mirror of
https://github.com/Ryubing/Ryujinx.git
synced 2025-11-29 16:52:23 -05:00
Compare commits
5 Commits
1.2.86
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60b7f7a6ce
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|---|---|---|---|
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60b7f7a6ce | ||
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ddc00cf2d8 | ||
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d9587ffa28 |
1
.github/workflows/build.yml
vendored
1
.github/workflows/build.yml
vendored
@@ -19,6 +19,7 @@ jobs:
|
|||||||
configuration: [Debug, Release]
|
configuration: [Debug, Release]
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
||||||
|
|||||||
2
.github/workflows/canary.yml
vendored
2
.github/workflows/canary.yml
vendored
@@ -62,6 +62,7 @@ jobs:
|
|||||||
| Platform | Artifact |
|
| Platform | Artifact |
|
||||||
|--|--|
|
|--|--|
|
||||||
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||||
|
| Windows ARM 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
|
||||||
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||||
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
@@ -79,6 +80,7 @@ jobs:
|
|||||||
matrix:
|
matrix:
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
steps:
|
steps:
|
||||||
|
|||||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -66,6 +66,7 @@ jobs:
|
|||||||
matrix:
|
matrix:
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
steps:
|
steps:
|
||||||
@@ -117,6 +118,7 @@ jobs:
|
|||||||
if: matrix.platform.os == 'ubuntu-latest'
|
if: matrix.platform.os == 'ubuntu-latest'
|
||||||
run: |
|
run: |
|
||||||
pushd publish
|
pushd publish
|
||||||
|
rm libarmeilleure-jitsupport.dylib
|
||||||
chmod +x Ryujinx.sh Ryujinx
|
chmod +x Ryujinx.sh Ryujinx
|
||||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||||
popd
|
popd
|
||||||
|
|||||||
@@ -39,7 +39,7 @@
|
|||||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
||||||
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
||||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||||
@@ -53,8 +53,8 @@
|
|||||||
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
||||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
||||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
|
<PackageVersion Include="System.IO.Hashing" Version="9.0.2" />
|
||||||
<PackageVersion Include="System.Management" Version="9.0.0" />
|
<PackageVersion Include="System.Management" Version="9.0.2" />
|
||||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64</RuntimeIdentifiers>
|
||||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
@@ -11,15 +11,15 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.dll</TargetPath>
|
<TargetPath>libsoundio.dll</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.dylib</TargetPath>
|
<TargetPath>libsoundio.dylib</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.so</TargetPath>
|
<TargetPath>libsoundio.so</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
|
|||||||
@@ -1,4 +1,3 @@
|
|||||||
using Ryujinx.Common.Utilities;
|
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Common.GraphicsDriver
|
namespace Ryujinx.Common.GraphicsDriver
|
||||||
@@ -11,7 +10,7 @@ namespace Ryujinx.Common.GraphicsDriver
|
|||||||
|
|
||||||
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
||||||
|
|
||||||
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
|
Environment.SetEnvironmentVariable(envVar, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void InitDriverConfig(bool oglThreading)
|
public static void InitDriverConfig(bool oglThreading)
|
||||||
@@ -23,11 +22,10 @@ namespace Ryujinx.Common.GraphicsDriver
|
|||||||
|
|
||||||
ToggleOGLThreading(oglThreading);
|
ToggleOGLThreading(oglThreading);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void ToggleOGLThreading(bool enabled)
|
public static void ToggleOGLThreading(bool enabled)
|
||||||
{
|
{
|
||||||
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
|
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
|
||||||
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1,24 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Diagnostics;
|
|
||||||
using System.Runtime.InteropServices;
|
|
||||||
|
|
||||||
namespace Ryujinx.Common.Utilities
|
|
||||||
{
|
|
||||||
public partial class OsUtils
|
|
||||||
{
|
|
||||||
[LibraryImport("libc", SetLastError = true)]
|
|
||||||
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
|
|
||||||
|
|
||||||
public static void SetEnvironmentVariableNoCaching(string key, string value)
|
|
||||||
{
|
|
||||||
// Set the value in the cached environment variables, too.
|
|
||||||
Environment.SetEnvironmentVariable(key, value);
|
|
||||||
|
|
||||||
if (!OperatingSystem.IsWindows())
|
|
||||||
{
|
|
||||||
int res = setenv(key, value, 1);
|
|
||||||
Debug.Assert(res != -1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -12,8 +12,8 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
|||||||
|
|
||||||
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
|
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
|
||||||
{
|
{
|
||||||
{ AvCodecLibraryName, (58, 59) },
|
{ AvCodecLibraryName, (58, 61) },
|
||||||
{ AvUtilLibraryName, (56, 57) },
|
{ AvUtilLibraryName, (56, 59) },
|
||||||
};
|
};
|
||||||
|
|
||||||
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)
|
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)
|
||||||
|
|||||||
@@ -32,12 +32,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
CommandBuffer
|
CommandBuffer
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool _feedbackLoopActive;
|
|
||||||
private PipelineStageFlags _incoherentBufferWriteStages;
|
private PipelineStageFlags _incoherentBufferWriteStages;
|
||||||
private PipelineStageFlags _incoherentTextureWriteStages;
|
private PipelineStageFlags _incoherentTextureWriteStages;
|
||||||
private PipelineStageFlags _extraStages;
|
private PipelineStageFlags _extraStages;
|
||||||
private IncoherentBarrierType _queuedIncoherentBarrier;
|
private IncoherentBarrierType _queuedIncoherentBarrier;
|
||||||
private bool _queuedFeedbackLoopBarrier;
|
|
||||||
|
|
||||||
public BarrierBatch(VulkanRenderer gd)
|
public BarrierBatch(VulkanRenderer gd)
|
||||||
{
|
{
|
||||||
@@ -55,6 +53,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (!gd.IsTBDR)
|
||||||
|
{
|
||||||
|
// Desktop GPUs can transform image barriers into memory barriers.
|
||||||
|
|
||||||
|
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
|
||||||
|
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
|
||||||
|
|
||||||
|
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
|
||||||
|
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
|
||||||
|
}
|
||||||
|
|
||||||
return (access, stages);
|
return (access, stages);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -169,34 +178,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
||||||
_queuedFeedbackLoopBarrier = false;
|
|
||||||
}
|
}
|
||||||
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
|
|
||||||
{
|
|
||||||
// Feedback loop barrier.
|
|
||||||
|
|
||||||
MemoryBarrier barrier = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.MemoryBarrier,
|
|
||||||
SrcAccessMask = AccessFlags.ShaderWriteBit,
|
|
||||||
DstAccessMask = AccessFlags.ShaderReadBit
|
|
||||||
};
|
|
||||||
|
|
||||||
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
|
|
||||||
|
|
||||||
_queuedFeedbackLoopBarrier = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
_feedbackLoopActive = false;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||||
{
|
{
|
||||||
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
|
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||||
{
|
{
|
||||||
if (program != null)
|
if (program != null)
|
||||||
{
|
{
|
||||||
@@ -204,8 +195,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
||||||
}
|
}
|
||||||
|
|
||||||
_feedbackLoopActive |= feedbackLoopActive;
|
|
||||||
|
|
||||||
FlushMemoryBarrier(program, inRenderPass);
|
FlushMemoryBarrier(program, inRenderPass);
|
||||||
|
|
||||||
if (!inRenderPass && rpHolder != null)
|
if (!inRenderPass && rpHolder != null)
|
||||||
@@ -417,8 +406,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
_queuedIncoherentBarrier = type;
|
_queuedIncoherentBarrier = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
_queuedFeedbackLoopBarrier = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void QueueTextureBarrier()
|
public void QueueTextureBarrier()
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Buffer = Silk.NET.Vulkan.Buffer;
|
using Buffer = Silk.NET.Vulkan.Buffer;
|
||||||
@@ -43,15 +42,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private record struct TextureRef
|
private record struct TextureRef
|
||||||
{
|
{
|
||||||
public ShaderStage Stage;
|
public ShaderStage Stage;
|
||||||
public TextureView View;
|
public TextureStorage Storage;
|
||||||
public Auto<DisposableImageView> ImageView;
|
public Auto<DisposableImageView> View;
|
||||||
public Auto<DisposableSampler> Sampler;
|
public Auto<DisposableSampler> Sampler;
|
||||||
|
|
||||||
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
|
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
|
Storage = storage;
|
||||||
View = view;
|
View = view;
|
||||||
ImageView = imageView;
|
|
||||||
Sampler = sampler;
|
Sampler = sampler;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -59,14 +58,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private record struct ImageRef
|
private record struct ImageRef
|
||||||
{
|
{
|
||||||
public ShaderStage Stage;
|
public ShaderStage Stage;
|
||||||
public TextureView View;
|
public TextureStorage Storage;
|
||||||
public Auto<DisposableImageView> ImageView;
|
public Auto<DisposableImageView> View;
|
||||||
|
|
||||||
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
|
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
|
Storage = storage;
|
||||||
View = view;
|
View = view;
|
||||||
ImageView = imageView;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -124,8 +123,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly TextureView _dummyTexture;
|
private readonly TextureView _dummyTexture;
|
||||||
private readonly SamplerHolder _dummySampler;
|
private readonly SamplerHolder _dummySampler;
|
||||||
|
|
||||||
public List<TextureView> FeedbackLoopHazards { get; private set; }
|
|
||||||
|
|
||||||
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
||||||
{
|
{
|
||||||
_gd = gd;
|
_gd = gd;
|
||||||
@@ -210,15 +207,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_templateUpdater = new();
|
_templateUpdater = new();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialize(bool isMainPipeline)
|
public void Initialize()
|
||||||
{
|
{
|
||||||
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
||||||
_dummyTexture.SetData(dummyTextureData);
|
_dummyTexture.SetData(dummyTextureData);
|
||||||
|
|
||||||
if (isMainPipeline)
|
|
||||||
{
|
|
||||||
FeedbackLoopHazards = [];
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
||||||
@@ -281,18 +273,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
||||||
{
|
{
|
||||||
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
|
|
||||||
{
|
|
||||||
// Clear existing hazards - they will be rebuilt.
|
|
||||||
|
|
||||||
foreach (TextureView hazard in FeedbackLoopHazards)
|
|
||||||
{
|
|
||||||
hazard.DecrementHazardUses();
|
|
||||||
}
|
|
||||||
|
|
||||||
FeedbackLoopHazards.Clear();
|
|
||||||
}
|
|
||||||
|
|
||||||
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
||||||
{
|
{
|
||||||
if (segment.Type == ResourceType.TextureAndSampler)
|
if (segment.Type == ResourceType.TextureAndSampler)
|
||||||
@@ -302,7 +282,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
for (int i = 0; i < segment.Count; i++)
|
for (int i = 0; i < segment.Count; i++)
|
||||||
{
|
{
|
||||||
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
||||||
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -323,7 +303,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
for (int i = 0; i < segment.Count; i++)
|
for (int i = 0; i < segment.Count; i++)
|
||||||
{
|
{
|
||||||
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
||||||
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -397,12 +377,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else if (image is TextureView view)
|
else if (image is TextureView view)
|
||||||
{
|
{
|
||||||
ref ImageRef iRef = ref _imageRefs[binding];
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
|
||||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
|
||||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
|
||||||
|
|
||||||
iRef = new(stage, view, view.GetIdentityImageView());
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -500,12 +476,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else if (texture is TextureView view)
|
else if (texture is TextureView view)
|
||||||
{
|
{
|
||||||
ref TextureRef iRef = ref _textureRefs[binding];
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
|
||||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
|
||||||
|
|
||||||
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -527,7 +500,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
|
||||||
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||||
|
|
||||||
SignalDirty(DirtyFlags.Texture);
|
SignalDirty(DirtyFlags.Texture);
|
||||||
}
|
}
|
||||||
@@ -853,7 +826,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref DescriptorImageInfo texture = ref textures[i];
|
ref DescriptorImageInfo texture = ref textures[i];
|
||||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||||
|
|
||||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||||
|
|
||||||
if (texture.ImageView.Handle == 0)
|
if (texture.ImageView.Handle == 0)
|
||||||
@@ -903,7 +876,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
|
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
|
||||||
}
|
}
|
||||||
|
|
||||||
tu.Push<DescriptorImageInfo>(images[..count]);
|
tu.Push<DescriptorImageInfo>(images[..count]);
|
||||||
@@ -974,7 +947,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref DescriptorImageInfo texture = ref textures[i];
|
ref DescriptorImageInfo texture = ref textures[i];
|
||||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||||
|
|
||||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||||
|
|
||||||
if (texture.ImageView.Handle == 0)
|
if (texture.ImageView.Handle == 0)
|
||||||
|
|||||||
@@ -1,12 +0,0 @@
|
|||||||
using System;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
|
||||||
{
|
|
||||||
[Flags]
|
|
||||||
internal enum FeedbackLoopAspects
|
|
||||||
{
|
|
||||||
None = 0,
|
|
||||||
Color = 1 << 0,
|
|
||||||
Depth = 1 << 1,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -303,27 +303,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ClearBindings()
|
|
||||||
{
|
|
||||||
_depthStencil?.Storage.ClearBindings();
|
|
||||||
|
|
||||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
|
||||||
{
|
|
||||||
_colorsCanonical[i]?.Storage.ClearBindings();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AddBindings()
|
|
||||||
{
|
|
||||||
_depthStencil?.Storage.AddBinding(_depthStencil);
|
|
||||||
|
|
||||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
|
||||||
{
|
|
||||||
TextureView color = _colorsCanonical[i];
|
|
||||||
color?.Storage.AddBinding(color);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
Device device,
|
Device device,
|
||||||
|
|||||||
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public readonly bool SupportsViewportArray2;
|
public readonly bool SupportsViewportArray2;
|
||||||
public readonly bool SupportsHostImportedMemory;
|
public readonly bool SupportsHostImportedMemory;
|
||||||
public readonly bool SupportsDepthClipControl;
|
public readonly bool SupportsDepthClipControl;
|
||||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
|
||||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
|
||||||
public readonly uint SubgroupSize;
|
public readonly uint SubgroupSize;
|
||||||
public readonly SampleCountFlags SupportedSampleCounts;
|
public readonly SampleCountFlags SupportedSampleCounts;
|
||||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||||
@@ -86,8 +84,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
bool supportsViewportArray2,
|
bool supportsViewportArray2,
|
||||||
bool supportsHostImportedMemory,
|
bool supportsHostImportedMemory,
|
||||||
bool supportsDepthClipControl,
|
bool supportsDepthClipControl,
|
||||||
bool supportsAttachmentFeedbackLoop,
|
|
||||||
bool supportsDynamicAttachmentFeedbackLoop,
|
|
||||||
uint subgroupSize,
|
uint subgroupSize,
|
||||||
SampleCountFlags supportedSampleCounts,
|
SampleCountFlags supportedSampleCounts,
|
||||||
PortabilitySubsetFlags portabilitySubset,
|
PortabilitySubsetFlags portabilitySubset,
|
||||||
@@ -125,8 +121,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SupportsViewportArray2 = supportsViewportArray2;
|
SupportsViewportArray2 = supportsViewportArray2;
|
||||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||||
SupportsDepthClipControl = supportsDepthClipControl;
|
SupportsDepthClipControl = supportsDepthClipControl;
|
||||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
|
||||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
|
||||||
SubgroupSize = subgroupSize;
|
SubgroupSize = subgroupSize;
|
||||||
SupportedSampleCounts = supportedSampleCounts;
|
SupportedSampleCounts = supportedSampleCounts;
|
||||||
PortabilitySubset = portabilitySubset;
|
PortabilitySubset = portabilitySubset;
|
||||||
|
|||||||
@@ -3,7 +3,6 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@@ -36,7 +35,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public readonly Action EndRenderPassDelegate;
|
public readonly Action EndRenderPassDelegate;
|
||||||
|
|
||||||
protected PipelineDynamicState DynamicState;
|
protected PipelineDynamicState DynamicState;
|
||||||
protected bool IsMainPipeline;
|
|
||||||
private PipelineState _newState;
|
private PipelineState _newState;
|
||||||
private bool _graphicsStateDirty;
|
private bool _graphicsStateDirty;
|
||||||
private bool _computeStateDirty;
|
private bool _computeStateDirty;
|
||||||
@@ -89,9 +87,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private bool _tfEnabled;
|
private bool _tfEnabled;
|
||||||
private bool _tfActive;
|
private bool _tfActive;
|
||||||
|
|
||||||
private FeedbackLoopAspects _feedbackLoop;
|
|
||||||
private bool _passWritesDepthStencil;
|
|
||||||
|
|
||||||
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
||||||
public ulong DrawCount { get; private set; }
|
public ulong DrawCount { get; private set; }
|
||||||
public bool RenderPassActive { get; private set; }
|
public bool RenderPassActive { get; private set; }
|
||||||
@@ -133,7 +128,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
_descriptorSetUpdater.Initialize(IsMainPipeline);
|
_descriptorSetUpdater.Initialize();
|
||||||
|
|
||||||
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
||||||
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
||||||
@@ -821,8 +816,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||||
|
|
||||||
UpdatePassDepthStencil();
|
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1088,8 +1081,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||||
|
|
||||||
UpdatePassDepthStencil();
|
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1437,23 +1428,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (IsMainPipeline)
|
|
||||||
{
|
|
||||||
FramebufferParams?.ClearBindings();
|
|
||||||
}
|
|
||||||
|
|
||||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||||
|
|
||||||
if (IsMainPipeline)
|
|
||||||
{
|
|
||||||
FramebufferParams.AddBindings();
|
|
||||||
|
|
||||||
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
|
|
||||||
_bindingBarriersDirty = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
_passWritesDepthStencil = false;
|
|
||||||
UpdatePassDepthStencil();
|
|
||||||
UpdatePipelineAttachmentFormats();
|
UpdatePipelineAttachmentFormats();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1520,82 +1495,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||||
|
|
||||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
|
|
||||||
{
|
|
||||||
if (_feedbackLoop != aspects)
|
|
||||||
{
|
|
||||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
DynamicState.SetFeedbackLoop(aspects);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_newState.FeedbackLoopAspects = aspects;
|
|
||||||
}
|
|
||||||
|
|
||||||
_feedbackLoop = aspects;
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
private bool UpdateFeedbackLoop()
|
|
||||||
{
|
|
||||||
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
|
|
||||||
|
|
||||||
if ((hazards?.Count ?? 0) > 0)
|
|
||||||
{
|
|
||||||
FeedbackLoopAspects aspects = 0;
|
|
||||||
|
|
||||||
foreach (TextureView view in hazards)
|
|
||||||
{
|
|
||||||
// May need to enforce feedback loop layout here in the future.
|
|
||||||
// Though technically, it should always work with the general layout.
|
|
||||||
|
|
||||||
if (view.Info.Format.IsDepthOrStencil())
|
|
||||||
{
|
|
||||||
if (_passWritesDepthStencil)
|
|
||||||
{
|
|
||||||
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
|
|
||||||
|
|
||||||
aspects |= FeedbackLoopAspects.Depth;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
aspects |= FeedbackLoopAspects.Color;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return ChangeFeedbackLoop(aspects);
|
|
||||||
}
|
|
||||||
else if (_feedbackLoop != 0)
|
|
||||||
{
|
|
||||||
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdatePassDepthStencil()
|
|
||||||
{
|
|
||||||
if (!RenderPassActive)
|
|
||||||
{
|
|
||||||
_passWritesDepthStencil = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
|
||||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool RecreateGraphicsPipelineIfNeeded()
|
private bool RecreateGraphicsPipelineIfNeeded()
|
||||||
{
|
{
|
||||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||||
@@ -1603,7 +1507,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Gd.FlushAllCommands();
|
Gd.FlushAllCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||||
|
|
||||||
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
||||||
{
|
{
|
||||||
@@ -1637,15 +1541,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_vertexBufferUpdater.Commit(Cbs);
|
_vertexBufferUpdater.Commit(Cbs);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_bindingBarriersDirty)
|
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||||
{
|
|
||||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
|
||||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
|
||||||
|
|
||||||
_bindingBarriersDirty = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
|
||||||
{
|
{
|
||||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||||
{
|
{
|
||||||
@@ -1654,9 +1550,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_graphicsStateDirty = false;
|
_graphicsStateDirty = false;
|
||||||
Pbp = PipelineBindPoint.Graphics;
|
Pbp = PipelineBindPoint.Graphics;
|
||||||
|
|
||||||
|
if (_bindingBarriersDirty)
|
||||||
|
{
|
||||||
|
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||||
|
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||||
|
|
||||||
|
_bindingBarriersDirty = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||||
|
|
||||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||||
|
|
||||||
|
|||||||
@@ -1,6 +1,5 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using Silk.NET.Vulkan.Extensions.EXT;
|
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
@@ -22,8 +21,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private Array4<float> _blendConstants;
|
private Array4<float> _blendConstants;
|
||||||
|
|
||||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
|
||||||
|
|
||||||
public uint ViewportsCount;
|
public uint ViewportsCount;
|
||||||
public Array16<Viewport> Viewports;
|
public Array16<Viewport> Viewports;
|
||||||
|
|
||||||
@@ -35,8 +32,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Scissor = 1 << 2,
|
Scissor = 1 << 2,
|
||||||
Stencil = 1 << 3,
|
Stencil = 1 << 3,
|
||||||
Viewport = 1 << 4,
|
Viewport = 1 << 4,
|
||||||
FeedbackLoop = 1 << 5,
|
All = Blend | DepthBias | Scissor | Stencil | Viewport,
|
||||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private DirtyFlags _dirty;
|
private DirtyFlags _dirty;
|
||||||
@@ -103,22 +99,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
|
||||||
{
|
|
||||||
_feedbackLoopAspects = aspects;
|
|
||||||
|
|
||||||
_dirty |= DirtyFlags.FeedbackLoop;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ForceAllDirty()
|
public void ForceAllDirty()
|
||||||
{
|
{
|
||||||
_dirty = DirtyFlags.All;
|
_dirty = DirtyFlags.All;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
|
||||||
{
|
{
|
||||||
Vk api = gd.Api;
|
|
||||||
|
|
||||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||||
{
|
{
|
||||||
RecordBlend(api, commandBuffer);
|
RecordBlend(api, commandBuffer);
|
||||||
@@ -144,11 +131,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
RecordViewport(api, commandBuffer);
|
RecordViewport(api, commandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
|
||||||
}
|
|
||||||
|
|
||||||
_dirty = DirtyFlags.None;
|
_dirty = DirtyFlags.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -187,17 +169,5 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
|
||||||
{
|
|
||||||
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
|
|
||||||
|
|
||||||
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
|
|
||||||
{
|
|
||||||
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
|
|
||||||
}
|
|
||||||
|
|
||||||
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,8 +28,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_activeBufferMirrors = [];
|
_activeBufferMirrors = [];
|
||||||
|
|
||||||
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
||||||
|
|
||||||
IsMainPipeline = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CopyPendingQuery()
|
private void CopyPendingQuery()
|
||||||
@@ -237,7 +235,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||||
{
|
{
|
||||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -8,7 +8,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
struct PipelineState : IDisposable
|
struct PipelineState : IDisposable
|
||||||
{
|
{
|
||||||
private const int RequiredSubgroupSize = 32;
|
private const int RequiredSubgroupSize = 32;
|
||||||
private const int MaxDynamicStatesCount = 9;
|
|
||||||
|
|
||||||
public PipelineUid Internal;
|
public PipelineUid Internal;
|
||||||
|
|
||||||
@@ -300,12 +299,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||||
}
|
}
|
||||||
|
|
||||||
public FeedbackLoopAspects FeedbackLoopAspects
|
|
||||||
{
|
|
||||||
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
|
|
||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool HasTessellationControlShader;
|
public bool HasTessellationControlShader;
|
||||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||||
public PipelineLayout PipelineLayout;
|
public PipelineLayout PipelineLayout;
|
||||||
@@ -571,11 +564,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||||
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
|
||||||
|
|
||||||
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
|
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
|
||||||
|
|
||||||
int dynamicStatesCount = 7;
|
|
||||||
|
|
||||||
dynamicStates[0] = DynamicState.Viewport;
|
dynamicStates[0] = DynamicState.Viewport;
|
||||||
dynamicStates[1] = DynamicState.Scissor;
|
dynamicStates[1] = DynamicState.Scissor;
|
||||||
@@ -587,12 +578,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (supportsExtDynamicState)
|
if (supportsExtDynamicState)
|
||||||
{
|
{
|
||||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
|
||||||
}
|
|
||||||
|
|
||||||
if (supportsFeedbackLoopDynamicState)
|
|
||||||
{
|
|
||||||
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
||||||
@@ -602,27 +588,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
PDynamicStates = dynamicStates,
|
PDynamicStates = dynamicStates,
|
||||||
};
|
};
|
||||||
|
|
||||||
PipelineCreateFlags flags = 0;
|
|
||||||
|
|
||||||
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
FeedbackLoopAspects aspects = FeedbackLoopAspects;
|
|
||||||
|
|
||||||
if ((aspects & FeedbackLoopAspects.Color) != 0)
|
|
||||||
{
|
|
||||||
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((aspects & FeedbackLoopAspects.Depth) != 0)
|
|
||||||
{
|
|
||||||
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||||
Flags = flags,
|
|
||||||
StageCount = StagesCount,
|
StageCount = StagesCount,
|
||||||
PStages = Stages.Pointer,
|
PStages = Stages.Pointer,
|
||||||
PVertexInputState = &vertexInputState,
|
PVertexInputState = &vertexInputState,
|
||||||
|
|||||||
@@ -4,7 +4,6 @@ using Silk.NET.Vulkan;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
|
||||||
using Format = Ryujinx.Graphics.GAL.Format;
|
using Format = Ryujinx.Graphics.GAL.Format;
|
||||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||||
using VkFormat = Silk.NET.Vulkan.Format;
|
using VkFormat = Silk.NET.Vulkan.Format;
|
||||||
@@ -13,11 +12,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
class TextureStorage : IDisposable
|
class TextureStorage : IDisposable
|
||||||
{
|
{
|
||||||
private struct TextureSliceInfo
|
|
||||||
{
|
|
||||||
public int BindCount;
|
|
||||||
}
|
|
||||||
|
|
||||||
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
||||||
MemoryPropertyFlags.DeviceLocalBit;
|
MemoryPropertyFlags.DeviceLocalBit;
|
||||||
|
|
||||||
@@ -49,7 +43,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Image _image;
|
private readonly Image _image;
|
||||||
private readonly Auto<DisposableImage> _imageAuto;
|
private readonly Auto<DisposableImage> _imageAuto;
|
||||||
private readonly Auto<MemoryAllocation> _allocationAuto;
|
private readonly Auto<MemoryAllocation> _allocationAuto;
|
||||||
private readonly int _depthOrLayers;
|
|
||||||
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
||||||
|
|
||||||
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
||||||
@@ -62,9 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private int _viewsCount;
|
private int _viewsCount;
|
||||||
private readonly ulong _size;
|
private readonly ulong _size;
|
||||||
|
|
||||||
private int _bindCount;
|
|
||||||
private readonly TextureSliceInfo[] _slices;
|
|
||||||
|
|
||||||
public VkFormat VkFormat { get; }
|
public VkFormat VkFormat { get; }
|
||||||
|
|
||||||
public unsafe TextureStorage(
|
public unsafe TextureStorage(
|
||||||
@@ -85,7 +75,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
||||||
|
|
||||||
VkFormat = format;
|
VkFormat = format;
|
||||||
_depthOrLayers = info.GetDepthOrLayers();
|
|
||||||
|
|
||||||
ImageType type = info.Target.Convert();
|
ImageType type = info.Target.Convert();
|
||||||
|
|
||||||
@@ -161,8 +150,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
||||||
}
|
}
|
||||||
|
|
||||||
_slices = new TextureSliceInfo[levels * _depthOrLayers];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
||||||
@@ -325,12 +312,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
usage |= ImageUsageFlags.StorageBit;
|
usage |= ImageUsageFlags.StorageBit;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (capabilities.SupportsAttachmentFeedbackLoop &&
|
|
||||||
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
|
|
||||||
{
|
|
||||||
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
|
|
||||||
}
|
|
||||||
|
|
||||||
return usage;
|
return usage;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -531,55 +512,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void AddBinding(TextureView view)
|
|
||||||
{
|
|
||||||
// Assumes a view only has a first level.
|
|
||||||
|
|
||||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
|
||||||
int layers = view.Layers;
|
|
||||||
|
|
||||||
for (int i = 0; i < layers; i++)
|
|
||||||
{
|
|
||||||
ref TextureSliceInfo info = ref _slices[index++];
|
|
||||||
|
|
||||||
info.BindCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
_bindCount++;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ClearBindings()
|
|
||||||
{
|
|
||||||
if (_bindCount != 0)
|
|
||||||
{
|
|
||||||
Array.Clear(_slices, 0, _slices.Length);
|
|
||||||
|
|
||||||
_bindCount = 0;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
|
||||||
public bool IsBound(TextureView view)
|
|
||||||
{
|
|
||||||
if (_bindCount != 0)
|
|
||||||
{
|
|
||||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
|
||||||
int layers = view.Layers;
|
|
||||||
|
|
||||||
for (int i = 0; i < layers; i++)
|
|
||||||
{
|
|
||||||
ref TextureSliceInfo info = ref _slices[index++];
|
|
||||||
|
|
||||||
if (info.BindCount != 0)
|
|
||||||
{
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void IncrementViewsCount()
|
public void IncrementViewsCount()
|
||||||
{
|
{
|
||||||
_viewsCount++;
|
_viewsCount++;
|
||||||
|
|||||||
@@ -23,8 +23,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Auto<DisposableImageView> _imageView2dArray;
|
private readonly Auto<DisposableImageView> _imageView2dArray;
|
||||||
private Dictionary<Format, TextureView> _selfManagedViews;
|
private Dictionary<Format, TextureView> _selfManagedViews;
|
||||||
|
|
||||||
private int _hazardUses;
|
|
||||||
|
|
||||||
private readonly TextureCreateInfo _info;
|
private readonly TextureCreateInfo _info;
|
||||||
|
|
||||||
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
||||||
@@ -1039,34 +1037,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
|
|
||||||
{
|
|
||||||
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
|
|
||||||
|
|
||||||
if (feedbackLoopHazards != null && Storage.IsBound(this))
|
|
||||||
{
|
|
||||||
feedbackLoopHazards.Add(this);
|
|
||||||
_hazardUses++;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void ClearUsage(List<TextureView> feedbackLoopHazards)
|
|
||||||
{
|
|
||||||
if (_hazardUses != 0 && feedbackLoopHazards != null)
|
|
||||||
{
|
|
||||||
feedbackLoopHazards.Remove(this);
|
|
||||||
_hazardUses--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public void DecrementHazardUses()
|
|
||||||
{
|
|
||||||
if (_hazardUses != 0)
|
|
||||||
{
|
|
||||||
_hazardUses--;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
Device device,
|
Device device,
|
||||||
|
|||||||
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private const string AppName = "Ryujinx.Graphics.Vulkan";
|
private const string AppName = "Ryujinx.Graphics.Vulkan";
|
||||||
private const int QueuesCount = 2;
|
private const int QueuesCount = 2;
|
||||||
|
|
||||||
private static readonly string[] _desirableExtensions =
|
private static readonly string[] _desirableExtensions =
|
||||||
[
|
[
|
||||||
ExtConditionalRendering.ExtensionName,
|
ExtConditionalRendering.ExtensionName,
|
||||||
ExtExtendedDynamicState.ExtensionName,
|
ExtExtendedDynamicState.ExtensionName,
|
||||||
@@ -46,8 +46,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
"VK_EXT_4444_formats",
|
"VK_EXT_4444_formats",
|
||||||
"VK_KHR_8bit_storage",
|
"VK_KHR_8bit_storage",
|
||||||
"VK_KHR_maintenance2",
|
"VK_KHR_maintenance2",
|
||||||
"VK_EXT_attachment_feedback_loop_layout",
|
|
||||||
"VK_EXT_attachment_feedback_loop_dynamic_state"
|
|
||||||
];
|
];
|
||||||
|
|
||||||
private static readonly string[] _requiredExtensions =
|
private static readonly string[] _requiredExtensions =
|
||||||
@@ -362,28 +360,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
|
||||||
PNext = features2.PNext,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
|
|
||||||
{
|
|
||||||
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
|
||||||
PNext = features2.PNext,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
|
|
||||||
{
|
|
||||||
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceVulkan12Features,
|
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||||
@@ -558,36 +534,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
pExtendedFeatures = &featuresDepthClipControl;
|
pExtendedFeatures = &featuresDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
|
|
||||||
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
|
|
||||||
{
|
|
||||||
featuresAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
|
||||||
PNext = pExtendedFeatures,
|
|
||||||
AttachmentFeedbackLoopLayout = true,
|
|
||||||
};
|
|
||||||
|
|
||||||
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
|
|
||||||
|
|
||||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
|
|
||||||
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
|
|
||||||
{
|
|
||||||
featuresDynamicAttachmentFeedbackLoopLayout = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
|
||||||
PNext = pExtendedFeatures,
|
|
||||||
AttachmentFeedbackLoopDynamicState = true,
|
|
||||||
};
|
|
||||||
|
|
||||||
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||||
|
|
||||||
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
||||||
|
|||||||
@@ -44,7 +44,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||||
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
|
|
||||||
|
|
||||||
internal uint QueueFamilyIndex { get; private set; }
|
internal uint QueueFamilyIndex { get; private set; }
|
||||||
internal Queue Queue { get; private set; }
|
internal Queue Queue { get; private set; }
|
||||||
@@ -158,11 +157,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
DrawIndirectCountApi = drawIndirectCountApi;
|
DrawIndirectCountApi = drawIndirectCountApi;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
|
|
||||||
{
|
|
||||||
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (maxQueueCount >= 2)
|
if (maxQueueCount >= 2)
|
||||||
{
|
{
|
||||||
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
|
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
|
||||||
@@ -257,16 +251,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||||
};
|
};
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
|
||||||
};
|
|
||||||
|
|
||||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
|
|
||||||
{
|
|
||||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
|
||||||
};
|
|
||||||
|
|
||||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
|
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
|
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
|
||||||
@@ -303,22 +287,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &featuresDepthClipControl;
|
features2.PNext = &featuresDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
|
|
||||||
|
|
||||||
if (supportsAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
|
|
||||||
features2.PNext = &featuresAttachmentFeedbackLoop;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
|
|
||||||
|
|
||||||
if (supportsDynamicAttachmentFeedbackLoop)
|
|
||||||
{
|
|
||||||
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
|
|
||||||
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
||||||
|
|
||||||
if (usePortability)
|
if (usePortability)
|
||||||
@@ -441,8 +409,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||||
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
|
|
||||||
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
|
|
||||||
propertiesSubgroup.SubgroupSize,
|
propertiesSubgroup.SubgroupSize,
|
||||||
supportedSampleCounts,
|
supportedSampleCounts,
|
||||||
portabilityFlags,
|
portabilityFlags,
|
||||||
|
|||||||
@@ -84,7 +84,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "Applet Editor Mii",
|
"it_IT": "Applet Editor Mii",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "Mii 편집 애플릿",
|
"ko_KR": "애플릿 Mii 편집기",
|
||||||
"no_NO": "Mii-redigeringsapplet",
|
"no_NO": "Mii-redigeringsapplet",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Editor de Mii",
|
"pt_BR": "Editor de Mii",
|
||||||
@@ -459,7 +459,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "스크린샷 폴더 열기",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
||||||
@@ -1559,7 +1559,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "{0}에서 개발",
|
||||||
"no_NO": "Utviklet av {0}",
|
"no_NO": "Utviklet av {0}",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Desenvolvido por {0}",
|
"pt_BR": "Desenvolvido por {0}",
|
||||||
@@ -1859,7 +1859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "호환성 :",
|
||||||
"no_NO": "Kompatibilitet",
|
"no_NO": "Kompatibilitet",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Compatibilidade:",
|
"pt_BR": "Compatibilidade:",
|
||||||
@@ -1884,7 +1884,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "타이틀 ID :",
|
||||||
"no_NO": "Tittel ID:",
|
"no_NO": "Tittel ID:",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "ID do Título:",
|
"pt_BR": "ID do Título:",
|
||||||
@@ -1909,7 +1909,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "호스트 게임 : {0}",
|
||||||
"no_NO": "Spill som Arrangeres: {0}",
|
"no_NO": "Spill som Arrangeres: {0}",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Jogos Hospedados: {0}",
|
"pt_BR": "Jogos Hospedados: {0}",
|
||||||
@@ -1934,7 +1934,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "온라인 플레이어 : {0}",
|
||||||
"no_NO": "Online-spillere: {0}",
|
"no_NO": "Online-spillere: {0}",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Jogadores Online: {0}",
|
"pt_BR": "Jogadores Online: {0}",
|
||||||
@@ -2759,7 +2759,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "사용자 정의 구성 만들기",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -2784,7 +2784,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "사용자 정의 구성 편집",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -2859,7 +2859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "선택한 게임에 대한 기존 독립 구성 편집",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -3509,7 +3509,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "업데이트 확인 :",
|
||||||
"no_NO": "Se etter Oppdateringer:",
|
"no_NO": "Se etter Oppdateringer:",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Verificar Atualizações:",
|
"pt_BR": "Verificar Atualizações:",
|
||||||
@@ -3534,7 +3534,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "끔",
|
||||||
"no_NO": "Av",
|
"no_NO": "Av",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Desligado",
|
"pt_BR": "Desligado",
|
||||||
@@ -3559,7 +3559,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "프롬프트",
|
||||||
"no_NO": "Spør",
|
"no_NO": "Spør",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ao Abrir",
|
"pt_BR": "Ao Abrir",
|
||||||
@@ -3584,7 +3584,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "백그라운드",
|
||||||
"no_NO": "Bakgrunn",
|
"no_NO": "Bakgrunn",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "2° Plano",
|
"pt_BR": "2° Plano",
|
||||||
@@ -3609,7 +3609,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "에뮬레이터 초점 손실 :",
|
||||||
"no_NO": "På Emulator Fokus Tapt:",
|
"no_NO": "På Emulator Fokus Tapt:",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ao Perder o Foco:",
|
"pt_BR": "Ao Perder o Foco:",
|
||||||
@@ -3634,7 +3634,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "아무것도 하지 않음",
|
||||||
"no_NO": "Gjør Ingenting",
|
"no_NO": "Gjør Ingenting",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Não Fazer Nada",
|
"pt_BR": "Não Fazer Nada",
|
||||||
@@ -3659,7 +3659,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "입력 차단",
|
||||||
"no_NO": "Blokkinngang",
|
"no_NO": "Blokkinngang",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Bloquear Controles",
|
"pt_BR": "Bloquear Controles",
|
||||||
@@ -3684,7 +3684,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "음소거",
|
||||||
"no_NO": "Demp Lyd",
|
"no_NO": "Demp Lyd",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ficar Mudo",
|
"pt_BR": "Ficar Mudo",
|
||||||
@@ -3709,7 +3709,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "입력 차단 및 음소거",
|
||||||
"no_NO": "Blokker Inputs og demp Volumet",
|
"no_NO": "Blokker Inputs og demp Volumet",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Bloquear Controles & Ficar Mudo",
|
"pt_BR": "Bloquear Controles & Ficar Mudo",
|
||||||
@@ -3734,7 +3734,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "에뮬레이션 일시 중지",
|
||||||
"no_NO": "Pause Emulatoren",
|
"no_NO": "Pause Emulatoren",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Pausar a Emulação",
|
"pt_BR": "Pausar a Emulação",
|
||||||
@@ -3809,7 +3809,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "초점이 맞지 않으면 입력 비활성화",
|
||||||
"no_NO": "Deaktiver inndata når vinduet er ute av fokus",
|
"no_NO": "Deaktiver inndata når vinduet er ute av fokus",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
|
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
|
||||||
@@ -3834,7 +3834,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "원래 UI 스타일 표시(다시 시작 필요)",
|
||||||
"no_NO": "Vis original UI-stil (krever omstart)",
|
"no_NO": "Vis original UI-stil (krever omstart)",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -3859,7 +3859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "Ryujinx 1.1.1403을 연상시키는 이전 Avalonia Ryujinx UI를 표시합니다. 이 기능은 Windows가 아닌 플랫폼에서는 기본적으로 활성화됩니다.\n 클래식 스타일의 타이틀 바가 돌아왔고 주요 창 레이아웃 재작업이 역전되었습니다. 이 툴팁 위의 설정 탐색 배치와 같은 작업입니다.",
|
||||||
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
|
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -5284,7 +5284,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "컨트롤러 애플릿 무시",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ignorar Applet do Controlador",
|
"pt_BR": "Ignorar Applet do Controlador",
|
||||||
@@ -6134,7 +6134,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "UI 로그 활성화",
|
||||||
"no_NO": "Aktivere UI-logger",
|
"no_NO": "Aktivere UI-logger",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Habilitar Logs da IU",
|
"pt_BR": "Habilitar Logs da IU",
|
||||||
@@ -6534,7 +6534,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "설정 초기화",
|
||||||
"no_NO": "Tilbakestill innstillinger",
|
"no_NO": "Tilbakestill innstillinger",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Redefinir Configurações",
|
"pt_BR": "Redefinir Configurações",
|
||||||
@@ -6559,7 +6559,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "설정을 초기화하고 싶습니다.",
|
||||||
"no_NO": "Jeg vil tilbakestille innstillingene mine.",
|
"no_NO": "Jeg vil tilbakestille innstillingene mine.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Quero redefinir minhas configurações.",
|
"pt_BR": "Quero redefinir minhas configurações.",
|
||||||
@@ -13484,7 +13484,7 @@
|
|||||||
"he_IL": "שגיאה בהצגת דיאלוג ErrorApplet: {0}",
|
"he_IL": "שגיאה בהצגת דיאלוג ErrorApplet: {0}",
|
||||||
"it_IT": "Errore nella visualizzazione della finestra dell'ErrorApplet: {0}",
|
"it_IT": "Errore nella visualizzazione della finestra dell'ErrorApplet: {0}",
|
||||||
"ja_JP": "エラーアプレットダイアログ表示エラー: {0}",
|
"ja_JP": "エラーアプレットダイアログ表示エラー: {0}",
|
||||||
"ko_KR": "애플릿 오류류 대화 상자 표시 오류 : {0}",
|
"ko_KR": "애플릿 오류 대화 상자 표시 오류 : {0}",
|
||||||
"no_NO": "Feil ved visning av Feilmeldingsdialog: {0}",
|
"no_NO": "Feil ved visning av Feilmeldingsdialog: {0}",
|
||||||
"pl_PL": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
|
"pl_PL": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
|
||||||
"pt_BR": "Erro ao exibir applet ErrorApplet: {0}",
|
"pt_BR": "Erro ao exibir applet ErrorApplet: {0}",
|
||||||
@@ -16684,7 +16684,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "앱이 실행 중일 때, 게임패드의 연결이 끊어지면 컨트롤러 애플릿 대화 상자가 나타나지 않습니다.\n\n모르시면 끔으로 두십시오.",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
|
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
|
||||||
@@ -17159,7 +17159,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "콘솔에 Avalonia(UI) 로그 메시지를 출력합니다.",
|
||||||
"no_NO": "Skriver ut Avalonia (UI)-loggmeldinger i konsollen.",
|
"no_NO": "Skriver ut Avalonia (UI)-loggmeldinger i konsollen.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
|
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
|
||||||
@@ -17359,7 +17359,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "Ryujinx 스크린샷 폴더 열기",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
|
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
|
||||||
@@ -18109,7 +18109,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "업데이트 가능!",
|
||||||
"no_NO": "Oppdatering tilgjengelig!",
|
"no_NO": "Oppdatering tilgjengelig!",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Atualização Disponível!",
|
"pt_BR": "Atualização Disponível!",
|
||||||
@@ -23859,7 +23859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "호환성 목록 - {0}개 항목",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -23934,7 +23934,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "어카이브 {0} 호환성 항목...",
|
||||||
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
|
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -24134,7 +24134,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "어떠한 충돌이나 GPU 버그 없이 부팅 및 플레이가 가능하며, 일반 PC에서 충분히 즐길 수 있을 만큼 빠른 속도입니다.",
|
||||||
"no_NO": "Starter opp og spiller uten krasj eller GPU-feil av noe slag, og med en hastighet som er rask nok til å ha rimelig glede av på en gjennomsnittlig PC.",
|
"no_NO": "Starter opp og spiller uten krasj eller GPU-feil av noe slag, og med en hastighet som er rask nok til å ha rimelig glede av på en gjennomsnittlig PC.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
|
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
|
||||||
@@ -24159,7 +24159,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅하고 게임에 들어가지만 충돌, 교착 상태, GPU 버그, 방해가 될 정도로 나쁜 오디오 또는 너무 느린 문제 중 하나 이상으로 인해 문제가 발생합니다. 게임은 여전히 가능할 수 있습니다.",
|
||||||
"no_NO": "Starter og går i gang i spillet, men lider av ett eller flere av følgende: krasjer, fastlåser, GPU-feil, distraherende dårlig lyd eller er rett og slett for tregt. Spillet kan fortsatt spilles helt til ende, men ikke slik det er ment å spilles.",
|
"no_NO": "Starter og går i gang i spillet, men lider av ett eller flere av følgende: krasjer, fastlåser, GPU-feil, distraherende dårlig lyd eller er rett og slett for tregt. Spillet kan fortsatt spilles helt til ende, men ikke slik det er ment å spilles.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
|
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
|
||||||
@@ -24184,7 +24184,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅하고 타이틀 화면이 나오지만 메인 게임 플레이로 진입할 수 없습니다.",
|
||||||
"no_NO": "Starter opp og går forbi tittelskjermen, men kommer ikke inn i hovedspillet.",
|
"no_NO": "Starter opp og går forbi tittelskjermen, men kommer ikke inn i hovedspillet.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
|
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
|
||||||
@@ -24209,7 +24209,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅되지만 타이틀 화면을 통과하지 못합니다.",
|
||||||
"no_NO": "Starter, men kommer ikke lenger enn til tittelskjermen.",
|
"no_NO": "Starter, men kommer ikke lenger enn til tittelskjermen.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inizializa, mas não passa da tela de título.",
|
"pt_BR": "Inizializa, mas não passa da tela de título.",
|
||||||
@@ -24234,7 +24234,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅되지 않거나 활동 흔적이 보이지 않습니다.",
|
||||||
"no_NO": "Starter ikke opp eller viser ingen tegn til aktivitet.",
|
"no_NO": "Starter ikke opp eller viser ingen tegn til aktivitet.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
|
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
|
||||||
@@ -24259,7 +24259,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "사용자 정의 설정",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -24284,7 +24284,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "(글로벌)",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -24334,7 +24334,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "리치 프레즌스 이미지",
|
||||||
"no_NO": "Rikt nærværsbilde",
|
"no_NO": "Rikt nærværsbilde",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Imagem da Presença do Discord",
|
"pt_BR": "Imagem da Presença do Discord",
|
||||||
@@ -24359,7 +24359,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "다이내믹 리치 프레즌스",
|
||||||
"no_NO": "Dynamisk og rik tilstedeværelse",
|
"no_NO": "Dynamisk og rik tilstedeværelse",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Presença Dinâmica do Discord",
|
"pt_BR": "Presença Dinâmica do Discord",
|
||||||
|
|||||||
@@ -142,8 +142,8 @@ namespace Ryujinx.Ava
|
|||||||
// Logging system information.
|
// Logging system information.
|
||||||
PrintSystemInfo();
|
PrintSystemInfo();
|
||||||
|
|
||||||
// Enable OGL multithreading on the driver, and some other flags.
|
// Enable OGL multithreading on the driver, when available.
|
||||||
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||||
|
|
||||||
// Check if keys exists.
|
// Check if keys exists.
|
||||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64;</RuntimeIdentifiers>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Version>1.0.0-dirty</Version>
|
<Version>1.0.0-dirty</Version>
|
||||||
@@ -29,12 +29,18 @@
|
|||||||
<TrimMode>partial</TrimMode>
|
<TrimMode>partial</TrimMode>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'win-arm64'">
|
||||||
|
<PublishSingleFile>true</PublishSingleFile>
|
||||||
|
<PublishTrimmed>false</PublishTrimmed>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
||||||
See:
|
See:
|
||||||
https://github.com/amwx/FluentAvalonia/issues/481
|
https://github.com/amwx/FluentAvalonia/issues/481
|
||||||
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
||||||
-->
|
-->
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
@@ -57,8 +63,8 @@
|
|||||||
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
|
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
|
||||||
<PackageReference Include="OpenTK.Core" />
|
<PackageReference Include="OpenTK.Core" />
|
||||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'" />
|
||||||
<PackageReference Include="securifybv.ShellLink" />
|
<PackageReference Include="securifybv.ShellLink" />
|
||||||
<PackageReference Include="Sep" />
|
<PackageReference Include="Sep" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan" />
|
<PackageReference Include="Silk.NET.Vulkan" />
|
||||||
@@ -67,7 +73,7 @@
|
|||||||
<PackageReference Include="SPB" />
|
<PackageReference Include="SPB" />
|
||||||
<PackageReference Include="SharpZipLib" />
|
<PackageReference Include="SharpZipLib" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
|
||||||
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
|
||||||
@@ -84,7 +90,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
<TargetPath>alsoft.ini</TargetPath>
|
<TargetPath>alsoft.ini</TargetPath>
|
||||||
</Content>
|
</Content>
|
||||||
|
|||||||
Reference in New Issue
Block a user