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Import of the watch repository from Pebble
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src/fw/applib/graphics/gdraw_command_image.h
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107
src/fw/applib/graphics/gdraw_command_image.h
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/*
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* Copyright 2024 Google LLC
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#pragma once
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#include "gdraw_command_list.h"
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#include "applib/graphics/graphics.h"
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#include <stdint.h>
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#include <stdbool.h>
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//! @file graphics/gdraw_command_image.h
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//! Defines the functions to manipulate \ref GDrawCommandImage objects
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//! @addtogroup Graphics
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//! @{
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//! @addtogroup DrawCommand Draw Commands
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//! @{
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struct GDrawCommandImage;
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//! Draw command images contain a list of commands that can be drawn. An image can be loaded from
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//! PDC file data.
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typedef struct GDrawCommandImage GDrawCommandImage;
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//! Creates a GDrawCommandImage from the specified resource (PDC file)
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//! @param resource_id Resource containing data to load and create GDrawCommandImage from.
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//! @return GDrawCommandImage pointer if the resource was loaded, NULL otherwise
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GDrawCommandImage *gdraw_command_image_create_with_resource(uint32_t resource_id);
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//! @internal
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GDrawCommandImage *gdraw_command_image_create_with_resource_system(ResAppNum app_num,
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uint32_t resource_id);
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//! @internal
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//! Copies a GDrawCommandImage into a memory buffer. The buffer length must be equal to or larger
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//! than the source image.
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//! @param buffer A buffer that will become a copy of the source image
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//! @param buffer_length Size of the buffer in bytes
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//! @param image GDrawCommandImage that will be copied from
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//! @return true if the image was copied over
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bool gdraw_command_image_copy(void *buffer, size_t buffer_length, GDrawCommandImage *image);
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//! Creates a GDrawCommandImage as a copy from a given image
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//! @param image Image to copy.
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//! @return cloned image or NULL if the operation failed
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GDrawCommandImage *gdraw_command_image_clone(GDrawCommandImage *image);
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//! Deletes the GDrawCommandImage structure and frees associated data
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//! @param image Pointer to the image to free (delete)
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void gdraw_command_image_destroy(GDrawCommandImage *image);
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//! @internal
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//! Use to validate an image read from flash or copied from serialized data
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//! @param size Size of the frame structure in memory, in bytes
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bool gdraw_command_image_validate(GDrawCommandImage *image, size_t size);
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//! Draw an image
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//! @param ctx The destination graphics context in which to draw
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//! @param image Image to draw
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//! @param offset Offset from draw context origin to draw the image
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void gdraw_command_image_draw(GContext *ctx, GDrawCommandImage *image, GPoint offset);
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//! Draw an image after being processed by the passed in proccessor
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//! @param ctx The destination graphics context in which to draw
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//! @param image Image to draw
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//! @param offset Offset from draw context origin to draw the image
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//! @param processors Contains function pointers to draw modified commands in the image
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void gdraw_command_image_draw_processed(GContext *ctx, GDrawCommandImage *image, GPoint offset,
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GDrawCommandProcessor *processor);
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//! @internal
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//! Get the size, in bytes, of the image in memory
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size_t gdraw_command_image_get_data_size(GDrawCommandImage *image);
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//! Get size of the bounding box surrounding all draw commands in the image. This bounding
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//! box can be used to set the graphics context or layer bounds when drawing the image.
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//! @param image \ref GDrawCommandImage from which to get the bounding box size
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//! @return bounding box size
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GSize gdraw_command_image_get_bounds_size(GDrawCommandImage *image);
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//! Set size of the bounding box surrounding all draw commands in the image. This bounding
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//! box can be used to set the graphics context or layer bounds when drawing the image.
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//! @param image \ref GDrawCommandImage for which to set the bounding box size
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//! @param size bounding box size
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void gdraw_command_image_set_bounds_size(GDrawCommandImage *image, GSize size);
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//! Get the command list of the image
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//! @param image \ref GDrawCommandImage from which to get the command list
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//! @return command list
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GDrawCommandList *gdraw_command_image_get_command_list(GDrawCommandImage *image);
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//! @} // end addtogroup DrawCommand
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//! @} // end addtogroup Graphics
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