mirror of
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16 Commits
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1
.github/workflows/build.yml
vendored
1
.github/workflows/build.yml
vendored
@@ -19,6 +19,7 @@ jobs:
|
|||||||
configuration: [Debug, Release]
|
configuration: [Debug, Release]
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
- { name: osx-x64, os: macos-13, zip_os_name: osx_x64 }
|
||||||
|
|||||||
2
.github/workflows/canary.yml
vendored
2
.github/workflows/canary.yml
vendored
@@ -62,6 +62,7 @@ jobs:
|
|||||||
| Platform | Artifact |
|
| Platform | Artifact |
|
||||||
|--|--|
|
|--|--|
|
||||||
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
| Windows 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_x64.zip) |
|
||||||
|
| Windows ARM 64-bit | [Canary Windows Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-win_arm64.zip) |
|
||||||
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
| Linux 64-bit | [Canary Linux Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_x64.tar.gz) |
|
||||||
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
| Linux ARM 64-bit | [Canary Linux ARM Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-linux_arm64.tar.gz) |
|
||||||
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
| macOS | [Canary macOS Artifact](https://github.com/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_OWNER }}/${{ env.RYUJINX_TARGET_RELEASE_CHANNEL_REPO }}/releases/download/${{ steps.version_info.outputs.build_version }}/ryujinx-canary-${{ steps.version_info.outputs.build_version }}-macos_universal.app.tar.gz) |
|
||||||
@@ -79,6 +80,7 @@ jobs:
|
|||||||
matrix:
|
matrix:
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
steps:
|
steps:
|
||||||
|
|||||||
2
.github/workflows/release.yml
vendored
2
.github/workflows/release.yml
vendored
@@ -66,6 +66,7 @@ jobs:
|
|||||||
matrix:
|
matrix:
|
||||||
platform:
|
platform:
|
||||||
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
- { name: win-x64, os: windows-latest, zip_os_name: win_x64 }
|
||||||
|
- { name: win-arm64, os: windows-latest, zip_os_name: win_arm64 }
|
||||||
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
- { name: linux-x64, os: ubuntu-latest, zip_os_name: linux_x64 }
|
||||||
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
- { name: linux-arm64, os: ubuntu-latest, zip_os_name: linux_arm64 }
|
||||||
steps:
|
steps:
|
||||||
@@ -117,6 +118,7 @@ jobs:
|
|||||||
if: matrix.platform.os == 'ubuntu-latest'
|
if: matrix.platform.os == 'ubuntu-latest'
|
||||||
run: |
|
run: |
|
||||||
pushd publish
|
pushd publish
|
||||||
|
rm libarmeilleure-jitsupport.dylib
|
||||||
chmod +x Ryujinx.sh Ryujinx
|
chmod +x Ryujinx.sh Ryujinx
|
||||||
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
tar -czvf ../release_output/ryujinx-${{ steps.version_info.outputs.build_version }}-${{ matrix.platform.zip_os_name }}.tar.gz ../publish
|
||||||
popd
|
popd
|
||||||
|
|||||||
@@ -39,7 +39,7 @@
|
|||||||
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
<PackageVersion Include="OpenTK.Windowing.GraphicsLibraryFramework" Version="4.8.2" />
|
||||||
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
<PackageVersion Include="Open.NAT.Core" Version="2.1.0.5" />
|
||||||
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
<PackageVersion Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.3-build14" />
|
<PackageVersion Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" Version="6.1.2-build3" />
|
||||||
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
<PackageVersion Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" />
|
||||||
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
<PackageVersion Include="Ryujinx.SDL2-CS" Version="2.30.0-build32" />
|
||||||
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
<PackageVersion Include="Gommon" Version="2.7.1.1" />
|
||||||
@@ -53,8 +53,8 @@
|
|||||||
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
<PackageVersion Include="SkiaSharp" Version="2.88.9" />
|
||||||
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
<PackageVersion Include="SkiaSharp.NativeAssets.Linux" Version="2.88.9" />
|
||||||
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
<PackageVersion Include="SPB" Version="0.0.4-build32" />
|
||||||
<PackageVersion Include="System.IO.Hashing" Version="9.0.0" />
|
<PackageVersion Include="System.IO.Hashing" Version="9.0.2" />
|
||||||
<PackageVersion Include="System.Management" Version="9.0.0" />
|
<PackageVersion Include="System.Management" Version="9.0.2" />
|
||||||
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
<PackageVersion Include="UnicornEngine.Unicorn" Version="2.0.2-rc1-fb78016" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64</RuntimeIdentifiers>
|
||||||
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
<DefaultItemExcludes>$(DefaultItemExcludes);._*</DefaultItemExcludes>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
@@ -11,15 +11,15 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dll" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.dll</TargetPath>
|
<TargetPath>libsoundio.dll</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.dylib" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.dylib</TargetPath>
|
<TargetPath>libsoundio.dylib</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
<ContentWithTargetPath Include="Native\libsoundio\libs\libsoundio.so" Condition="'$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64' AND '$(RuntimeIdentifier)' != 'linux-arm64'">
|
||||||
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
|
||||||
<TargetPath>libsoundio.so</TargetPath>
|
<TargetPath>libsoundio.so</TargetPath>
|
||||||
</ContentWithTargetPath>
|
</ContentWithTargetPath>
|
||||||
|
|||||||
@@ -13,5 +13,7 @@ namespace Ryujinx.Common.Configuration.Hid
|
|||||||
public Key VolumeDown { get; set; }
|
public Key VolumeDown { get; set; }
|
||||||
public Key CustomVSyncIntervalIncrement { get; set; }
|
public Key CustomVSyncIntervalIncrement { get; set; }
|
||||||
public Key CustomVSyncIntervalDecrement { get; set; }
|
public Key CustomVSyncIntervalDecrement { get; set; }
|
||||||
|
public Key TurboMode { get; set; }
|
||||||
|
public bool TurboModeWhileHeld { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,3 +1,4 @@
|
|||||||
|
using Ryujinx.Common.Utilities;
|
||||||
using System;
|
using System;
|
||||||
|
|
||||||
namespace Ryujinx.Common.GraphicsDriver
|
namespace Ryujinx.Common.GraphicsDriver
|
||||||
@@ -10,7 +11,7 @@ namespace Ryujinx.Common.GraphicsDriver
|
|||||||
|
|
||||||
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
|
||||||
|
|
||||||
Environment.SetEnvironmentVariable(envVar, flags);
|
OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void InitDriverConfig(bool oglThreading)
|
public static void InitDriverConfig(bool oglThreading)
|
||||||
@@ -22,10 +23,11 @@ namespace Ryujinx.Common.GraphicsDriver
|
|||||||
|
|
||||||
ToggleOGLThreading(oglThreading);
|
ToggleOGLThreading(oglThreading);
|
||||||
}
|
}
|
||||||
|
|
||||||
public static void ToggleOGLThreading(bool enabled)
|
public static void ToggleOGLThreading(bool enabled)
|
||||||
{
|
{
|
||||||
Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
|
OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
|
||||||
Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
|||||||
24
src/Ryujinx.Common/Utilities/OsUtils.cs
Normal file
24
src/Ryujinx.Common/Utilities/OsUtils.cs
Normal file
@@ -0,0 +1,24 @@
|
|||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
namespace Ryujinx.Common.Utilities
|
||||||
|
{
|
||||||
|
public partial class OsUtils
|
||||||
|
{
|
||||||
|
[LibraryImport("libc", SetLastError = true)]
|
||||||
|
private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
|
||||||
|
|
||||||
|
public static void SetEnvironmentVariableNoCaching(string key, string value)
|
||||||
|
{
|
||||||
|
// Set the value in the cached environment variables, too.
|
||||||
|
Environment.SetEnvironmentVariable(key, value);
|
||||||
|
|
||||||
|
if (!OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
int res = setenv(key, value, 1);
|
||||||
|
Debug.Assert(res != -1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -8,11 +8,18 @@ namespace Ryujinx.Cpu
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public interface ITickSource : ICounter
|
public interface ITickSource : ICounter
|
||||||
{
|
{
|
||||||
|
public const long RealityTickScalar = 100;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time elapsed since the counter was created.
|
/// Time elapsed since the counter was created.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
TimeSpan ElapsedTime { get; }
|
TimeSpan ElapsedTime { get; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||||
|
/// </summary>
|
||||||
|
long TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Time elapsed since the counter was created, in seconds.
|
/// Time elapsed since the counter was created, in seconds.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -15,11 +15,36 @@ namespace Ryujinx.Cpu
|
|||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
|
public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
|
||||||
|
|
||||||
/// <inheritdoc/>
|
|
||||||
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
|
public long TickScalar { get; set; }
|
||||||
|
|
||||||
|
|
||||||
|
private static long _acumElapsedTicks;
|
||||||
|
|
||||||
|
|
||||||
|
private static long _lastElapsedTicks;
|
||||||
|
|
||||||
|
|
||||||
|
private long ElapsedTicks
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
long elapsedTicks = _tickCounter.ElapsedTicks;
|
||||||
|
|
||||||
|
_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
|
||||||
|
|
||||||
|
_lastElapsedTicks = elapsedTicks;
|
||||||
|
|
||||||
|
return _acumElapsedTicks;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
/// <inheritdoc/>
|
/// <inheritdoc/>
|
||||||
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
|
|
||||||
|
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
|
||||||
|
|
||||||
|
/// <inheritdoc/>
|
||||||
|
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
|
||||||
|
|
||||||
public TickSource(ulong frequency)
|
public TickSource(ulong frequency)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private void UpdateIndexBufferState()
|
private void UpdateIndexBufferState()
|
||||||
{
|
{
|
||||||
IndexBufferState indexBuffer = _state.State.IndexBufferState;
|
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
|
||||||
|
|
||||||
|
if (!indexBufferNullable.HasValue)
|
||||||
|
{
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
IndexBufferState indexBuffer = indexBufferNullable.Value;
|
||||||
|
|
||||||
if (_drawState.IndexCount == 0)
|
if (_drawState.IndexCount == 0)
|
||||||
{
|
{
|
||||||
|
|||||||
@@ -12,8 +12,8 @@ namespace Ryujinx.Graphics.Nvdec.FFmpeg.Native
|
|||||||
|
|
||||||
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
|
private static readonly Dictionary<string, (int, int)> _librariesWhitelist = new()
|
||||||
{
|
{
|
||||||
{ AvCodecLibraryName, (58, 59) },
|
{ AvCodecLibraryName, (58, 61) },
|
||||||
{ AvUtilLibraryName, (56, 57) },
|
{ AvUtilLibraryName, (56, 59) },
|
||||||
};
|
};
|
||||||
|
|
||||||
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)
|
private static string FormatLibraryNameForCurrentOs(string libraryName, int version)
|
||||||
|
|||||||
@@ -32,10 +32,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
CommandBuffer
|
CommandBuffer
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool _feedbackLoopActive;
|
||||||
private PipelineStageFlags _incoherentBufferWriteStages;
|
private PipelineStageFlags _incoherentBufferWriteStages;
|
||||||
private PipelineStageFlags _incoherentTextureWriteStages;
|
private PipelineStageFlags _incoherentTextureWriteStages;
|
||||||
private PipelineStageFlags _extraStages;
|
private PipelineStageFlags _extraStages;
|
||||||
private IncoherentBarrierType _queuedIncoherentBarrier;
|
private IncoherentBarrierType _queuedIncoherentBarrier;
|
||||||
|
private bool _queuedFeedbackLoopBarrier;
|
||||||
|
|
||||||
public BarrierBatch(VulkanRenderer gd)
|
public BarrierBatch(VulkanRenderer gd)
|
||||||
{
|
{
|
||||||
@@ -53,17 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
stages |= PipelineStageFlags.TransformFeedbackBitExt;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!gd.IsTBDR)
|
|
||||||
{
|
|
||||||
// Desktop GPUs can transform image barriers into memory barriers.
|
|
||||||
|
|
||||||
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
|
|
||||||
access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
|
|
||||||
|
|
||||||
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
|
|
||||||
stages |= PipelineStageFlags.ColorAttachmentOutputBit;
|
|
||||||
}
|
|
||||||
|
|
||||||
return (access, stages);
|
return (access, stages);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -178,16 +169,34 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
||||||
|
_queuedFeedbackLoopBarrier = false;
|
||||||
}
|
}
|
||||||
|
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
|
||||||
|
{
|
||||||
|
// Feedback loop barrier.
|
||||||
|
|
||||||
|
MemoryBarrier barrier = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.MemoryBarrier,
|
||||||
|
SrcAccessMask = AccessFlags.ShaderWriteBit,
|
||||||
|
DstAccessMask = AccessFlags.ShaderReadBit
|
||||||
|
};
|
||||||
|
|
||||||
|
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
|
||||||
|
|
||||||
|
_queuedFeedbackLoopBarrier = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
_feedbackLoopActive = false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||||
{
|
{
|
||||||
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
|
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
|
||||||
}
|
}
|
||||||
|
|
||||||
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
|
||||||
{
|
{
|
||||||
if (program != null)
|
if (program != null)
|
||||||
{
|
{
|
||||||
@@ -195,6 +204,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_feedbackLoopActive |= feedbackLoopActive;
|
||||||
|
|
||||||
FlushMemoryBarrier(program, inRenderPass);
|
FlushMemoryBarrier(program, inRenderPass);
|
||||||
|
|
||||||
if (!inRenderPass && rpHolder != null)
|
if (!inRenderPass && rpHolder != null)
|
||||||
@@ -406,6 +417,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
_queuedIncoherentBarrier = type;
|
_queuedIncoherentBarrier = type;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_queuedFeedbackLoopBarrier = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void QueueTextureBarrier()
|
public void QueueTextureBarrier()
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
using System.Runtime.InteropServices;
|
using System.Runtime.InteropServices;
|
||||||
using Buffer = Silk.NET.Vulkan.Buffer;
|
using Buffer = Silk.NET.Vulkan.Buffer;
|
||||||
@@ -42,15 +43,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private record struct TextureRef
|
private record struct TextureRef
|
||||||
{
|
{
|
||||||
public ShaderStage Stage;
|
public ShaderStage Stage;
|
||||||
public TextureStorage Storage;
|
public TextureView View;
|
||||||
public Auto<DisposableImageView> View;
|
public Auto<DisposableImageView> ImageView;
|
||||||
public Auto<DisposableSampler> Sampler;
|
public Auto<DisposableSampler> Sampler;
|
||||||
|
|
||||||
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
|
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
Storage = storage;
|
|
||||||
View = view;
|
View = view;
|
||||||
|
ImageView = imageView;
|
||||||
Sampler = sampler;
|
Sampler = sampler;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -58,14 +59,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private record struct ImageRef
|
private record struct ImageRef
|
||||||
{
|
{
|
||||||
public ShaderStage Stage;
|
public ShaderStage Stage;
|
||||||
public TextureStorage Storage;
|
public TextureView View;
|
||||||
public Auto<DisposableImageView> View;
|
public Auto<DisposableImageView> ImageView;
|
||||||
|
|
||||||
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
|
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
|
||||||
{
|
{
|
||||||
Stage = stage;
|
Stage = stage;
|
||||||
Storage = storage;
|
|
||||||
View = view;
|
View = view;
|
||||||
|
ImageView = imageView;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -123,6 +124,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly TextureView _dummyTexture;
|
private readonly TextureView _dummyTexture;
|
||||||
private readonly SamplerHolder _dummySampler;
|
private readonly SamplerHolder _dummySampler;
|
||||||
|
|
||||||
|
public List<TextureView> FeedbackLoopHazards { get; private set; }
|
||||||
|
|
||||||
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
||||||
{
|
{
|
||||||
_gd = gd;
|
_gd = gd;
|
||||||
@@ -207,10 +210,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_templateUpdater = new();
|
_templateUpdater = new();
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Initialize()
|
public void Initialize(bool isMainPipeline)
|
||||||
{
|
{
|
||||||
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
||||||
_dummyTexture.SetData(dummyTextureData);
|
_dummyTexture.SetData(dummyTextureData);
|
||||||
|
|
||||||
|
if (isMainPipeline)
|
||||||
|
{
|
||||||
|
FeedbackLoopHazards = [];
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
||||||
@@ -273,6 +281,18 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
||||||
{
|
{
|
||||||
|
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
|
||||||
|
{
|
||||||
|
// Clear existing hazards - they will be rebuilt.
|
||||||
|
|
||||||
|
foreach (TextureView hazard in FeedbackLoopHazards)
|
||||||
|
{
|
||||||
|
hazard.DecrementHazardUses();
|
||||||
|
}
|
||||||
|
|
||||||
|
FeedbackLoopHazards.Clear();
|
||||||
|
}
|
||||||
|
|
||||||
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
||||||
{
|
{
|
||||||
if (segment.Type == ResourceType.TextureAndSampler)
|
if (segment.Type == ResourceType.TextureAndSampler)
|
||||||
@@ -282,7 +302,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
for (int i = 0; i < segment.Count; i++)
|
for (int i = 0; i < segment.Count; i++)
|
||||||
{
|
{
|
||||||
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
||||||
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
|
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -303,7 +323,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
for (int i = 0; i < segment.Count; i++)
|
for (int i = 0; i < segment.Count; i++)
|
||||||
{
|
{
|
||||||
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
||||||
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
|
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
@@ -377,8 +397,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else if (image is TextureView view)
|
else if (image is TextureView view)
|
||||||
{
|
{
|
||||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
ref ImageRef iRef = ref _imageRefs[binding];
|
||||||
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
|
|
||||||
|
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
||||||
|
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||||
|
|
||||||
|
iRef = new(stage, view, view.GetIdentityImageView());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -476,9 +500,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
else if (texture is TextureView view)
|
else if (texture is TextureView view)
|
||||||
{
|
{
|
||||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
ref TextureRef iRef = ref _textureRefs[binding];
|
||||||
|
|
||||||
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
||||||
|
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||||
|
|
||||||
|
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@@ -500,7 +527,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||||
|
|
||||||
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||||
|
|
||||||
SignalDirty(DirtyFlags.Texture);
|
SignalDirty(DirtyFlags.Texture);
|
||||||
}
|
}
|
||||||
@@ -826,7 +853,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref DescriptorImageInfo texture = ref textures[i];
|
ref DescriptorImageInfo texture = ref textures[i];
|
||||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||||
|
|
||||||
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
||||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||||
|
|
||||||
if (texture.ImageView.Handle == 0)
|
if (texture.ImageView.Handle == 0)
|
||||||
@@ -876,7 +903,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
for (int i = 0; i < count; i++)
|
for (int i = 0; i < count; i++)
|
||||||
{
|
{
|
||||||
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
|
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
|
||||||
}
|
}
|
||||||
|
|
||||||
tu.Push<DescriptorImageInfo>(images[..count]);
|
tu.Push<DescriptorImageInfo>(images[..count]);
|
||||||
@@ -947,7 +974,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
ref DescriptorImageInfo texture = ref textures[i];
|
ref DescriptorImageInfo texture = ref textures[i];
|
||||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||||
|
|
||||||
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
||||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||||
|
|
||||||
if (texture.ImageView.Handle == 0)
|
if (texture.ImageView.Handle == 0)
|
||||||
|
|||||||
12
src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs
Normal file
12
src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs
Normal file
@@ -0,0 +1,12 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
|
{
|
||||||
|
[Flags]
|
||||||
|
internal enum FeedbackLoopAspects
|
||||||
|
{
|
||||||
|
None = 0,
|
||||||
|
Color = 1 << 0,
|
||||||
|
Depth = 1 << 1,
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -303,6 +303,27 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ClearBindings()
|
||||||
|
{
|
||||||
|
_depthStencil?.Storage.ClearBindings();
|
||||||
|
|
||||||
|
for (int i = 0; i < _colorsCanonical.Length; i++)
|
||||||
|
{
|
||||||
|
_colorsCanonical[i]?.Storage.ClearBindings();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddBindings()
|
||||||
|
{
|
||||||
|
_depthStencil?.Storage.AddBinding(_depthStencil);
|
||||||
|
|
||||||
|
for (int i = 0; i < _colorsCanonical.Length; i++)
|
||||||
|
{
|
||||||
|
TextureView color = _colorsCanonical[i];
|
||||||
|
color?.Storage.AddBinding(color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
Device device,
|
Device device,
|
||||||
|
|||||||
@@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public readonly bool SupportsViewportArray2;
|
public readonly bool SupportsViewportArray2;
|
||||||
public readonly bool SupportsHostImportedMemory;
|
public readonly bool SupportsHostImportedMemory;
|
||||||
public readonly bool SupportsDepthClipControl;
|
public readonly bool SupportsDepthClipControl;
|
||||||
|
public readonly bool SupportsAttachmentFeedbackLoop;
|
||||||
|
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
||||||
public readonly uint SubgroupSize;
|
public readonly uint SubgroupSize;
|
||||||
public readonly SampleCountFlags SupportedSampleCounts;
|
public readonly SampleCountFlags SupportedSampleCounts;
|
||||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||||
@@ -84,6 +86,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
bool supportsViewportArray2,
|
bool supportsViewportArray2,
|
||||||
bool supportsHostImportedMemory,
|
bool supportsHostImportedMemory,
|
||||||
bool supportsDepthClipControl,
|
bool supportsDepthClipControl,
|
||||||
|
bool supportsAttachmentFeedbackLoop,
|
||||||
|
bool supportsDynamicAttachmentFeedbackLoop,
|
||||||
uint subgroupSize,
|
uint subgroupSize,
|
||||||
SampleCountFlags supportedSampleCounts,
|
SampleCountFlags supportedSampleCounts,
|
||||||
PortabilitySubsetFlags portabilitySubset,
|
PortabilitySubsetFlags portabilitySubset,
|
||||||
@@ -121,6 +125,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SupportsViewportArray2 = supportsViewportArray2;
|
SupportsViewportArray2 = supportsViewportArray2;
|
||||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||||
SupportsDepthClipControl = supportsDepthClipControl;
|
SupportsDepthClipControl = supportsDepthClipControl;
|
||||||
|
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
||||||
|
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
||||||
SubgroupSize = subgroupSize;
|
SubgroupSize = subgroupSize;
|
||||||
SupportedSampleCounts = supportedSampleCounts;
|
SupportedSampleCounts = supportedSampleCounts;
|
||||||
PortabilitySubset = portabilitySubset;
|
PortabilitySubset = portabilitySubset;
|
||||||
|
|||||||
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
|
|||||||
using Ryujinx.Graphics.Shader;
|
using Ryujinx.Graphics.Shader;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@@ -35,6 +36,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
public readonly Action EndRenderPassDelegate;
|
public readonly Action EndRenderPassDelegate;
|
||||||
|
|
||||||
protected PipelineDynamicState DynamicState;
|
protected PipelineDynamicState DynamicState;
|
||||||
|
protected bool IsMainPipeline;
|
||||||
private PipelineState _newState;
|
private PipelineState _newState;
|
||||||
private bool _graphicsStateDirty;
|
private bool _graphicsStateDirty;
|
||||||
private bool _computeStateDirty;
|
private bool _computeStateDirty;
|
||||||
@@ -87,6 +89,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private bool _tfEnabled;
|
private bool _tfEnabled;
|
||||||
private bool _tfActive;
|
private bool _tfActive;
|
||||||
|
|
||||||
|
private FeedbackLoopAspects _feedbackLoop;
|
||||||
|
private bool _passWritesDepthStencil;
|
||||||
|
|
||||||
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
||||||
public ulong DrawCount { get; private set; }
|
public ulong DrawCount { get; private set; }
|
||||||
public bool RenderPassActive { get; private set; }
|
public bool RenderPassActive { get; private set; }
|
||||||
@@ -128,7 +133,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
public void Initialize()
|
public void Initialize()
|
||||||
{
|
{
|
||||||
_descriptorSetUpdater.Initialize();
|
_descriptorSetUpdater.Initialize(IsMainPipeline);
|
||||||
|
|
||||||
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
||||||
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
||||||
@@ -816,6 +821,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||||
|
|
||||||
|
UpdatePassDepthStencil();
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1081,6 +1088,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||||
|
|
||||||
|
UpdatePassDepthStencil();
|
||||||
SignalStateChange();
|
SignalStateChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1428,7 +1437,23 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (IsMainPipeline)
|
||||||
|
{
|
||||||
|
FramebufferParams?.ClearBindings();
|
||||||
|
}
|
||||||
|
|
||||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||||
|
|
||||||
|
if (IsMainPipeline)
|
||||||
|
{
|
||||||
|
FramebufferParams.AddBindings();
|
||||||
|
|
||||||
|
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
|
||||||
|
_bindingBarriersDirty = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
_passWritesDepthStencil = false;
|
||||||
|
UpdatePassDepthStencil();
|
||||||
UpdatePipelineAttachmentFormats();
|
UpdatePipelineAttachmentFormats();
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -1495,11 +1520,82 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||||
|
|
||||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
|
||||||
|
{
|
||||||
|
if (_feedbackLoop != aspects)
|
||||||
|
{
|
||||||
|
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||||
|
{
|
||||||
|
DynamicState.SetFeedbackLoop(aspects);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_newState.FeedbackLoopAspects = aspects;
|
||||||
|
}
|
||||||
|
|
||||||
|
_feedbackLoop = aspects;
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
private bool UpdateFeedbackLoop()
|
||||||
|
{
|
||||||
|
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
|
||||||
|
|
||||||
|
if ((hazards?.Count ?? 0) > 0)
|
||||||
|
{
|
||||||
|
FeedbackLoopAspects aspects = 0;
|
||||||
|
|
||||||
|
foreach (TextureView view in hazards)
|
||||||
|
{
|
||||||
|
// May need to enforce feedback loop layout here in the future.
|
||||||
|
// Though technically, it should always work with the general layout.
|
||||||
|
|
||||||
|
if (view.Info.Format.IsDepthOrStencil())
|
||||||
|
{
|
||||||
|
if (_passWritesDepthStencil)
|
||||||
|
{
|
||||||
|
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
|
||||||
|
|
||||||
|
aspects |= FeedbackLoopAspects.Depth;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
aspects |= FeedbackLoopAspects.Color;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return ChangeFeedbackLoop(aspects);
|
||||||
|
}
|
||||||
|
else if (_feedbackLoop != 0)
|
||||||
|
{
|
||||||
|
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void UpdatePassDepthStencil()
|
||||||
|
{
|
||||||
|
if (!RenderPassActive)
|
||||||
|
{
|
||||||
|
_passWritesDepthStencil = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
||||||
|
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||||
|
}
|
||||||
|
|
||||||
private bool RecreateGraphicsPipelineIfNeeded()
|
private bool RecreateGraphicsPipelineIfNeeded()
|
||||||
{
|
{
|
||||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||||
@@ -1507,7 +1603,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Gd.FlushAllCommands();
|
Gd.FlushAllCommands();
|
||||||
}
|
}
|
||||||
|
|
||||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
||||||
|
|
||||||
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
||||||
{
|
{
|
||||||
@@ -1541,7 +1637,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_vertexBufferUpdater.Commit(Cbs);
|
_vertexBufferUpdater.Commit(Cbs);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
if (_bindingBarriersDirty)
|
||||||
|
{
|
||||||
|
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||||
|
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||||
|
|
||||||
|
_bindingBarriersDirty = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||||
{
|
{
|
||||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||||
{
|
{
|
||||||
@@ -1550,17 +1654,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
_graphicsStateDirty = false;
|
_graphicsStateDirty = false;
|
||||||
Pbp = PipelineBindPoint.Graphics;
|
Pbp = PipelineBindPoint.Graphics;
|
||||||
|
|
||||||
if (_bindingBarriersDirty)
|
|
||||||
{
|
|
||||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
|
||||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
|
||||||
|
|
||||||
_bindingBarriersDirty = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||||
|
|
||||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||||
|
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
using Ryujinx.Common.Memory;
|
using Ryujinx.Common.Memory;
|
||||||
using Silk.NET.Vulkan;
|
using Silk.NET.Vulkan;
|
||||||
|
using Silk.NET.Vulkan.Extensions.EXT;
|
||||||
|
|
||||||
namespace Ryujinx.Graphics.Vulkan
|
namespace Ryujinx.Graphics.Vulkan
|
||||||
{
|
{
|
||||||
@@ -21,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
private Array4<float> _blendConstants;
|
private Array4<float> _blendConstants;
|
||||||
|
|
||||||
|
private FeedbackLoopAspects _feedbackLoopAspects;
|
||||||
|
|
||||||
public uint ViewportsCount;
|
public uint ViewportsCount;
|
||||||
public Array16<Viewport> Viewports;
|
public Array16<Viewport> Viewports;
|
||||||
|
|
||||||
@@ -32,7 +35,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
Scissor = 1 << 2,
|
Scissor = 1 << 2,
|
||||||
Stencil = 1 << 3,
|
Stencil = 1 << 3,
|
||||||
Viewport = 1 << 4,
|
Viewport = 1 << 4,
|
||||||
All = Blend | DepthBias | Scissor | Stencil | Viewport,
|
FeedbackLoop = 1 << 5,
|
||||||
|
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||||
}
|
}
|
||||||
|
|
||||||
private DirtyFlags _dirty;
|
private DirtyFlags _dirty;
|
||||||
@@ -99,13 +103,22 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
||||||
|
{
|
||||||
|
_feedbackLoopAspects = aspects;
|
||||||
|
|
||||||
|
_dirty |= DirtyFlags.FeedbackLoop;
|
||||||
|
}
|
||||||
|
|
||||||
public void ForceAllDirty()
|
public void ForceAllDirty()
|
||||||
{
|
{
|
||||||
_dirty = DirtyFlags.All;
|
_dirty = DirtyFlags.All;
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
|
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||||
{
|
{
|
||||||
|
Vk api = gd.Api;
|
||||||
|
|
||||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||||
{
|
{
|
||||||
RecordBlend(api, commandBuffer);
|
RecordBlend(api, commandBuffer);
|
||||||
@@ -131,6 +144,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
RecordViewport(api, commandBuffer);
|
RecordViewport(api, commandBuffer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||||
|
{
|
||||||
|
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||||
|
}
|
||||||
|
|
||||||
_dirty = DirtyFlags.None;
|
_dirty = DirtyFlags.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -169,5 +187,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
||||||
|
{
|
||||||
|
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
|
||||||
|
|
||||||
|
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
|
||||||
|
{
|
||||||
|
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
|
||||||
|
}
|
||||||
|
|
||||||
|
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -28,6 +28,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_activeBufferMirrors = [];
|
_activeBufferMirrors = [];
|
||||||
|
|
||||||
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
||||||
|
|
||||||
|
IsMainPipeline = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void CopyPendingQuery()
|
private void CopyPendingQuery()
|
||||||
@@ -235,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||||
{
|
{
|
||||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
struct PipelineState : IDisposable
|
struct PipelineState : IDisposable
|
||||||
{
|
{
|
||||||
private const int RequiredSubgroupSize = 32;
|
private const int RequiredSubgroupSize = 32;
|
||||||
|
private const int MaxDynamicStatesCount = 9;
|
||||||
|
|
||||||
public PipelineUid Internal;
|
public PipelineUid Internal;
|
||||||
|
|
||||||
@@ -299,6 +300,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public FeedbackLoopAspects FeedbackLoopAspects
|
||||||
|
{
|
||||||
|
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
|
||||||
|
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
||||||
|
}
|
||||||
|
|
||||||
public bool HasTessellationControlShader;
|
public bool HasTessellationControlShader;
|
||||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||||
public PipelineLayout PipelineLayout;
|
public PipelineLayout PipelineLayout;
|
||||||
@@ -564,9 +571,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||||
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
|
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
||||||
|
|
||||||
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
|
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
|
||||||
|
|
||||||
|
int dynamicStatesCount = 7;
|
||||||
|
|
||||||
dynamicStates[0] = DynamicState.Viewport;
|
dynamicStates[0] = DynamicState.Viewport;
|
||||||
dynamicStates[1] = DynamicState.Scissor;
|
dynamicStates[1] = DynamicState.Scissor;
|
||||||
@@ -578,7 +587,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
if (supportsExtDynamicState)
|
if (supportsExtDynamicState)
|
||||||
{
|
{
|
||||||
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
|
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (supportsFeedbackLoopDynamicState)
|
||||||
|
{
|
||||||
|
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
||||||
}
|
}
|
||||||
|
|
||||||
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
||||||
@@ -588,9 +602,27 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
PDynamicStates = dynamicStates,
|
PDynamicStates = dynamicStates,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
PipelineCreateFlags flags = 0;
|
||||||
|
|
||||||
|
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||||
|
{
|
||||||
|
FeedbackLoopAspects aspects = FeedbackLoopAspects;
|
||||||
|
|
||||||
|
if ((aspects & FeedbackLoopAspects.Color) != 0)
|
||||||
|
{
|
||||||
|
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((aspects & FeedbackLoopAspects.Depth) != 0)
|
||||||
|
{
|
||||||
|
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||||
|
Flags = flags,
|
||||||
StageCount = StagesCount,
|
StageCount = StagesCount,
|
||||||
PStages = Stages.Pointer,
|
PStages = Stages.Pointer,
|
||||||
PVertexInputState = &vertexInputState,
|
PVertexInputState = &vertexInputState,
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
|
|||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Numerics;
|
using System.Numerics;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
using Format = Ryujinx.Graphics.GAL.Format;
|
using Format = Ryujinx.Graphics.GAL.Format;
|
||||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||||
using VkFormat = Silk.NET.Vulkan.Format;
|
using VkFormat = Silk.NET.Vulkan.Format;
|
||||||
@@ -12,6 +13,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
{
|
{
|
||||||
class TextureStorage : IDisposable
|
class TextureStorage : IDisposable
|
||||||
{
|
{
|
||||||
|
private struct TextureSliceInfo
|
||||||
|
{
|
||||||
|
public int BindCount;
|
||||||
|
}
|
||||||
|
|
||||||
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
||||||
MemoryPropertyFlags.DeviceLocalBit;
|
MemoryPropertyFlags.DeviceLocalBit;
|
||||||
|
|
||||||
@@ -43,6 +49,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Image _image;
|
private readonly Image _image;
|
||||||
private readonly Auto<DisposableImage> _imageAuto;
|
private readonly Auto<DisposableImage> _imageAuto;
|
||||||
private readonly Auto<MemoryAllocation> _allocationAuto;
|
private readonly Auto<MemoryAllocation> _allocationAuto;
|
||||||
|
private readonly int _depthOrLayers;
|
||||||
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
||||||
|
|
||||||
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
||||||
@@ -55,6 +62,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private int _viewsCount;
|
private int _viewsCount;
|
||||||
private readonly ulong _size;
|
private readonly ulong _size;
|
||||||
|
|
||||||
|
private int _bindCount;
|
||||||
|
private readonly TextureSliceInfo[] _slices;
|
||||||
|
|
||||||
public VkFormat VkFormat { get; }
|
public VkFormat VkFormat { get; }
|
||||||
|
|
||||||
public unsafe TextureStorage(
|
public unsafe TextureStorage(
|
||||||
@@ -75,6 +85,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
||||||
|
|
||||||
VkFormat = format;
|
VkFormat = format;
|
||||||
|
_depthOrLayers = info.GetDepthOrLayers();
|
||||||
|
|
||||||
ImageType type = info.Target.Convert();
|
ImageType type = info.Target.Convert();
|
||||||
|
|
||||||
@@ -150,6 +161,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
|
|
||||||
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
_slices = new TextureSliceInfo[levels * _depthOrLayers];
|
||||||
}
|
}
|
||||||
|
|
||||||
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
||||||
@@ -312,6 +325,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
usage |= ImageUsageFlags.StorageBit;
|
usage |= ImageUsageFlags.StorageBit;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (capabilities.SupportsAttachmentFeedbackLoop &&
|
||||||
|
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
|
||||||
|
{
|
||||||
|
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
|
||||||
|
}
|
||||||
|
|
||||||
return usage;
|
return usage;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -512,6 +531,55 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void AddBinding(TextureView view)
|
||||||
|
{
|
||||||
|
// Assumes a view only has a first level.
|
||||||
|
|
||||||
|
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
||||||
|
int layers = view.Layers;
|
||||||
|
|
||||||
|
for (int i = 0; i < layers; i++)
|
||||||
|
{
|
||||||
|
ref TextureSliceInfo info = ref _slices[index++];
|
||||||
|
|
||||||
|
info.BindCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
_bindCount++;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClearBindings()
|
||||||
|
{
|
||||||
|
if (_bindCount != 0)
|
||||||
|
{
|
||||||
|
Array.Clear(_slices, 0, _slices.Length);
|
||||||
|
|
||||||
|
_bindCount = 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||||
|
public bool IsBound(TextureView view)
|
||||||
|
{
|
||||||
|
if (_bindCount != 0)
|
||||||
|
{
|
||||||
|
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
||||||
|
int layers = view.Layers;
|
||||||
|
|
||||||
|
for (int i = 0; i < layers; i++)
|
||||||
|
{
|
||||||
|
ref TextureSliceInfo info = ref _slices[index++];
|
||||||
|
|
||||||
|
if (info.BindCount != 0)
|
||||||
|
{
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
public void IncrementViewsCount()
|
public void IncrementViewsCount()
|
||||||
{
|
{
|
||||||
_viewsCount++;
|
_viewsCount++;
|
||||||
|
|||||||
@@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
private readonly Auto<DisposableImageView> _imageView2dArray;
|
private readonly Auto<DisposableImageView> _imageView2dArray;
|
||||||
private Dictionary<Format, TextureView> _selfManagedViews;
|
private Dictionary<Format, TextureView> _selfManagedViews;
|
||||||
|
|
||||||
|
private int _hazardUses;
|
||||||
|
|
||||||
private readonly TextureCreateInfo _info;
|
private readonly TextureCreateInfo _info;
|
||||||
|
|
||||||
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
||||||
@@ -1037,6 +1039,34 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
throw new NotImplementedException();
|
throw new NotImplementedException();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
|
||||||
|
{
|
||||||
|
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
|
||||||
|
|
||||||
|
if (feedbackLoopHazards != null && Storage.IsBound(this))
|
||||||
|
{
|
||||||
|
feedbackLoopHazards.Add(this);
|
||||||
|
_hazardUses++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void ClearUsage(List<TextureView> feedbackLoopHazards)
|
||||||
|
{
|
||||||
|
if (_hazardUses != 0 && feedbackLoopHazards != null)
|
||||||
|
{
|
||||||
|
feedbackLoopHazards.Remove(this);
|
||||||
|
_hazardUses--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void DecrementHazardUses()
|
||||||
|
{
|
||||||
|
if (_hazardUses != 0)
|
||||||
|
{
|
||||||
|
_hazardUses--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||||
VulkanRenderer gd,
|
VulkanRenderer gd,
|
||||||
Device device,
|
Device device,
|
||||||
|
|||||||
@@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
"VK_EXT_4444_formats",
|
"VK_EXT_4444_formats",
|
||||||
"VK_KHR_8bit_storage",
|
"VK_KHR_8bit_storage",
|
||||||
"VK_KHR_maintenance2",
|
"VK_KHR_maintenance2",
|
||||||
|
"VK_EXT_attachment_feedback_loop_layout",
|
||||||
|
"VK_EXT_attachment_feedback_loop_dynamic_state"
|
||||||
];
|
];
|
||||||
|
|
||||||
private static readonly string[] _requiredExtensions =
|
private static readonly string[] _requiredExtensions =
|
||||||
@@ -360,6 +362,28 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||||
|
PNext = features2.PNext,
|
||||||
|
};
|
||||||
|
|
||||||
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
|
||||||
|
{
|
||||||
|
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
|
||||||
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||||
|
PNext = features2.PNext,
|
||||||
|
};
|
||||||
|
|
||||||
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
|
||||||
|
{
|
||||||
|
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
||||||
|
}
|
||||||
|
|
||||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDeviceVulkan12Features,
|
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||||
@@ -534,6 +558,36 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
pExtendedFeatures = &featuresDepthClipControl;
|
pExtendedFeatures = &featuresDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
|
||||||
|
|
||||||
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
|
||||||
|
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
|
||||||
|
{
|
||||||
|
featuresAttachmentFeedbackLoopLayout = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||||
|
PNext = pExtendedFeatures,
|
||||||
|
AttachmentFeedbackLoopLayout = true,
|
||||||
|
};
|
||||||
|
|
||||||
|
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
|
||||||
|
}
|
||||||
|
|
||||||
|
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
|
||||||
|
|
||||||
|
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
|
||||||
|
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
|
||||||
|
{
|
||||||
|
featuresDynamicAttachmentFeedbackLoopLayout = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||||
|
PNext = pExtendedFeatures,
|
||||||
|
AttachmentFeedbackLoopDynamicState = true,
|
||||||
|
};
|
||||||
|
|
||||||
|
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
|
||||||
|
}
|
||||||
|
|
||||||
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||||
|
|
||||||
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
||||||
|
|||||||
@@ -44,6 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||||
|
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
|
||||||
|
|
||||||
internal uint QueueFamilyIndex { get; private set; }
|
internal uint QueueFamilyIndex { get; private set; }
|
||||||
internal Queue Queue { get; private set; }
|
internal Queue Queue { get; private set; }
|
||||||
@@ -157,6 +158,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
DrawIndirectCountApi = drawIndirectCountApi;
|
DrawIndirectCountApi = drawIndirectCountApi;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
|
||||||
|
{
|
||||||
|
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
|
||||||
|
}
|
||||||
|
|
||||||
if (maxQueueCount >= 2)
|
if (maxQueueCount >= 2)
|
||||||
{
|
{
|
||||||
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
|
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
|
||||||
@@ -251,6 +257,16 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||||
|
};
|
||||||
|
|
||||||
|
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
|
||||||
|
{
|
||||||
|
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||||
|
};
|
||||||
|
|
||||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
|
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
|
||||||
{
|
{
|
||||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
|
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
|
||||||
@@ -287,6 +303,22 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
features2.PNext = &featuresDepthClipControl;
|
features2.PNext = &featuresDepthClipControl;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
|
||||||
|
|
||||||
|
if (supportsAttachmentFeedbackLoop)
|
||||||
|
{
|
||||||
|
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
|
||||||
|
features2.PNext = &featuresAttachmentFeedbackLoop;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
|
||||||
|
|
||||||
|
if (supportsDynamicAttachmentFeedbackLoop)
|
||||||
|
{
|
||||||
|
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
|
||||||
|
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
|
||||||
|
}
|
||||||
|
|
||||||
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
||||||
|
|
||||||
if (usePortability)
|
if (usePortability)
|
||||||
@@ -409,6 +441,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||||
|
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
|
||||||
|
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
|
||||||
propertiesSubgroup.SubgroupSize,
|
propertiesSubgroup.SubgroupSize,
|
||||||
supportedSampleCounts,
|
supportedSampleCounts,
|
||||||
portabilityFlags,
|
portabilityFlags,
|
||||||
|
|||||||
@@ -127,10 +127,7 @@ namespace Ryujinx.HLE.HOS.Services
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
string serviceName;
|
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
||||||
|
|
||||||
|
|
||||||
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
|
||||||
|
|
||||||
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
|
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
|||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.PreciseSleep;
|
using Ryujinx.Common.PreciseSleep;
|
||||||
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||||
@@ -89,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
|
_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
|
||||||
_targetVSyncInterval = _device.TargetVSyncInterval;
|
_targetVSyncInterval = _device.TargetVSyncInterval;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -103,6 +103,11 @@ namespace Ryujinx.HLE
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
internal readonly bool EnablePtc;
|
internal readonly bool EnablePtc;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Control the arbitrary scalar applied to emulated CPU tick timing.
|
||||||
|
/// </summary>
|
||||||
|
public long TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Control if the guest application should be told that there is a Internet connection available.
|
/// Control if the guest application should be told that there is a Internet connection available.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -201,6 +206,7 @@ namespace Ryujinx.HLE
|
|||||||
VSyncMode vSyncMode,
|
VSyncMode vSyncMode,
|
||||||
bool enableDockedMode,
|
bool enableDockedMode,
|
||||||
bool enablePtc,
|
bool enablePtc,
|
||||||
|
long tickScalar,
|
||||||
bool enableInternetAccess,
|
bool enableInternetAccess,
|
||||||
IntegrityCheckLevel fsIntegrityCheckLevel,
|
IntegrityCheckLevel fsIntegrityCheckLevel,
|
||||||
int fsGlobalAccessLogMode,
|
int fsGlobalAccessLogMode,
|
||||||
@@ -226,6 +232,7 @@ namespace Ryujinx.HLE
|
|||||||
CustomVSyncInterval = customVSyncInterval;
|
CustomVSyncInterval = customVSyncInterval;
|
||||||
EnableDockedMode = enableDockedMode;
|
EnableDockedMode = enableDockedMode;
|
||||||
EnablePtc = enablePtc;
|
EnablePtc = enablePtc;
|
||||||
|
TickScalar = tickScalar;
|
||||||
EnableInternetAccess = enableInternetAccess;
|
EnableInternetAccess = enableInternetAccess;
|
||||||
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
||||||
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
||||||
|
|||||||
@@ -6,6 +6,8 @@ namespace Ryujinx.HLE
|
|||||||
{
|
{
|
||||||
public class PerformanceStatistics
|
public class PerformanceStatistics
|
||||||
{
|
{
|
||||||
|
private readonly Switch _device;
|
||||||
|
|
||||||
private const int FrameTypeGame = 0;
|
private const int FrameTypeGame = 0;
|
||||||
private const int PercentTypeFifo = 0;
|
private const int PercentTypeFifo = 0;
|
||||||
|
|
||||||
@@ -28,8 +30,10 @@ namespace Ryujinx.HLE
|
|||||||
|
|
||||||
private readonly System.Timers.Timer _resetTimer;
|
private readonly System.Timers.Timer _resetTimer;
|
||||||
|
|
||||||
public PerformanceStatistics()
|
public PerformanceStatistics(Switch device)
|
||||||
{
|
{
|
||||||
|
_device = device;
|
||||||
|
|
||||||
_frameRate = new double[1];
|
_frameRate = new double[1];
|
||||||
_accumulatedFrameTime = new double[1];
|
_accumulatedFrameTime = new double[1];
|
||||||
_previousFrameTime = new double[1];
|
_previousFrameTime = new double[1];
|
||||||
@@ -162,14 +166,6 @@ namespace Ryujinx.HLE
|
|||||||
return 1000 / _frameRate[FrameTypeGame];
|
return 1000 / _frameRate[FrameTypeGame];
|
||||||
}
|
}
|
||||||
|
|
||||||
public string FormatGameFrameRate()
|
|
||||||
{
|
|
||||||
double frameRate = GetGameFrameRate();
|
|
||||||
double frameTime = GetGameFrameTime();
|
|
||||||
|
|
||||||
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
|
|
||||||
}
|
|
||||||
|
|
||||||
public string FormatFifoPercent()
|
public string FormatFifoPercent()
|
||||||
{
|
{
|
||||||
double fifoPercent = GetFifoPercent();
|
double fifoPercent = GetFifoPercent();
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.CompatLayer;
|
|||||||
using Ryujinx.Audio.Integration;
|
using Ryujinx.Audio.Integration;
|
||||||
using Ryujinx.Common;
|
using Ryujinx.Common;
|
||||||
using Ryujinx.Common.Configuration;
|
using Ryujinx.Common.Configuration;
|
||||||
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.Gpu;
|
using Ryujinx.Graphics.Gpu;
|
||||||
using Ryujinx.HLE.FileSystem;
|
using Ryujinx.HLE.FileSystem;
|
||||||
using Ryujinx.HLE.HOS;
|
using Ryujinx.HLE.HOS;
|
||||||
@@ -26,18 +27,26 @@ namespace Ryujinx.HLE
|
|||||||
public GpuContext Gpu { get; }
|
public GpuContext Gpu { get; }
|
||||||
public VirtualFileSystem FileSystem { get; }
|
public VirtualFileSystem FileSystem { get; }
|
||||||
public HOS.Horizon System { get; }
|
public HOS.Horizon System { get; }
|
||||||
|
|
||||||
|
public bool TurboMode = false;
|
||||||
|
|
||||||
|
public long TickScalar
|
||||||
|
{
|
||||||
|
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
|
||||||
|
set => System.TickSource.TickScalar = value;
|
||||||
|
}
|
||||||
|
|
||||||
public ProcessLoader Processes { get; }
|
public ProcessLoader Processes { get; }
|
||||||
public PerformanceStatistics Statistics { get; }
|
public PerformanceStatistics Statistics { get; }
|
||||||
public Hid Hid { get; }
|
public Hid Hid { get; }
|
||||||
public TamperMachine TamperMachine { get; }
|
public TamperMachine TamperMachine { get; }
|
||||||
public IHostUIHandler UIHandler { get; }
|
public IHostUIHandler UIHandler { get; }
|
||||||
|
|
||||||
public int CpuCoresCount = 4; //Switch 1 has 4 cores
|
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
|
||||||
|
|
||||||
public VSyncMode VSyncMode { get; set; }
|
public VSyncMode VSyncMode { get; set; }
|
||||||
public bool CustomVSyncIntervalEnabled { get; set; }
|
public bool CustomVSyncIntervalEnabled { get; set; }
|
||||||
public int CustomVSyncInterval { get; set; }
|
public int CustomVSyncInterval { get; set; }
|
||||||
|
|
||||||
public long TargetVSyncInterval { get; set; } = 60;
|
public long TargetVSyncInterval { get; set; } = 60;
|
||||||
|
|
||||||
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
||||||
@@ -64,7 +73,7 @@ namespace Ryujinx.HLE
|
|||||||
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
||||||
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
|
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
|
||||||
System = new HOS.Horizon(this);
|
System = new HOS.Horizon(this);
|
||||||
Statistics = new PerformanceStatistics();
|
Statistics = new PerformanceStatistics(this);
|
||||||
Hid = new Hid(this, System.HidStorage);
|
Hid = new Hid(this, System.HidStorage);
|
||||||
Processes = new ProcessLoader(this);
|
Processes = new ProcessLoader(this);
|
||||||
TamperMachine = new TamperMachine();
|
TamperMachine = new TamperMachine();
|
||||||
@@ -75,6 +84,7 @@ namespace Ryujinx.HLE
|
|||||||
|
|
||||||
VSyncMode = Configuration.VSyncMode;
|
VSyncMode = Configuration.VSyncMode;
|
||||||
CustomVSyncInterval = Configuration.CustomVSyncInterval;
|
CustomVSyncInterval = Configuration.CustomVSyncInterval;
|
||||||
|
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||||
System.State.DockedMode = Configuration.EnableDockedMode;
|
System.State.DockedMode = Configuration.EnableDockedMode;
|
||||||
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
||||||
System.EnablePtc = Configuration.EnablePtc;
|
System.EnablePtc = Configuration.EnablePtc;
|
||||||
@@ -126,6 +136,12 @@ namespace Ryujinx.HLE
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void ToggleTurbo()
|
||||||
|
{
|
||||||
|
TurboMode = !TurboMode;
|
||||||
|
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||||
|
}
|
||||||
|
|
||||||
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
||||||
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
|
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
|
||||||
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
|
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
|
||||||
|
|||||||
@@ -84,7 +84,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "Applet Editor Mii",
|
"it_IT": "Applet Editor Mii",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "Mii 편집 애플릿",
|
"ko_KR": "애플릿 Mii 편집기",
|
||||||
"no_NO": "Mii-redigeringsapplet",
|
"no_NO": "Mii-redigeringsapplet",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Editor de Mii",
|
"pt_BR": "Editor de Mii",
|
||||||
@@ -459,7 +459,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "스크린샷 폴더 열기",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
"pt_BR": "Abrir Pasta de Capturas de Tela",
|
||||||
@@ -1559,7 +1559,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "{0}에서 개발",
|
||||||
"no_NO": "Utviklet av {0}",
|
"no_NO": "Utviklet av {0}",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Desenvolvido por {0}",
|
"pt_BR": "Desenvolvido por {0}",
|
||||||
@@ -1859,7 +1859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "호환성 :",
|
||||||
"no_NO": "Kompatibilitet",
|
"no_NO": "Kompatibilitet",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Compatibilidade:",
|
"pt_BR": "Compatibilidade:",
|
||||||
@@ -1884,7 +1884,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "타이틀 ID :",
|
||||||
"no_NO": "Tittel ID:",
|
"no_NO": "Tittel ID:",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "ID do Título:",
|
"pt_BR": "ID do Título:",
|
||||||
@@ -1909,7 +1909,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "호스트 게임 : {0}",
|
||||||
"no_NO": "Spill som Arrangeres: {0}",
|
"no_NO": "Spill som Arrangeres: {0}",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Jogos Hospedados: {0}",
|
"pt_BR": "Jogos Hospedados: {0}",
|
||||||
@@ -1934,7 +1934,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "온라인 플레이어 : {0}",
|
||||||
"no_NO": "Online-spillere: {0}",
|
"no_NO": "Online-spillere: {0}",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Jogadores Online: {0}",
|
"pt_BR": "Jogadores Online: {0}",
|
||||||
@@ -2759,7 +2759,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "사용자 정의 구성 만들기",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -2784,7 +2784,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "사용자 정의 구성 편집",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -2859,7 +2859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "선택한 게임에 대한 기존 독립 구성 편집",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -3509,7 +3509,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "업데이트 확인 :",
|
||||||
"no_NO": "Se etter Oppdateringer:",
|
"no_NO": "Se etter Oppdateringer:",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Verificar Atualizações:",
|
"pt_BR": "Verificar Atualizações:",
|
||||||
@@ -3534,7 +3534,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "끔",
|
||||||
"no_NO": "Av",
|
"no_NO": "Av",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Desligado",
|
"pt_BR": "Desligado",
|
||||||
@@ -3559,7 +3559,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "프롬프트",
|
||||||
"no_NO": "Spør",
|
"no_NO": "Spør",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ao Abrir",
|
"pt_BR": "Ao Abrir",
|
||||||
@@ -3584,7 +3584,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "백그라운드",
|
||||||
"no_NO": "Bakgrunn",
|
"no_NO": "Bakgrunn",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "2° Plano",
|
"pt_BR": "2° Plano",
|
||||||
@@ -3609,7 +3609,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "에뮬레이터 초점 손실 :",
|
||||||
"no_NO": "På Emulator Fokus Tapt:",
|
"no_NO": "På Emulator Fokus Tapt:",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ao Perder o Foco:",
|
"pt_BR": "Ao Perder o Foco:",
|
||||||
@@ -3634,7 +3634,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "아무것도 하지 않음",
|
||||||
"no_NO": "Gjør Ingenting",
|
"no_NO": "Gjør Ingenting",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Não Fazer Nada",
|
"pt_BR": "Não Fazer Nada",
|
||||||
@@ -3659,7 +3659,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "입력 차단",
|
||||||
"no_NO": "Blokkinngang",
|
"no_NO": "Blokkinngang",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Bloquear Controles",
|
"pt_BR": "Bloquear Controles",
|
||||||
@@ -3684,7 +3684,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "음소거",
|
||||||
"no_NO": "Demp Lyd",
|
"no_NO": "Demp Lyd",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ficar Mudo",
|
"pt_BR": "Ficar Mudo",
|
||||||
@@ -3709,7 +3709,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "입력 차단 및 음소거",
|
||||||
"no_NO": "Blokker Inputs og demp Volumet",
|
"no_NO": "Blokker Inputs og demp Volumet",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Bloquear Controles & Ficar Mudo",
|
"pt_BR": "Bloquear Controles & Ficar Mudo",
|
||||||
@@ -3734,7 +3734,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "에뮬레이션 일시 중지",
|
||||||
"no_NO": "Pause Emulatoren",
|
"no_NO": "Pause Emulatoren",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Pausar a Emulação",
|
"pt_BR": "Pausar a Emulação",
|
||||||
@@ -3809,7 +3809,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "초점이 맞지 않으면 입력 비활성화",
|
||||||
"no_NO": "Deaktiver inndata når vinduet er ute av fokus",
|
"no_NO": "Deaktiver inndata når vinduet er ute av fokus",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
|
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
|
||||||
@@ -3834,7 +3834,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "원래 UI 스타일 표시(다시 시작 필요)",
|
||||||
"no_NO": "Vis original UI-stil (krever omstart)",
|
"no_NO": "Vis original UI-stil (krever omstart)",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -3859,7 +3859,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "Ryujinx 1.1.1403을 연상시키는 이전 Avalonia Ryujinx UI를 표시합니다. 이 기능은 Windows가 아닌 플랫폼에서는 기본적으로 활성화됩니다.\n 클래식 스타일의 타이틀 바가 돌아왔고 주요 창 레이아웃 재작업이 역전되었습니다. 이 툴팁 위의 설정 탐색 배치와 같은 작업입니다.",
|
||||||
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
|
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -4922,6 +4922,81 @@
|
|||||||
"zh_TW": "低功耗 PPTC"
|
"zh_TW": "低功耗 PPTC"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabSystemTurboMultiplier",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Turbo Mode multiplier:",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "Multiplicateur du Mode Turbo :",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabSystemTurboMultiplierValueToolTip",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "The Turbo mode multiplier target value.\n\nLeave at 200 if unsure.",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "La valeur souhaitée du multiplicateur du Mode Turbo.\n\nGarder à 200 si incertain.",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabSystemTurboMultiplierToolTip",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Turbo mode is an emulator feature which effectively causes speed up or slow down when a game is not frame-rate sensitive.\nYou can toggle this feature in-game with a hotkey, configurable in Ryujinx Keyboard Hotkeys settings.\n\nLeave at 200 if unsure.",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "Le Mode Turbo est une fonctionnalité de l'émulateur qui accélère ou ralentit le jeu lorsque ce dernier n'est pas sensible au framerate.\nVous pouvez changer cette option en jeu avec un raccourci clavier, configurable dans les paramètres de Raccourcis clavier de Ryujinx.\n\nGarder à 200 si incertain.",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "SettingsTabSystemEnableFsIntegrityChecks",
|
"ID": "SettingsTabSystemEnableFsIntegrityChecks",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -5284,7 +5359,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "컨트롤러 애플릿 무시",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Ignorar Applet do Controlador",
|
"pt_BR": "Ignorar Applet do Controlador",
|
||||||
@@ -6134,7 +6209,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "UI 로그 활성화",
|
||||||
"no_NO": "Aktivere UI-logger",
|
"no_NO": "Aktivere UI-logger",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Habilitar Logs da IU",
|
"pt_BR": "Habilitar Logs da IU",
|
||||||
@@ -6534,7 +6609,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "설정 초기화",
|
||||||
"no_NO": "Tilbakestill innstillinger",
|
"no_NO": "Tilbakestill innstillinger",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Redefinir Configurações",
|
"pt_BR": "Redefinir Configurações",
|
||||||
@@ -6559,7 +6634,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "설정을 초기화하고 싶습니다.",
|
||||||
"no_NO": "Jeg vil tilbakestille innstillingene mine.",
|
"no_NO": "Jeg vil tilbakestille innstillingene mine.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Quero redefinir minhas configurações.",
|
"pt_BR": "Quero redefinir minhas configurações.",
|
||||||
@@ -10505,7 +10580,7 @@
|
|||||||
"el_GR": "",
|
"el_GR": "",
|
||||||
"en_US": "Unbound",
|
"en_US": "Unbound",
|
||||||
"es_ES": "",
|
"es_ES": "",
|
||||||
"fr_FR": "Pas Attribuée",
|
"fr_FR": "Non Attribuée",
|
||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "Non assegnato",
|
"it_IT": "Non assegnato",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
@@ -13484,7 +13559,7 @@
|
|||||||
"he_IL": "שגיאה בהצגת דיאלוג ErrorApplet: {0}",
|
"he_IL": "שגיאה בהצגת דיאלוג ErrorApplet: {0}",
|
||||||
"it_IT": "Errore nella visualizzazione della finestra dell'ErrorApplet: {0}",
|
"it_IT": "Errore nella visualizzazione della finestra dell'ErrorApplet: {0}",
|
||||||
"ja_JP": "エラーアプレットダイアログ表示エラー: {0}",
|
"ja_JP": "エラーアプレットダイアログ表示エラー: {0}",
|
||||||
"ko_KR": "애플릿 오류류 대화 상자 표시 오류 : {0}",
|
"ko_KR": "애플릿 오류 대화 상자 표시 오류 : {0}",
|
||||||
"no_NO": "Feil ved visning av Feilmeldingsdialog: {0}",
|
"no_NO": "Feil ved visning av Feilmeldingsdialog: {0}",
|
||||||
"pl_PL": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
|
"pl_PL": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
|
||||||
"pt_BR": "Erro ao exibir applet ErrorApplet: {0}",
|
"pt_BR": "Erro ao exibir applet ErrorApplet: {0}",
|
||||||
@@ -16684,7 +16759,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "앱이 실행 중일 때, 게임패드의 연결이 끊어지면 컨트롤러 애플릿 대화 상자가 나타나지 않습니다.\n\n모르시면 끔으로 두십시오.",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
|
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
|
||||||
@@ -17159,7 +17234,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "콘솔에 Avalonia(UI) 로그 메시지를 출력합니다.",
|
||||||
"no_NO": "Skriver ut Avalonia (UI)-loggmeldinger i konsollen.",
|
"no_NO": "Skriver ut Avalonia (UI)-loggmeldinger i konsollen.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
|
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
|
||||||
@@ -17359,7 +17434,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "Ryujinx 스크린샷 폴더 열기",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
|
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
|
||||||
@@ -18097,6 +18172,56 @@
|
|||||||
"zh_TW": "更新已停用!"
|
"zh_TW": "更新已停用!"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "FpsStatusBarText",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "{0} FPS ({1}ms)",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "FpsTurboStatusBarText",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "{0} FPS ({1}ms), التوربو %{2}",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "{0} FPS ({1}ms), Turbo ({2}%)",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "UpdaterBackgroundStatusBarButtonText",
|
"ID": "UpdaterBackgroundStatusBarButtonText",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -18109,7 +18234,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "업데이트 가능!",
|
||||||
"no_NO": "Oppdatering tilgjengelig!",
|
"no_NO": "Oppdatering tilgjengelig!",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Atualização Disponível!",
|
"pt_BR": "Atualização Disponível!",
|
||||||
@@ -23822,6 +23947,81 @@
|
|||||||
"zh_TW": "降低自訂的重新整理頻率"
|
"zh_TW": "降低自訂的重新整理頻率"
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabHotkeysTurboMode",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Turbo mode:",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "Mode Turbo :",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabHotkeysTurboModeToolTip",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "The Turbo mode hotkey.\nConfigure the behavior of Turbo mode in Ryujinx CPU settings.\n\nLeave Unbound if unsure.",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "Le raccourci clavier Mode Turbo.\nConfigurez le comportement du Mode Turbo dans les paramètres de CPU de Ryujinx.\n\nLaisser Non Attribuée si incertain.",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"ID": "SettingsTabHotkeysOnlyWhilePressed",
|
||||||
|
"Translations": {
|
||||||
|
"ar_SA": "",
|
||||||
|
"de_DE": "",
|
||||||
|
"el_GR": "",
|
||||||
|
"en_US": "Only while pressed",
|
||||||
|
"es_ES": "",
|
||||||
|
"fr_FR": "Seulement quand le raccourci est maintenu",
|
||||||
|
"he_IL": "",
|
||||||
|
"it_IT": "",
|
||||||
|
"ja_JP": "",
|
||||||
|
"ko_KR": "",
|
||||||
|
"no_NO": "",
|
||||||
|
"pl_PL": "",
|
||||||
|
"pt_BR": "",
|
||||||
|
"ru_RU": "",
|
||||||
|
"sv_SE": "",
|
||||||
|
"th_TH": "",
|
||||||
|
"tr_TR": "",
|
||||||
|
"uk_UA": "",
|
||||||
|
"zh_CN": "",
|
||||||
|
"zh_TW": ""
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"ID": "CompatibilityListLastUpdated",
|
"ID": "CompatibilityListLastUpdated",
|
||||||
"Translations": {
|
"Translations": {
|
||||||
@@ -23859,7 +24059,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "호환성 목록 - {0}개 항목",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -23934,7 +24134,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "어카이브 {0} 호환성 항목...",
|
||||||
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
|
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -24134,7 +24334,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "어떠한 충돌이나 GPU 버그 없이 부팅 및 플레이가 가능하며, 일반 PC에서 충분히 즐길 수 있을 만큼 빠른 속도입니다.",
|
||||||
"no_NO": "Starter opp og spiller uten krasj eller GPU-feil av noe slag, og med en hastighet som er rask nok til å ha rimelig glede av på en gjennomsnittlig PC.",
|
"no_NO": "Starter opp og spiller uten krasj eller GPU-feil av noe slag, og med en hastighet som er rask nok til å ha rimelig glede av på en gjennomsnittlig PC.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
|
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
|
||||||
@@ -24159,7 +24359,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅하고 게임에 들어가지만 충돌, 교착 상태, GPU 버그, 방해가 될 정도로 나쁜 오디오 또는 너무 느린 문제 중 하나 이상으로 인해 문제가 발생합니다. 게임은 여전히 가능할 수 있습니다.",
|
||||||
"no_NO": "Starter og går i gang i spillet, men lider av ett eller flere av følgende: krasjer, fastlåser, GPU-feil, distraherende dårlig lyd eller er rett og slett for tregt. Spillet kan fortsatt spilles helt til ende, men ikke slik det er ment å spilles.",
|
"no_NO": "Starter og går i gang i spillet, men lider av ett eller flere av følgende: krasjer, fastlåser, GPU-feil, distraherende dårlig lyd eller er rett og slett for tregt. Spillet kan fortsatt spilles helt til ende, men ikke slik det er ment å spilles.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
|
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
|
||||||
@@ -24184,7 +24384,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅하고 타이틀 화면이 나오지만 메인 게임 플레이로 진입할 수 없습니다.",
|
||||||
"no_NO": "Starter opp og går forbi tittelskjermen, men kommer ikke inn i hovedspillet.",
|
"no_NO": "Starter opp og går forbi tittelskjermen, men kommer ikke inn i hovedspillet.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
|
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
|
||||||
@@ -24209,7 +24409,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅되지만 타이틀 화면을 통과하지 못합니다.",
|
||||||
"no_NO": "Starter, men kommer ikke lenger enn til tittelskjermen.",
|
"no_NO": "Starter, men kommer ikke lenger enn til tittelskjermen.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Inizializa, mas não passa da tela de título.",
|
"pt_BR": "Inizializa, mas não passa da tela de título.",
|
||||||
@@ -24234,7 +24434,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "부팅되지 않거나 활동 흔적이 보이지 않습니다.",
|
||||||
"no_NO": "Starter ikke opp eller viser ingen tegn til aktivitet.",
|
"no_NO": "Starter ikke opp eller viser ingen tegn til aktivitet.",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
|
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
|
||||||
@@ -24259,7 +24459,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "사용자 정의 설정",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -24284,7 +24484,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "(글로벌)",
|
||||||
"no_NO": "",
|
"no_NO": "",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "",
|
"pt_BR": "",
|
||||||
@@ -24334,7 +24534,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "리치 프레즌스 이미지",
|
||||||
"no_NO": "Rikt nærværsbilde",
|
"no_NO": "Rikt nærværsbilde",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Imagem da Presença do Discord",
|
"pt_BR": "Imagem da Presença do Discord",
|
||||||
@@ -24359,7 +24559,7 @@
|
|||||||
"he_IL": "",
|
"he_IL": "",
|
||||||
"it_IT": "",
|
"it_IT": "",
|
||||||
"ja_JP": "",
|
"ja_JP": "",
|
||||||
"ko_KR": "",
|
"ko_KR": "다이내믹 리치 프레즌스",
|
||||||
"no_NO": "Dynamisk og rik tilstedeværelse",
|
"no_NO": "Dynamisk og rik tilstedeværelse",
|
||||||
"pl_PL": "",
|
"pl_PL": "",
|
||||||
"pt_BR": "Presença Dinâmica do Discord",
|
"pt_BR": "Presença Dinâmica do Discord",
|
||||||
|
|||||||
@@ -14,5 +14,6 @@ namespace Ryujinx.Ava.Common
|
|||||||
VolumeDown,
|
VolumeDown,
|
||||||
CustomVSyncIntervalIncrement,
|
CustomVSyncIntervalIncrement,
|
||||||
CustomVSyncIntervalDecrement,
|
CustomVSyncIntervalDecrement,
|
||||||
|
TurboMode,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -61,6 +61,13 @@ namespace Ryujinx.Ava.Common.Locale
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
|
||||||
|
|
||||||
|
public string Get(LocaleKeys key) =>
|
||||||
|
_localeStrings.TryGetValue(key, out string value)
|
||||||
|
? value
|
||||||
|
: key.ToString();
|
||||||
|
|
||||||
public string this[LocaleKeys key]
|
public string this[LocaleKeys key]
|
||||||
{
|
{
|
||||||
get
|
get
|
||||||
|
|||||||
@@ -11,6 +11,7 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
|||||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||||
using Ryujinx.Common.Logging;
|
using Ryujinx.Common.Logging;
|
||||||
using Ryujinx.Common.Utilities;
|
using Ryujinx.Common.Utilities;
|
||||||
|
using Ryujinx.Cpu;
|
||||||
using Ryujinx.Graphics.GAL;
|
using Ryujinx.Graphics.GAL;
|
||||||
using Ryujinx.Graphics.OpenGL;
|
using Ryujinx.Graphics.OpenGL;
|
||||||
using Ryujinx.Graphics.Vulkan;
|
using Ryujinx.Graphics.Vulkan;
|
||||||
@@ -321,6 +322,7 @@ namespace Ryujinx.Headless
|
|||||||
options.VSyncMode,
|
options.VSyncMode,
|
||||||
!options.DisableDockedMode,
|
!options.DisableDockedMode,
|
||||||
!options.DisablePTC,
|
!options.DisablePTC,
|
||||||
|
ITickSource.RealityTickScalar,
|
||||||
options.EnableInternetAccess,
|
options.EnableInternetAccess,
|
||||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||||
options.FsGlobalAccessLogMode,
|
options.FsGlobalAccessLogMode,
|
||||||
|
|||||||
@@ -142,8 +142,8 @@ namespace Ryujinx.Ava
|
|||||||
// Logging system information.
|
// Logging system information.
|
||||||
PrintSystemInfo();
|
PrintSystemInfo();
|
||||||
|
|
||||||
// Enable OGL multithreading on the driver, when available.
|
// Enable OGL multithreading on the driver, and some other flags.
|
||||||
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||||
|
|
||||||
// Check if keys exists.
|
// Check if keys exists.
|
||||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||||
|
|||||||
@@ -1,6 +1,6 @@
|
|||||||
<Project Sdk="Microsoft.NET.Sdk">
|
<Project Sdk="Microsoft.NET.Sdk">
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64</RuntimeIdentifiers>
|
<RuntimeIdentifiers>win-x64;osx-x64;linux-x64;win-arm64;osx-arm64;linux-arm64;</RuntimeIdentifiers>
|
||||||
<OutputType>Exe</OutputType>
|
<OutputType>Exe</OutputType>
|
||||||
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
|
||||||
<Version>1.0.0-dirty</Version>
|
<Version>1.0.0-dirty</Version>
|
||||||
@@ -29,12 +29,18 @@
|
|||||||
<TrimMode>partial</TrimMode>
|
<TrimMode>partial</TrimMode>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
|
||||||
|
<PropertyGroup Condition="'$(RuntimeIdentifier)' == 'win-arm64'">
|
||||||
|
<PublishSingleFile>true</PublishSingleFile>
|
||||||
|
<PublishTrimmed>false</PublishTrimmed>
|
||||||
|
</PropertyGroup>
|
||||||
|
|
||||||
<!--
|
<!--
|
||||||
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
FluentAvalonia, used in the Avalonia UI, requires a workaround for the json serializer used internally when using .NET 8+ System.Text.Json.
|
||||||
See:
|
See:
|
||||||
https://github.com/amwx/FluentAvalonia/issues/481
|
https://github.com/amwx/FluentAvalonia/issues/481
|
||||||
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
https://devblogs.microsoft.com/dotnet/system-text-json-in-dotnet-8/
|
||||||
-->
|
-->
|
||||||
|
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
<JsonSerializerIsReflectionEnabledByDefault>true</JsonSerializerIsReflectionEnabledByDefault>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
@@ -57,8 +63,8 @@
|
|||||||
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
|
<PackageReference Include="Projektanker.Icons.Avalonia.MaterialDesign" />
|
||||||
<PackageReference Include="OpenTK.Core" />
|
<PackageReference Include="OpenTK.Core" />
|
||||||
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" />
|
<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies.AllArch" />
|
||||||
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64'" />
|
<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'win-x64' AND '$(RuntimeIdentifier)' != 'win-arm64'" />
|
||||||
<PackageReference Include="securifybv.ShellLink" />
|
<PackageReference Include="securifybv.ShellLink" />
|
||||||
<PackageReference Include="Sep" />
|
<PackageReference Include="Sep" />
|
||||||
<PackageReference Include="Silk.NET.Vulkan" />
|
<PackageReference Include="Silk.NET.Vulkan" />
|
||||||
@@ -84,7 +90,7 @@
|
|||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
|
<Content Include="..\..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'linux-arm64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'">
|
||||||
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
|
||||||
<TargetPath>alsoft.ini</TargetPath>
|
<TargetPath>alsoft.ini</TargetPath>
|
||||||
</Content>
|
</Content>
|
||||||
|
|||||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
|||||||
using Avalonia.Input;
|
using Avalonia.Input;
|
||||||
using Avalonia.Threading;
|
using Avalonia.Threading;
|
||||||
using DiscordRPC;
|
using DiscordRPC;
|
||||||
|
using Gommon;
|
||||||
using LibHac.Common;
|
using LibHac.Common;
|
||||||
using LibHac.Ns;
|
using LibHac.Ns;
|
||||||
using Ryujinx.Audio.Backends.Dummy;
|
using Ryujinx.Audio.Backends.Dummy;
|
||||||
@@ -1115,11 +1116,23 @@ namespace Ryujinx.Ava.Systems
|
|||||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||||
dockedMode,
|
dockedMode,
|
||||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||||
Device.Statistics.FormatGameFrameRate(),
|
FormatGameFrameRate(),
|
||||||
Device.Statistics.FormatFifoPercent(),
|
Device.Statistics.FormatFifoPercent(),
|
||||||
_displayCount));
|
_displayCount));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private string FormatGameFrameRate()
|
||||||
|
{
|
||||||
|
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
|
||||||
|
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
|
||||||
|
|
||||||
|
return Device.TurboMode
|
||||||
|
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
|
||||||
|
.Format(frameRate, frameTime, Device.TickScalar)
|
||||||
|
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
|
||||||
|
.Format(frameRate, frameTime);
|
||||||
|
}
|
||||||
|
|
||||||
public async Task ShowExitPrompt()
|
public async Task ShowExitPrompt()
|
||||||
{
|
{
|
||||||
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
||||||
@@ -1215,6 +1228,12 @@ namespace Ryujinx.Ava.Systems
|
|||||||
|
|
||||||
if (currentHotkeyState != _prevHotkeyState)
|
if (currentHotkeyState != _prevHotkeyState)
|
||||||
{
|
{
|
||||||
|
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
|
||||||
|
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
|
||||||
|
{
|
||||||
|
Device.ToggleTurbo();
|
||||||
|
}
|
||||||
|
|
||||||
switch (currentHotkeyState)
|
switch (currentHotkeyState)
|
||||||
{
|
{
|
||||||
case KeyboardHotkeyState.ToggleVSyncMode:
|
case KeyboardHotkeyState.ToggleVSyncMode:
|
||||||
@@ -1226,6 +1245,12 @@ namespace Ryujinx.Ava.Systems
|
|||||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||||
break;
|
break;
|
||||||
|
case KeyboardHotkeyState.TurboMode:
|
||||||
|
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
|
||||||
|
{
|
||||||
|
Device.ToggleTurbo();
|
||||||
|
}
|
||||||
|
break;
|
||||||
case KeyboardHotkeyState.Screenshot:
|
case KeyboardHotkeyState.Screenshot:
|
||||||
ScreenshotRequested = true;
|
ScreenshotRequested = true;
|
||||||
break;
|
break;
|
||||||
@@ -1355,6 +1380,10 @@ namespace Ryujinx.Ava.Systems
|
|||||||
{
|
{
|
||||||
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
|
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
|
||||||
}
|
}
|
||||||
|
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
|
||||||
|
{
|
||||||
|
state = KeyboardHotkeyState.TurboMode;
|
||||||
|
}
|
||||||
|
|
||||||
return state;
|
return state;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -259,6 +259,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public bool EnableLowPowerPtc { get; set; }
|
public bool EnableLowPowerPtc { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||||
|
/// </summary>
|
||||||
|
public long TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enables or disables guest Internet access
|
/// Enables or disables guest Internet access
|
||||||
/// </summary>
|
/// </summary>
|
||||||
|
|||||||
@@ -93,6 +93,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
System.EnableDockedMode.Value = cff.DockedMode;
|
System.EnableDockedMode.Value = cff.DockedMode;
|
||||||
System.EnablePtc.Value = cff.EnablePtc;
|
System.EnablePtc.Value = cff.EnablePtc;
|
||||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||||
|
System.TickScalar.Value = cff.TickScalar;
|
||||||
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
||||||
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
||||||
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
||||||
@@ -438,9 +439,27 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
|
||||||
// 68 was the version that added per-game configs; the file structure did not change
|
(68, static cff =>
|
||||||
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
|
{
|
||||||
|
cff.TickScalar = 200;
|
||||||
|
cff.Hotkeys = new KeyboardHotkeys
|
||||||
|
{
|
||||||
|
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||||
|
Screenshot = cff.Hotkeys.Screenshot,
|
||||||
|
ShowUI = cff.Hotkeys.ShowUI,
|
||||||
|
Pause = cff.Hotkeys.Pause,
|
||||||
|
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||||
|
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||||
|
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||||
|
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||||
|
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||||
|
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
|
||||||
|
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
|
||||||
|
TurboMode = Key.Unbound,
|
||||||
|
TurboModeWhileHeld = false
|
||||||
|
};
|
||||||
|
})
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -336,6 +336,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public ReactiveObject<bool> EnablePtc { get; private set; }
|
public ReactiveObject<bool> EnablePtc { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||||
|
/// </summary>
|
||||||
|
public ReactiveObject<long> TickScalar { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Enables or disables low-power persistent profiled translation cache loading
|
/// Enables or disables low-power persistent profiled translation cache loading
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@@ -415,6 +420,15 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
||||||
EnableLowPowerPtc.Event += (_, evnt)
|
EnableLowPowerPtc.Event += (_, evnt)
|
||||||
=> Optimizations.LowPower = evnt.NewValue;
|
=> Optimizations.LowPower = evnt.NewValue;
|
||||||
|
TickScalar = new ReactiveObject<long>();
|
||||||
|
TickScalar.LogChangesToValue(nameof(TickScalar));
|
||||||
|
TickScalar.Event += (_, evnt) =>
|
||||||
|
{
|
||||||
|
if (Switch.Shared is null)
|
||||||
|
return;
|
||||||
|
|
||||||
|
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
|
||||||
|
};
|
||||||
EnableInternetAccess = new ReactiveObject<bool>();
|
EnableInternetAccess = new ReactiveObject<bool>();
|
||||||
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
||||||
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
||||||
@@ -842,6 +856,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
Graphics.VSyncMode,
|
Graphics.VSyncMode,
|
||||||
System.EnableDockedMode,
|
System.EnableDockedMode,
|
||||||
System.EnablePtc,
|
System.EnablePtc,
|
||||||
|
System.TickScalar,
|
||||||
System.EnableInternetAccess,
|
System.EnableInternetAccess,
|
||||||
System.EnableFsIntegrityChecks
|
System.EnableFsIntegrityChecks
|
||||||
? IntegrityCheckLevel.ErrorOnInvalid
|
? IntegrityCheckLevel.ErrorOnInvalid
|
||||||
@@ -860,8 +875,8 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
Multiplayer.Mode,
|
Multiplayer.Mode,
|
||||||
Multiplayer.DisableP2p,
|
Multiplayer.DisableP2p,
|
||||||
Multiplayer.LdnPassphrase,
|
Multiplayer.LdnPassphrase,
|
||||||
Instance.Multiplayer.GetLdnServer(),
|
Multiplayer.GetLdnServer(),
|
||||||
Instance.Graphics.CustomVSyncInterval,
|
Graphics.CustomVSyncInterval,
|
||||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -72,6 +72,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
|
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
|
||||||
EnablePtc = System.EnablePtc,
|
EnablePtc = System.EnablePtc,
|
||||||
EnableLowPowerPtc = System.EnableLowPowerPtc,
|
EnableLowPowerPtc = System.EnableLowPowerPtc,
|
||||||
|
TickScalar = System.TickScalar,
|
||||||
EnableInternetAccess = System.EnableInternetAccess,
|
EnableInternetAccess = System.EnableInternetAccess,
|
||||||
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
||||||
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
||||||
@@ -260,6 +261,10 @@ namespace Ryujinx.Ava.Systems.Configuration
|
|||||||
ResScaleDown = Key.Unbound,
|
ResScaleDown = Key.Unbound,
|
||||||
VolumeUp = Key.Unbound,
|
VolumeUp = Key.Unbound,
|
||||||
VolumeDown = Key.Unbound,
|
VolumeDown = Key.Unbound,
|
||||||
|
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||||
|
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||||
|
TurboMode = Key.Unbound,
|
||||||
|
TurboModeWhileHeld = false
|
||||||
};
|
};
|
||||||
Hid.RainbowSpeed.Value = 1f;
|
Hid.RainbowSpeed.Value = 1f;
|
||||||
Hid.InputConfig.Value =
|
Hid.InputConfig.Value =
|
||||||
|
|||||||
@@ -28,6 +28,10 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
|
|
||||||
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
||||||
|
|
||||||
|
[ObservableProperty] private Key _turboMode;
|
||||||
|
|
||||||
|
[ObservableProperty] private bool _turboModeWhileHeld;
|
||||||
|
|
||||||
public HotkeyConfig(KeyboardHotkeys config)
|
public HotkeyConfig(KeyboardHotkeys config)
|
||||||
{
|
{
|
||||||
if (config == null)
|
if (config == null)
|
||||||
@@ -44,6 +48,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
VolumeDown = config.VolumeDown;
|
VolumeDown = config.VolumeDown;
|
||||||
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
||||||
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
||||||
|
TurboMode = config.TurboMode;
|
||||||
|
TurboModeWhileHeld = config.TurboModeWhileHeld;
|
||||||
}
|
}
|
||||||
|
|
||||||
public KeyboardHotkeys GetConfig() =>
|
public KeyboardHotkeys GetConfig() =>
|
||||||
@@ -60,6 +66,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
|||||||
VolumeDown = VolumeDown,
|
VolumeDown = VolumeDown,
|
||||||
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
||||||
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
||||||
|
TurboMode = TurboMode,
|
||||||
|
TurboModeWhileHeld = TurboModeWhileHeld
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -60,6 +60,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
private bool _enableCustomVSyncInterval;
|
private bool _enableCustomVSyncInterval;
|
||||||
private int _customVSyncIntervalPercentageProxy;
|
private int _customVSyncIntervalPercentageProxy;
|
||||||
private VSyncMode _vSyncMode;
|
private VSyncMode _vSyncMode;
|
||||||
|
private long _turboModeMultiplier;
|
||||||
|
|
||||||
public event Action CloseWindow;
|
public event Action CloseWindow;
|
||||||
public event Action SaveSettingsEvent;
|
public event Action SaveSettingsEvent;
|
||||||
@@ -206,6 +207,25 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
}
|
}
|
||||||
public bool EnablePptc { get; set; }
|
public bool EnablePptc { get; set; }
|
||||||
public bool EnableLowPowerPptc { get; set; }
|
public bool EnableLowPowerPptc { get; set; }
|
||||||
|
|
||||||
|
|
||||||
|
public long TurboMultiplier
|
||||||
|
{
|
||||||
|
get => _turboModeMultiplier;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (_turboModeMultiplier != value)
|
||||||
|
{
|
||||||
|
_turboModeMultiplier = value;
|
||||||
|
|
||||||
|
OnPropertyChanged();
|
||||||
|
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
|
||||||
|
|
||||||
public bool EnableInternetAccess { get; set; }
|
public bool EnableInternetAccess { get; set; }
|
||||||
public bool EnableFsIntegrityChecks { get; set; }
|
public bool EnableFsIntegrityChecks { get; set; }
|
||||||
public bool IgnoreMissingServices { get; set; }
|
public bool IgnoreMissingServices { get; set; }
|
||||||
@@ -592,6 +612,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
|
EnableLowPowerPptc = config.System.EnableLowPowerPtc;
|
||||||
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
MemoryMode = (int)config.System.MemoryManagerMode.Value;
|
||||||
UseHypervisor = config.System.UseHypervisor;
|
UseHypervisor = config.System.UseHypervisor;
|
||||||
|
TurboMultiplier = config.System.TickScalar;
|
||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
|
||||||
@@ -694,6 +715,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
|||||||
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
|
config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
|
||||||
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
|
||||||
config.System.UseHypervisor.Value = UseHypervisor;
|
config.System.UseHypervisor.Value = UseHypervisor;
|
||||||
|
config.System.TickScalar.Value = TurboMultiplier;
|
||||||
|
|
||||||
// Graphics
|
// Graphics
|
||||||
config.Graphics.VSyncMode.Value = VSyncMode;
|
config.Graphics.VSyncMode.Value = VSyncMode;
|
||||||
|
|||||||
@@ -7,6 +7,7 @@
|
|||||||
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
|
||||||
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
|
||||||
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
|
||||||
|
xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
|
||||||
mc:Ignorable="d"
|
mc:Ignorable="d"
|
||||||
x:DataType="viewModels:SettingsViewModel">
|
x:DataType="viewModels:SettingsViewModel">
|
||||||
<Design.DataContext>
|
<Design.DataContext>
|
||||||
@@ -76,6 +77,57 @@
|
|||||||
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
|
||||||
</CheckBox>
|
</CheckBox>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<Separator Height="1" />
|
||||||
|
<StackPanel
|
||||||
|
Orientation="Vertical"
|
||||||
|
Spacing="5">
|
||||||
|
<TextBlock
|
||||||
|
Classes="h1"
|
||||||
|
Text="{ext:Locale SettingsTabSystemHacks}" />
|
||||||
|
<TextBlock
|
||||||
|
Foreground="{DynamicResource SecondaryTextColor}"
|
||||||
|
TextDecorations="Underline"
|
||||||
|
Text="{ext:Locale SettingsTabSystemHacksNote}" />
|
||||||
|
</StackPanel>
|
||||||
|
<StackPanel
|
||||||
|
Margin="10,0,0,0"
|
||||||
|
HorizontalAlignment="Stretch"
|
||||||
|
Orientation="Vertical">
|
||||||
|
<StackPanel Margin="0,0,0,10"
|
||||||
|
Orientation="Horizontal">
|
||||||
|
<TextBlock
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Background="Transparent"
|
||||||
|
Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
|
||||||
|
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
|
||||||
|
Width="250" />
|
||||||
|
<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
|
||||||
|
Value="{Binding TurboMultiplier}"
|
||||||
|
Width="165"
|
||||||
|
SmallChange="1.0"
|
||||||
|
LargeChange="10"
|
||||||
|
SimpleNumberFormat="F0"
|
||||||
|
SpinButtonPlacementMode="Hidden"
|
||||||
|
Minimum="50"
|
||||||
|
Maximum="300" />
|
||||||
|
<Slider Value="{Binding TurboMultiplier}"
|
||||||
|
ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
|
||||||
|
MinWidth="175"
|
||||||
|
Margin="10,-3,0,0"
|
||||||
|
Height="32"
|
||||||
|
Padding="0,-5"
|
||||||
|
TickFrequency="1"
|
||||||
|
IsSnapToTickEnabled="True"
|
||||||
|
LargeChange="10"
|
||||||
|
SmallChange="1"
|
||||||
|
VerticalAlignment="Center"
|
||||||
|
Minimum="50"
|
||||||
|
Maximum="500" />
|
||||||
|
<TextBlock Margin="5,0"
|
||||||
|
Width="40"
|
||||||
|
Text="{Binding TurboMultiplierPercentageText}"/>
|
||||||
|
</StackPanel>
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
</ScrollViewer>
|
</ScrollViewer>
|
||||||
|
|||||||
@@ -19,7 +19,7 @@
|
|||||||
<Setter Property="Margin" Value="10, 0, 0, 0" />
|
<Setter Property="Margin" Value="10, 0, 0, 0" />
|
||||||
<Setter Property="Orientation" Value="Horizontal" />
|
<Setter Property="Orientation" Value="Horizontal" />
|
||||||
</Style>
|
</Style>
|
||||||
<Style Selector="StackPanel > StackPanel > TextBlock">
|
<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
|
||||||
<Setter Property="VerticalAlignment" Value="Center" />
|
<Setter Property="VerticalAlignment" Value="Center" />
|
||||||
<Setter Property="Width" Value="230" />
|
<Setter Property="Width" Value="230" />
|
||||||
</Style>
|
</Style>
|
||||||
@@ -47,71 +47,79 @@
|
|||||||
Classes="h1"
|
Classes="h1"
|
||||||
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
|
Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ToggleVSyncMode">
|
<ToggleButton Name="ToggleVSyncMode">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="Screenshot">
|
<ToggleButton Name="Screenshot">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ShowUI">
|
<ToggleButton Name="ShowUI">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="Pause">
|
<ToggleButton Name="Pause">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ToggleMute">
|
<ToggleButton Name="ToggleMute">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ResScaleUp">
|
<ToggleButton Name="ResScaleUp">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="ResScaleDown">
|
<ToggleButton Name="ResScaleDown">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="VolumeUp">
|
<ToggleButton Name="VolumeUp">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel>
|
<StackPanel>
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="VolumeDown">
|
<ToggleButton Name="VolumeDown">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
|
||||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
</ToggleButton>
|
</ToggleButton>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
|
<StackPanel Orientation="Horizontal">
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
|
||||||
|
<ToggleButton Name="TurboMode">
|
||||||
|
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||||
|
</ToggleButton>
|
||||||
|
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
|
||||||
|
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
|
||||||
|
</StackPanel>
|
||||||
</StackPanel>
|
</StackPanel>
|
||||||
</Border>
|
</Border>
|
||||||
</ScrollViewer>
|
</ScrollViewer>
|
||||||
|
|||||||
@@ -121,6 +121,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
|||||||
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
|
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
|
||||||
buttonValue.AsHidType<Key>();
|
buttonValue.AsHidType<Key>();
|
||||||
break;
|
break;
|
||||||
|
case "TurboMode":
|
||||||
|
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user