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owen/Ryujinx
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mirror of https://github.com/Ryubing/Ryujinx.git synced 2025-11-23 23:40:53 -05:00
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709f0dd59c596a2dce6efdb607f3a7f012cc3d35
Ryujinx/src/Ryujinx.Graphics.Gpu
History
Evan Husted 90f2b089eb fix nullref when switching vsync mode with turbo mode
2025-03-02 23:51:56 -06:00
..
Engine
fix nullref when switching vsync mode with turbo mode
2025-03-02 23:51:56 -06:00
Image
misc: chore: Remove unused using directives across entire solution.
2025-01-30 20:27:17 -06:00
Memory
misc: chore: Remove unused using directives across entire solution.
2025-01-30 20:27:17 -06:00
Shader
Revert the Metal Experiment (#701)
2025-02-22 21:26:46 -06:00
Synchronization
gpu: Switch the 500ms timeout back to 1s
2025-02-01 19:21:19 -06:00
ClassId.cs
[Ryujinx.Graphics.Gpu] Address dotnet-format issues (#5367)
2023-07-02 02:47:54 +02:00
Constants.cs
Add support for large sampler arrays on Vulkan (#6489)
2024-04-07 18:25:55 -03:00
GpuChannel.cs
misc: chore: Use explicit types in GPU, Device, and Host1x projects
2025-01-25 14:05:44 -06:00
GpuContext.cs
misc: chore: Use collection expressions in Gpu project
2025-01-26 15:49:22 -06:00
GraphicsConfig.cs
Partial revert, decouple TitleIDs.CurrentApplication from shader cache stuff; as I want that to ALWAYS reflect the current app.
2024-12-29 03:02:56 -06:00
Ryujinx.Graphics.Gpu.csproj
Migrate to .NET 9 (#198)
2024-12-19 18:52:25 -06:00
Window.cs
misc: chore: Use explicit types in GPU, Device, and Host1x projects
2025-01-25 14:05:44 -06:00
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