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mirror of https://github.com/Ryubing/Ryujinx.git synced 2025-12-01 05:42:46 -05:00
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3a3b51893ee272af49d762387da5b27743786d56
Ryujinx/src/Ryujinx.Graphics.Shader/Translation/Optimizations
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gdkchan 3a3b51893e Add support for bindless textures from storage buffer on Vulkan (#6721)
* Halve primitive ID when converting quads to triangles

* Shader cache version bump

* Add support for bindless textures from storage buffer on Vulkan
2024-05-14 16:47:16 +02:00
..
BindlessElimination.cs
Add support for bindless textures from storage buffer on Vulkan (#6721)
2024-05-14 16:47:16 +02:00
BindlessToArray.cs
Add support for bindless textures from shader input (vertex buffer) on Vulkan (#6577)
2024-04-22 15:05:55 -03:00
BranchElimination.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
2023-06-28 08:59:13 +02:00
ConstantFolding.cs
Delete ShaderConfig and organize shader resources/definitions better (#5509)
2023-08-13 22:26:42 -03:00
DoubleToFloat.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
2023-06-28 08:59:13 +02:00
GlobalToStorage.cs
Strings should not be concatenated using '+' in a loop (#5664)
2023-10-05 12:41:00 +02:00
Optimizer.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
Simplification.cs
[Ryujinx.Graphics.Shader] Address dotnet-format issues (#5373)
2023-06-28 08:59:13 +02:00
Utils.cs
editorconfig: Set default encoding to UTF-8 (#5793)
2023-12-04 14:17:13 +01:00
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