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Move solution and projects to src
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21
src/Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFCodec.cs
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21
src/Ryujinx.Graphics.Nvdec.FFmpeg/Native/FFCodec.cs
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using System;
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namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
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{
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struct FFCodec<T> where T: struct
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{
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#pragma warning disable CS0649
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public T Base;
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public int CapsInternalOrCbType;
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public int PrivDataSize;
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public IntPtr UpdateThreadContext;
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public IntPtr UpdateThreadContextForUser;
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public IntPtr Defaults;
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public IntPtr InitStaticData;
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public IntPtr Init;
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public IntPtr CodecCallback;
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#pragma warning restore CS0649
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// NOTE: There is more after, but the layout kind of changed a bit and we don't need more than this. This is safe as we only manipulate this behind a reference.
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}
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}
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