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Adds an elapsed tick multiplier feature which speeds up games which are built upon delta time. More information: https://web.archive.org/web/20240713135029/https://github.com/Ryujinx/Ryujinx/pull/6456
20 lines
704 B
C#
20 lines
704 B
C#
namespace Ryujinx.Common.Configuration.Hid
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{
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public class KeyboardHotkeys
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{
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public Key ToggleVSyncMode { get; set; }
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public Key Screenshot { get; set; }
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public Key ShowUI { get; set; }
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public Key Pause { get; set; }
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public Key ToggleMute { get; set; }
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public Key ResScaleUp { get; set; }
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public Key ResScaleDown { get; set; }
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public Key VolumeUp { get; set; }
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public Key VolumeDown { get; set; }
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public Key CustomVSyncIntervalIncrement { get; set; }
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public Key CustomVSyncIntervalDecrement { get; set; }
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public Key TurboMode { get; set; }
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public bool TurboModeWhileHeld { get; set; }
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}
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}
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