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Implement small indexed draws and other fixes to make guest Vulkan work (#1558)
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@@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.Gpu.Engine
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UpdateRenderTargetState(state, useControl: false, singleUse: index);
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TextureManager.CommitGraphicsBindings();
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TextureManager.UpdateRenderTargets();
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bool clearDepth = (argument & 1) != 0;
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bool clearStencil = (argument & 2) != 0;
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