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29 Commits

Author SHA1 Message Date
Vladimir Sokolov
cb0b781704 Merge e93672554a into ddc00cf2d8 2025-03-13 15:18:39 -05:00
Evan Husted
e93672554a Merge branch 'master' into Master_PR 2025-03-13 15:18:37 -05:00
Hack茶ん
ddc00cf2d8 Update Korean translation (#764) 2025-03-13 13:56:47 -05:00
Evan Husted
b9beb76e9b Merge branch 'master' into Master_PR 2025-03-12 13:38:51 -05:00
Vladimir Sokolov
53c44b2e1d Merge branch 'master' into Master_PR 2025-03-09 21:49:39 +10:00
Vladimir Sokolov
ef5177f050 Merge branch 'master' into Master_PR 2025-03-09 10:58:21 +10:00
Vladimir Sokolov
28bcb85c31 Merge branch 'master' into Master_PR 2025-03-06 22:13:17 +10:00
Vladimir Sokolov
da0d2e1b70 Merge branch 'master' into Master_PR 2025-03-06 17:32:24 +10:00
Vova
db08498a89 Addition: Device Name and ID are displayed when the controller is turned off, but the controller is configured.
Added the "Name" property for controllers.
Changed the controller setup message to be more informative.
2025-03-06 17:13:11 +10:00
Vova
7a43dcb513 Merge branch 'Master_PR' of https://github.com/Goodfeat/Ryujinx_alt into Master_PR 2025-03-06 14:52:48 +10:00
Vova
f2329d0e8a Fixed bug with turning off active gamepad (independent profiles)
When switching profiles, if the profile does not belong to the gamepad itself, the gamepad began to be displayed as turned off.
Fixed a bug where the return button did not return the initially selected gamepad
2025-03-06 14:52:30 +10:00
Vladimir Sokolov
3aa7ed661d Merge branch 'master' into Master_PR 2025-03-06 11:44:18 +10:00
Vladimir Sokolov
6e824e44b8 Merge branch 'master' into Master_PR 2025-03-06 08:38:55 +10:00
Vladimir Sokolov
a964bf8f68 Merge branch 'master' into Master_PR 2025-03-05 19:12:19 +10:00
Vladimir Sokolov
89e4d287d6 Merge branch 'master' into Master_PR 2025-03-05 09:18:36 +10:00
Vladimir Sokolov
f34745a66c Merge branch 'master' into Master_PR 2025-03-04 21:31:56 +10:00
Vladimir Sokolov
d5b7851c9b Merge branch 'master' into Master_PR 2025-03-03 21:22:24 +10:00
Vova
1b7032b589 smal fix 2025-03-03 00:07:05 +10:00
Vova
e097ea71ff Fix: exclude device id when loading preset (independent presets)
fixed bug when selected gamepad disappears if another gamepad was disconnected
2025-03-02 23:49:40 +10:00
Vova
299f2144c8 Bug fixes, functionality improvements:
Now the profile changes immediately upon selection.
The icon for restoring settings has been changed.
A bug has been fixed where restoring settings did not restore the previously selected gamepad.
2025-03-02 19:07:49 +10:00
Vova
33e3ba9ff2 Fixed profiles on the input page:
- profiles are unlinked from controllers
- sometimes a new profile after saving changed to the previous one, had to select it again (fixed)
- when deleting, the profile now resets the name to "default"
2025-03-01 23:44:05 +10:00
Vladimir Sokolov
9dc36646c1 Merge branch 'master' into Master_PR 2025-02-28 20:54:11 +10:00
Vova
8eea75a6e8 Small fix 2025-02-23 16:44:10 +10:00
Vladimir Sokolov
57fbcc7aed Merge branch 'master' into Master_PR 2025-02-23 16:18:11 +10:00
Vova
d1c15f3562 Fixed a bug with the (undo last changes) button in the gamepad settings 2025-02-23 16:16:43 +10:00
Vova
0423fad7ff Merge branch 'Master_PR' of https://github.com/Goodfeat/Ryujinx_alt into Master_PR 2025-02-23 16:04:12 +10:00
Vova
1951fe0077 Added the ability to delete assigned buttons with the right mouse button in the settings.
- for keyboard
- for hotkeys
2025-02-23 15:59:03 +10:00
Vladimir Sokolov
7fd5a63a5d Merge branch 'master' into Master_PR 2025-02-23 14:18:24 +10:00
Vova
a0594e8169 Improved interaction with "Input" settings.
- paired devices have notifications that they are configured and require connection
- paired devices load the configuration when connected
- A notification appears when changing control configuration settings.
- Now control settings will be saved only when they are changed
- Added a button to roll back changes to the previously saved state
- Fixed a bug: when switching the "player", if the "input device" and "controller type" settings were changed, the save dialog box did not appear.
- "Motion", "Rumble" and "Led" also have events notifying about changes
2025-02-23 10:20:42 +10:00
13 changed files with 551 additions and 126 deletions

View File

@@ -21,6 +21,11 @@ namespace Ryujinx.Common.Configuration.Hid
/// </summary>
public string Id { get; set; }
/// <summary>
/// Controller name
/// </summary>
public string Name { get; set; }
/// <summary>
/// Controller's Type
/// </summary>

View File

@@ -49,7 +49,6 @@
<TextBlock
Classes="globalConfigMarker"/>
</StackPanel>
</Border>
</Design.PreviewWith>
<Style Selector="DropDownButton">

View File

@@ -84,7 +84,7 @@
"he_IL": "",
"it_IT": "Applet Editor Mii",
"ja_JP": "",
"ko_KR": "Mii 편집 애플릿",
"ko_KR": "애플릿 Mii 편집",
"no_NO": "Mii-redigeringsapplet",
"pl_PL": "",
"pt_BR": "Editor de Mii",
@@ -459,7 +459,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "스크린샷 폴더 열기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Abrir Pasta de Capturas de Tela",
@@ -1559,7 +1559,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "{0}에서 개발",
"no_NO": "Utviklet av {0}",
"pl_PL": "",
"pt_BR": "Desenvolvido por {0}",
@@ -1859,7 +1859,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "호환성 :",
"no_NO": "Kompatibilitet",
"pl_PL": "",
"pt_BR": "Compatibilidade:",
@@ -1884,7 +1884,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "타이틀 ID :",
"no_NO": "Tittel ID:",
"pl_PL": "",
"pt_BR": "ID do Título:",
@@ -1909,7 +1909,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "호스트 게임 : {0}",
"no_NO": "Spill som Arrangeres: {0}",
"pl_PL": "",
"pt_BR": "Jogos Hospedados: {0}",
@@ -1934,7 +1934,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "온라인 플레이어 : {0}",
"no_NO": "Online-spillere: {0}",
"pl_PL": "",
"pt_BR": "Jogadores Online: {0}",
@@ -2759,7 +2759,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 구성 만들기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -2784,7 +2784,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 구성 편집",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -2859,7 +2859,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "선택한 게임에 대한 기존 독립 구성 편집",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -3509,7 +3509,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "업데이트 확인 :",
"no_NO": "Se etter Oppdateringer:",
"pl_PL": "",
"pt_BR": "Verificar Atualizações:",
@@ -3534,7 +3534,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "",
"no_NO": "Av",
"pl_PL": "",
"pt_BR": "Desligado",
@@ -3559,7 +3559,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "프롬프트",
"no_NO": "Spør",
"pl_PL": "",
"pt_BR": "Ao Abrir",
@@ -3584,7 +3584,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "백그라운드",
"no_NO": "Bakgrunn",
"pl_PL": "",
"pt_BR": "2° Plano",
@@ -3609,7 +3609,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "에뮬레이터 초점 손실 :",
"no_NO": "På Emulator Fokus Tapt:",
"pl_PL": "",
"pt_BR": "Ao Perder o Foco:",
@@ -3634,7 +3634,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "아무것도 하지 않음",
"no_NO": "Gjør Ingenting",
"pl_PL": "",
"pt_BR": "Não Fazer Nada",
@@ -3659,7 +3659,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "입력 차단",
"no_NO": "Blokkinngang",
"pl_PL": "",
"pt_BR": "Bloquear Controles",
@@ -3684,7 +3684,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "음소거",
"no_NO": "Demp Lyd",
"pl_PL": "",
"pt_BR": "Ficar Mudo",
@@ -3709,7 +3709,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "입력 차단 및 음소거",
"no_NO": "Blokker Inputs og demp Volumet",
"pl_PL": "",
"pt_BR": "Bloquear Controles & Ficar Mudo",
@@ -3734,7 +3734,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "에뮬레이션 일시 중지",
"no_NO": "Pause Emulatoren",
"pl_PL": "",
"pt_BR": "Pausar a Emulação",
@@ -3809,7 +3809,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "초점이 맞지 않으면 입력 비활성화",
"no_NO": "Deaktiver inndata når vinduet er ute av fokus",
"pl_PL": "",
"pt_BR": "Desativar Controles Quando Estiver Fora de Foco",
@@ -3834,7 +3834,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "원래 UI 스타일 표시(다시 시작 필요)",
"no_NO": "Vis original UI-stil (krever omstart)",
"pl_PL": "",
"pt_BR": "",
@@ -3859,7 +3859,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "Ryujinx 1.1.1403을 연상시키는 이전 Avalonia Ryujinx UI를 표시합니다. 이 기능은 Windows가 아닌 플랫폼에서는 기본적으로 활성화됩니다.\n 클래식 스타일의 타이틀 바가 돌아왔고 주요 창 레이아웃 재작업이 역전되었습니다. 이 툴팁 위의 설정 탐색 배치와 같은 작업입니다.",
"no_NO": "Vis det eldre Avalonia Ryujinx-grensesnittet som minner om Ryujinx 1.1.1403. Dette er aktivert som standard på plattformer som ikke er Windows.\nTittellinjen i klassisk stil er tilbake, og store omarbeidinger av vindusoppsettet er reversert, for eksempel plasseringen av innstillingsnavigasjonen over dette verktøytipset.",
"pl_PL": "",
"pt_BR": "",
@@ -5284,7 +5284,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "컨트롤러 애플릿 무시",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Ignorar Applet do Controlador",
@@ -6134,7 +6134,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "UI 로그 활성화",
"no_NO": "Aktivere UI-logger",
"pl_PL": "",
"pt_BR": "Habilitar Logs da IU",
@@ -6534,7 +6534,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "설정 초기화",
"no_NO": "Tilbakestill innstillinger",
"pl_PL": "",
"pt_BR": "Redefinir Configurações",
@@ -6559,7 +6559,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "설정을 초기화하고 싶습니다.",
"no_NO": "Jeg vil tilbakestille innstillingene mine.",
"pl_PL": "",
"pt_BR": "Quero redefinir minhas configurações.",
@@ -6922,6 +6922,31 @@
"zh_TW": "輸入裝置"
}
},
{
"ID": "ControllerSettingsWaitingConnectDevice",
"Translations": {
"ar_SA": "",
"de_DE": "",
"el_GR": "",
"en_US": "Configuration found:\n\nName:\t{0}\nGUID:\t{1}\n\n Waiting for controller connection...",
"es_ES": "",
"fr_FR": "",
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
"ru_RU": "",
"sv_SE": "",
"th_TH": "",
"tr_TR": "",
"uk_UA": "",
"zh_CN": "",
"zh_TW": ""
}
},
{
"ID": "ControllerSettingsRefresh",
"Translations": {
@@ -7222,6 +7247,81 @@
"zh_TW": "新增"
}
},
{
"ID": "ControllerSettingsModifiedNotification",
"Translations": {
"ar_SA": "(تم التعديل!)",
"de_DE": "(modifiziert!)",
"el_GR": "(τροποποιημένο!)",
"en_US": "(Modified!)",
"es_ES": "(modificado!)",
"fr_FR": "(modifié!)",
"he_IL": "(שונה!)",
"it_IT": "(modificato!)",
"ja_JP": "(変更済み!)",
"ko_KR": "(수정됨!)",
"no_NO": "(modifisert!)",
"pl_PL": "(zmodyfikowane!)",
"pt_BR": "(modificado!)",
"ru_RU": "(изменено!)",
"sv_SE": "(ändrad!)",
"th_TH": "(แก้ไขแล้ว!)",
"tr_TR": "(değiştirildi!)",
"uk_UA": "(модифіковано!)",
"zh_CN": "(已修改!)",
"zh_TW": "(已修改!)"
}
},
{
"ID": "ControllerSettingsDisableDeviceForSaving",
"Translations": {
"ar_SA": "تم إعداد التحكم.\n\nفي انتظار اتصال وحدة التحكم...",
"de_DE": "Steuerung konfiguriert.\n\nWarten auf die Verbindung des Controllers...",
"el_GR": "Η διαχείριση έχει ρυθμιστεί.\n\nΑναμένεται σύνδεση του χειριστηρίου...",
"en_US": "Control configured.\n\nWaiting for controller connection...",
"es_ES": "Control configurado.\n\nEsperando la conexión del controlador...",
"fr_FR": "Contrôle configuré.\n\nEn attente de la connexion du contrôleur...",
"he_IL": "השליטה הוגדרה.\n\nממתין לחיבור הבקר...",
"it_IT": "Controllo configurato.\n\nIn attesa della connessione del controller...",
"ja_JP": "コントロールが設定されました。\n\nコントローラーの接続を待っています...",
"ko_KR": "제어가 설정되었습니다.\n\n컨트롤러 연결 대기 중...",
"no_NO": "Kontroll konfigurert.\n\nVenter på tilkobling av kontroller...",
"pl_PL": "Sterowanie skonfigurowane.\n\nOczekiwanie na połączenie kontrolera...",
"pt_BR": "Controle configurado.\n\nAguardando conexão do controle...",
"ru_RU": "Управление настроено.\n\nОжидается подключение контроллера...",
"sv_SE": "Kontroll konfigurerad.\n\nVäntar på anslutning av kontrollen...",
"th_TH": "การควบคุมได้รับการตั้งค่าแล้ว\n\nกำลังรอการเชื่อมต่อคอนโทรลเลอร์...",
"tr_TR": "Kontrol yapılandırıldı.\n\nKontrolcü bağlantısı bekleniyor...",
"uk_UA": "Керування налаштовано.\n\nОчікується підключення контролера...",
"zh_CN": "控制已配置。\n\n等待控制器连接...",
"zh_TW": "控制已設定。\n\n等待控制器連接..."
}
},
{
"ID": "ControllerSettingsUnlink",
"Translations": {
"ar_SA": "إلغاء الربط",
"de_DE": "Entkoppeln",
"el_GR": "Αποσύνδεση",
"en_US": "Unlink",
"es_ES": "Desvincular",
"fr_FR": "Dissocier",
"he_IL": "ניתוק קישור",
"it_IT": "Scollega",
"ja_JP": "リンク解除",
"ko_KR": "연결 해제",
"no_NO": "Frakoble",
"pl_PL": "Odłącz",
"pt_BR": "Desvincular",
"ru_RU": "Отвязать",
"sv_SE": "Koppla från",
"th_TH": "ยกเลิกการเชื่อมโยง",
"tr_TR": "Bağlantıyı Kes",
"uk_UA": "Відв'язати",
"zh_CN": "解除绑定",
"zh_TW": "解除綁定"
}
},
{
"ID": "ControllerSettingsRemove",
"Translations": {
@@ -11872,6 +11972,31 @@
"zh_TW": "儲存設定檔"
}
},
{
"ID": "ControllerSettingsCancelCurrentChangesToolTip",
"Translations": {
"ar_SA": "إلغاء التغييرات الحالية",
"de_DE": "Aktuelle Änderungen abbrechen",
"el_GR": "Ακύρωση τρεχουσών αλλαγών",
"en_US": "Cancel current changes",
"es_ES": "Cancelar los cambios actuales",
"fr_FR": "Annuler les modifications en cours",
"he_IL": "ביטול השינויים הנוכחיים",
"it_IT": "Annulla le modifiche correnti",
"ja_JP": "現在の変更をキャンセル",
"ko_KR": "현재 변경 취소",
"no_NO": "Avbryt gjeldende endringer",
"pl_PL": "Anuluj bieżące zmiany",
"pt_BR": "Cancelar alterações atuais",
"ru_RU": "Отменить текущие изменения",
"sv_SE": "Avbryt aktuella ändringar",
"th_TH": "ยกเลิกการเปลี่ยนแปลงปัจจุบัน",
"tr_TR": "Geçerli değişiklikleri iptal et",
"uk_UA": "Скасувати поточні зміни",
"zh_CN": "取消当前更改",
"zh_TW": "取消當前變更"
}
},
{
"ID": "MenuBarFileToolsTakeScreenshot",
"Translations": {
@@ -13484,7 +13609,7 @@
"he_IL": "שגיאה בהצגת דיאלוג ErrorApplet: {0}",
"it_IT": "Errore nella visualizzazione della finestra dell'ErrorApplet: {0}",
"ja_JP": "エラーアプレットダイアログ表示エラー: {0}",
"ko_KR": "애플릿 오류 대화 상자 표시 오류 : {0}",
"ko_KR": "애플릿 오류 대화 상자 표시 오류 : {0}",
"no_NO": "Feil ved visning av Feilmeldingsdialog: {0}",
"pl_PL": "Błąd wyświetlania okna Dialogowego ErrorApplet: {0}",
"pt_BR": "Erro ao exibir applet ErrorApplet: {0}",
@@ -16684,7 +16809,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "앱이 실행 중일 때, 게임패드의 연결이 끊어지면 컨트롤러 애플릿 대화 상자가 나타나지 않습니다.\n\n모르시면 끔으로 두십시오.",
"no_NO": "",
"pl_PL": "",
"pt_BR": "A caixa de diálogo do Applet do controlador não aparecerá se o controle for desconectado enquanto um aplicativo estiver em execução.\n\nDeixe a opção DESLIGADO se não tiver certeza.",
@@ -17159,7 +17284,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "콘솔에 Avalonia(UI) 로그 메시지를 출력합니다.",
"no_NO": "Skriver ut Avalonia (UI)-loggmeldinger i konsollen.",
"pl_PL": "",
"pt_BR": "Imprime mensagens de log do Avalonia (UI) no console.",
@@ -17359,7 +17484,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "Ryujinx 스크린샷 폴더 열기",
"no_NO": "",
"pl_PL": "",
"pt_BR": "Abre a pasta de capturas de tela do Ryujinx",
@@ -18109,7 +18234,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "업데이트 가능!",
"no_NO": "Oppdatering tilgjengelig!",
"pl_PL": "",
"pt_BR": "Atualização Disponível!",
@@ -23859,7 +23984,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "호환성 목록 - {0}개 항목",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -23934,7 +24059,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "어카이브 {0} 호환성 항목...",
"no_NO": "Søk i {0} kompatibilitetsoppføringer...",
"pl_PL": "",
"pt_BR": "",
@@ -24134,7 +24259,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "어떠한 충돌이나 GPU 버그 없이 부팅 및 플레이가 가능하며, 일반 PC에서 충분히 즐길 수 있을 만큼 빠른 속도입니다.",
"no_NO": "Starter opp og spiller uten krasj eller GPU-feil av noe slag, og med en hastighet som er rask nok til å ha rimelig glede av på en gjennomsnittlig PC.",
"pl_PL": "",
"pt_BR": "Inicializa e roda sem travamentos ou bugs de GPU de qualquer tipo, e em uma velocidade rápida o suficiente para ser aproveitado em um PC comum.",
@@ -24159,7 +24284,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "부팅하고 게임에 들어가지만 충돌, 교착 상태, GPU 버그, 방해가 될 정도로 나쁜 오디오 또는 너무 느린 문제 중 하나 이상으로 인해 문제가 발생합니다. 게임은 여전히 ​​가능할 수 있습니다.",
"no_NO": "Starter og går i gang i spillet, men lider av ett eller flere av følgende: krasjer, fastlåser, GPU-feil, distraherende dårlig lyd eller er rett og slett for tregt. Spillet kan fortsatt spilles helt til ende, men ikke slik det er ment å spilles.",
"pl_PL": "",
"pt_BR": "Inicializa e entra no jogo, mas sofre de um ou mais dos seguintes: travamentos, deadlocks, bugs de GPU, áudio ruim que distrai ou é simplesmente muito lento. O jogo ainda pode ser jogado até o fim, mas não da forma como foi criado para ser jogado.",
@@ -24184,7 +24309,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "부팅하고 타이틀 화면이 나오지만 메인 게임 플레이로 진입할 수 없습니다.",
"no_NO": "Starter opp og går forbi tittelskjermen, men kommer ikke inn i hovedspillet.",
"pl_PL": "",
"pt_BR": "Inicializa e passa da tela de título, mas não entra no jogo principal.",
@@ -24209,7 +24334,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "부팅되지만 타이틀 화면을 통과하지 못합니다.",
"no_NO": "Starter, men kommer ikke lenger enn til tittelskjermen.",
"pl_PL": "",
"pt_BR": "Inizializa, mas não passa da tela de título.",
@@ -24234,7 +24359,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "부팅되지 않거나 활동 흔적이 보이지 않습니다.",
"no_NO": "Starter ikke opp eller viser ingen tegn til aktivitet.",
"pl_PL": "",
"pt_BR": "Não inicializa ou não mostra sinais de atividade.",
@@ -24259,7 +24384,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "사용자 정의 설정",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -24284,7 +24409,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "(글로벌)",
"no_NO": "",
"pl_PL": "",
"pt_BR": "",
@@ -24334,7 +24459,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "리치 프레즌스 이미지",
"no_NO": "Rikt nærværsbilde",
"pl_PL": "",
"pt_BR": "Imagem da Presença do Discord",
@@ -24359,7 +24484,7 @@
"he_IL": "",
"it_IT": "",
"ja_JP": "",
"ko_KR": "",
"ko_KR": "다이내믹 리치 프레즌스",
"no_NO": "Dynamisk og rik tilstedeværelse",
"pl_PL": "",
"pt_BR": "Presença Dinâmica do Discord",
@@ -24373,4 +24498,4 @@
}
}
]
}
}

View File

@@ -269,6 +269,7 @@ namespace Ryujinx.Ava.Systems.Configuration
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
Name = "Keyboard",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>

View File

@@ -22,6 +22,8 @@ namespace Ryujinx.Ava.UI.Models.Input
public float StrongRumble { get; set; }
public string Id { get; set; }
public string Name { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
@@ -111,6 +113,7 @@ namespace Ryujinx.Ava.UI.Models.Input
if (config != null)
{
Id = config.Id;
Name = config.Name;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
@@ -201,6 +204,7 @@ namespace Ryujinx.Ava.UI.Models.Input
StandardControllerInputConfig config = new()
{
Id = Id,
Name = Name,
Backend = InputBackendType.GamepadSDL2,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,

View File

@@ -2,12 +2,14 @@ using CommunityToolkit.Mvvm.ComponentModel;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid.Keyboard;
using System.Xml.Linq;
namespace Ryujinx.Ava.UI.Models.Input
{
public partial class KeyboardInputConfig : BaseModel
{
public string Id { get; set; }
public string Name { get; set; }
public ControllerType ControllerType { get; set; }
public PlayerIndex PlayerIndex { get; set; }
@@ -53,6 +55,7 @@ namespace Ryujinx.Ava.UI.Models.Input
if (config != null)
{
Id = config.Id;
Name = config.Name;
ControllerType = config.ControllerType;
PlayerIndex = config.PlayerIndex;
@@ -100,6 +103,7 @@ namespace Ryujinx.Ava.UI.Models.Input
StandardKeyboardInputConfig config = new()
{
Id = Id,
Name = Name,
Backend = InputBackendType.WindowKeyboard,
PlayerIndex = PlayerIndex,
ControllerType = ControllerType,

View File

@@ -91,18 +91,21 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
public async void ShowMotionConfig()
{
{
await MotionInputView.Show(this);
ParentModel.IsModified = true;
}
public async void ShowRumbleConfig()
{
{
await RumbleInputView.Show(this);
ParentModel.IsModified = true;
}
public async void ShowLedConfig()
{
await LedInputView.Show(this);
ParentModel.IsModified = true;
}
public void OnParentModelChanged()

View File

@@ -51,6 +51,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
private int _device;
private object _configViewModel;
[ObservableProperty] private string _profileName;
[ObservableProperty] private bool _notificationIsVisible; // Automatically call the NotificationView property with OnPropertyChanged()
[ObservableProperty] private string _notificationText; // Automatically call the NotificationText property with OnPropertyChanged()
private bool _isLoaded;
private static readonly InputConfigJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions());
@@ -88,13 +90,40 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public bool IsKeyboard => !IsController;
public bool IsRight { get; set; }
public bool IsLeft { get; set; }
public string RevertDeviceId { get; set; }
public bool HasLed => SelectedGamepad.Features.HasFlag(GamepadFeaturesFlag.Led);
public bool CanClearLed => SelectedGamepad.Name.ContainsIgnoreCase("DualSense");
public bool IsModified { get; set; }
public bool _isChangeTrackingActive;
public bool _isModified;
public bool IsModified
{
get => _isModified;
set
{
_isModified = value;
OnPropertyChanged();
}
}
public event Action NotifyChangesEvent;
public string _profileChoose;
public string ProfileChoose
{
get => _profileChoose;
set
{
// When you select a profile, the settings from the profile will be applied.
// To save the settings, you still need to click the apply button
_profileChoose = value;
LoadProfile();
OnPropertyChanged();
}
}
public object ConfigViewModel
{
get => _configViewModel;
@@ -120,14 +149,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
set
{
if (IsModified)
{
{
_playerIdChoose = value;
return;
}
IsModified = false;
_playerId = value;
_isChangeTrackingActive = false;
if (!Enum.IsDefined<PlayerIndex>(_playerId))
{
@@ -135,13 +164,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
_isLoaded = false;
LoadConfiguration();
LoadDevice();
LoadProfiles();
RevertDeviceId = Devices[Device].Id;
_isLoaded = true;
_isChangeTrackingActive = true;
OnPropertyChanged();
}
}
@@ -151,6 +180,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
get => _controller;
set
{
MarkAsChanged();
_controller = value;
if (_controller == -1)
@@ -185,11 +216,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
IsLeft = false;
break;
}
LoadInputDriver();
LoadProfiles();
}
OnPropertyChanged();
NotifyChanges();
}
@@ -229,6 +260,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
get => _device;
set
{
MarkAsChanged();
_device = value < 0 ? 0 : value;
if (_device >= Devices.Count)
@@ -248,11 +281,13 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
FindPairedDeviceInConfigFile();
OnPropertyChanged();
NotifyChanges();
}
}
public InputConfig Config { get; set; }
public InputViewModel(UserControl owner) : this()
@@ -274,6 +309,8 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
PlayerId = PlayerIndex.Player1;
}
_isChangeTrackingActive = true;
}
public InputViewModel()
@@ -311,8 +348,50 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
ConfigViewModel = new ControllerInputViewModel(this, new GamepadInputConfig(controllerInputConfig), VisualStick);
}
FindPairedDeviceInConfigFile();
}
private void FindPairedDeviceInConfigFile()
{
// This function allows you to output a message about the device configuration found in the file
// NOTE: if the configuration is found, we display the message "Waiting for controller connection",
// but only if the id gamepad belongs to the selected player
NotificationIsVisible = Config != null && Devices.FirstOrDefault(d => d.Id == Config.Id).Id != Config.Id && Config.PlayerIndex == PlayerId;
if (NotificationIsVisible)
{
if (string.IsNullOrEmpty(Config.Name))
{
NotificationText = $"{LocaleManager.Instance[LocaleKeys.ControllerSettingsWaitingConnectDevice].Format("No information", Config.Id)}";
}
else
{
NotificationText = $"{LocaleManager.Instance[LocaleKeys.ControllerSettingsWaitingConnectDevice].Format(Config.Name, Config.Id)}";
}
}
}
private void MarkAsChanged()
{
//If tracking is active, then allow changing the modifier
if (!IsModified && _isChangeTrackingActive)
{
RevertDeviceId = Devices[Device].Id; // Remember the device to undo changes
IsModified = true;
}
}
public void UnlinkDevice()
{
// "Disabled" mode is available after unbinding the device
// NOTE: the IsModified flag to be able to apply the settings.
NotificationIsVisible = false;
IsModified = true;
}
public void LoadDevice()
{
if (Config == null || Config.Backend == InputBackendType.Invalid)
@@ -378,14 +457,34 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
private void HandleOnGamepadDisconnected(string id)
private async void HandleOnGamepadDisconnected(string id)
{
Dispatcher.UIThread.Post(LoadDevices);
_isChangeTrackingActive = false; // Disable configuration change tracking
await Dispatcher.UIThread.InvokeAsync(() =>
{
LoadDevices();
IsModified = true;
RevertChanges();
FindPairedDeviceInConfigFile();
_isChangeTrackingActive = true; // Enable configuration change tracking
return System.Threading.Tasks.Task.CompletedTask;
});
}
private void HandleOnGamepadConnected(string id)
private async void HandleOnGamepadConnected(string id)
{
Dispatcher.UIThread.Post(LoadDevices);
_isChangeTrackingActive = false; // Disable configuration change tracking
await Dispatcher.UIThread.InvokeAsync(() =>
{
LoadDevices();
IsModified = true;
RevertChanges();
_isChangeTrackingActive = true;// Enable configuration change tracking
});
}
private string GetCurrentGamepadId()
@@ -558,12 +657,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
if (activeDevice.Type == DeviceType.Keyboard)
{
string id = activeDevice.Id;
string name = activeDevice.Name;
config = new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = id,
Name = name,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
@@ -613,12 +714,14 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
bool isNintendoStyle = Devices.ToList().FirstOrDefault(x => x.Id == activeDevice.Id).Name.Contains("Nintendo");
string id = activeDevice.Id.Split(" ")[0];
string name = activeDevice.Name;
config = new StandardControllerInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.GamepadSDL2,
Id = id,
Name = name,
ControllerType = ControllerType.ProController,
DeadzoneLeft = 0.1f,
DeadzoneRight = 0.1f,
@@ -688,6 +791,12 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
return config;
}
public void LoadProfileButton()
{
LoadProfile();
IsModified = true;
}
public async void LoadProfile()
{
if (Device == 0)
@@ -739,9 +848,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
{
_isLoaded = false;
config.Id = Config.Id; // Set current device id instead of changing device(independent profiles)
LoadConfiguration(config);
LoadDevice();
//LoadDevice(); This line of code hard-links profiles to controllers, the commented line allows profiles to be applied to all controllers
_isLoaded = true;
@@ -751,54 +862,58 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public async void SaveProfile()
{
if (Device == 0)
{
return;
}
if (Device == 0)
{
return;
}
if (ConfigViewModel == null)
{
return;
}
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
if (ConfigViewModel == null)
{
return;
}
return;
}
else
{
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
if (ProfileName == LocaleManager.Instance[LocaleKeys.ControllerSettingsProfileDefault])
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileDefaultProfileOverwriteErrorMessage]);
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
return;
}
else
{
bool validFileName = ProfileName.IndexOfAny(Path.GetInvalidFileNameChars()) == -1;
InputConfig config = null;
if (validFileName)
{
string path = Path.Combine(GetProfileBasePath(), ProfileName + ".json");
if (IsKeyboard)
{
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
}
else if (IsController)
{
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
}
InputConfig config = null;
config.ControllerType = Controllers[_controller].Type;
if (IsKeyboard)
{
config = (ConfigViewModel as KeyboardInputViewModel).Config.GetConfig();
}
else if (IsController)
{
config = (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
}
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
config.ControllerType = Controllers[_controller].Type;
await File.WriteAllTextAsync(path, jsonString);
string jsonString = JsonHelper.Serialize(config, _serializerContext.InputConfig);
LoadProfiles();
await File.WriteAllTextAsync(path, jsonString);
LoadProfiles();
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
}
ProfileChoose = ProfileName; // Show new profile
}
else
{
await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance[LocaleKeys.DialogProfileInvalidProfileNameErrorMessage]);
}
}
}
public async void RemoveProfile()
@@ -825,14 +940,33 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
LoadProfiles();
ProfileChoose = ProfilesList[0].ToString(); // Show default profile
}
}
public void RevertChanges()
{
Device = Devices.ToList().FindIndex(d => d.Id == RevertDeviceId);
LoadDevice();
LoadConfiguration();
OnPropertyChanged();
IsModified = false;
}
public void Save()
{
if (!IsModified)
{
return; //If the input settings were not touched, then do nothing
}
IsModified = false;
List<InputConfig> newConfig = [];
RevertDeviceId = Devices[Device].Id; // Remember selected device after saving
List <InputConfig> newConfig = [];
newConfig.AddRange(ConfigurationState.Instance.Hid.InputConfig.Value);
@@ -862,6 +996,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
: (ConfigViewModel as ControllerInputViewModel).Config.GetConfig();
config.ControllerType = Controllers[_controller].Type;
config.PlayerIndex = _playerId;
config.Name = device.Name;
int i = newConfig.FindIndex(x => x.PlayerIndex == PlayerId);
if (i == -1)

View File

@@ -64,8 +64,9 @@ namespace Ryujinx.Ava.UI.Views.Input
};
if (!float.IsNaN(_changeSlider) && _changeSlider != (float)check.Value)
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
{
FlagInputConfigChanged();
_changeSlider = (float)check.Value;
}
}
@@ -75,7 +76,8 @@ namespace Ryujinx.Ava.UI.Views.Input
{
if (sender is CheckBox { IsPointerOver: true })
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
FlagInputConfigChanged();
_currentAssigner?.Cancel();
_currentAssigner = null;
}
@@ -102,7 +104,7 @@ namespace Ryujinx.Ava.UI.Views.Input
this.Focus(NavigationMethod.Pointer);
PointerPressed += MouseClick;
ControllerInputViewModel viewModel = (DataContext as ControllerInputViewModel);
IKeyboard keyboard =
@@ -115,7 +117,7 @@ namespace Ryujinx.Ava.UI.Views.Input
if (e.ButtonValue.HasValue)
{
Button buttonValue = e.ButtonValue.Value;
viewModel.ParentModel.IsModified = true;
FlagInputConfigChanged();
switch (button.Name)
{
@@ -209,6 +211,11 @@ namespace Ryujinx.Ava.UI.Views.Input
}
}
private void FlagInputConfigChanged()
{
(DataContext as ControllerInputViewModel)!.ParentModel.IsModified = true;
}
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
@@ -232,7 +239,6 @@ namespace Ryujinx.Ava.UI.Views.Input
{
gamepad?.ClearLed();
}
_currentAssigner?.Cancel();
_currentAssigner = null;
}

View File

@@ -41,13 +41,20 @@
Grid.Column="0"
Margin="2"
HorizontalAlignment="Stretch"
VerticalAlignment="Center" ColumnDefinitions="Auto,*">
<TextBlock
VerticalAlignment="Center" ColumnDefinitions="Auto,*,Auto">
<StackPanel
Orientation="Vertical"
Margin="5,0,10,0"
Width="90"
HorizontalAlignment="Left"
VerticalAlignment="Center"
Text="{ext:Locale ControllerSettingsPlayer}" />
Width="90">
<TextBlock
Text="{ext:Locale ControllerSettingsPlayer}" />
<TextBlock
Classes="pending"
Text ="{ext:Locale ControllerSettingsModifiedNotification}"
IsVisible="{Binding IsModified}"/>
</StackPanel>
<ComboBox
Grid.Column="1"
Name="PlayerIndexBox"
@@ -62,6 +69,18 @@
</DataTemplate>
</ComboBox.ItemTemplate>
</ComboBox>
<Button
Grid.Column="2"
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ControllerSettingsCancelCurrentChangesToolTip}"
Command="{Binding RevertChanges}">
<ui:SymbolIcon
Symbol="Undo"
FontSize="15"
Height="20" />
</Button>
</Grid>
<!-- Profile Selection -->
<Grid
@@ -81,7 +100,8 @@
Name="ProfileBox"
HorizontalAlignment="Stretch"
VerticalAlignment="Center"
SelectedIndex="0"
SelectedItem="{Binding ProfileChoose, Mode=TwoWay}"
SelectionChanged="ComboBox_SelectionChanged"
ItemsSource="{Binding ProfilesList}"
Text="{Binding ProfileName, Mode=TwoWay}" />
<Button
@@ -90,7 +110,7 @@
Margin="5,0,0,0"
VerticalAlignment="Center"
ToolTip.Tip="{ext:Locale ControllerSettingsLoadProfileToolTip}"
Command="{Binding LoadProfile}">
Command="{Binding LoadProfileButton}">
<ui:SymbolIcon
Symbol="View"
FontSize="15"
@@ -148,7 +168,7 @@
MinWidth="0"
Margin="5,0,0,0"
VerticalAlignment="Center"
Command="{Binding LoadDevices}">
Command="{Binding LoadDevice}">
<ui:SymbolIcon
Symbol="Refresh"
FontSize="15"
@@ -181,15 +201,37 @@
</Grid>
</Grid>
</StackPanel>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
<ContentControl IsVisible="{Binding NotificationIsVisible}">
<ContentControl.Content>
<StackPanel>
<TextBlock
Margin="5,20,0,0"
Text="{Binding NotificationText}" />
<Button
MinWidth="0"
Width="90"
Height="27"
Margin="0,10,0,0"
VerticalAlignment="Center"
Command="{Binding UnlinkDevice}">
<TextBlock
Text="{ext:Locale ControllerSettingsUnlink}"
VerticalAlignment="Center"
HorizontalAlignment="Center" />
</Button>
</StackPanel>
</ContentControl.Content>
</ContentControl>
<ContentControl Content="{Binding ConfigViewModel}" IsVisible="{Binding ShowSettings}">
<ContentControl.DataTemplates>
<DataTemplate DataType="viewModels:ControllerInputViewModel">
<views:ControllerInputView />
</DataTemplate>
<DataTemplate DataType="viewModels:KeyboardInputViewModel">
<views:KeyboardInputView />
</DataTemplate>
</ContentControl.DataTemplates>
</ContentControl>
</StackPanel>
</UserControl>

View File

@@ -1,4 +1,5 @@
using Avalonia.Controls;
using FluentAvalonia.UI.Controls;
using Ryujinx.Ava.Common.Locale;
using Ryujinx.Ava.UI.Controls;
using Ryujinx.Ava.UI.Helpers;
@@ -62,14 +63,23 @@ namespace Ryujinx.Ava.UI.Views.Input
}
return;
}
ViewModel.PlayerId = ViewModel.PlayerIdChoose;
ViewModel.IsModified = false;
}
ViewModel.PlayerId = ViewModel.PlayerIdChoose;
}
}
private void ComboBox_SelectionChanged(object sender, SelectionChangedEventArgs e)
{
if (sender is FAComboBox faComboBox)
{
faComboBox.IsDropDownOpen = false;
ViewModel.IsModified = true;
}
}
public void Dispose()
{
ViewModel.Dispose();

View File

@@ -9,6 +9,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels.Input;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Collections.Generic;
using System;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -186,11 +188,63 @@ namespace Ryujinx.Ava.UI.Views.Input
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
bool shouldRemoveBinding = e.GetCurrentPoint(this).Properties.IsRightButtonPressed;
if (shouldRemoveBinding)
{
DeleteBind();
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void DeleteBind()
{
if (_currentAssigner != null)
{
Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
{
{ "ButtonZl", () => ViewModel.Config.ButtonZl = Key.Unbound },
{ "ButtonL", () => ViewModel.Config.ButtonL = Key.Unbound },
{ "ButtonMinus", () => ViewModel.Config.ButtonMinus = Key.Unbound },
{ "LeftStickButton", () => ViewModel.Config.LeftStickButton = Key.Unbound },
{ "LeftStickUp", () => ViewModel.Config.LeftStickUp = Key.Unbound },
{ "LeftStickDown", () => ViewModel.Config.LeftStickDown = Key.Unbound },
{ "LeftStickRight", () => ViewModel.Config.LeftStickRight = Key.Unbound },
{ "LeftStickLeft", () => ViewModel.Config.LeftStickLeft = Key.Unbound },
{ "DpadUp", () => ViewModel.Config.DpadUp = Key.Unbound },
{ "DpadDown", () => ViewModel.Config.DpadDown = Key.Unbound },
{ "DpadLeft", () => ViewModel.Config.DpadLeft = Key.Unbound },
{ "DpadRight", () => ViewModel.Config.DpadRight = Key.Unbound },
{ "LeftButtonSr", () => ViewModel.Config.LeftButtonSr = Key.Unbound },
{ "LeftButtonSl", () => ViewModel.Config.LeftButtonSl = Key.Unbound },
{ "RightButtonSr", () => ViewModel.Config.RightButtonSr = Key.Unbound },
{ "RightButtonSl", () => ViewModel.Config.RightButtonSl = Key.Unbound },
{ "ButtonZr", () => ViewModel.Config.ButtonZr = Key.Unbound },
{ "ButtonR", () => ViewModel.Config.ButtonR = Key.Unbound },
{ "ButtonPlus", () => ViewModel.Config.ButtonPlus = Key.Unbound },
{ "ButtonA", () => ViewModel.Config.ButtonA = Key.Unbound },
{ "ButtonB", () => ViewModel.Config.ButtonB = Key.Unbound },
{ "ButtonX", () => ViewModel.Config.ButtonX = Key.Unbound },
{ "ButtonY", () => ViewModel.Config.ButtonY = Key.Unbound },
{ "RightStickButton", () => ViewModel.Config.RightStickButton = Key.Unbound },
{ "RightStickUp", () => ViewModel.Config.RightStickUp = Key.Unbound },
{ "RightStickDown", () => ViewModel.Config.RightStickDown = Key.Unbound },
{ "RightStickRight", () => ViewModel.Config.RightStickRight = Key.Unbound },
{ "RightStickLeft", () => ViewModel.Config.RightStickLeft = Key.Unbound }
};
if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
{
action();
ViewModel.ParentModel.IsModified = true;
}
}
}
protected override void OnDetachedFromVisualTree(VisualTreeAttachmentEventArgs e)
{
base.OnDetachedFromVisualTree(e);

View File

@@ -10,6 +10,8 @@ using Ryujinx.Ava.UI.Helpers;
using Ryujinx.Ava.UI.ViewModels;
using Ryujinx.Input;
using Ryujinx.Input.Assigner;
using System.Collections.Generic;
using System;
using Button = Ryujinx.Input.Button;
using Key = Ryujinx.Common.Configuration.Hid.Key;
@@ -48,12 +50,47 @@ namespace Ryujinx.Ava.UI.Views.Settings
private void MouseClick(object sender, PointerPressedEventArgs e)
{
bool shouldUnbind = e.GetCurrentPoint(this).Properties.IsMiddleButtonPressed;
bool shouldRemoveBinding = e.GetCurrentPoint(this).Properties.IsRightButtonPressed;
if (shouldRemoveBinding)
{
DeleteBind();
}
_currentAssigner?.Cancel(shouldUnbind);
PointerPressed -= MouseClick;
}
private void DeleteBind()
{
if (DataContext is not SettingsViewModel viewModel)
return;
if (_currentAssigner != null)
{
Dictionary<string, Action> buttonActions = new Dictionary<string, Action>
{
{ "ToggleVSyncMode", () => viewModel.KeyboardHotkey.ToggleVSyncMode = Key.Unbound },
{ "Screenshot", () => viewModel.KeyboardHotkey.Screenshot = Key.Unbound },
{ "ShowUI", () => viewModel.KeyboardHotkey.ShowUI = Key.Unbound },
{ "Pause", () => viewModel.KeyboardHotkey.Pause = Key.Unbound },
{ "ToggleMute", () => viewModel.KeyboardHotkey.ToggleMute = Key.Unbound },
{ "ResScaleUp", () => viewModel.KeyboardHotkey.ResScaleUp = Key.Unbound },
{ "ResScaleDown", () => viewModel.KeyboardHotkey.ResScaleDown = Key.Unbound },
{ "VolumeUp", () => viewModel.KeyboardHotkey.VolumeUp = Key.Unbound },
{ "VolumeDown", () => viewModel.KeyboardHotkey.VolumeDown = Key.Unbound },
{ "CustomVSyncIntervalIncrement", () => viewModel.KeyboardHotkey.CustomVSyncIntervalIncrement = Key.Unbound },
{ "CustomVSyncIntervalDecrement", () => viewModel.KeyboardHotkey.CustomVSyncIntervalDecrement = Key.Unbound }
};
if (buttonActions.TryGetValue(_currentAssigner.ToggledButton.Name, out Action action))
{
action();
}
}
}
private void Button_IsCheckedChanged(object sender, RoutedEventArgs e)
{
if (sender is ToggleButton button)