Logo
Explore Help
Register Sign In
owen/Ryujinx
1
0
Fork 0
You've already forked Ryujinx
mirror of https://github.com/Ryubing/Ryujinx.git synced 2025-12-01 03:22:53 -05:00
Code Issues Packages Projects Releases Wiki Activity
Files
3ca675223a495f7d0a9d2130b8d88d9c5c79747e
Ryujinx/Ryujinx.HLE/HOS/Services/Time
History
Thog f617fb542a Fix timezone month being reported incorrectly to games (#861)
Nintendo actually uses range from 1 to 12 for months (when original timezone code manage 0-11)
2020-01-09 11:08:57 +11:00
..
Clock
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
StaticService
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
TimeZone
Fix timezone month being reported incorrectly to games (#861)
2020-01-09 11:08:57 +11:00
Types
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
IAlarmService.cs
Refactoring HOS folder structure (#771)
2019-09-19 10:45:11 +10:00
IPowerStateRequestHandler.cs
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
IStaticServiceForGlue.cs
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
IStaticServiceForPsc.cs
time: Fix wrong buffer usage in CalculateStandardUserSystemClockDifferenceByUser & CalculateSpanBetween (#836)
2019-11-27 19:27:30 +01:00
ITimeServiceManager.cs
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
ResultCode.cs
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
TimeManager.cs
Fix EphemeralNetworkSystemClock wrong steady clock (#858)
2020-01-04 18:39:27 +01:00
TimeSharedMemory.cs
Update time implementation to 9.0.0 (#783)
2019-10-08 14:48:49 +11:00
Powered by Gitea Version: 1.25.0 Page: 40ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API