mirror of
https://github.com/google/pebble.git
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Import of the watch repository from Pebble
This commit is contained in:
3
src/apps/crash_demo/.gitignore
vendored
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3
src/apps/crash_demo/.gitignore
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# Ignore build generated files
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build
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19
src/apps/crash_demo/appinfo.json
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src/apps/crash_demo/appinfo.json
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{
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"uuid": "2e0effb8-b141-449d-8c41-0f2bc3cb8e88",
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"shortName": "Crash Test",
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"longName": "Crash Test",
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"companyName": "Pebble",
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"versionCode": 1,
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"versionLabel": "1.0",
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"watchapp": {
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"watchface": false
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},
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"resources": {
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"media": []
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},
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"targetPlatforms": [
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"aplite",
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"basalt"
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],
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"sdkVersion": "3"
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}
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169
src/apps/crash_demo/src/crash_demo.c
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src/apps/crash_demo/src/crash_demo.c
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/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <pebble.h>
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typedef struct MainWindowData {
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Window *window;
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SimpleMenuLayer *menu_layer;
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} MainWindowData;
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static MainWindowData s_main_window_data;
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static void execute_gibberish_menu_cb(int index, void *context) {
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int32_t gibberish[] = { 0, 0, 0, 0 };
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int8_t* gibberish_ptr = (int8_t*) gibberish;
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((void (*)(void))gibberish_ptr + 1)();
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}
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static void write_to_null_menu_cb(int index, void *context) {
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int* null_ptr = NULL;
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*null_ptr = 0xdeadbeef;
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}
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static void write_to_kernel_menu_cb(int index, void *context) {
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// The kernel ram is between 0x20000000 to 0x20018000
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int* kernel_ptr = (int*) 0x20010000;
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*kernel_ptr = 0xdeadbeef;
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}
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static void trigger_applib_assert_cb(int index, void *context) {
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// A little fragile, I know we have an assert in this function but it may change in the future.
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layer_set_update_proc(0, 0);
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}
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static void trigger_infinite_loop(int index, void *context) {
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while (true) {
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}
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}
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static void trigger_persist_loop(int index, void *context) {
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int value = 1;
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while (true) {
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persist_write_int(42, value++);
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}
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}
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static void trigger_loop_log_spam(int index, void *context) {
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while (true) {
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APP_LOG(APP_LOG_LEVEL_ERROR, "Crash Demo Looping Log Spam! WarbleGarbleWarbleGarbleWarble");
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}
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}
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static void accel_data_handler(AccelData *data, uint32_t num_samples) {
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}
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static void trigger_to_app_event_flood(int index, void *context) {
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// Generate a crazy number of events and then busy wait.
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accel_data_service_subscribe(1, accel_data_handler);
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accel_service_set_sampling_rate(ACCEL_SAMPLING_100HZ);
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while (true) {
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}
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}
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static void trigger_double_free(int index, void *context) {
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volatile int* storage = malloc(sizeof(int));
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*storage = 1337;
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free((void*) storage);
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free((void*) storage);
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}
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static void trigger_stack_overflow(int index, void *context) {
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volatile int counter = (int) context;
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if (counter > 300) {
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return;
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}
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++counter;
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trigger_stack_overflow(index, (void*) counter);
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}
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static void window_load(Window *window) {
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Layer *window_layer = window_get_root_layer(window);
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GRect bounds = layer_get_bounds(window_layer);
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static const SimpleMenuItem menu_items[] = {
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{
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.title = "Execute gibberish",
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.callback = execute_gibberish_menu_cb
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}, {
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.title = "Write to NULL",
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.callback = write_to_null_menu_cb
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}, {
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.title = "Write to kernel",
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.callback = write_to_kernel_menu_cb
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}, {
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.title = "Trigger applib assert",
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.callback = trigger_applib_assert_cb
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}, {
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.title = "Infinite loop",
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.callback = trigger_infinite_loop
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}, {
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.title = "Loop Log Spam",
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.callback = trigger_loop_log_spam
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}, {
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.title = "To App Event Flood",
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.callback = trigger_to_app_event_flood
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}, {
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.title = "Double Free",
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.callback = trigger_double_free
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}, {
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.title = "Stack Overflow",
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.callback = trigger_stack_overflow
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}, {
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.title = "Persist loop",
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.callback = trigger_persist_loop
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}
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};
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static const SimpleMenuSection sections[] = {
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{
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.items = menu_items,
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.num_items = ARRAY_LENGTH(menu_items)
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}
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};
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s_main_window_data.menu_layer = simple_menu_layer_create(bounds, window, sections, ARRAY_LENGTH(sections), NULL);
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layer_add_child(window_layer, simple_menu_layer_get_layer(s_main_window_data.menu_layer));
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}
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static void window_unload(Window *window) {
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simple_menu_layer_destroy(s_main_window_data.menu_layer);
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}
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static void init(void) {
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Window *window = s_main_window_data.window;
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window = window_create();
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window_set_window_handlers(window, (WindowHandlers) {
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.load = window_load,
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.unload = window_unload,
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});
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const bool animated = true;
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window_stack_push(window, animated);
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}
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static void deinit(void) {
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}
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int main(void) {
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init();
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app_event_loop();
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deinit();
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}
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41
src/apps/crash_demo/wscript
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41
src/apps/crash_demo/wscript
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@@ -0,0 +1,41 @@
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#
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# This file is the default set of rules to compile a Pebble project.
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#
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# Feel free to customize this to your needs.
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#
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import os.path
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top = '.'
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out = 'build'
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def options(ctx):
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ctx.load('pebble_sdk')
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def configure(ctx):
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ctx.load('pebble_sdk')
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def build(ctx):
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ctx.load('pebble_sdk')
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build_worker = os.path.exists('worker_src')
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binaries = []
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for p in ctx.env.TARGET_PLATFORMS:
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ctx.set_env(ctx.all_envs[p])
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ctx.set_group(ctx.env.PLATFORM_NAME)
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app_elf='{}/pebble-app.elf'.format(ctx.env.BUILD_DIR)
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ctx.pbl_program(source=ctx.path.ant_glob('src/**/*.c'),
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target=app_elf)
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if build_worker:
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worker_elf='{}/pebble-worker.elf'.format(ctx.env.BUILD_DIR)
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binaries.append({'platform': p, 'app_elf': app_elf, 'worker_elf': worker_elf})
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ctx.pbl_worker(source=ctx.path.ant_glob('worker_src/**/*.c'),
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target=worker_elf)
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else:
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binaries.append({'platform': p, 'app_elf': app_elf})
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ctx.set_group('bundle')
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ctx.pbl_bundle(binaries=binaries, js=ctx.path.ant_glob('src/js/**/*.js'))
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