Move solution and projects to src

This commit is contained in:
TSR Berry
2023-04-08 01:22:00 +02:00
committed by Mary
parent cd124bda58
commit cee7121058
3466 changed files with 55 additions and 55 deletions

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using System;
namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
{
static class HidUtils
{
public static PlayerIndex GetIndexFromNpadIdType(NpadIdType npadIdType)
=> npadIdType switch
{
NpadIdType.Player1 => PlayerIndex.Player1,
NpadIdType.Player2 => PlayerIndex.Player2,
NpadIdType.Player3 => PlayerIndex.Player3,
NpadIdType.Player4 => PlayerIndex.Player4,
NpadIdType.Player5 => PlayerIndex.Player5,
NpadIdType.Player6 => PlayerIndex.Player6,
NpadIdType.Player7 => PlayerIndex.Player7,
NpadIdType.Player8 => PlayerIndex.Player8,
NpadIdType.Handheld => PlayerIndex.Handheld,
NpadIdType.Unknown => PlayerIndex.Unknown,
_ => throw new ArgumentOutOfRangeException(nameof(npadIdType))
};
public static NpadIdType GetNpadIdTypeFromIndex(PlayerIndex index)
=> index switch
{
PlayerIndex.Player1 => NpadIdType.Player1,
PlayerIndex.Player2 => NpadIdType.Player2,
PlayerIndex.Player3 => NpadIdType.Player3,
PlayerIndex.Player4 => NpadIdType.Player4,
PlayerIndex.Player5 => NpadIdType.Player5,
PlayerIndex.Player6 => NpadIdType.Player6,
PlayerIndex.Player7 => NpadIdType.Player7,
PlayerIndex.Player8 => NpadIdType.Player8,
PlayerIndex.Handheld => NpadIdType.Handheld,
PlayerIndex.Unknown => NpadIdType.Unknown,
_ => throw new ArgumentOutOfRangeException(nameof(index))
};
public static bool IsValidNpadIdType(NpadIdType npadIdType)
{
return (npadIdType >= NpadIdType.Player1 && npadIdType <= NpadIdType.Player8) ||
npadIdType == NpadIdType.Handheld ||
npadIdType == NpadIdType.Unknown;
}
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
{
class IActiveApplicationDeviceList : IpcService
{
public IActiveApplicationDeviceList() { }
[CommandCmif(0)]
// ActivateVibrationDevice(nn::hid::VibrationDeviceHandle)
public ResultCode ActivateVibrationDevice(ServiceCtx context)
{
int vibrationDeviceHandle = context.RequestData.ReadInt32();
return ResultCode.Success;
}
}
}

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using Ryujinx.HLE.HOS.Ipc;
using Ryujinx.HLE.HOS.Kernel.Memory;
using Ryujinx.Horizon.Common;
using System;
namespace Ryujinx.HLE.HOS.Services.Hid.HidServer
{
class IAppletResource : IpcService
{
private KSharedMemory _hidSharedMem;
private int _hidSharedMemHandle;
public IAppletResource(KSharedMemory hidSharedMem)
{
_hidSharedMem = hidSharedMem;
}
[CommandCmif(0)]
// GetSharedMemoryHandle() -> handle<copy>
public ResultCode GetSharedMemoryHandle(ServiceCtx context)
{
if (_hidSharedMemHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(_hidSharedMem, out _hidSharedMemHandle) != Result.Success)
{
throw new InvalidOperationException("Out of handles!");
}
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_hidSharedMemHandle);
return ResultCode.Success;
}
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public enum NpadHandheldActivationMode
{
Dual,
Single,
None
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public enum NpadJoyDeviceType
{
Left,
Right
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct AccelerometerParameters
{
public float X;
public float Y;
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public enum GyroscopeZeroDriftMode
{
Loose,
Standard,
Tight
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct SensorFusionParameters
{
public float RevisePower;
public float ReviseRange;
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct VibrationDeviceHandle
{
public byte DeviceType;
public byte PlayerId;
public byte Position;
public byte Reserved;
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public enum VibrationDevicePosition
{
None,
Left,
Right
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public enum VibrationDeviceType
{
None,
LinearResonantActuator,
GcErm
}
}

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namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct VibrationDeviceValue
{
public VibrationDeviceType DeviceType;
public VibrationDevicePosition Position;
}
}

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using System;
namespace Ryujinx.HLE.HOS.Services.Hid
{
public struct VibrationValue
{
public float AmplitudeLow;
public float FrequencyLow;
public float AmplitudeHigh;
public float FrequencyHigh;
public override bool Equals(object obj)
{
return obj is VibrationValue value &&
AmplitudeLow == value.AmplitudeLow &&
AmplitudeHigh == value.AmplitudeHigh;
}
public override int GetHashCode()
{
return HashCode.Combine(AmplitudeLow, AmplitudeHigh);
}
}
}