Files
Ryujinx/src/Ryujinx.UI.LocaleGenerator/LocaleGenerator.cs
2025-01-25 14:11:46 -06:00

36 lines
1.4 KiB
C#

using Microsoft.CodeAnalysis;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Ryujinx.UI.LocaleGenerator
{
[Generator]
public class LocaleGenerator : IIncrementalGenerator
{
public void Initialize(IncrementalGeneratorInitializationContext context)
{
IncrementalValuesProvider<AdditionalText> localeFile = context.AdditionalTextsProvider.Where(static x => x.Path.EndsWith("locales.json"));
IncrementalValuesProvider<string> contents = localeFile.Select((text, cancellationToken) => text.GetText(cancellationToken)!.ToString());
context.RegisterSourceOutput(contents, (spc, content) =>
{
IEnumerable<string> lines = content.Split('\n').Where(x => x.Trim().StartsWith("\"ID\":")).Select(x => x.Split(':')[1].Trim().Replace("\"", string.Empty).Replace(",", string.Empty));
StringBuilder enumSourceBuilder = new();
enumSourceBuilder.AppendLine("namespace Ryujinx.Ava.Common.Locale;");
enumSourceBuilder.AppendLine("public enum LocaleKeys");
enumSourceBuilder.AppendLine("{");
foreach (string? line in lines)
{
enumSourceBuilder.AppendLine($" {line},");
}
enumSourceBuilder.AppendLine("}");
spc.AddSource("LocaleKeys", enumSourceBuilder.ToString());
});
}
}
}