mirror of
https://github.com/Ryubing/Ryujinx.git
synced 2025-11-28 04:52:22 -05:00
Migrate Audio service to new IPC (#6285)
* Migrate audren to new IPC * Migrate audout * Migrate audin * Migrate hwopus * Bye bye old audio service * Switch volume control to IHardwareDeviceDriver * Somewhat unrelated changes * Remove Concentus reference from HLE * Implement OpenAudioRendererForManualExecution * Remove SetVolume/GetVolume methods that are not necessary * Remove SetVolume/GetVolume methods that are not necessary (2) * Fix incorrect volume update * PR feedback * PR feedback * Stub audrec * Init outParameter * Make FinalOutputRecorderParameter/Internal readonly * Make FinalOutputRecorder IDisposable * Fix HardwareOpusDecoderManager parameter buffers * Opus work buffer size and error handling improvements * Add AudioInProtocolName enum * Fix potential divisions by zero
This commit is contained in:
336
src/Ryujinx.Horizon/Sdk/Codec/Detail/HardwareOpusDecoder.cs
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336
src/Ryujinx.Horizon/Sdk/Codec/Detail/HardwareOpusDecoder.cs
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using Concentus;
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using Concentus.Enums;
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using Concentus.Structs;
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using Ryujinx.Common.Logging;
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using Ryujinx.Horizon.Common;
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using Ryujinx.Horizon.Sdk.Sf;
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using Ryujinx.Horizon.Sdk.Sf.Hipc;
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using System;
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using System.Buffers.Binary;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Horizon.Sdk.Codec.Detail
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{
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partial class HardwareOpusDecoder : IHardwareOpusDecoder, IDisposable
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{
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[StructLayout(LayoutKind.Sequential)]
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private struct OpusPacketHeader
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{
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public uint Length;
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public uint FinalRange;
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public static OpusPacketHeader FromSpan(ReadOnlySpan<byte> data)
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{
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return new()
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{
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Length = BinaryPrimitives.ReadUInt32BigEndian(data),
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FinalRange = BinaryPrimitives.ReadUInt32BigEndian(data[sizeof(uint)..]),
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};
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}
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}
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private interface IDecoder
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{
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int SampleRate { get; }
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int ChannelsCount { get; }
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int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize);
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void ResetState();
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}
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private class Decoder : IDecoder
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{
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private readonly OpusDecoder _decoder;
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public int SampleRate => _decoder.SampleRate;
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public int ChannelsCount => _decoder.NumChannels;
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public Decoder(int sampleRate, int channelsCount)
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{
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_decoder = new OpusDecoder(sampleRate, channelsCount);
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}
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public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
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{
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return _decoder.Decode(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize);
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}
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public void ResetState()
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{
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_decoder.ResetState();
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}
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}
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private class MultiSampleDecoder : IDecoder
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{
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private readonly OpusMSDecoder _decoder;
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public int SampleRate => _decoder.SampleRate;
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public int ChannelsCount { get; }
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public MultiSampleDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, byte[] mapping)
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{
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ChannelsCount = channelsCount;
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_decoder = new OpusMSDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
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}
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public int Decode(byte[] inData, int inDataOffset, int len, short[] outPcm, int outPcmOffset, int frameSize)
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{
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return _decoder.DecodeMultistream(inData, inDataOffset, len, outPcm, outPcmOffset, frameSize, 0);
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}
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public void ResetState()
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{
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_decoder.ResetState();
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}
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}
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private readonly IDecoder _decoder;
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private int _workBufferHandle;
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private HardwareOpusDecoder(int workBufferHandle)
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{
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_workBufferHandle = workBufferHandle;
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}
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public HardwareOpusDecoder(int sampleRate, int channelsCount, int workBufferHandle) : this(workBufferHandle)
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{
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_decoder = new Decoder(sampleRate, channelsCount);
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}
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public HardwareOpusDecoder(int sampleRate, int channelsCount, int streams, int coupledStreams, byte[] mapping, int workBufferHandle) : this(workBufferHandle)
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{
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_decoder = new MultiSampleDecoder(sampleRate, channelsCount, streams, coupledStreams, mapping);
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}
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[CmifCommand(0)]
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public Result DecodeInterleavedOld(
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out int outConsumed,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> input)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out _, output, input, reset: false, withPerf: false);
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}
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[CmifCommand(1)]
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public Result SetContext(ReadOnlySpan<byte> context)
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{
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return Result.Success;
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}
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[CmifCommand(2)] // 3.0.0+
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public Result DecodeInterleavedForMultiStreamOld(
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out int outConsumed,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> input)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out _, output, input, reset: false, withPerf: false);
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}
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[CmifCommand(3)] // 3.0.0+
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public Result SetContextForMultiStream(ReadOnlySpan<byte> arg0)
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{
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return Result.Success;
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}
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[CmifCommand(4)] // 4.0.0+
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public Result DecodeInterleavedWithPerfOld(
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out int outConsumed,
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out long timeTaken,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> input)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out timeTaken, output, input, reset: false, withPerf: true);
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}
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[CmifCommand(5)] // 4.0.0+
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public Result DecodeInterleavedForMultiStreamWithPerfOld(
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out int outConsumed,
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out long timeTaken,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> input)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out timeTaken, output, input, reset: false, withPerf: true);
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}
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[CmifCommand(6)] // 6.0.0+
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public Result DecodeInterleavedWithPerfAndResetOld(
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out int outConsumed,
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out long timeTaken,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> input,
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bool reset)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out timeTaken, output, input, reset, withPerf: true);
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}
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[CmifCommand(7)] // 6.0.0+
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public Result DecodeInterleavedForMultiStreamWithPerfAndResetOld(
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out int outConsumed,
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out long timeTaken,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySpan<byte> input,
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bool reset)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out timeTaken, output, input, reset, withPerf: true);
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}
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[CmifCommand(8)] // 7.0.0+
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public Result DecodeInterleaved(
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out int outConsumed,
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out long timeTaken,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] ReadOnlySpan<byte> input,
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bool reset)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out timeTaken, output, input, reset, withPerf: true);
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}
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[CmifCommand(9)] // 7.0.0+
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public Result DecodeInterleavedForMultiStream(
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out int outConsumed,
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out long timeTaken,
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out int outSamples,
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[Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] Span<byte> output,
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[Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias | HipcBufferFlags.MapTransferAllowsNonSecure)] ReadOnlySpan<byte> input,
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bool reset)
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{
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return DecodeInterleavedInternal(out outConsumed, out outSamples, out timeTaken, output, input, reset, withPerf: true);
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}
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private Result DecodeInterleavedInternal(
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out int outConsumed,
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out int outSamples,
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out long timeTaken,
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Span<byte> output,
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ReadOnlySpan<byte> input,
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bool reset,
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bool withPerf)
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{
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timeTaken = 0;
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Result result = DecodeInterleaved(_decoder, reset, input, out short[] outPcmData, output.Length, out outConsumed, out outSamples);
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if (withPerf)
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{
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// This is the time the DSP took to process the request, TODO: fill this.
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timeTaken = 0;
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}
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MemoryMarshal.Cast<short, byte>(outPcmData).CopyTo(output[..(outPcmData.Length * sizeof(short))]);
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return result;
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}
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private static Result GetPacketNumSamples(IDecoder decoder, out int numSamples, byte[] packet)
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{
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int result = OpusPacketInfo.GetNumSamples(packet, 0, packet.Length, decoder.SampleRate);
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numSamples = result;
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if (result == OpusError.OPUS_INVALID_PACKET)
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{
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return CodecResult.OpusInvalidPacket;
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}
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else if (result == OpusError.OPUS_BAD_ARG)
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{
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return CodecResult.OpusBadArg;
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}
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return Result.Success;
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}
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private static Result DecodeInterleaved(
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IDecoder decoder,
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bool reset,
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ReadOnlySpan<byte> input,
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out short[] outPcmData,
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int outputSize,
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out int outConsumed,
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out int outSamples)
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{
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outPcmData = null;
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outConsumed = 0;
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outSamples = 0;
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int streamSize = input.Length;
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if (streamSize < Unsafe.SizeOf<OpusPacketHeader>())
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{
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return CodecResult.InvalidLength;
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}
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OpusPacketHeader header = OpusPacketHeader.FromSpan(input);
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int headerSize = Unsafe.SizeOf<OpusPacketHeader>();
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uint totalSize = header.Length + (uint)headerSize;
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if (totalSize > streamSize)
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{
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return CodecResult.InvalidLength;
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}
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byte[] opusData = input.Slice(headerSize, (int)header.Length).ToArray();
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Result result = GetPacketNumSamples(decoder, out int numSamples, opusData);
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if (result.IsSuccess)
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{
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if ((uint)numSamples * (uint)decoder.ChannelsCount * sizeof(short) > outputSize)
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{
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return CodecResult.InvalidLength;
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}
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outPcmData = new short[numSamples * decoder.ChannelsCount];
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if (reset)
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{
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decoder.ResetState();
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}
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try
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{
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outSamples = decoder.Decode(opusData, 0, opusData.Length, outPcmData, 0, outPcmData.Length / decoder.ChannelsCount);
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outConsumed = (int)totalSize;
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}
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catch (OpusException)
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{
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// TODO: As OpusException doesn't return the exact error code, this is inaccurate in some cases...
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return CodecResult.InvalidLength;
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}
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}
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return Result.Success;
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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if (_workBufferHandle != 0)
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{
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HorizonStatic.Syscall.CloseHandle(_workBufferHandle);
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_workBufferHandle = 0;
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}
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}
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}
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public void Dispose()
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{
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Dispose(disposing: true);
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GC.SuppressFinalize(this);
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}
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}
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}
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