Files
Ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
gdkchan 43081c16c4 Insert bitcast for assignment of fragment integer outputs on GLSL (#4369)
* Insert bitcast for assignment of fragment integer outputs on GLSL

* Shader cache version bump
2023-02-05 18:52:57 -03:00

24 KiB