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misc: Collapse XXHash128 into Hash128.
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@@ -96,7 +96,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.MME
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{
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ref var entry = ref _table[i];
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var hash = XXHash128.ComputeHash(mc[..entry.Length]);
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var hash = Hash128.ComputeHash(mc[..entry.Length]);
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if (hash == entry.Hash)
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{
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if (IsMacroHLESupported(caps, entry.Name))
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