mirror of
https://github.com/Ryubing/Ryujinx.git
synced 2026-02-16 11:16:50 -05:00
Metal: Buffers Take 2 (#21)
* Basic BufferManager * Start Scoped Command Buffers * Fences stuff * Remember to cleanup sync manager * Auto, Command Buffer Dependants * Cleanup * Cleanup + Fix Texture->Buffer Copies * Slow buffer upload * Cleanup + Rework TextureBuffer * Don’t get unsafe * Cleanup * Goddamn it * Staging Buffer + Interrupt Action + Flush
This commit is contained in:
committed by
Evan Husted
parent
585bdc2b54
commit
dda746c0fb
@@ -2,33 +2,32 @@ using Ryujinx.Graphics.GAL;
|
||||
using SharpMetal.Metal;
|
||||
using System;
|
||||
using System.Buffers;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.Versioning;
|
||||
|
||||
namespace Ryujinx.Graphics.Metal
|
||||
{
|
||||
[SupportedOSPlatform("macos")]
|
||||
class TextureBuffer : Texture, ITexture
|
||||
class TextureBuffer : ITexture
|
||||
{
|
||||
private MTLBuffer? _bufferHandle;
|
||||
private readonly MetalRenderer _renderer;
|
||||
|
||||
private BufferHandle _bufferHandle;
|
||||
private int _offset;
|
||||
private int _size;
|
||||
|
||||
public TextureBuffer(MTLDevice device, Pipeline pipeline, TextureCreateInfo info) : base(device, pipeline, info) { }
|
||||
private int _bufferCount;
|
||||
|
||||
public void CreateView()
|
||||
public int Width { get; }
|
||||
public int Height { get; }
|
||||
|
||||
public MTLPixelFormat MtlFormat { get; }
|
||||
|
||||
public TextureBuffer(MetalRenderer renderer, TextureCreateInfo info)
|
||||
{
|
||||
var descriptor = new MTLTextureDescriptor
|
||||
{
|
||||
PixelFormat = FormatTable.GetFormat(Info.Format),
|
||||
Usage = MTLTextureUsage.ShaderRead | MTLTextureUsage.ShaderWrite,
|
||||
StorageMode = MTLStorageMode.Shared,
|
||||
TextureType = Info.Target.Convert(),
|
||||
Width = (ulong)Info.Width,
|
||||
Height = (ulong)Info.Height
|
||||
};
|
||||
|
||||
_mtlTexture = _bufferHandle.Value.NewTexture(descriptor, (ulong)_offset, (ulong)_size);
|
||||
_renderer = renderer;
|
||||
Width = info.Width;
|
||||
Height = info.Height;
|
||||
MtlFormat = FormatTable.GetFormat(info.Format);
|
||||
}
|
||||
|
||||
public void CopyTo(ITexture destination, int firstLayer, int firstLevel)
|
||||
@@ -51,10 +50,9 @@ namespace Ryujinx.Graphics.Metal
|
||||
throw new NotSupportedException();
|
||||
}
|
||||
|
||||
// TODO: Implement this method
|
||||
public PinnedSpan<byte> GetData()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
return _renderer.GetBufferData(_bufferHandle, _offset, _size);
|
||||
}
|
||||
|
||||
public PinnedSpan<byte> GetData(int layer, int level)
|
||||
@@ -67,10 +65,14 @@ namespace Ryujinx.Graphics.Metal
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Release()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void SetData(IMemoryOwner<byte> data)
|
||||
{
|
||||
// TODO
|
||||
//_gd.SetBufferData(_bufferHandle, _offset, data.Memory.Span);
|
||||
_renderer.SetBufferData(_bufferHandle, _offset, data.Memory.Span);
|
||||
data.Dispose();
|
||||
}
|
||||
|
||||
@@ -86,25 +88,20 @@ namespace Ryujinx.Graphics.Metal
|
||||
|
||||
public void SetStorage(BufferRange buffer)
|
||||
{
|
||||
if (buffer.Handle != BufferHandle.Null)
|
||||
if (_bufferHandle == buffer.Handle &&
|
||||
_offset == buffer.Offset &&
|
||||
_size == buffer.Size &&
|
||||
_bufferCount == _renderer.BufferManager.BufferCount)
|
||||
{
|
||||
var handle = buffer.Handle;
|
||||
MTLBuffer bufferHandle = new(Unsafe.As<BufferHandle, IntPtr>(ref handle));
|
||||
if (_bufferHandle == bufferHandle &&
|
||||
_offset == buffer.Offset &&
|
||||
_size == buffer.Size)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
_bufferHandle = bufferHandle;
|
||||
_offset = buffer.Offset;
|
||||
_size = buffer.Size;
|
||||
|
||||
Release();
|
||||
|
||||
CreateView();
|
||||
return;
|
||||
}
|
||||
|
||||
_bufferHandle = buffer.Handle;
|
||||
_offset = buffer.Offset;
|
||||
_size = buffer.Size;
|
||||
_bufferCount = _renderer.BufferManager.BufferCount;
|
||||
|
||||
Release();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user