Files
Ryujinx/src/Ryujinx.Graphics.GAL/Multithreading/Commands/Renderer/CreateTextureCommand.cs
gdkchan 9c6071a645 Move support buffer update out of the backends (#5411)
* Move support buffer update out of the backends

* Fix render scale init and remove redundant state from SupportBufferUpdater

* Stop passing texture scale to the backends

* XML docs for SupportBufferUpdater
2023-07-11 14:07:41 -03:00

24 lines
822 B
C#

using Ryujinx.Graphics.GAL.Multithreading.Model;
using Ryujinx.Graphics.GAL.Multithreading.Resources;
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
{
struct CreateTextureCommand : IGALCommand, IGALCommand<CreateTextureCommand>
{
public readonly CommandType CommandType => CommandType.CreateTexture;
private TableRef<ThreadedTexture> _texture;
private TextureCreateInfo _info;
public void Set(TableRef<ThreadedTexture> texture, TextureCreateInfo info)
{
_texture = texture;
_info = info;
}
public static void Run(ref CreateTextureCommand command, ThreadedRenderer threaded, IRenderer renderer)
{
command._texture.Get(threaded).Base = renderer.CreateTexture(command._info);
}
}
}