mirror of
https://github.com/Ryubing/Ryujinx.git
synced 2025-11-20 01:20:52 -05:00
misc: Replace references to IntPtr/UIntPtr with nint/nuint + code cleanups.
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@@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.OpenGL
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private readonly PersistentBuffer _main = new();
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private readonly PersistentBuffer _background = new();
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private readonly Dictionary<BufferHandle, IntPtr> _maps = new();
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private readonly Dictionary<BufferHandle, nint> _maps = new();
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public PersistentBuffer Default => BackgroundContextWorker.InBackground ? _background : _main;
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@@ -27,7 +27,7 @@ namespace Ryujinx.Graphics.OpenGL
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public void Map(BufferHandle handle, int size)
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{
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GL.BindBuffer(BufferTarget.CopyWriteBuffer, handle.ToInt32());
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IntPtr ptr = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, IntPtr.Zero, size, BufferAccessMask.MapReadBit | BufferAccessMask.MapPersistentBit);
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nint ptr = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, nint.Zero, size, BufferAccessMask.MapReadBit | BufferAccessMask.MapPersistentBit);
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_maps[handle] = ptr;
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}
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@@ -43,7 +43,7 @@ namespace Ryujinx.Graphics.OpenGL
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}
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}
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public bool TryGet(BufferHandle handle, out IntPtr ptr)
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public bool TryGet(BufferHandle handle, out nint ptr)
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{
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return _maps.TryGetValue(handle, out ptr);
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}
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@@ -51,12 +51,12 @@ namespace Ryujinx.Graphics.OpenGL
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class PersistentBuffer : IDisposable
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{
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private IntPtr _bufferMap;
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private nint _bufferMap;
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private int _copyBufferHandle;
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private int _copyBufferSize;
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private byte[] _data;
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private IntPtr _dataMap;
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private nint _dataMap;
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private void EnsureBuffer(int requiredSize)
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{
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@@ -73,19 +73,19 @@ namespace Ryujinx.Graphics.OpenGL
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_copyBufferSize = requiredSize;
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GL.BindBuffer(BufferTarget.CopyWriteBuffer, _copyBufferHandle);
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GL.BufferStorage(BufferTarget.CopyWriteBuffer, requiredSize, IntPtr.Zero, BufferStorageFlags.MapReadBit | BufferStorageFlags.MapPersistentBit);
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GL.BufferStorage(BufferTarget.CopyWriteBuffer, requiredSize, nint.Zero, BufferStorageFlags.MapReadBit | BufferStorageFlags.MapPersistentBit);
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_bufferMap = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, IntPtr.Zero, requiredSize, BufferAccessMask.MapReadBit | BufferAccessMask.MapPersistentBit);
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_bufferMap = GL.MapBufferRange(BufferTarget.CopyWriteBuffer, nint.Zero, requiredSize, BufferAccessMask.MapReadBit | BufferAccessMask.MapPersistentBit);
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}
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}
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public unsafe IntPtr GetHostArray(int requiredSize)
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public unsafe nint GetHostArray(int requiredSize)
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{
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if (_data == null || _data.Length < requiredSize)
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{
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_data = GC.AllocateUninitializedArray<byte>(requiredSize, true);
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_dataMap = (IntPtr)Unsafe.AsPointer(ref MemoryMarshal.GetArrayDataReference(_data));
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_dataMap = (nint)Unsafe.AsPointer(ref MemoryMarshal.GetArrayDataReference(_data));
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}
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return _dataMap;
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@@ -95,7 +95,7 @@ namespace Ryujinx.Graphics.OpenGL
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{
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GL.MemoryBarrier(MemoryBarrierFlags.ClientMappedBufferBarrierBit);
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IntPtr sync = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
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nint sync = GL.FenceSync(SyncCondition.SyncGpuCommandsComplete, WaitSyncFlags.None);
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WaitSyncStatus syncResult = GL.ClientWaitSync(sync, ClientWaitSyncFlags.SyncFlushCommandsBit, 1000000000);
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if (syncResult == WaitSyncStatus.TimeoutExpired)
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@@ -143,7 +143,7 @@ namespace Ryujinx.Graphics.OpenGL
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GL.BindBuffer(BufferTarget.CopyReadBuffer, buffer.ToInt32());
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GL.BindBuffer(BufferTarget.CopyWriteBuffer, _copyBufferHandle);
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GL.CopyBufferSubData(BufferTarget.CopyReadBuffer, BufferTarget.CopyWriteBuffer, (IntPtr)offset, IntPtr.Zero, size);
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GL.CopyBufferSubData(BufferTarget.CopyReadBuffer, BufferTarget.CopyWriteBuffer, (nint)offset, nint.Zero, size);
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GL.BindBuffer(BufferTarget.CopyWriteBuffer, 0);
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