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14 Commits
60b7f7a6ce
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feature/tu
| Author | SHA1 | Date | |
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3247145155 | ||
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709f0dd59c | ||
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aa4a983056 | ||
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51f3554f82 | ||
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8e285579ae | ||
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3644e3fd92 | ||
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3abee2a0be | ||
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94f34a9ed1 | ||
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776c0cb5cf | ||
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ef1529a2d9 | ||
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768406cb67 | ||
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ed5cb82aa8 | ||
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c48a2e6ba0 | ||
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90f2b089eb |
@@ -13,5 +13,7 @@ namespace Ryujinx.Common.Configuration.Hid
|
||||
public Key VolumeDown { get; set; }
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public Key CustomVSyncIntervalIncrement { get; set; }
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public Key CustomVSyncIntervalDecrement { get; set; }
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public Key TurboMode { get; set; }
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public bool TurboModeWhileHeld { get; set; }
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}
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}
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|
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@@ -1,3 +1,4 @@
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using Ryujinx.Common.Utilities;
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using System;
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||||
|
||||
namespace Ryujinx.Common.GraphicsDriver
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@@ -10,7 +11,7 @@ namespace Ryujinx.Common.GraphicsDriver
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string flags = existingFlags == null ? newFlags : $"{existingFlags},{newFlags}";
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Environment.SetEnvironmentVariable(envVar, flags);
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OsUtils.SetEnvironmentVariableNoCaching(envVar, flags);
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}
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public static void InitDriverConfig(bool oglThreading)
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@@ -22,10 +23,11 @@ namespace Ryujinx.Common.GraphicsDriver
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ToggleOGLThreading(oglThreading);
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}
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public static void ToggleOGLThreading(bool enabled)
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{
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Environment.SetEnvironmentVariable("mesa_glthread", enabled.ToString().ToLower());
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Environment.SetEnvironmentVariable("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
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OsUtils.SetEnvironmentVariableNoCaching("mesa_glthread", enabled.ToString().ToLower());
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OsUtils.SetEnvironmentVariableNoCaching("__GL_THREADED_OPTIMIZATIONS", enabled ? "1" : "0");
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||||
|
||||
try
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{
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||||
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24
src/Ryujinx.Common/Utilities/OsUtils.cs
Normal file
24
src/Ryujinx.Common/Utilities/OsUtils.cs
Normal file
@@ -0,0 +1,24 @@
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using System;
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||||
using System.Diagnostics;
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||||
using System.Runtime.InteropServices;
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|
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namespace Ryujinx.Common.Utilities
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{
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public partial class OsUtils
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{
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[LibraryImport("libc", SetLastError = true)]
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private static partial int setenv([MarshalAs(UnmanagedType.LPStr)] string name, [MarshalAs(UnmanagedType.LPStr)] string value, int overwrite);
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public static void SetEnvironmentVariableNoCaching(string key, string value)
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{
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// Set the value in the cached environment variables, too.
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Environment.SetEnvironmentVariable(key, value);
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|
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if (!OperatingSystem.IsWindows())
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{
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int res = setenv(key, value, 1);
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Debug.Assert(res != -1);
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}
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}
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}
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}
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@@ -8,10 +8,17 @@ namespace Ryujinx.Cpu
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/// </summary>
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public interface ITickSource : ICounter
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{
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public const long RealityTickScalar = 100;
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/// <summary>
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/// Time elapsed since the counter was created.
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/// </summary>
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TimeSpan ElapsedTime { get; }
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||||
|
||||
/// <summary>
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/// Clock tick scalar, in percent points (100 = 1.0).
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/// </summary>
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long TickScalar { get; set; }
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|
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/// <summary>
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/// Time elapsed since the counter was created, in seconds.
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|
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@@ -14,12 +14,37 @@ namespace Ryujinx.Cpu
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/// <inheritdoc/>
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public ulong Counter => (ulong)(ElapsedSeconds * Frequency);
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public long TickScalar { get; set; }
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|
||||
private static long _acumElapsedTicks;
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|
||||
private static long _lastElapsedTicks;
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|
||||
|
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private long ElapsedTicks
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{
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get
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{
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long elapsedTicks = _tickCounter.ElapsedTicks;
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|
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_acumElapsedTicks += (elapsedTicks - _lastElapsedTicks) * TickScalar / 100;
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|
||||
_lastElapsedTicks = elapsedTicks;
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||||
|
||||
return _acumElapsedTicks;
|
||||
}
|
||||
}
|
||||
|
||||
/// <inheritdoc/>
|
||||
public TimeSpan ElapsedTime => _tickCounter.Elapsed;
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||||
|
||||
public TimeSpan ElapsedTime => Stopwatch.GetElapsedTime(0, ElapsedTicks);
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|
||||
/// <inheritdoc/>
|
||||
public double ElapsedSeconds => _tickCounter.ElapsedTicks * _hostTickFreq;
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||||
public double ElapsedSeconds => ElapsedTicks * _hostTickFreq;
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||||
|
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public TickSource(ulong frequency)
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{
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|
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@@ -1065,7 +1065,14 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
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/// </summary>
|
||||
private void UpdateIndexBufferState()
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{
|
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IndexBufferState indexBuffer = _state.State.IndexBufferState;
|
||||
IndexBufferState? indexBufferNullable = _state?.State.IndexBufferState;
|
||||
|
||||
if (!indexBufferNullable.HasValue)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
IndexBufferState indexBuffer = indexBufferNullable.Value;
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||||
|
||||
if (_drawState.IndexCount == 0)
|
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{
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|
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@@ -32,10 +32,12 @@ namespace Ryujinx.Graphics.Vulkan
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CommandBuffer
|
||||
}
|
||||
|
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private bool _feedbackLoopActive;
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private PipelineStageFlags _incoherentBufferWriteStages;
|
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private PipelineStageFlags _incoherentTextureWriteStages;
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private PipelineStageFlags _extraStages;
|
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private IncoherentBarrierType _queuedIncoherentBarrier;
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private bool _queuedFeedbackLoopBarrier;
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|
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public BarrierBatch(VulkanRenderer gd)
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{
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@@ -53,17 +55,6 @@ namespace Ryujinx.Graphics.Vulkan
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stages |= PipelineStageFlags.TransformFeedbackBitExt;
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}
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|
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if (!gd.IsTBDR)
|
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{
|
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// Desktop GPUs can transform image barriers into memory barriers.
|
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|
||||
access |= AccessFlags.DepthStencilAttachmentWriteBit | AccessFlags.ColorAttachmentWriteBit;
|
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access |= AccessFlags.DepthStencilAttachmentReadBit | AccessFlags.ColorAttachmentReadBit;
|
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|
||||
stages |= PipelineStageFlags.EarlyFragmentTestsBit | PipelineStageFlags.LateFragmentTestsBit;
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stages |= PipelineStageFlags.ColorAttachmentOutputBit;
|
||||
}
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||||
|
||||
return (access, stages);
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}
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||||
|
||||
@@ -178,16 +169,34 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
_queuedIncoherentBarrier = IncoherentBarrierType.None;
|
||||
_queuedFeedbackLoopBarrier = false;
|
||||
}
|
||||
else if (_feedbackLoopActive && _queuedFeedbackLoopBarrier)
|
||||
{
|
||||
// Feedback loop barrier.
|
||||
|
||||
MemoryBarrier barrier = new()
|
||||
{
|
||||
SType = StructureType.MemoryBarrier,
|
||||
SrcAccessMask = AccessFlags.ShaderWriteBit,
|
||||
DstAccessMask = AccessFlags.ShaderReadBit
|
||||
};
|
||||
|
||||
QueueBarrier(barrier, PipelineStageFlags.FragmentShaderBit, PipelineStageFlags.AllGraphicsBit);
|
||||
|
||||
_queuedFeedbackLoopBarrier = false;
|
||||
}
|
||||
|
||||
_feedbackLoopActive = false;
|
||||
}
|
||||
}
|
||||
|
||||
public unsafe void Flush(CommandBufferScoped cbs, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
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||||
{
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||||
Flush(cbs, null, inRenderPass, rpHolder, endRenderPass);
|
||||
Flush(cbs, null, false, inRenderPass, rpHolder, endRenderPass);
|
||||
}
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||||
|
||||
public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
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public unsafe void Flush(CommandBufferScoped cbs, ShaderCollection program, bool feedbackLoopActive, bool inRenderPass, RenderPassHolder rpHolder, Action endRenderPass)
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||||
{
|
||||
if (program != null)
|
||||
{
|
||||
@@ -195,6 +204,8 @@ namespace Ryujinx.Graphics.Vulkan
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||||
_incoherentTextureWriteStages |= program.IncoherentTextureWriteStages;
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||||
}
|
||||
|
||||
_feedbackLoopActive |= feedbackLoopActive;
|
||||
|
||||
FlushMemoryBarrier(program, inRenderPass);
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||||
|
||||
if (!inRenderPass && rpHolder != null)
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||||
@@ -406,6 +417,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
_queuedIncoherentBarrier = type;
|
||||
}
|
||||
|
||||
_queuedFeedbackLoopBarrier = true;
|
||||
}
|
||||
|
||||
public void QueueTextureBarrier()
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||||
|
||||
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
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||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
using Buffer = Silk.NET.Vulkan.Buffer;
|
||||
@@ -42,15 +43,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private record struct TextureRef
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||||
{
|
||||
public ShaderStage Stage;
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||||
public TextureStorage Storage;
|
||||
public Auto<DisposableImageView> View;
|
||||
public TextureView View;
|
||||
public Auto<DisposableImageView> ImageView;
|
||||
public Auto<DisposableSampler> Sampler;
|
||||
|
||||
public TextureRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view, Auto<DisposableSampler> sampler)
|
||||
public TextureRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView, Auto<DisposableSampler> sampler)
|
||||
{
|
||||
Stage = stage;
|
||||
Storage = storage;
|
||||
View = view;
|
||||
ImageView = imageView;
|
||||
Sampler = sampler;
|
||||
}
|
||||
}
|
||||
@@ -58,14 +59,14 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private record struct ImageRef
|
||||
{
|
||||
public ShaderStage Stage;
|
||||
public TextureStorage Storage;
|
||||
public Auto<DisposableImageView> View;
|
||||
public TextureView View;
|
||||
public Auto<DisposableImageView> ImageView;
|
||||
|
||||
public ImageRef(ShaderStage stage, TextureStorage storage, Auto<DisposableImageView> view)
|
||||
public ImageRef(ShaderStage stage, TextureView view, Auto<DisposableImageView> imageView)
|
||||
{
|
||||
Stage = stage;
|
||||
Storage = storage;
|
||||
View = view;
|
||||
ImageView = imageView;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -123,6 +124,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly TextureView _dummyTexture;
|
||||
private readonly SamplerHolder _dummySampler;
|
||||
|
||||
public List<TextureView> FeedbackLoopHazards { get; private set; }
|
||||
|
||||
public DescriptorSetUpdater(VulkanRenderer gd, Device device)
|
||||
{
|
||||
_gd = gd;
|
||||
@@ -207,10 +210,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_templateUpdater = new();
|
||||
}
|
||||
|
||||
public void Initialize()
|
||||
public void Initialize(bool isMainPipeline)
|
||||
{
|
||||
MemoryOwner<byte> dummyTextureData = MemoryOwner<byte>.RentCleared(4);
|
||||
_dummyTexture.SetData(dummyTextureData);
|
||||
|
||||
if (isMainPipeline)
|
||||
{
|
||||
FeedbackLoopHazards = [];
|
||||
}
|
||||
}
|
||||
|
||||
private static bool BindingOverlaps(ref DescriptorBufferInfo info, int bindingOffset, int offset, int size)
|
||||
@@ -273,6 +281,18 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void InsertBindingBarriers(CommandBufferScoped cbs)
|
||||
{
|
||||
if ((FeedbackLoopHazards?.Count ?? 0) > 0)
|
||||
{
|
||||
// Clear existing hazards - they will be rebuilt.
|
||||
|
||||
foreach (TextureView hazard in FeedbackLoopHazards)
|
||||
{
|
||||
hazard.DecrementHazardUses();
|
||||
}
|
||||
|
||||
FeedbackLoopHazards.Clear();
|
||||
}
|
||||
|
||||
foreach (ResourceBindingSegment segment in _program.BindingSegments[PipelineBase.TextureSetIndex])
|
||||
{
|
||||
if (segment.Type == ResourceType.TextureAndSampler)
|
||||
@@ -282,7 +302,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
for (int i = 0; i < segment.Count; i++)
|
||||
{
|
||||
ref TextureRef texture = ref _textureRefs[segment.Binding + i];
|
||||
texture.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, texture.Stage.ConvertToPipelineStageFlags());
|
||||
texture.View?.PrepareForUsage(cbs, texture.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -303,7 +323,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
for (int i = 0; i < segment.Count; i++)
|
||||
{
|
||||
ref ImageRef image = ref _imageRefs[segment.Binding + i];
|
||||
image.Storage?.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, image.Stage.ConvertToPipelineStageFlags());
|
||||
image.View?.PrepareForUsage(cbs, image.Stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
}
|
||||
}
|
||||
else
|
||||
@@ -377,8 +397,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else if (image is TextureView view)
|
||||
{
|
||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||
_imageRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView());
|
||||
ref ImageRef iRef = ref _imageRefs[binding];
|
||||
|
||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
|
||||
iRef = new(stage, view, view.GetIdentityImageView());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -476,9 +500,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
else if (texture is TextureView view)
|
||||
{
|
||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||
ref TextureRef iRef = ref _textureRefs[binding];
|
||||
|
||||
_textureRefs[binding] = new(stage, view.Storage, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
iRef.View?.ClearUsage(FeedbackLoopHazards);
|
||||
view?.PrepareForUsage(cbs, stage.ConvertToPipelineStageFlags(), FeedbackLoopHazards);
|
||||
|
||||
iRef = new(stage, view, view.GetImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -500,7 +527,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
view.Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, stage.ConvertToPipelineStageFlags());
|
||||
|
||||
_textureRefs[binding] = new(stage, view.Storage, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
_textureRefs[binding] = new(stage, view, view.GetIdentityImageView(), ((SamplerHolder)sampler)?.GetSampler());
|
||||
|
||||
SignalDirty(DirtyFlags.Texture);
|
||||
}
|
||||
@@ -826,7 +853,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ref DescriptorImageInfo texture = ref textures[i];
|
||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||
|
||||
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||
|
||||
if (texture.ImageView.Handle == 0)
|
||||
@@ -876,7 +903,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
images[i].ImageView = _imageRefs[binding + i].View?.Get(cbs).Value ?? default;
|
||||
images[i].ImageView = _imageRefs[binding + i].ImageView?.Get(cbs).Value ?? default;
|
||||
}
|
||||
|
||||
tu.Push<DescriptorImageInfo>(images[..count]);
|
||||
@@ -947,7 +974,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
ref DescriptorImageInfo texture = ref textures[i];
|
||||
ref TextureRef refs = ref _textureRefs[binding + i];
|
||||
|
||||
texture.ImageView = refs.View?.Get(cbs).Value ?? default;
|
||||
texture.ImageView = refs.ImageView?.Get(cbs).Value ?? default;
|
||||
texture.Sampler = refs.Sampler?.Get(cbs).Value ?? default;
|
||||
|
||||
if (texture.ImageView.Handle == 0)
|
||||
|
||||
12
src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs
Normal file
12
src/Ryujinx.Graphics.Vulkan/FeedbackLoopAspects.cs
Normal file
@@ -0,0 +1,12 @@
|
||||
using System;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
[Flags]
|
||||
internal enum FeedbackLoopAspects
|
||||
{
|
||||
None = 0,
|
||||
Color = 1 << 0,
|
||||
Depth = 1 << 1,
|
||||
}
|
||||
}
|
||||
@@ -303,6 +303,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_depthStencil?.Storage?.AddStoreOpUsage(true);
|
||||
}
|
||||
|
||||
public void ClearBindings()
|
||||
{
|
||||
_depthStencil?.Storage.ClearBindings();
|
||||
|
||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
||||
{
|
||||
_colorsCanonical[i]?.Storage.ClearBindings();
|
||||
}
|
||||
}
|
||||
|
||||
public void AddBindings()
|
||||
{
|
||||
_depthStencil?.Storage.AddBinding(_depthStencil);
|
||||
|
||||
for (int i = 0; i < _colorsCanonical.Length; i++)
|
||||
{
|
||||
TextureView color = _colorsCanonical[i];
|
||||
color?.Storage.AddBinding(color);
|
||||
}
|
||||
}
|
||||
|
||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
|
||||
@@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly bool SupportsViewportArray2;
|
||||
public readonly bool SupportsHostImportedMemory;
|
||||
public readonly bool SupportsDepthClipControl;
|
||||
public readonly bool SupportsAttachmentFeedbackLoop;
|
||||
public readonly bool SupportsDynamicAttachmentFeedbackLoop;
|
||||
public readonly uint SubgroupSize;
|
||||
public readonly SampleCountFlags SupportedSampleCounts;
|
||||
public readonly PortabilitySubsetFlags PortabilitySubset;
|
||||
@@ -84,6 +86,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
bool supportsViewportArray2,
|
||||
bool supportsHostImportedMemory,
|
||||
bool supportsDepthClipControl,
|
||||
bool supportsAttachmentFeedbackLoop,
|
||||
bool supportsDynamicAttachmentFeedbackLoop,
|
||||
uint subgroupSize,
|
||||
SampleCountFlags supportedSampleCounts,
|
||||
PortabilitySubsetFlags portabilitySubset,
|
||||
@@ -121,6 +125,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SupportsViewportArray2 = supportsViewportArray2;
|
||||
SupportsHostImportedMemory = supportsHostImportedMemory;
|
||||
SupportsDepthClipControl = supportsDepthClipControl;
|
||||
SupportsAttachmentFeedbackLoop = supportsAttachmentFeedbackLoop;
|
||||
SupportsDynamicAttachmentFeedbackLoop = supportsDynamicAttachmentFeedbackLoop;
|
||||
SubgroupSize = subgroupSize;
|
||||
SupportedSampleCounts = supportedSampleCounts;
|
||||
PortabilitySubset = portabilitySubset;
|
||||
|
||||
@@ -3,6 +3,7 @@ using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
@@ -35,6 +36,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
public readonly Action EndRenderPassDelegate;
|
||||
|
||||
protected PipelineDynamicState DynamicState;
|
||||
protected bool IsMainPipeline;
|
||||
private PipelineState _newState;
|
||||
private bool _graphicsStateDirty;
|
||||
private bool _computeStateDirty;
|
||||
@@ -87,6 +89,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private bool _tfEnabled;
|
||||
private bool _tfActive;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoop;
|
||||
private bool _passWritesDepthStencil;
|
||||
|
||||
private readonly PipelineColorBlendAttachmentState[] _storedBlend;
|
||||
public ulong DrawCount { get; private set; }
|
||||
public bool RenderPassActive { get; private set; }
|
||||
@@ -128,7 +133,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
public void Initialize()
|
||||
{
|
||||
_descriptorSetUpdater.Initialize();
|
||||
_descriptorSetUpdater.Initialize(IsMainPipeline);
|
||||
|
||||
QuadsToTrisPattern = new IndexBufferPattern(Gd, 4, 6, 0, [0, 1, 2, 0, 2, 3], 4, false);
|
||||
TriFanToTrisPattern = new IndexBufferPattern(Gd, 3, 3, 2, [int.MinValue, -1, 0], 1, true);
|
||||
@@ -816,6 +821,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_newState.DepthTestEnable = depthTest.TestEnable;
|
||||
_newState.DepthWriteEnable = depthTest.WriteEnable;
|
||||
_newState.DepthCompareOp = depthTest.Func.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
@@ -1081,6 +1088,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_newState.StencilFrontPassOp = stencilTest.FrontDpPass.Convert();
|
||||
_newState.StencilFrontDepthFailOp = stencilTest.FrontDpFail.Convert();
|
||||
_newState.StencilFrontCompareOp = stencilTest.FrontFunc.Convert();
|
||||
|
||||
UpdatePassDepthStencil();
|
||||
SignalStateChange();
|
||||
}
|
||||
|
||||
@@ -1428,7 +1437,23 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
if (IsMainPipeline)
|
||||
{
|
||||
FramebufferParams?.ClearBindings();
|
||||
}
|
||||
|
||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||
|
||||
if (IsMainPipeline)
|
||||
{
|
||||
FramebufferParams.AddBindings();
|
||||
|
||||
_newState.FeedbackLoopAspects = FeedbackLoopAspects.None;
|
||||
_bindingBarriersDirty = true;
|
||||
}
|
||||
|
||||
_passWritesDepthStencil = false;
|
||||
UpdatePassDepthStencil();
|
||||
UpdatePipelineAttachmentFormats();
|
||||
}
|
||||
|
||||
@@ -1495,11 +1520,82 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Compute);
|
||||
}
|
||||
|
||||
private bool ChangeFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
if (_feedbackLoop != aspects)
|
||||
{
|
||||
if (Gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
DynamicState.SetFeedbackLoop(aspects);
|
||||
}
|
||||
else
|
||||
{
|
||||
_newState.FeedbackLoopAspects = aspects;
|
||||
}
|
||||
|
||||
_feedbackLoop = aspects;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private bool UpdateFeedbackLoop()
|
||||
{
|
||||
List<TextureView> hazards = _descriptorSetUpdater.FeedbackLoopHazards;
|
||||
|
||||
if ((hazards?.Count ?? 0) > 0)
|
||||
{
|
||||
FeedbackLoopAspects aspects = 0;
|
||||
|
||||
foreach (TextureView view in hazards)
|
||||
{
|
||||
// May need to enforce feedback loop layout here in the future.
|
||||
// Though technically, it should always work with the general layout.
|
||||
|
||||
if (view.Info.Format.IsDepthOrStencil())
|
||||
{
|
||||
if (_passWritesDepthStencil)
|
||||
{
|
||||
// If depth/stencil isn't written in the pass, it doesn't count as a feedback loop.
|
||||
|
||||
aspects |= FeedbackLoopAspects.Depth;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
aspects |= FeedbackLoopAspects.Color;
|
||||
}
|
||||
}
|
||||
|
||||
return ChangeFeedbackLoop(aspects);
|
||||
}
|
||||
else if (_feedbackLoop != 0)
|
||||
{
|
||||
return ChangeFeedbackLoop(FeedbackLoopAspects.None);
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void UpdatePassDepthStencil()
|
||||
{
|
||||
if (!RenderPassActive)
|
||||
{
|
||||
_passWritesDepthStencil = false;
|
||||
}
|
||||
|
||||
// Stencil test being enabled doesn't necessarily mean a write, but it's not critical to check.
|
||||
_passWritesDepthStencil |= (_newState.DepthTestEnable && _newState.DepthWriteEnable) || _newState.StencilTestEnable;
|
||||
}
|
||||
|
||||
private bool RecreateGraphicsPipelineIfNeeded()
|
||||
{
|
||||
if (AutoFlush.ShouldFlushDraw(DrawCount))
|
||||
@@ -1507,7 +1603,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Gd.FlushAllCommands();
|
||||
}
|
||||
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
||||
|
||||
if (_needsIndexBufferRebind && _indexBufferPattern == null)
|
||||
{
|
||||
@@ -1541,7 +1637,15 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_vertexBufferUpdater.Commit(Cbs);
|
||||
}
|
||||
|
||||
if (_graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
if (_bindingBarriersDirty)
|
||||
{
|
||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||
|
||||
_bindingBarriersDirty = false;
|
||||
}
|
||||
|
||||
if (UpdateFeedbackLoop() || _graphicsStateDirty || Pbp != PipelineBindPoint.Graphics)
|
||||
{
|
||||
if (!CreatePipeline(PipelineBindPoint.Graphics))
|
||||
{
|
||||
@@ -1550,17 +1654,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
_graphicsStateDirty = false;
|
||||
Pbp = PipelineBindPoint.Graphics;
|
||||
|
||||
if (_bindingBarriersDirty)
|
||||
{
|
||||
// Stale barriers may have been activated by switching program. Emit any that are relevant.
|
||||
_descriptorSetUpdater.InsertBindingBarriers(Cbs);
|
||||
|
||||
_bindingBarriersDirty = false;
|
||||
}
|
||||
}
|
||||
|
||||
Gd.Barriers.Flush(Cbs, _program, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
Gd.Barriers.Flush(Cbs, _program, _feedbackLoop != 0, RenderPassActive, _rpHolder, EndRenderPassDelegate);
|
||||
|
||||
_descriptorSetUpdater.UpdateAndBindDescriptorSets(Cbs, PipelineBindPoint.Graphics);
|
||||
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using Ryujinx.Common.Memory;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
@@ -21,6 +22,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
private Array4<float> _blendConstants;
|
||||
|
||||
private FeedbackLoopAspects _feedbackLoopAspects;
|
||||
|
||||
public uint ViewportsCount;
|
||||
public Array16<Viewport> Viewports;
|
||||
|
||||
@@ -32,7 +35,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
Scissor = 1 << 2,
|
||||
Stencil = 1 << 3,
|
||||
Viewport = 1 << 4,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport,
|
||||
FeedbackLoop = 1 << 5,
|
||||
All = Blend | DepthBias | Scissor | Stencil | Viewport | FeedbackLoop,
|
||||
}
|
||||
|
||||
private DirtyFlags _dirty;
|
||||
@@ -99,13 +103,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void SetFeedbackLoop(FeedbackLoopAspects aspects)
|
||||
{
|
||||
_feedbackLoopAspects = aspects;
|
||||
|
||||
_dirty |= DirtyFlags.FeedbackLoop;
|
||||
}
|
||||
|
||||
public void ForceAllDirty()
|
||||
{
|
||||
_dirty = DirtyFlags.All;
|
||||
}
|
||||
|
||||
public void ReplayIfDirty(Vk api, CommandBuffer commandBuffer)
|
||||
public void ReplayIfDirty(VulkanRenderer gd, CommandBuffer commandBuffer)
|
||||
{
|
||||
Vk api = gd.Api;
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.Blend))
|
||||
{
|
||||
RecordBlend(api, commandBuffer);
|
||||
@@ -131,6 +144,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
RecordViewport(api, commandBuffer);
|
||||
}
|
||||
|
||||
if (_dirty.HasFlag(DirtyFlags.FeedbackLoop) && gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
RecordFeedbackLoop(gd.DynamicFeedbackLoopApi, commandBuffer);
|
||||
}
|
||||
|
||||
_dirty = DirtyFlags.None;
|
||||
}
|
||||
|
||||
@@ -169,5 +187,17 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
api.CmdSetViewport(commandBuffer, 0, ViewportsCount, Viewports.AsSpan());
|
||||
}
|
||||
}
|
||||
|
||||
private readonly void RecordFeedbackLoop(ExtAttachmentFeedbackLoopDynamicState api, CommandBuffer commandBuffer)
|
||||
{
|
||||
ImageAspectFlags aspects = (_feedbackLoopAspects & FeedbackLoopAspects.Color) != 0 ? ImageAspectFlags.ColorBit : 0;
|
||||
|
||||
if ((_feedbackLoopAspects & FeedbackLoopAspects.Depth) != 0)
|
||||
{
|
||||
aspects |= ImageAspectFlags.DepthBit | ImageAspectFlags.StencilBit;
|
||||
}
|
||||
|
||||
api.CmdSetAttachmentFeedbackLoopEnable(commandBuffer, aspects);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_activeBufferMirrors = [];
|
||||
|
||||
CommandBuffer = (Cbs = gd.CommandBufferPool.Rent()).CommandBuffer;
|
||||
|
||||
IsMainPipeline = true;
|
||||
}
|
||||
|
||||
private void CopyPendingQuery()
|
||||
@@ -235,7 +237,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (Pipeline != null && Pbp == PipelineBindPoint.Graphics)
|
||||
{
|
||||
DynamicState.ReplayIfDirty(Gd.Api, CommandBuffer);
|
||||
DynamicState.ReplayIfDirty(Gd, CommandBuffer);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -8,6 +8,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
struct PipelineState : IDisposable
|
||||
{
|
||||
private const int RequiredSubgroupSize = 32;
|
||||
private const int MaxDynamicStatesCount = 9;
|
||||
|
||||
public PipelineUid Internal;
|
||||
|
||||
@@ -299,6 +300,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFFBF) | ((value ? 1UL : 0UL) << 6);
|
||||
}
|
||||
|
||||
public FeedbackLoopAspects FeedbackLoopAspects
|
||||
{
|
||||
readonly get => (FeedbackLoopAspects)((Internal.Id8 >> 7) & 0x3);
|
||||
set => Internal.Id8 = (Internal.Id8 & 0xFFFFFFFFFFFFFE7F) | (((ulong)value) << 7);
|
||||
}
|
||||
|
||||
public bool HasTessellationControlShader;
|
||||
public NativeArray<PipelineShaderStageCreateInfo> Stages;
|
||||
public PipelineLayout PipelineLayout;
|
||||
@@ -564,9 +571,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
|
||||
bool supportsExtDynamicState = gd.Capabilities.SupportsExtendedDynamicState;
|
||||
int dynamicStatesCount = supportsExtDynamicState ? 8 : 7;
|
||||
bool supportsFeedbackLoopDynamicState = gd.Capabilities.SupportsDynamicAttachmentFeedbackLoop;
|
||||
|
||||
DynamicState* dynamicStates = stackalloc DynamicState[dynamicStatesCount];
|
||||
DynamicState* dynamicStates = stackalloc DynamicState[MaxDynamicStatesCount];
|
||||
|
||||
int dynamicStatesCount = 7;
|
||||
|
||||
dynamicStates[0] = DynamicState.Viewport;
|
||||
dynamicStates[1] = DynamicState.Scissor;
|
||||
@@ -578,7 +587,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
if (supportsExtDynamicState)
|
||||
{
|
||||
dynamicStates[7] = DynamicState.VertexInputBindingStrideExt;
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.VertexInputBindingStrideExt;
|
||||
}
|
||||
|
||||
if (supportsFeedbackLoopDynamicState)
|
||||
{
|
||||
dynamicStates[dynamicStatesCount++] = DynamicState.AttachmentFeedbackLoopEnableExt;
|
||||
}
|
||||
|
||||
PipelineDynamicStateCreateInfo pipelineDynamicStateCreateInfo = new()
|
||||
@@ -588,9 +602,27 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
PDynamicStates = dynamicStates,
|
||||
};
|
||||
|
||||
PipelineCreateFlags flags = 0;
|
||||
|
||||
if (gd.Capabilities.SupportsAttachmentFeedbackLoop)
|
||||
{
|
||||
FeedbackLoopAspects aspects = FeedbackLoopAspects;
|
||||
|
||||
if ((aspects & FeedbackLoopAspects.Color) != 0)
|
||||
{
|
||||
flags |= PipelineCreateFlags.CreateColorAttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
|
||||
if ((aspects & FeedbackLoopAspects.Depth) != 0)
|
||||
{
|
||||
flags |= PipelineCreateFlags.CreateDepthStencilAttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
}
|
||||
|
||||
GraphicsPipelineCreateInfo pipelineCreateInfo = new()
|
||||
{
|
||||
SType = StructureType.GraphicsPipelineCreateInfo,
|
||||
Flags = flags,
|
||||
StageCount = StagesCount,
|
||||
PStages = Stages.Pointer,
|
||||
PVertexInputState = &vertexInputState,
|
||||
|
||||
@@ -4,6 +4,7 @@ using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Numerics;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Format = Ryujinx.Graphics.GAL.Format;
|
||||
using VkBuffer = Silk.NET.Vulkan.Buffer;
|
||||
using VkFormat = Silk.NET.Vulkan.Format;
|
||||
@@ -12,6 +13,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
class TextureStorage : IDisposable
|
||||
{
|
||||
private struct TextureSliceInfo
|
||||
{
|
||||
public int BindCount;
|
||||
}
|
||||
|
||||
private const MemoryPropertyFlags DefaultImageMemoryFlags =
|
||||
MemoryPropertyFlags.DeviceLocalBit;
|
||||
|
||||
@@ -43,6 +49,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly Image _image;
|
||||
private readonly Auto<DisposableImage> _imageAuto;
|
||||
private readonly Auto<MemoryAllocation> _allocationAuto;
|
||||
private readonly int _depthOrLayers;
|
||||
private Auto<MemoryAllocation> _foreignAllocationAuto;
|
||||
|
||||
private Dictionary<Format, TextureStorage> _aliasedStorages;
|
||||
@@ -55,6 +62,9 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private int _viewsCount;
|
||||
private readonly ulong _size;
|
||||
|
||||
private int _bindCount;
|
||||
private readonly TextureSliceInfo[] _slices;
|
||||
|
||||
public VkFormat VkFormat { get; }
|
||||
|
||||
public unsafe TextureStorage(
|
||||
@@ -75,6 +85,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
uint depth = (uint)(info.Target == Target.Texture3D ? info.Depth : 1);
|
||||
|
||||
VkFormat = format;
|
||||
_depthOrLayers = info.GetDepthOrLayers();
|
||||
|
||||
ImageType type = info.Target.Convert();
|
||||
|
||||
@@ -150,6 +161,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
|
||||
InitialTransition(ImageLayout.Preinitialized, ImageLayout.General);
|
||||
}
|
||||
|
||||
_slices = new TextureSliceInfo[levels * _depthOrLayers];
|
||||
}
|
||||
|
||||
public TextureStorage CreateAliasedColorForDepthStorageUnsafe(Format format)
|
||||
@@ -312,6 +325,12 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
usage |= ImageUsageFlags.StorageBit;
|
||||
}
|
||||
|
||||
if (capabilities.SupportsAttachmentFeedbackLoop &&
|
||||
(usage & (ImageUsageFlags.DepthStencilAttachmentBit | ImageUsageFlags.ColorAttachmentBit)) != 0)
|
||||
{
|
||||
usage |= ImageUsageFlags.AttachmentFeedbackLoopBitExt;
|
||||
}
|
||||
|
||||
return usage;
|
||||
}
|
||||
|
||||
@@ -512,6 +531,55 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
}
|
||||
}
|
||||
|
||||
public void AddBinding(TextureView view)
|
||||
{
|
||||
// Assumes a view only has a first level.
|
||||
|
||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
||||
int layers = view.Layers;
|
||||
|
||||
for (int i = 0; i < layers; i++)
|
||||
{
|
||||
ref TextureSliceInfo info = ref _slices[index++];
|
||||
|
||||
info.BindCount++;
|
||||
}
|
||||
|
||||
_bindCount++;
|
||||
}
|
||||
|
||||
public void ClearBindings()
|
||||
{
|
||||
if (_bindCount != 0)
|
||||
{
|
||||
Array.Clear(_slices, 0, _slices.Length);
|
||||
|
||||
_bindCount = 0;
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
public bool IsBound(TextureView view)
|
||||
{
|
||||
if (_bindCount != 0)
|
||||
{
|
||||
int index = view.FirstLevel * _depthOrLayers + view.FirstLayer;
|
||||
int layers = view.Layers;
|
||||
|
||||
for (int i = 0; i < layers; i++)
|
||||
{
|
||||
ref TextureSliceInfo info = ref _slices[index++];
|
||||
|
||||
if (info.BindCount != 0)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void IncrementViewsCount()
|
||||
{
|
||||
_viewsCount++;
|
||||
|
||||
@@ -23,6 +23,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private readonly Auto<DisposableImageView> _imageView2dArray;
|
||||
private Dictionary<Format, TextureView> _selfManagedViews;
|
||||
|
||||
private int _hazardUses;
|
||||
|
||||
private readonly TextureCreateInfo _info;
|
||||
|
||||
private HashTableSlim<RenderPassCacheKey, RenderPassHolder> _renderPasses;
|
||||
@@ -1037,6 +1039,34 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void PrepareForUsage(CommandBufferScoped cbs, PipelineStageFlags flags, List<TextureView> feedbackLoopHazards)
|
||||
{
|
||||
Storage.QueueWriteToReadBarrier(cbs, AccessFlags.ShaderReadBit, flags);
|
||||
|
||||
if (feedbackLoopHazards != null && Storage.IsBound(this))
|
||||
{
|
||||
feedbackLoopHazards.Add(this);
|
||||
_hazardUses++;
|
||||
}
|
||||
}
|
||||
|
||||
public void ClearUsage(List<TextureView> feedbackLoopHazards)
|
||||
{
|
||||
if (_hazardUses != 0 && feedbackLoopHazards != null)
|
||||
{
|
||||
feedbackLoopHazards.Remove(this);
|
||||
_hazardUses--;
|
||||
}
|
||||
}
|
||||
|
||||
public void DecrementHazardUses()
|
||||
{
|
||||
if (_hazardUses != 0)
|
||||
{
|
||||
_hazardUses--;
|
||||
}
|
||||
}
|
||||
|
||||
public (RenderPassHolder rpHolder, Auto<DisposableFramebuffer> framebuffer) GetPassAndFramebuffer(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
|
||||
@@ -21,7 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
private const string AppName = "Ryujinx.Graphics.Vulkan";
|
||||
private const int QueuesCount = 2;
|
||||
|
||||
private static readonly string[] _desirableExtensions =
|
||||
private static readonly string[] _desirableExtensions =
|
||||
[
|
||||
ExtConditionalRendering.ExtensionName,
|
||||
ExtExtendedDynamicState.ExtensionName,
|
||||
@@ -46,6 +46,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
"VK_EXT_4444_formats",
|
||||
"VK_KHR_8bit_storage",
|
||||
"VK_KHR_maintenance2",
|
||||
"VK_EXT_attachment_feedback_loop_layout",
|
||||
"VK_EXT_attachment_feedback_loop_dynamic_state"
|
||||
];
|
||||
|
||||
private static readonly string[] _requiredExtensions =
|
||||
@@ -360,6 +362,28 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &supportedFeaturesDepthClipControl;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT supportedFeaturesAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout"))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT supportedFeaturesDynamicAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||
PNext = features2.PNext,
|
||||
};
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state"))
|
||||
{
|
||||
features2.PNext = &supportedFeaturesDynamicAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDeviceVulkan12Features supportedPhysicalDeviceVulkan12Features = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan12Features,
|
||||
@@ -534,6 +558,36 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
pExtendedFeatures = &featuresDepthClipControl;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoopLayout;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout") &&
|
||||
supportedFeaturesAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopLayout)
|
||||
{
|
||||
featuresAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
AttachmentFeedbackLoopLayout = true,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoopLayout;
|
||||
|
||||
if (physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state") &&
|
||||
supportedFeaturesDynamicAttachmentFeedbackLoopLayout.AttachmentFeedbackLoopDynamicState)
|
||||
{
|
||||
featuresDynamicAttachmentFeedbackLoopLayout = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
AttachmentFeedbackLoopDynamicState = true,
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresDynamicAttachmentFeedbackLoopLayout;
|
||||
}
|
||||
|
||||
string[] enabledExtensions = _requiredExtensions.Union(_desirableExtensions.Intersect(physicalDevice.DeviceExtensions)).ToArray();
|
||||
|
||||
nint* ppEnabledExtensions = stackalloc nint[enabledExtensions.Length];
|
||||
|
||||
@@ -44,6 +44,7 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
internal KhrPushDescriptor PushDescriptorApi { get; private set; }
|
||||
internal ExtTransformFeedback TransformFeedbackApi { get; private set; }
|
||||
internal KhrDrawIndirectCount DrawIndirectCountApi { get; private set; }
|
||||
internal ExtAttachmentFeedbackLoopDynamicState DynamicFeedbackLoopApi { get; private set; }
|
||||
|
||||
internal uint QueueFamilyIndex { get; private set; }
|
||||
internal Queue Queue { get; private set; }
|
||||
@@ -157,6 +158,11 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
DrawIndirectCountApi = drawIndirectCountApi;
|
||||
}
|
||||
|
||||
if (Api.TryGetDeviceExtension(_instance.Instance, _device, out ExtAttachmentFeedbackLoopDynamicState dynamicFeedbackLoopApi))
|
||||
{
|
||||
DynamicFeedbackLoopApi = dynamicFeedbackLoopApi;
|
||||
}
|
||||
|
||||
if (maxQueueCount >= 2)
|
||||
{
|
||||
Api.GetDeviceQueue(_device, queueFamilyIndex, 1, out Queue backgroundQueue);
|
||||
@@ -251,6 +257,16 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
SType = StructureType.PhysicalDeviceDepthClipControlFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesEXT featuresAttachmentFeedbackLoop = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopLayoutFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesEXT featuresDynamicAttachmentFeedbackLoop = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceAttachmentFeedbackLoopDynamicStateFeaturesExt,
|
||||
};
|
||||
|
||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr,
|
||||
@@ -287,6 +303,22 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
features2.PNext = &featuresDepthClipControl;
|
||||
}
|
||||
|
||||
bool supportsAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_layout");
|
||||
|
||||
if (supportsAttachmentFeedbackLoop)
|
||||
{
|
||||
featuresAttachmentFeedbackLoop.PNext = features2.PNext;
|
||||
features2.PNext = &featuresAttachmentFeedbackLoop;
|
||||
}
|
||||
|
||||
bool supportsDynamicAttachmentFeedbackLoop = _physicalDevice.IsDeviceExtensionPresent("VK_EXT_attachment_feedback_loop_dynamic_state");
|
||||
|
||||
if (supportsDynamicAttachmentFeedbackLoop)
|
||||
{
|
||||
featuresDynamicAttachmentFeedbackLoop.PNext = features2.PNext;
|
||||
features2.PNext = &featuresDynamicAttachmentFeedbackLoop;
|
||||
}
|
||||
|
||||
bool usePortability = _physicalDevice.IsDeviceExtensionPresent("VK_KHR_portability_subset");
|
||||
|
||||
if (usePortability)
|
||||
@@ -409,6 +441,8 @@ namespace Ryujinx.Graphics.Vulkan
|
||||
_physicalDevice.IsDeviceExtensionPresent("VK_NV_viewport_array2"),
|
||||
_physicalDevice.IsDeviceExtensionPresent(ExtExternalMemoryHost.ExtensionName),
|
||||
supportsDepthClipControl && featuresDepthClipControl.DepthClipControl,
|
||||
supportsAttachmentFeedbackLoop && featuresAttachmentFeedbackLoop.AttachmentFeedbackLoopLayout,
|
||||
supportsDynamicAttachmentFeedbackLoop && featuresDynamicAttachmentFeedbackLoop.AttachmentFeedbackLoopDynamicState,
|
||||
propertiesSubgroup.SubgroupSize,
|
||||
supportedSampleCounts,
|
||||
portabilityFlags,
|
||||
|
||||
@@ -127,10 +127,7 @@ namespace Ryujinx.HLE.HOS.Services
|
||||
}
|
||||
else
|
||||
{
|
||||
string serviceName;
|
||||
|
||||
|
||||
serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
||||
string serviceName = (service is not DummyService dummyService) ? service.GetType().FullName : dummyService.ServiceName;
|
||||
|
||||
Logger.Warning?.Print(LogClass.KernelIpc, $"Missing service {serviceName}: {commandId} ignored");
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@ using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.PreciseSleep;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvMap;
|
||||
@@ -89,7 +90,7 @@ namespace Ryujinx.HLE.HOS.Services.SurfaceFlinger
|
||||
}
|
||||
else
|
||||
{
|
||||
_ticksPerFrame = Stopwatch.Frequency / _device.TargetVSyncInterval;
|
||||
_ticksPerFrame = ((Stopwatch.Frequency / _device.TargetVSyncInterval) * 100) / _device.TickScalar;
|
||||
_targetVSyncInterval = _device.TargetVSyncInterval;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,6 +102,11 @@ namespace Ryujinx.HLE
|
||||
/// Control if the Profiled Translation Cache (PTC) should be used.
|
||||
/// </summary>
|
||||
internal readonly bool EnablePtc;
|
||||
|
||||
/// <summary>
|
||||
/// Control the arbitrary scalar applied to emulated CPU tick timing.
|
||||
/// </summary>
|
||||
public long TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Control if the guest application should be told that there is a Internet connection available.
|
||||
@@ -201,6 +206,7 @@ namespace Ryujinx.HLE
|
||||
VSyncMode vSyncMode,
|
||||
bool enableDockedMode,
|
||||
bool enablePtc,
|
||||
long tickScalar,
|
||||
bool enableInternetAccess,
|
||||
IntegrityCheckLevel fsIntegrityCheckLevel,
|
||||
int fsGlobalAccessLogMode,
|
||||
@@ -226,6 +232,7 @@ namespace Ryujinx.HLE
|
||||
CustomVSyncInterval = customVSyncInterval;
|
||||
EnableDockedMode = enableDockedMode;
|
||||
EnablePtc = enablePtc;
|
||||
TickScalar = tickScalar;
|
||||
EnableInternetAccess = enableInternetAccess;
|
||||
FsIntegrityCheckLevel = fsIntegrityCheckLevel;
|
||||
FsGlobalAccessLogMode = fsGlobalAccessLogMode;
|
||||
|
||||
@@ -6,6 +6,8 @@ namespace Ryujinx.HLE
|
||||
{
|
||||
public class PerformanceStatistics
|
||||
{
|
||||
private readonly Switch _device;
|
||||
|
||||
private const int FrameTypeGame = 0;
|
||||
private const int PercentTypeFifo = 0;
|
||||
|
||||
@@ -28,8 +30,10 @@ namespace Ryujinx.HLE
|
||||
|
||||
private readonly System.Timers.Timer _resetTimer;
|
||||
|
||||
public PerformanceStatistics()
|
||||
public PerformanceStatistics(Switch device)
|
||||
{
|
||||
_device = device;
|
||||
|
||||
_frameRate = new double[1];
|
||||
_accumulatedFrameTime = new double[1];
|
||||
_previousFrameTime = new double[1];
|
||||
@@ -162,14 +166,6 @@ namespace Ryujinx.HLE
|
||||
return 1000 / _frameRate[FrameTypeGame];
|
||||
}
|
||||
|
||||
public string FormatGameFrameRate()
|
||||
{
|
||||
double frameRate = GetGameFrameRate();
|
||||
double frameTime = GetGameFrameTime();
|
||||
|
||||
return $"{frameRate:00.00} FPS ({frameTime:00.00}ms)";
|
||||
}
|
||||
|
||||
public string FormatFifoPercent()
|
||||
{
|
||||
double fifoPercent = GetFifoPercent();
|
||||
|
||||
@@ -4,6 +4,7 @@ using Ryujinx.Audio.Backends.CompatLayer;
|
||||
using Ryujinx.Audio.Integration;
|
||||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Configuration;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using Ryujinx.HLE.FileSystem;
|
||||
using Ryujinx.HLE.HOS;
|
||||
@@ -26,18 +27,26 @@ namespace Ryujinx.HLE
|
||||
public GpuContext Gpu { get; }
|
||||
public VirtualFileSystem FileSystem { get; }
|
||||
public HOS.Horizon System { get; }
|
||||
|
||||
public bool TurboMode = false;
|
||||
|
||||
public long TickScalar
|
||||
{
|
||||
get => System?.TickSource?.TickScalar ?? ITickSource.RealityTickScalar;
|
||||
set => System.TickSource.TickScalar = value;
|
||||
}
|
||||
|
||||
public ProcessLoader Processes { get; }
|
||||
public PerformanceStatistics Statistics { get; }
|
||||
public Hid Hid { get; }
|
||||
public TamperMachine TamperMachine { get; }
|
||||
public IHostUIHandler UIHandler { get; }
|
||||
|
||||
public int CpuCoresCount = 4; //Switch 1 has 4 cores
|
||||
public int CpuCoresCount = 4; // Switch has a quad-core Tegra X1 SoC
|
||||
|
||||
public VSyncMode VSyncMode { get; set; }
|
||||
public bool CustomVSyncIntervalEnabled { get; set; }
|
||||
public int CustomVSyncInterval { get; set; }
|
||||
|
||||
public long TargetVSyncInterval { get; set; } = 60;
|
||||
|
||||
public bool IsFrameAvailable => Gpu.Window.IsFrameAvailable;
|
||||
@@ -64,7 +73,7 @@ namespace Ryujinx.HLE
|
||||
Memory = new MemoryBlock(Configuration.MemoryConfiguration.ToDramSize(), memoryAllocationFlags);
|
||||
Gpu = new GpuContext(Configuration.GpuRenderer, DirtyHacks);
|
||||
System = new HOS.Horizon(this);
|
||||
Statistics = new PerformanceStatistics();
|
||||
Statistics = new PerformanceStatistics(this);
|
||||
Hid = new Hid(this, System.HidStorage);
|
||||
Processes = new ProcessLoader(this);
|
||||
TamperMachine = new TamperMachine();
|
||||
@@ -75,6 +84,7 @@ namespace Ryujinx.HLE
|
||||
|
||||
VSyncMode = Configuration.VSyncMode;
|
||||
CustomVSyncInterval = Configuration.CustomVSyncInterval;
|
||||
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||
System.State.DockedMode = Configuration.EnableDockedMode;
|
||||
System.PerformanceState.PerformanceMode = System.State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
|
||||
System.EnablePtc = Configuration.EnablePtc;
|
||||
@@ -126,6 +136,12 @@ namespace Ryujinx.HLE
|
||||
}
|
||||
}
|
||||
|
||||
public void ToggleTurbo()
|
||||
{
|
||||
TurboMode = !TurboMode;
|
||||
TickScalar = TurboMode ? Configuration.TickScalar : ITickSource.RealityTickScalar;
|
||||
}
|
||||
|
||||
public bool LoadCart(string exeFsDir, string romFsFile = null) => Processes.LoadUnpackedNca(exeFsDir, romFsFile);
|
||||
public bool LoadXci(string xciFile, ulong applicationId = 0) => Processes.LoadXci(xciFile, applicationId);
|
||||
public bool LoadNca(string ncaFile, BlitStruct<ApplicationControlProperty>? customNacpData = null) => Processes.LoadNca(ncaFile, customNacpData);
|
||||
|
||||
@@ -4922,6 +4922,81 @@
|
||||
"zh_TW": "低功耗 PPTC"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemTurboMultiplier",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Turbo Mode multiplier:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Multiplicateur du Mode Turbo :",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemTurboMultiplierValueToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "The Turbo mode multiplier target value.\n\nLeave at 200 if unsure.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "La valeur souhaitée du multiplicateur du Mode Turbo.\n\nGarder à 200 si incertain.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemTurboMultiplierToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Turbo mode is an emulator feature which effectively causes speed up or slow down when a game is not frame-rate sensitive.\nYou can toggle this feature in-game with a hotkey, configurable in Ryujinx Keyboard Hotkeys settings.\n\nLeave at 200 if unsure.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Le Mode Turbo est une fonctionnalité de l'émulateur qui accélère ou ralentit le jeu lorsque ce dernier n'est pas sensible au framerate.\nVous pouvez changer cette option en jeu avec un raccourci clavier, configurable dans les paramètres de Raccourcis clavier de Ryujinx.\n\nGarder à 200 si incertain.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabSystemEnableFsIntegrityChecks",
|
||||
"Translations": {
|
||||
@@ -10505,7 +10580,7 @@
|
||||
"el_GR": "",
|
||||
"en_US": "Unbound",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Pas Attribuée",
|
||||
"fr_FR": "Non Attribuée",
|
||||
"he_IL": "",
|
||||
"it_IT": "Non assegnato",
|
||||
"ja_JP": "",
|
||||
@@ -18097,6 +18172,56 @@
|
||||
"zh_TW": "更新已停用!"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FpsStatusBarText",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "{0} FPS ({1}ms)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "FpsTurboStatusBarText",
|
||||
"Translations": {
|
||||
"ar_SA": "{0} FPS ({1}ms), التوربو %{2}",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "{0} FPS ({1}ms), Turbo ({2}%)",
|
||||
"es_ES": "",
|
||||
"fr_FR": "",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "UpdaterBackgroundStatusBarButtonText",
|
||||
"Translations": {
|
||||
@@ -23822,6 +23947,81 @@
|
||||
"zh_TW": "降低自訂的重新整理頻率"
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeysTurboMode",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Turbo mode:",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Mode Turbo :",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeysTurboModeToolTip",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "The Turbo mode hotkey.\nConfigure the behavior of Turbo mode in Ryujinx CPU settings.\n\nLeave Unbound if unsure.",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Le raccourci clavier Mode Turbo.\nConfigurez le comportement du Mode Turbo dans les paramètres de CPU de Ryujinx.\n\nLaisser Non Attribuée si incertain.",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "SettingsTabHotkeysOnlyWhilePressed",
|
||||
"Translations": {
|
||||
"ar_SA": "",
|
||||
"de_DE": "",
|
||||
"el_GR": "",
|
||||
"en_US": "Only while pressed",
|
||||
"es_ES": "",
|
||||
"fr_FR": "Seulement quand le raccourci est maintenu",
|
||||
"he_IL": "",
|
||||
"it_IT": "",
|
||||
"ja_JP": "",
|
||||
"ko_KR": "",
|
||||
"no_NO": "",
|
||||
"pl_PL": "",
|
||||
"pt_BR": "",
|
||||
"ru_RU": "",
|
||||
"sv_SE": "",
|
||||
"th_TH": "",
|
||||
"tr_TR": "",
|
||||
"uk_UA": "",
|
||||
"zh_CN": "",
|
||||
"zh_TW": ""
|
||||
}
|
||||
},
|
||||
{
|
||||
"ID": "CompatibilityListLastUpdated",
|
||||
"Translations": {
|
||||
|
||||
@@ -14,5 +14,6 @@ namespace Ryujinx.Ava.Common
|
||||
VolumeDown,
|
||||
CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement,
|
||||
TurboMode,
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,6 +61,13 @@ namespace Ryujinx.Ava.Common.Locale
|
||||
}
|
||||
}
|
||||
|
||||
public static string GetUnformatted(LocaleKeys key) => Instance.Get(key);
|
||||
|
||||
public string Get(LocaleKeys key) =>
|
||||
_localeStrings.TryGetValue(key, out string value)
|
||||
? value
|
||||
: key.ToString();
|
||||
|
||||
public string this[LocaleKeys key]
|
||||
{
|
||||
get
|
||||
|
||||
@@ -11,6 +11,7 @@ using Ryujinx.Common.Configuration.Hid.Controller.Motion;
|
||||
using Ryujinx.Common.Configuration.Hid.Keyboard;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Common.Utilities;
|
||||
using Ryujinx.Cpu;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.OpenGL;
|
||||
using Ryujinx.Graphics.Vulkan;
|
||||
@@ -311,7 +312,7 @@ namespace Ryujinx.Headless
|
||||
|
||||
return new OpenGLRenderer();
|
||||
}
|
||||
|
||||
|
||||
private static Switch InitializeEmulationContext(WindowBase window, IRenderer renderer, Options options) =>
|
||||
new(
|
||||
new HleConfiguration(
|
||||
@@ -321,6 +322,7 @@ namespace Ryujinx.Headless
|
||||
options.VSyncMode,
|
||||
!options.DisableDockedMode,
|
||||
!options.DisablePTC,
|
||||
ITickSource.RealityTickScalar,
|
||||
options.EnableInternetAccess,
|
||||
!options.DisableFsIntegrityChecks ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None,
|
||||
options.FsGlobalAccessLogMode,
|
||||
|
||||
@@ -142,8 +142,8 @@ namespace Ryujinx.Ava
|
||||
// Logging system information.
|
||||
PrintSystemInfo();
|
||||
|
||||
// Enable OGL multithreading on the driver, when available.
|
||||
DriverUtilities.ToggleOGLThreading(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||
// Enable OGL multithreading on the driver, and some other flags.
|
||||
DriverUtilities.InitDriverConfig(ConfigurationState.Instance.Graphics.BackendThreading == BackendThreading.Off);
|
||||
|
||||
// Check if keys exists.
|
||||
if (!File.Exists(Path.Combine(AppDataManager.KeysDirPath, "prod.keys")))
|
||||
|
||||
@@ -4,6 +4,7 @@ using Avalonia.Controls.ApplicationLifetimes;
|
||||
using Avalonia.Input;
|
||||
using Avalonia.Threading;
|
||||
using DiscordRPC;
|
||||
using Gommon;
|
||||
using LibHac.Common;
|
||||
using LibHac.Ns;
|
||||
using Ryujinx.Audio.Backends.Dummy;
|
||||
@@ -1115,11 +1116,23 @@ namespace Ryujinx.Ava.Systems
|
||||
LocaleManager.Instance[LocaleKeys.VolumeShort] + $": {(int)(Device.GetVolume() * 100)}%",
|
||||
dockedMode,
|
||||
ConfigurationState.Instance.Graphics.AspectRatio.Value.ToText(),
|
||||
Device.Statistics.FormatGameFrameRate(),
|
||||
FormatGameFrameRate(),
|
||||
Device.Statistics.FormatFifoPercent(),
|
||||
_displayCount));
|
||||
}
|
||||
|
||||
private string FormatGameFrameRate()
|
||||
{
|
||||
string frameRate = Device.Statistics.GetGameFrameRate().ToString("00.00");
|
||||
string frameTime = Device.Statistics.GetGameFrameTime().ToString("00.00");
|
||||
|
||||
return Device.TurboMode
|
||||
? LocaleManager.GetUnformatted(LocaleKeys.FpsTurboStatusBarText)
|
||||
.Format(frameRate, frameTime, Device.TickScalar)
|
||||
: LocaleManager.GetUnformatted(LocaleKeys.FpsStatusBarText)
|
||||
.Format(frameRate, frameTime);
|
||||
}
|
||||
|
||||
public async Task ShowExitPrompt()
|
||||
{
|
||||
bool shouldExit = !ConfigurationState.Instance.ShowConfirmExit;
|
||||
@@ -1215,6 +1228,12 @@ namespace Ryujinx.Ava.Systems
|
||||
|
||||
if (currentHotkeyState != _prevHotkeyState)
|
||||
{
|
||||
if (ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld &&
|
||||
_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode) != Device.TurboMode)
|
||||
{
|
||||
Device.ToggleTurbo();
|
||||
}
|
||||
|
||||
switch (currentHotkeyState)
|
||||
{
|
||||
case KeyboardHotkeyState.ToggleVSyncMode:
|
||||
@@ -1226,6 +1245,12 @@ namespace Ryujinx.Ava.Systems
|
||||
case KeyboardHotkeyState.CustomVSyncIntervalIncrement:
|
||||
_viewModel.CustomVSyncInterval = Device.IncrementCustomVSyncInterval();
|
||||
break;
|
||||
case KeyboardHotkeyState.TurboMode:
|
||||
if (!ConfigurationState.Instance.Hid.Hotkeys.Value.TurboModeWhileHeld)
|
||||
{
|
||||
Device.ToggleTurbo();
|
||||
}
|
||||
break;
|
||||
case KeyboardHotkeyState.Screenshot:
|
||||
ScreenshotRequested = true;
|
||||
break;
|
||||
@@ -1355,6 +1380,10 @@ namespace Ryujinx.Ava.Systems
|
||||
{
|
||||
state = KeyboardHotkeyState.CustomVSyncIntervalDecrement;
|
||||
}
|
||||
else if (_keyboardInterface.IsPressed((Key)ConfigurationState.Instance.Hid.Hotkeys.Value.TurboMode))
|
||||
{
|
||||
state = KeyboardHotkeyState.TurboMode;
|
||||
}
|
||||
|
||||
return state;
|
||||
}
|
||||
|
||||
@@ -258,6 +258,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
/// Enables or disables low-power profiled translation cache persistency loading
|
||||
/// </summary>
|
||||
public bool EnableLowPowerPtc { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||
/// </summary>
|
||||
public long TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables guest Internet access
|
||||
|
||||
@@ -93,6 +93,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
System.TickScalar.Value = cff.TickScalar;
|
||||
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
||||
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
||||
@@ -438,9 +439,27 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
(64, static cff => cff.LoggingEnableAvalonia = false),
|
||||
(65, static cff => cff.UpdateCheckerType = cff.CheckUpdatesOnStart ? UpdaterType.PromptAtStartup : UpdaterType.Off),
|
||||
(66, static cff => cff.DisableInputWhenOutOfFocus = false),
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing)
|
||||
// 68 was the version that added per-game configs; the file structure did not change
|
||||
// the version was increased so external tools could know that your Ryujinx version has per-game config capabilities.
|
||||
(67, static cff => cff.FocusLostActionType = cff.DisableInputWhenOutOfFocus ? FocusLostType.BlockInput : FocusLostType.DoNothing),
|
||||
(68, static cff =>
|
||||
{
|
||||
cff.TickScalar = 200;
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||
CustomVSyncIntervalIncrement = cff.Hotkeys.CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement = cff.Hotkeys.CustomVSyncIntervalDecrement,
|
||||
TurboMode = Key.Unbound,
|
||||
TurboModeWhileHeld = false
|
||||
};
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -335,6 +335,11 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
/// Enables or disables persistent profiled translation cache
|
||||
/// </summary>
|
||||
public ReactiveObject<bool> EnablePtc { get; private set; }
|
||||
|
||||
/// <summary>
|
||||
/// Clock tick scalar, in percent points (100 = 1.0).
|
||||
/// </summary>
|
||||
public ReactiveObject<long> TickScalar { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Enables or disables low-power persistent profiled translation cache loading
|
||||
@@ -415,6 +420,15 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
|
||||
EnableLowPowerPtc.Event += (_, evnt)
|
||||
=> Optimizations.LowPower = evnt.NewValue;
|
||||
TickScalar = new ReactiveObject<long>();
|
||||
TickScalar.LogChangesToValue(nameof(TickScalar));
|
||||
TickScalar.Event += (_, evnt) =>
|
||||
{
|
||||
if (Switch.Shared is null)
|
||||
return;
|
||||
|
||||
Switch.Shared.Configuration.TickScalar = evnt.NewValue;
|
||||
};
|
||||
EnableInternetAccess = new ReactiveObject<bool>();
|
||||
EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
|
||||
EnableFsIntegrityChecks = new ReactiveObject<bool>();
|
||||
@@ -842,6 +856,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
Graphics.VSyncMode,
|
||||
System.EnableDockedMode,
|
||||
System.EnablePtc,
|
||||
System.TickScalar,
|
||||
System.EnableInternetAccess,
|
||||
System.EnableFsIntegrityChecks
|
||||
? IntegrityCheckLevel.ErrorOnInvalid
|
||||
@@ -860,8 +875,8 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
Multiplayer.Mode,
|
||||
Multiplayer.DisableP2p,
|
||||
Multiplayer.LdnPassphrase,
|
||||
Instance.Multiplayer.GetLdnServer(),
|
||||
Instance.Graphics.CustomVSyncInterval,
|
||||
Instance.Hacks.ShowDirtyHacks ? Instance.Hacks.EnabledHacks : null);
|
||||
Multiplayer.GetLdnServer(),
|
||||
Graphics.CustomVSyncInterval,
|
||||
Hacks.ShowDirtyHacks ? Hacks.EnabledHacks : null);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -72,6 +72,7 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
EnableColorSpacePassthrough = Graphics.EnableColorSpacePassthrough,
|
||||
EnablePtc = System.EnablePtc,
|
||||
EnableLowPowerPtc = System.EnableLowPowerPtc,
|
||||
TickScalar = System.TickScalar,
|
||||
EnableInternetAccess = System.EnableInternetAccess,
|
||||
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
|
||||
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
|
||||
@@ -260,6 +261,10 @@ namespace Ryujinx.Ava.Systems.Configuration
|
||||
ResScaleDown = Key.Unbound,
|
||||
VolumeUp = Key.Unbound,
|
||||
VolumeDown = Key.Unbound,
|
||||
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||
TurboMode = Key.Unbound,
|
||||
TurboModeWhileHeld = false
|
||||
};
|
||||
Hid.RainbowSpeed.Value = 1f;
|
||||
Hid.InputConfig.Value =
|
||||
|
||||
@@ -28,6 +28,10 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
|
||||
[ObservableProperty] private Key _customVSyncIntervalDecrement;
|
||||
|
||||
[ObservableProperty] private Key _turboMode;
|
||||
|
||||
[ObservableProperty] private bool _turboModeWhileHeld;
|
||||
|
||||
public HotkeyConfig(KeyboardHotkeys config)
|
||||
{
|
||||
if (config == null)
|
||||
@@ -44,6 +48,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
VolumeDown = config.VolumeDown;
|
||||
CustomVSyncIntervalIncrement = config.CustomVSyncIntervalIncrement;
|
||||
CustomVSyncIntervalDecrement = config.CustomVSyncIntervalDecrement;
|
||||
TurboMode = config.TurboMode;
|
||||
TurboModeWhileHeld = config.TurboModeWhileHeld;
|
||||
}
|
||||
|
||||
public KeyboardHotkeys GetConfig() =>
|
||||
@@ -60,6 +66,8 @@ namespace Ryujinx.Ava.UI.Models.Input
|
||||
VolumeDown = VolumeDown,
|
||||
CustomVSyncIntervalIncrement = CustomVSyncIntervalIncrement,
|
||||
CustomVSyncIntervalDecrement = CustomVSyncIntervalDecrement,
|
||||
TurboMode = TurboMode,
|
||||
TurboModeWhileHeld = TurboModeWhileHeld
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,6 +60,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
private bool _enableCustomVSyncInterval;
|
||||
private int _customVSyncIntervalPercentageProxy;
|
||||
private VSyncMode _vSyncMode;
|
||||
private long _turboModeMultiplier;
|
||||
|
||||
public event Action CloseWindow;
|
||||
public event Action SaveSettingsEvent;
|
||||
@@ -206,6 +207,25 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||
}
|
||||
public bool EnablePptc { get; set; }
|
||||
public bool EnableLowPowerPptc { get; set; }
|
||||
|
||||
|
||||
public long TurboMultiplier
|
||||
{
|
||||
get => _turboModeMultiplier;
|
||||
set
|
||||
{
|
||||
if (_turboModeMultiplier != value)
|
||||
{
|
||||
_turboModeMultiplier = value;
|
||||
|
||||
OnPropertyChanged();
|
||||
OnPropertyChanged((nameof(TurboMultiplierPercentageText)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public string TurboMultiplierPercentageText => $"{TurboMultiplier}%";
|
||||
|
||||
public bool EnableInternetAccess { get; set; }
|
||||
public bool EnableFsIntegrityChecks { get; set; }
|
||||
public bool IgnoreMissingServices { get; set; }
|
||||
@@ -592,6 +612,7 @@ namespace Ryujinx.Ava.UI.ViewModels
|
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EnableLowPowerPptc = config.System.EnableLowPowerPtc;
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MemoryMode = (int)config.System.MemoryManagerMode.Value;
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UseHypervisor = config.System.UseHypervisor;
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TurboMultiplier = config.System.TickScalar;
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// Graphics
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GraphicsBackendIndex = (int)config.Graphics.GraphicsBackend.Value;
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@@ -694,6 +715,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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config.System.EnableLowPowerPtc.Value = EnableLowPowerPptc;
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config.System.MemoryManagerMode.Value = (MemoryManagerMode)MemoryMode;
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config.System.UseHypervisor.Value = UseHypervisor;
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config.System.TickScalar.Value = TurboMultiplier;
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// Graphics
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config.Graphics.VSyncMode.Value = VSyncMode;
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@@ -7,6 +7,7 @@
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xmlns:ext="clr-namespace:Ryujinx.Ava.Common.Markup"
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xmlns:viewModels="clr-namespace:Ryujinx.Ava.UI.ViewModels"
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xmlns:helper="clr-namespace:Ryujinx.Common.Helper;assembly=Ryujinx.Common"
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xmlns:ui="clr-namespace:FluentAvalonia.UI.Controls;assembly=FluentAvalonia"
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mc:Ignorable="d"
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x:DataType="viewModels:SettingsViewModel">
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<Design.DataContext>
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@@ -76,6 +77,57 @@
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ToolTip.Tip="{ext:Locale UseHypervisorTooltip}" />
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</CheckBox>
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</StackPanel>
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<Separator Height="1" />
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<StackPanel
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Orientation="Vertical"
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Spacing="5">
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<TextBlock
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Classes="h1"
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Text="{ext:Locale SettingsTabSystemHacks}" />
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<TextBlock
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Foreground="{DynamicResource SecondaryTextColor}"
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TextDecorations="Underline"
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Text="{ext:Locale SettingsTabSystemHacksNote}" />
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</StackPanel>
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<StackPanel
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Margin="10,0,0,0"
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HorizontalAlignment="Stretch"
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Orientation="Vertical">
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<StackPanel Margin="0,0,0,10"
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Orientation="Horizontal">
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<TextBlock
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VerticalAlignment="Center"
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Background="Transparent"
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Text="{ext:Locale SettingsTabSystemTurboMultiplier}"
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ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierToolTip}"
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Width="250" />
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<ui:NumberBox ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
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Value="{Binding TurboMultiplier}"
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Width="165"
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SmallChange="1.0"
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LargeChange="10"
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SimpleNumberFormat="F0"
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SpinButtonPlacementMode="Hidden"
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Minimum="50"
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Maximum="300" />
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<Slider Value="{Binding TurboMultiplier}"
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ToolTip.Tip="{ext:Locale SettingsTabSystemTurboMultiplierValueToolTip}"
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MinWidth="175"
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Margin="10,-3,0,0"
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Height="32"
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Padding="0,-5"
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TickFrequency="1"
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IsSnapToTickEnabled="True"
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LargeChange="10"
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SmallChange="1"
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VerticalAlignment="Center"
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Minimum="50"
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Maximum="500" />
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<TextBlock Margin="5,0"
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Width="40"
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Text="{Binding TurboMultiplierPercentageText}"/>
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</StackPanel>
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</StackPanel>
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</StackPanel>
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</Border>
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</ScrollViewer>
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@@ -19,7 +19,7 @@
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<Setter Property="Margin" Value="10, 0, 0, 0" />
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<Setter Property="Orientation" Value="Horizontal" />
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</Style>
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<Style Selector="StackPanel > StackPanel > TextBlock">
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<Style Selector="StackPanel > StackPanel > TextBlock.settingHeader">
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||||
<Setter Property="VerticalAlignment" Value="Center" />
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<Setter Property="Width" Value="230" />
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</Style>
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||||
@@ -47,71 +47,79 @@
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||||
Classes="h1"
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Text="{ext:Locale SettingsTabHotkeysHotkeys}" />
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||||
<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" />
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<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleVSyncModeHotkey}" Classes="settingHeader" />
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<ToggleButton Name="ToggleVSyncMode">
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<TextBlock Text="{Binding KeyboardHotkey.ToggleVSyncMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysScreenshotHotkey}" Classes="settingHeader" />
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<ToggleButton Name="Screenshot">
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<TextBlock Text="{Binding KeyboardHotkey.Screenshot, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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</ToggleButton>
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</StackPanel>
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<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysShowUiHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="ShowUI">
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||||
<TextBlock Text="{Binding KeyboardHotkey.ShowUI, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysPauseHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="Pause">
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||||
<TextBlock Text="{Binding KeyboardHotkey.Pause, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysToggleMuteHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="ToggleMute">
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||||
<TextBlock Text="{Binding KeyboardHotkey.ToggleMute, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleUpHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="ResScaleUp">
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||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysResScaleDownHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="ResScaleDown">
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||||
<TextBlock Text="{Binding KeyboardHotkey.ResScaleDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeUpHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="VolumeUp">
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||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeUp, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel>
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysVolumeDownHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="VolumeDown">
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||||
<TextBlock Text="{Binding KeyboardHotkey.VolumeDown, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" />
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||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysIncrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="CustomVSyncIntervalIncrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalIncrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
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||||
</ToggleButton>
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||||
</StackPanel>
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||||
<StackPanel Margin="10,0,0,0" Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" />
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysDecrementCustomVSyncIntervalHotkey}" Classes="settingHeader" />
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||||
<ToggleButton Name="CustomVSyncIntervalDecrement">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.CustomVSyncIntervalDecrement, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
</StackPanel>
|
||||
<StackPanel Orientation="Horizontal">
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysTurboMode}" Classes="settingHeader" ToolTip.Tip="{ext:Locale SettingsTabHotkeysTurboModeToolTip}" Background="Transparent" />
|
||||
<ToggleButton Name="TurboMode">
|
||||
<TextBlock Text="{Binding KeyboardHotkey.TurboMode, Converter={x:Static helpers:KeyValueConverter.Instance}}" />
|
||||
</ToggleButton>
|
||||
<TextBlock Text="{ext:Locale SettingsTabHotkeysOnlyWhilePressed}" Margin="10,0" />
|
||||
<CheckBox IsChecked="{Binding KeyboardHotkey.TurboModeWhileHeld}" />
|
||||
</StackPanel>
|
||||
</StackPanel>
|
||||
</Border>
|
||||
</ScrollViewer>
|
||||
|
||||
@@ -121,6 +121,9 @@ namespace Ryujinx.Ava.UI.Views.Settings
|
||||
ViewModel.KeyboardHotkey.CustomVSyncIntervalDecrement =
|
||||
buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
case "TurboMode":
|
||||
ViewModel.KeyboardHotkey.TurboMode = buttonValue.AsHidType<Key>();
|
||||
break;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user