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Implement VP9 loop filtering (#550)
Unmerged PR from OG Ryujinx (#4367). From @gdkchan: > The main goal of this change is porting the loop filtering from libvpx, which should fix the block artifacts on some VP9 videos on games using NVDEC to decode them. In addition to that, there are two other changes: > > - The remaining decoder code required to decode a VP9 video (with headers included) has been added. That was done because it's much better to test the decoder standalone with a video file. I decided to keep that code on the emulator, even if some of it is unused, since it makes standalone testing easier in the future too, and we can include unit tests with video files. > - Large refactoring of both new and existing code to conform with our conding [sic] styles, done by @TSRBerry (thanks!) Some of it has been automated. > > Since we had no loop filtering before, this change will make video decoding slower. That may cause frame drop etc if the decoder is not fast enough in some games. I plan to optimize the decoder more in the future to make up for that, but if possible I'd prefer to not do it as part of this PR, but if the perf loss is too severe I might consider. > > This will need to be tested on games that had the block artifacts, it would be nice to confirm if they match hardware now, and get some before/after screenshots etc. Comment from @Bjorn29512: > Significantly improves the block artifacts in FE: Engage. > > Before: >  > > After: >  --------- Co-authored-by: gdkchan <gab.dark.100@gmail.com> Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com>
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@@ -1,4 +1,4 @@
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using Ryujinx.Graphics.Nvdec.Vp9.Common;
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using Ryujinx.Graphics.Nvdec.Vp9.Common;
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using System;
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using System.Diagnostics;
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@@ -12,10 +12,9 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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{
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Debug.Assert(den != 0);
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{
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int p = (int)(((ulong)num * 256 + (den >> 1)) / den);
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int p = (int)((((ulong)num * 256) + (den >> 1)) / den);
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// (p > 255) ? 255 : (p < 1) ? 1 : p;
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int clippedProb = p | ((255 - p) >> 23) | (p == 0 ? 1 : 0);
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return (byte)clippedProb;
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}
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}
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@@ -23,13 +22,13 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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/* This function assumes prob1 and prob2 are already within [1,255] range. */
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public static byte WeightedProb(int prob1, int prob2, int factor)
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{
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return (byte)BitUtils.RoundPowerOfTwo(prob1 * (256 - factor) + prob2 * factor, 8);
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return (byte)BitUtils.RoundPowerOfTwo((prob1 * (256 - factor)) + (prob2 * factor), 8);
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}
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// MODE_MV_MAX_UPDATE_FACTOR (128) * count / MODE_MV_COUNT_SAT;
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private static readonly uint[] _countToUpdateFactor = {
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0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64,
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70, 76, 83, 89, 96, 102, 108, 115, 121, 128,
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private static readonly uint[] CountToUpdateFactor =
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{
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0, 6, 12, 19, 25, 32, 38, 44, 51, 57, 64, 70, 76, 83, 89, 96, 102, 108, 115, 121, 128
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};
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private const int ModeMvCountSat = 20;
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@@ -41,14 +40,11 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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{
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return preProb;
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}
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else
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{
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uint count = Math.Min(den, ModeMvCountSat);
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uint factor = _countToUpdateFactor[(int)count];
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byte prob = GetProb(ct0, den);
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return WeightedProb(preProb, prob, (int)factor);
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}
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uint count = Math.Min(den, ModeMvCountSat);
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uint factor = CountToUpdateFactor[(int)count];
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byte prob = GetProb(ct0, den);
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return WeightedProb(preProb, prob, (int)factor);
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}
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private static uint TreeMergeProbsImpl(
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@@ -59,17 +55,17 @@ namespace Ryujinx.Graphics.Nvdec.Vp9.Dsp
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Span<byte> probs)
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{
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int l = tree[i];
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uint leftCount = (l <= 0) ? counts[-l] : TreeMergeProbsImpl((uint)l, tree, preProbs, counts, probs);
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uint leftCount = l <= 0 ? counts[-l] : TreeMergeProbsImpl((uint)l, tree, preProbs, counts, probs);
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int r = tree[i + 1];
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uint rightCount = (r <= 0) ? counts[-r] : TreeMergeProbsImpl((uint)r, tree, preProbs, counts, probs);
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uint rightCount = r <= 0 ? counts[-r] : TreeMergeProbsImpl((uint)r, tree, preProbs, counts, probs);
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probs[(int)(i >> 1)] = ModeMvMergeProbs(preProbs[(int)(i >> 1)], leftCount, rightCount);
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return leftCount + rightCount;
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}
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public static void TreeMergeProbs(sbyte[] tree, ReadOnlySpan<byte> preProbs, ReadOnlySpan<uint> counts, Span<byte> probs)
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public static void TreeMergeProbs(sbyte[] tree, ReadOnlySpan<byte> preProbs, ReadOnlySpan<uint> counts,
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Span<byte> probs)
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{
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TreeMergeProbsImpl(0, tree, preProbs, counts, probs);
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}
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}
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}
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}
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