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Change image format view handling to allow view incompatible formats (#7311)
* Allow creating texture aliases on texture pool * Delete old image format override code * New format incompatible alias * Missing bounds check * GetForBinding now takes FormatInfo * Make FormatInfo struct more compact
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@@ -10,19 +10,17 @@ namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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private ShaderStage _stage;
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private int _binding;
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private TableRef<ITexture> _texture;
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private Format _imageFormat;
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public void Set(ShaderStage stage, int binding, TableRef<ITexture> texture, Format imageFormat)
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public void Set(ShaderStage stage, int binding, TableRef<ITexture> texture)
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{
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_stage = stage;
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_binding = binding;
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_texture = texture;
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_imageFormat = imageFormat;
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}
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public static void Run(ref SetImageCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.SetImage(command._stage, command._binding, command._texture.GetAs<ThreadedTexture>(threaded)?.Base, command._imageFormat);
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renderer.Pipeline.SetImage(command._stage, command._binding, command._texture.GetAs<ThreadedTexture>(threaded)?.Base);
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}
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}
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}
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