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3 Commits

9 changed files with 67 additions and 25 deletions

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@@ -8,7 +8,20 @@ namespace Ryujinx.Common
{
public static class TitleIDs
{
public static Optional<string> CurrentApplication;
private static string _currentApplication;
public static Optional<string> CurrentApplication
{
get => _currentApplication;
set
{
_currentApplication = value.OrElse(null);
CurrentApplicationChanged?.Invoke(_currentApplication);
}
}
public static event Action<Optional<string>> CurrentApplicationChanged;
public static GraphicsBackend SelectGraphicsBackend(string titleId, GraphicsBackend currentBackend)
{

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@@ -46,6 +46,12 @@ namespace Ryujinx.Graphics.Gpu
/// Enables or disables high-level emulation of common GPU Macro code.
/// </summary>
public static bool EnableMacroHLE = true;
/// <summary>
/// Title id of the current running game.
/// Used by the shader cache.
/// </summary>
public static string TitleId;
/// <summary>
/// Enables or disables the shader cache.

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@@ -117,8 +117,8 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// </summary>
private static string GetDiskCachePath()
{
return GraphicsConfig.EnableShaderCache && TitleIDs.CurrentApplication.HasValue
? Path.Combine(AppDataManager.GamesDirPath, TitleIDs.CurrentApplication, "cache", "shader")
return GraphicsConfig.EnableShaderCache && GraphicsConfig.TitleId != null
? Path.Combine(AppDataManager.GamesDirPath, GraphicsConfig.TitleId, "cache", "shader")
: null;
}

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@@ -22,13 +22,15 @@ namespace Ryujinx.Graphics.Metal
private int _requestedWidth;
private int _requestedHeight;
// private bool _vsyncEnabled;
private AntiAliasing _currentAntiAliasing;
private bool _updateEffect;
private IPostProcessingEffect _effect;
private IScalingFilter _scalingFilter;
private bool _isLinear;
public bool IsVSyncEnabled => _metalLayer.DisplaySyncEnabled;
// private float _scalingFilterLevel;
private bool _updateScalingFilter;
private ScalingFilter _currentScalingFilter;
@@ -40,7 +42,7 @@ namespace Ryujinx.Graphics.Metal
_metalLayer = metalLayer;
}
private unsafe void ResizeIfNeeded()
private void ResizeIfNeeded()
{
if (_requestedWidth != 0 && _requestedHeight != 0)
{
@@ -54,7 +56,7 @@ namespace Ryujinx.Graphics.Metal
}
}
public unsafe void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback)
public void Present(ITexture texture, ImageCrop crop, Action swapBuffersCallback)
{
if (_renderer.Pipeline is Pipeline pipeline && texture is Texture tex)
{
@@ -141,15 +143,7 @@ namespace Ryujinx.Graphics.Metal
public void ChangeVSyncMode(VSyncMode vSyncMode)
{
switch (vSyncMode)
{
case VSyncMode.Unbounded:
_metalLayer.DisplaySyncEnabled = false;
break;
case VSyncMode.Switch:
_metalLayer.DisplaySyncEnabled = true;
break;
}
_metalLayer.DisplaySyncEnabled = vSyncMode is VSyncMode.Switch;
}
public void SetAntiAliasing(AntiAliasing effect)

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@@ -7,6 +7,7 @@ using LibHac.Tools.FsSystem;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.Memory;
using System;
@@ -103,7 +104,7 @@ namespace Ryujinx.HLE.Loaders.Processes.Extensions
}
// Initialize GPU.
TitleIDs.CurrentApplication = programId.ToString("X16");
GraphicsConfig.TitleId = programId.ToString("X16");
device.Gpu.HostInitalized.Set();
if (!MemoryBlock.SupportsFlags(MemoryAllocationFlags.ViewCompatible))

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@@ -8,6 +8,7 @@ using LibHac.Tools.FsSystem;
using LibHac.Tools.FsSystem.NcaUtils;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.Loaders.Executables;
using Ryujinx.HLE.Loaders.Processes.Extensions;
using System;
@@ -60,6 +61,8 @@ namespace Ryujinx.HLE.Loaders.Processes
{
_latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication = processResult.ProgramIdText;
return true;
}
}
@@ -87,6 +90,8 @@ namespace Ryujinx.HLE.Loaders.Processes
{
_latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication = processResult.ProgramIdText;
return true;
}
}
@@ -114,6 +119,8 @@ namespace Ryujinx.HLE.Loaders.Processes
if (processResult.ProgramId > 0x01000000000007FF)
{
_latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication = processResult.ProgramIdText;
}
return true;
@@ -133,6 +140,8 @@ namespace Ryujinx.HLE.Loaders.Processes
{
_latestPid = processResult.ProcessId;
TitleIDs.CurrentApplication = processResult.ProgramIdText;
return true;
}
}
@@ -184,14 +193,17 @@ namespace Ryujinx.HLE.Loaders.Processes
if (nacpData.Value.PresenceGroupId != 0)
{
programId = nacpData.Value.PresenceGroupId;
TitleIDs.CurrentApplication = programId.ToString("X16");
}
else if (nacpData.Value.SaveDataOwnerId != 0)
{
programId = nacpData.Value.SaveDataOwnerId;
TitleIDs.CurrentApplication = programId.ToString("X16");
}
else if (nacpData.Value.AddOnContentBaseId != 0)
{
programId = nacpData.Value.AddOnContentBaseId - 0x1000;
TitleIDs.CurrentApplication = programId.ToString("X16");
}
}
@@ -205,7 +217,7 @@ namespace Ryujinx.HLE.Loaders.Processes
}
// Explicitly null TitleId to disable the shader cache.
TitleIDs.CurrentApplication = default;
GraphicsConfig.TitleId = null;
_device.Gpu.HostInitalized.Set();
ProcessResult processResult = ProcessLoaderHelper.LoadNsos(_device,

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@@ -2,6 +2,7 @@ using LibHac.Common;
using LibHac.Ns;
using Ryujinx.Audio.Backends.CompatLayer;
using Ryujinx.Audio.Integration;
using Ryujinx.Common;
using Ryujinx.Common.Configuration;
using Ryujinx.Graphics.Gpu;
using Ryujinx.HLE.FileSystem;
@@ -17,6 +18,8 @@ namespace Ryujinx.HLE
{
public class Switch : IDisposable
{
public static Switch Shared { get; private set; }
public HLEConfiguration Configuration { get; }
public IHardwareDeviceDriver AudioDeviceDriver { get; }
public MemoryBlock Memory { get; }
@@ -77,6 +80,8 @@ namespace Ryujinx.HLE
DirtyHacks = Configuration.Hacks;
UpdateVSyncInterval();
#pragma warning restore IDE0055
Shared = this;
}
public void ProcessFrame()
@@ -145,6 +150,9 @@ namespace Ryujinx.HLE
AudioDeviceDriver.Dispose();
FileSystem.Dispose();
Memory.Dispose();
TitleIDs.CurrentApplication = null;
Shared = null;
}
}
}

View File

@@ -2,6 +2,7 @@ using DiscordRPC;
using Humanizer;
using Humanizer.Localisation;
using Ryujinx.Common;
using Ryujinx.HLE;
using Ryujinx.HLE.Loaders.Processes;
using Ryujinx.UI.App.Common;
using Ryujinx.UI.Common.Configuration;
@@ -44,6 +45,16 @@ namespace Ryujinx.UI.Common
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
TitleIDs.CurrentApplicationChanged += titleId =>
{
if (titleId)
SwitchToPlayingState(
ApplicationLibrary.LoadAndSaveMetaData(titleId),
Switch.Shared.Processes.ActiveApplication
);
else
SwitchToMainState();
};
}
private static void Update(object sender, ReactiveEventArgs<bool> evnt)
@@ -69,7 +80,7 @@ namespace Ryujinx.UI.Common
}
}
public static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
private static void SwitchToPlayingState(ApplicationMetadata appMeta, ProcessResult procRes)
{
_discordClient?.SetPresence(new RichPresence
{
@@ -88,7 +99,7 @@ namespace Ryujinx.UI.Common
});
}
public static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
private static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
private static string TruncateToByteLength(string input)
{

View File

@@ -578,7 +578,6 @@ namespace Ryujinx.Ava
public void Stop()
{
_isActive = false;
DiscordIntegrationModule.SwitchToMainState();
}
private void Exit()
@@ -862,13 +861,11 @@ namespace Ryujinx.Ava
return false;
}
ApplicationMetadata appMeta = ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
ApplicationLibrary.LoadAndSaveMetaData(Device.Processes.ActiveApplication.ProgramIdText,
appMetadata => appMetadata.UpdatePreGame()
);
DiscordIntegrationModule.SwitchToPlayingState(appMeta, Device.Processes.ActiveApplication);
return true;
}