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mirror of https://github.com/Ryubing/Ryujinx.git synced 2025-12-01 05:12:36 -05:00
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0b1185284c311510d08eb4a3442823356a785e24
Ryujinx/Ryujinx.Graphics.Gpu/Shader
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gdkchan 119a3a1887 Fix SUATOM and other texture shader instructions with RZ dest (#2885)
* Fix SUATOM and other texture shader instructions with RZ dest

* Shader cache version bump
2021-12-08 18:36:09 -03:00
..
Cache
infra: Migrate to .NET 6 (#2829)
2021-11-28 21:24:17 +01:00
CachedGpuAccessor.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
GpuAccessor.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
GpuAccessorState.cs
Initial tessellation shader support (#2534)
2021-10-18 18:38:04 -03:00
ShaderAddresses.cs
…
ShaderBundle.cs
…
ShaderCache.cs
Fix SUATOM and other texture shader instructions with RZ dest (#2885)
2021-12-08 18:36:09 -03:00
ShaderCacheState.cs
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ShaderCodeHolder.cs
…
ShaderCompileTask.cs
Use a new approach for shader BRX targets (#2532)
2021-08-11 20:59:42 +02:00
ShaderDumper.cs
Make sure attributes used on subsequent shader stages are initialized (#2538)
2021-08-11 22:27:00 +02:00
ShaderDumpPaths.cs
Make sure attributes used on subsequent shader stages are initialized (#2538)
2021-08-11 22:27:00 +02:00
TextureDescriptorCapableGpuAccessor.cs
Add support for fragment shader interlock (#2768)
2021-10-28 19:53:12 -03:00
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