mirror of
https://github.com/Ryubing/Ryujinx.git
synced 2025-11-24 17:22:22 -05:00
* Use ReadOnlySpan<byte> compiler optimization in more places * Revert changes in ShaderBinaries.cs * Remove unused using; * Use ReadOnlySpan<byte> compiler optimization in more places
1.5 KiB
1.5 KiB