||
}
|
||||
else if (texOp.Index == 1)
|
||||
{
|
||||
texCallBuilder.Append("height");
|
||||
}
|
||||
else
|
||||
{
|
||||
if (isArray)
|
||||
{
|
||||
texCallBuilder.Append("array_size");
|
||||
}
|
||||
else
|
||||
{
|
||||
texCallBuilder.Append("depth");
|
||||
}
|
||||
}
|
||||
|
||||
texCallBuilder.Append('(');
|
||||
|
||||
if (hasLod && !isArray)
|
||||
{
|
||||
IAstNode lod = operation.GetSource(0);
|
||||
string lodExpr = GetSourceExpr(context, lod, GetSrcVarType(operation.Inst, 0));
|
||||
|
||||
texCallBuilder.Append(lodExpr);
|
||||
}
|
||||
|
||||
texCallBuilder.Append(')');
|
||||
}
|
||||
|
||||
return texCallBuilder.ToString();
|
||||
}
|
||||
|
||||
public static string PackHalf2x16(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
IAstNode src0 = operation.GetSource(0);
|
||||
IAstNode src1 = operation.GetSource(1);
|
||||
|
||||
string src0Expr = GetSourceExpr(context, src0, GetSrcVarType(operation.Inst, 0));
|
||||
string src1Expr = GetSourceExpr(context, src1, GetSrcVarType(operation.Inst, 1));
|
||||
|
||||
return $"as_type<uint>(half2({src0Expr}, {src1Expr}))";
|
||||
}
|
||||
|
||||
public static string UnpackHalf2x16(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
IAstNode src = operation.GetSource(0);
|
||||
|
||||
string srcExpr = GetSourceExpr(context, src, GetSrcVarType(operation.Inst, 0));
|
||||
|
||||
return $"float2(as_type<half2>({srcExpr})){GetMask(operation.Index)}";
|
||||
}
|
||||
|
||||
private static string GetMask(int index)
|
||||
{
|
||||
return $".{"xy".AsSpan(index, 1)}";
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,32 @@
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
|
||||
using static Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions.InstGenHelper;
|
||||
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
static class InstGenVector
|
||||
{
|
||||
public static string VectorExtract(CodeGenContext context, AstOperation operation)
|
||||
{
|
||||
IAstNode vector = operation.GetSource(0);
|
||||
IAstNode index = operation.GetSource(1);
|
||||
|
||||
string vectorExpr = GetSourceExpr(context, vector, OperandManager.GetNodeDestType(context, vector));
|
||||
|
||||
if (index is AstOperand indexOperand && indexOperand.Type == OperandType.Constant)
|
||||
{
|
||||
char elem = "xyzw"[indexOperand.Value];
|
||||
|
||||
return $"{vectorExpr}.{elem}";
|
||||
}
|
||||
else
|
||||
{
|
||||
string indexExpr = GetSourceExpr(context, index, GetSrcVarType(operation.Inst, 1));
|
||||
|
||||
return $"{vectorExpr}[{indexExpr}]";
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
readonly struct InstInfo
|
||||
{
|
||||
public InstType Type { get; }
|
||||
|
||||
public string OpName { get; }
|
||||
|
||||
public int Precedence { get; }
|
||||
|
||||
public InstInfo(InstType type, string opName, int precedence)
|
||||
{
|
||||
Type = type;
|
||||
OpName = opName;
|
||||
Precedence = precedence;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,35 @@
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
[Flags]
|
||||
[SuppressMessage("Design", "CA1069: Enums values should not be duplicated")]
|
||||
public enum InstType
|
||||
{
|
||||
OpNullary = Op | 0,
|
||||
OpUnary = Op | 1,
|
||||
OpBinary = Op | 2,
|
||||
OpBinaryCom = Op | 2 | Commutative,
|
||||
OpTernary = Op | 3,
|
||||
|
||||
CallNullary = Call | 0,
|
||||
CallUnary = Call | 1,
|
||||
CallBinary = Call | 2,
|
||||
CallTernary = Call | 3,
|
||||
CallQuaternary = Call | 4,
|
||||
|
||||
// The atomic instructions have one extra operand,
|
||||
// for the storage slot and offset pair.
|
||||
AtomicBinary = Call | Atomic | 3,
|
||||
AtomicTernary = Call | Atomic | 4,
|
||||
|
||||
Commutative = 1 << 8,
|
||||
Op = 1 << 9,
|
||||
Call = 1 << 10,
|
||||
Atomic = 1 << 11,
|
||||
Special = 1 << 12,
|
||||
|
||||
ArityMask = 0xff,
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using System.Globalization;
|
||||
|
||||
namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
||||
{
|
||||
static class IoMap
|
||||
{
|
||||
public static (string, AggregateType) GetMslBuiltIn(
|
||||
ShaderDefinitions definitions,
|
||||
IoVariable ioVariable,
|
||||
int location,
|
||||
int component,
|
||||
bool isOutput,
|
||||
bool isPerPatch)
|
||||
{
|
||||
var returnValue = ioVariable switch
|
||||
{
|
||||
IoVariable.BaseInstance => ("base_instance", AggregateType.U32),
|
||||
IoVariable.BaseVertex => ("base_vertex", AggregateType.U32),
|
||||
IoVariable.CtaId => ("threadgroup_position_in_grid", AggregateType.Vector3 | AggregateType.U32),
|
||||
IoVariable.ClipDistance => ("out.clip_distance", AggregateType.Array | AggregateType.FP32),
|
||||
IoVariable.FragmentOutputColor => ($"out.color{location}", definitions.GetFragmentOutputColorType(location)),
|
||||
IoVariable.FragmentOutputDepth => ("out.depth", AggregateType.FP32),
|
||||
IoVariable.FrontFacing => ("in.front_facing", AggregateType.Bool),
|
||||
IoVariable.GlobalId => ("thread_position_in_grid", AggregateType.Vector3 | AggregateType.U32),
|
||||
IoVariable.InstanceId => ("instance_id", AggregateType.U32),
|
||||
IoVariable.InstanceIndex => ("instance_index", AggregateType.U32),
|
||||
IoVariable.InvocationId => ("INVOCATION_ID", AggregateType.S32),
|
||||
IoVariable.PointCoord => ("in.point_coord", AggregateType.Vector2 | AggregateType.FP32),
|
||||
IoVariable.PointSize => ("out.point_size", AggregateType.FP32),
|
||||
IoVariable.Position => ("out.position", AggregateType.Vector4 | AggregateType.FP32),
|
||||
IoVariable.PrimitiveId => ("in.primitive_id", AggregateType.U32),
|
||||
IoVariable.SubgroupEqMask => ("thread_index_in_simdgroup >= 32 ? uint4(0, (1 << (thread_index_in_simdgroup - 32)), uint2(0)) : uint4(1 << thread_index_in_simdgroup, uint3(0))", AggregateType.Vector4 | AggregateType.U32),
|
||||
IoVariable.SubgroupGeMask => ("uint4(insert_bits(0u, 0xFFFFFFFF, thread_index_in_simdgroup, 32 - thread_index_in_simdgroup), uint3(0)) & (uint4((uint)((simd_vote::vote_t)simd_ballot(true) & 0xFFFFFFFF), (uint)(((simd_vote::vote_t)simd_ballot(true) >> 32) & 0xFFFFFFFF), 0, 0))", AggregateType.Vector4 | AggregateType.U32),
|
||||
IoVariable.SubgroupGtMask => ("uint4(insert_bits(0u, 0xFFFFFFFF, thread_index_in_simdgroup + 1, 32 - thread_index_in_simdgroup - 1), uint3(0)) & (uint4((uint)((simd_vote::vote_t)simd_ballot(true) & 0xFFFFFFFF), (uint)(((simd_vote::vote_t)simd_ballot(true) >> 32) & 0xFFFFFFFF), 0, 0))", AggregateType.Vector4 | AggregateType.U32),
|
||||
IoVariable.SubgroupLaneId => ("thread_index_in_simdgroup", AggregateType.U32),
|
||||
IoVariable.SubgroupLeMask => ("uint4(extract_bits(0xFFFFFFFF, 0, min(thread_index_in_simdgroup + 1, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)thread_index_in_simdgroup + 1 - 32, 0)), uint2(0))", AggregateType.Vector4 | AggregateType.U32),
|
||||
IoVariable.SubgroupLtMask => ("uint4(extract_bits(0xFFFFFFFF, 0, min(thread_index_in_simdgroup, 32u)), extract_bits(0xFFFFFFFF, 0, (uint)max((int)thread_index_in_simdgroup - 32, 0)), uint2(0))", AggregateType.Vector4 | AggregateType.U32),
|
||||
IoVariable.ThreadKill => ("simd_is_helper_thread()", AggregateType.Bool),
|
||||
IoVariable.UserDefined => GetUserDefinedVariableName(definitions, location, component, isOutput, isPerPatch),
|
||||
IoVariable.ThreadId => ("thread_position_in_threadgroup", AggregateType.Vector3 | AggregateType.U32),
|
||||
IoVariable.VertexId => ("vertex_id", AggregateType.S32),
|
||||
// gl_VertexIndex does not have a direct equivalent in MSL
|
||||
IoVariable.VertexIndex => ("vertex_id", AggregateType.U32),
|
||||
IoVariable.ViewportIndex => ("viewport_array_index", AggregateType.S32),
|
||||
IoVariable.FragmentCoord => ("in.position", AggregateType.Vector4 | AggregateType.FP32),
|
||||
_ => (null, AggregateType.Invalid),
|
||||
};
|
||||
|
||||
if (returnValue.Item2 == AggregateType.Invalid)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, $"Unable to find type for IoVariable {ioVariable}!");
|
||||
}
|
||||
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
private static (string, AggregateType) GetUserDefinedVariableName(ShaderDefinitions definitions, int location, int component, bool isOutput, bool isPerPatch)
|
||||
{
|
||||
string name = isPerPatch
|
||||
? Defaults.PerPatchAttributePrefix
|
||||
: (isOutput ? Defaults.OAttributePrefix : Defaults.IAttributePrefix);
|
||||
|
||||
if (location < 0)
|
||||
{
|
||||
return (name, definitions.GetUserDefinedType(0, isOutput));
|
||||
}
|
||||
|
||||
name += location.ToString(CultureInfo.InvariantCulture);
|
||||
|
||||
if (definitions.HasPerLocationInputOrOutputComponent(IoVariable.UserDefined, location, component, isOutput))
|
||||
{
|
||||
name += "_" + "xyzw"[component & 3];
|
||||
}
|
||||
|
||||
string prefix = isOutput ? "out" : "in";
|
||||
|
||||
return (prefix + "." + name, definitions.GetUserDefinedType(location, isOutput));
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user