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6 Commits

Author SHA1 Message Date
Otozinclus
d10a478cce Shader translation delay hack (#469)
A workaround to avoid a freeze when translating shaders with the Metal
backend, that would happen after changing version or going from Vulkan
to Metal. 

Adds a delay in milliseconds, configurable in the UI behind the Dirty Hacks mechanism.

---------

Co-authored-by: Evan Husted <greem@greemdev.net>
2024-12-30 01:12:51 -06:00
Evan Husted
ec1020b165 UI: Dirty hacks clarification [ci skip] 2024-12-30 01:10:40 -06:00
Evan Husted
4082ebad1a Fix PR builds 2024-12-30 00:35:43 -06:00
Evan Husted
da8ea06074 misc: Small cleanups 2024-12-30 00:14:55 -06:00
Evan Husted
7f9dccb293 misc: chore: Cleanup DummyHardwareDeviceDriver.cs 2024-12-30 00:09:31 -06:00
Evan Husted
8e4a77aba0 UI: Text in the shader translation slider tooltip 2024-12-30 00:09:19 -06:00
7 changed files with 20 additions and 21 deletions

View File

@@ -13,7 +13,7 @@ mkdir -p AppDir/usr/bin
cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop cp distribution/linux/Ryujinx.desktop AppDir/Ryujinx.desktop
cp distribution/linux/appimage/AppRun AppDir/AppRun cp distribution/linux/appimage/AppRun AppDir/AppRun
cp src/Ryujinx.UI.Common/Resources/Logo_Ryujinx.png AppDir/Ryujinx.svg cp distribution/misc/Logo.svg AppDir/Ryujinx.svg
cp -r "$BUILDDIR"/* AppDir/usr/bin/ cp -r "$BUILDDIR"/* AppDir/usr/bin/

View File

@@ -9,20 +9,12 @@ namespace Ryujinx.Audio.Backends.Dummy
{ {
public class DummyHardwareDeviceDriver : IHardwareDeviceDriver public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
{ {
private readonly ManualResetEvent _updateRequiredEvent; private readonly ManualResetEvent _updateRequiredEvent = new(false);
private readonly ManualResetEvent _pauseEvent; private readonly ManualResetEvent _pauseEvent = new(true);
public static bool IsSupported => true; public static bool IsSupported => true;
public float Volume { get; set; } public float Volume { get; set; } = 1f;
public DummyHardwareDeviceDriver()
{
_updateRequiredEvent = new ManualResetEvent(false);
_pauseEvent = new ManualResetEvent(true);
Volume = 1f;
}
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount) public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount)
{ {
@@ -60,7 +52,7 @@ namespace Ryujinx.Audio.Backends.Dummy
Dispose(true); Dispose(true);
} }
protected virtual void Dispose(bool disposing) private void Dispose(bool disposing)
{ {
if (disposing) if (disposing)
{ {

View File

@@ -17,7 +17,7 @@ namespace Ryujinx.Common.Configuration
public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat); public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
public static EnabledDirtyHack FromPacked(ulong packedHack) public static EnabledDirtyHack Unpack(ulong packedHack)
{ {
var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat); var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
if (unpackedFields is not [var hack, var value]) if (unpackedFields is not [var hack, var value])
@@ -39,7 +39,7 @@ namespace Ryujinx.Common.Configuration
public DirtyHackCollection(ulong[] packedHacks) public DirtyHackCollection(ulong[] packedHacks)
{ {
foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.FromPacked)) foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
{ {
Add(dirtyHacks, value); Add(dirtyHacks, value);
} }

View File

@@ -1,3 +1,4 @@
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging; using Ryujinx.Common.Logging;
using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.GAL;
using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader;
@@ -366,6 +367,9 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{ {
try try
{ {
if (_context.DirtyHacks.IsEnabled(DirtyHacks.ShaderCompilationThreadSleep))
Thread.Sleep(_context.DirtyHacks[DirtyHacks.ShaderCompilationThreadSleep]);
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute); AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);
_asyncTranslationQueue.Add(asyncTranslation, _cancellationToken); _asyncTranslationQueue.Add(asyncTranslation, _cancellationToken);
} }

View File

@@ -301,6 +301,8 @@ namespace Ryujinx.Ava.UI.ViewModels
} }
} }
public string ShaderTranslationDelayTooltipText => $"Current value: {ShaderTranslationDelay}";
public int ShaderTranslationDelay public int ShaderTranslationDelay
{ {
get => _shaderTranslationSleepDelay; get => _shaderTranslationSleepDelay;
@@ -308,7 +310,7 @@ namespace Ryujinx.Ava.UI.ViewModels
{ {
_shaderTranslationSleepDelay = value; _shaderTranslationSleepDelay = value;
OnPropertyChanged(); OnPropertiesChanged(nameof(ShaderTranslationDelay), nameof(ShaderTranslationDelayTooltipText));
} }
} }

View File

@@ -29,7 +29,7 @@
<TextBlock <TextBlock
Foreground="{DynamicResource SecondaryTextColor}" Foreground="{DynamicResource SecondaryTextColor}"
TextDecorations="Underline" TextDecorations="Underline"
Text="Game-specific hacks &amp; tricks to alleviate performance issues or crashing. May cause issues." /> Text="Game-specific hacks &amp; tricks to alleviate performance issues or crashing. Will cause issues." />
<StackPanel <StackPanel
Margin="0,10,0,0" Margin="0,10,0,0"
Orientation="Horizontal" Orientation="Horizontal"
@@ -56,7 +56,7 @@
</StackPanel> </StackPanel>
<Slider HorizontalAlignment="Center" <Slider HorizontalAlignment="Center"
Value="{Binding ShaderTranslationDelay}" Value="{Binding ShaderTranslationDelay}"
ToolTip.Tip="{Binding ShaderTranslationDelay}" ToolTip.Tip="{Binding ShaderTranslationDelayTooltipText}"
Width="175" Width="175"
Margin="0,-3,0,0" Margin="0,-3,0,0"
Height="32" Height="32"

View File

@@ -752,11 +752,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks; Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
{ {
EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.FromPacked).ToArray(); EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.Unpack).ToArray();
Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix); Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
var shaderCompilationThreadSleep = hacks.FirstOrDefault(it => it.Hack == DirtyHacks.ShaderCompilationThreadSleep); var shaderCompilationThreadSleep = hacks.FirstOrDefault(it =>
it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null; Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0; Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
} }