refactor(AvatarSpan.java): add back the AvatarSpan class

This commit is contained in:
LucasGGamerM
2025-04-25 08:06:23 -03:00
parent 0616145b2a
commit 1630eb0e88

View File

@@ -0,0 +1,51 @@
package org.joinmastodon.android.ui.text;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.Rect;
import android.graphics.drawable.Drawable;
import android.text.style.ReplacementSpan;
import org.joinmastodon.android.GlobalUserPreferences;
import org.joinmastodon.android.model.Account;
import org.joinmastodon.android.model.Emoji;
import androidx.annotation.NonNull;
import androidx.annotation.Nullable;
import me.grishka.appkit.imageloader.requests.UrlImageLoaderRequest;
import me.grishka.appkit.utils.V;
public class AvatarSpan extends CustomEmojiSpan{
public AvatarSpan(Account account){
//this is a hacky solution to allow loading of avatars in the middle of strings,
//using already existing code for loading emojis
super(new Emoji(account.avatarStatic, account.avatar, account.avatarStatic));
}
@Override
public void draw(@NonNull Canvas canvas, CharSequence text, int start, int end, float x, int top, int y, int bottom, @NonNull Paint paint){
//modified draw of a CustomEmojiSpan, drawing a circular image instead.
if(drawable==null)
return;
top += 4;
int size=Math.round(paint.descent()-paint.ascent());
Rect bounds=drawable.getBounds();
int dw=drawable.getIntrinsicWidth();
int dh=drawable.getIntrinsicHeight();
if(bounds.left!=0 || bounds.top!=0 || bounds.right!=dw || bounds.left!=dh){
drawable.setBounds(0, 0, dw, dh);
}
canvas.save();
float radius = size / 2f;
Path clipPath = new Path();
clipPath.addCircle(x + radius, top + radius, radius, Path.Direction.CW);
canvas.clipPath(clipPath);
canvas.translate(x, top);
canvas.scale(size/(float)dw, size/(float)dh, 0f, 0f);
drawable.draw(canvas);
canvas.restore();
}
}