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mirror of https://github.com/Ryubing/Ryujinx.git synced 2025-11-29 15:32:22 -05:00
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461c24092ae6e148d896c18aa3e86220c89981f8
Ryujinx/Ryujinx.Graphics.Gpu
History
riperiperi 461c24092a Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
..
Engine
Allow copy destination to have a different scale from source (#1711)
2020-11-20 17:14:45 -03:00
Image
Prefer truly perfect texture matches over fomat aliased ones (#1754)
2020-11-27 19:46:23 +01:00
Memory
Use explicit buffer and texture bindings on shaders (#1666)
2020-11-08 12:10:00 +01:00
Shader
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
State
Implement Force Early Z Register (#1755)
2020-12-02 00:13:27 +01:00
Synchronization
Improved Logger (#1292)
2020-08-04 01:32:53 +02:00
ClassId.cs
Implement GPU syncpoints (#980)
2020-04-19 11:25:57 +10:00
Constants.cs
Initial transform feedback support (#1370)
2020-07-15 13:01:10 +10:00
GpuContext.cs
shader cache: Fix Linux boot issues (#1709)
2020-11-17 22:40:19 +01:00
GraphicsConfig.cs
Salieri: shader cache (#1701)
2020-11-13 00:15:34 +01:00
MethodParams.cs
Add XML documentation to Ryujinx.Graphics.Gpu
2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.Gpu.csproj
infra: Migrate to .NET 5 (#1694)
2020-11-15 19:27:15 +01:00
ShadowRamControl.cs
Implement MME shadow RAM (#987)
2020-03-13 12:30:26 +11:00
Window.cs
Allow swizzles to match with "undefined" components (#1538)
2020-09-11 09:48:48 +10:00
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